Fix damage probability being flipped
parent
88d52b0cbb
commit
66a91fbb65
2
init.lua
2
init.lua
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@ -555,7 +555,7 @@ local function place_corridors(main_cave_coords, psra)
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-- Determine if this corridor system is “damaged” (some rails removed) and to which extent
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local damage = 0
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if pr:next() < probability_damage then
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if pr:next() > probability_damage then
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damage = pr:next(10, 50)
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end
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--[[ Starter cube: A big hollow dirt cube from which the corridors will extend.
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