Fix crash when defeating boss

This commit is contained in:
Wuzzy 2024-01-10 00:03:53 +01:00
parent 1a0a51b807
commit e9e86d4a55

View File

@ -549,7 +549,10 @@ minetest.register_entity("sf_mobs:shadow_orb", {
end
local boss_arena = sf_zones.get_zone("boss_arena")
sf_util.break_nodes_in_area(boss_arena.pos_min, boss_arena.pos_max, "sf_nodes:weak_concrete", nil)
for a=1, #boss_arena.areas do
local area = boss_arena.areas[a]
sf_util.break_nodes_in_area(area.pos_min, area.pos_max, "sf_nodes:weak_concrete", nil)
end
local player = sf_util.get_closest_player(pos)
if player and player:is_player() then