Merge branch 'master' into fir
@ -39,8 +39,11 @@ They must be followed at all times:
|
||||
* Crafting recipes (except cooking and fuel recipes) **MUST** be registered through `rp_crafting`.
|
||||
* Modifying player physics (like running speed) **MUST** be done via `rp_player_effects`.
|
||||
Calling `set_physics_override` directly is **FORBIDDEN**.
|
||||
* If you attach or detach the player, you **MUST** update `rp_player.player_attached`.
|
||||
* Modifying HUD flags (like `"wielditem"`) **MUST** be done via `rp_hud`.
|
||||
Calling `hud_set_flags` directly is **FORBIDDEN**.
|
||||
* Changing the sky (`set_sky`, `set_sun`, `set_moon`, `set_clouds`, `set_stars`)
|
||||
outside of the `rp_sky` mod is **FORBIDDEN**.
|
||||
|
||||
## Mod APIs
|
||||
|
||||
@ -49,6 +52,7 @@ file named `API.md`.
|
||||
|
||||
Mods with documented APIs:
|
||||
|
||||
* `player_api`: Player model handling, model animation, textures (see also `rp_player`)
|
||||
* `rp_armor`: Armor information and registration
|
||||
* `rp_achievements`: Add and trigger achievements
|
||||
* `rp_bed`: Get, set and unset (re)spawn position; query bed info
|
||||
@ -74,7 +78,9 @@ Mods with documented APIs:
|
||||
* `rp_paint`: Add paintable nodes; set/remove paint of node
|
||||
* `rp_partialblocks`: Register partial blocks (slabs, stairs)
|
||||
* `rp_pathfinder`: Advanced pathfinding
|
||||
* `rp_player`: Player model handling, model animation, textures
|
||||
* `rp_player`: Same as `player_api`, but with extra features specific to Repixture. Only use this if
|
||||
you need those extra features or for internal Repixture development.
|
||||
Otherwise, use `player_api`.
|
||||
* `rp_player_effects`: Add player effects (required if you want to modify player physics)
|
||||
* `rp_sounds`: Node sounds
|
||||
* `rp_spyglass`: Spyglass
|
||||
|
@ -183,6 +183,7 @@ Unlike `attached_node`, they also work if the node is not `walkable`. Use these
|
||||
* `door_state`: Door segment, internal state (1 or 2) (see `rp_door` mod)
|
||||
* `door_position`: Door segment, position (1 = bottom, 2 = top)
|
||||
* `fence`: Fence. Fence nodes MUST have a collisionbox height of 1.5
|
||||
* `fence_gate`: Fence gate (1 = closed, 2 = open). Fence gate nodes MUST have a collisionbox height of 1.5
|
||||
* `sign`: Sign
|
||||
* `bed`: Bed segment
|
||||
* `torch`: Torch
|
||||
|
@ -9,7 +9,7 @@ the world.
|
||||
|
||||
## Version
|
||||
|
||||
3.15.1
|
||||
3.16.0
|
||||
|
||||
Designed for use with Minetest 5.8.0 or later.
|
||||
|
||||
|
@ -3,4 +3,4 @@ title = Repixture
|
||||
description = A simple and beautiful sandbox construction game focusing on low-tech.
|
||||
textdomain = rp_game_meta
|
||||
disallowed_mapgens = v6
|
||||
min_minetest_version = 5.6
|
||||
min_minetest_version = 5.8
|
||||
|
@ -111,15 +111,16 @@ On the game screen you see the following things:
|
||||
|
||||

|
||||
|
||||
1. **Crosshair** (in the center): Shows where you’re looking at. Normally, the crosshair is white, but if you’re looking at a dynamic object or living being, the crosshair will turn black
|
||||
1. **Crosshair**: Shows where you’re looking at. Normally, the crosshair is white, but if you’re looking at a dynamic object or living being, the crosshair will turn black
|
||||
2. **Health bar** (heart symbols): Indicates your health points
|
||||
3. **Food bar** (bread symbols): Indicates your food points
|
||||
4. **Breath bar** (bubble symbols above the food bar, not shown): Indicates your breath while diving. Not shown when you have full breath
|
||||
5. **Hotbar** (slots at the bottom): Shows items from your inventory that you can wield. A square marks the wielded item
|
||||
6. **Wielded item** (bottom right): This is your hand or the item you’re currently wielding
|
||||
7. **Minimap** (top right): A map of the world. Hidden by default, so you must enable with the <kbd>Minimap</kbd> key. This only works if you have a <span class="item">map</span> in your inventory or you’re in Creative Mode
|
||||
8. **Item name** (above the bars, not shown): At this position the short name of the wielded item is shown. It appears briefly when you switch items
|
||||
9. **Info text** (left side): If you’re pointing something special or something that has some text associated with it, a short text will appear here
|
||||
4. **Breath bar** (bubble symbols, not shown): Indicates your breath while diving. Not shown when you have full breath
|
||||
5. **Hotbar**: Shows items from your inventory that you can wield. A square marks the wielded item
|
||||
6. **Wielded item**: This is your hand or the item you’re currently wielding
|
||||
7. **Minimap**: A map of the world. Hidden by default, so you must enable with the <kbd>Minimap</kbd> key. This only works if you have a <span class="item">map</span> in your inventory or you’re in Creative Mode
|
||||
8. **Item name**: At this position the short name of the wielded item is shown. It appears briefly when you switch items
|
||||
9. **Info text**: If you’re pointing something special or something that has some text associated with it, a short text will appear here
|
||||
10. **Armor icons**: Your equipped armor pieces will appear here
|
||||
|
||||
### Inventory screen
|
||||
|
||||
@ -464,7 +465,9 @@ Repixture supports the protection system of Minetest but it doesn’t enforce pr
|
||||
|
||||
Whatever you do with your Repixture server is up to you, of course, just keep the gameplay implications in mind.
|
||||
|
||||
In multiplayer, you can see the name as well as the health bar of every player above their head. The health bar can be disabled in the settings.
|
||||
In multiplayer, you can see the name as well as the health bar of every player above their head as a white text. But when a player is sneaking, their nametag becomes near-invisible.
|
||||
|
||||
The health bar can be disabled in the settings.
|
||||
|
||||
|
||||
### Modding support
|
||||
|
Before Width: | Height: | Size: 112 KiB After Width: | Height: | Size: 161 KiB |
Before Width: | Height: | Size: 580 KiB After Width: | Height: | Size: 1012 KiB |
BIN
menu/overlay.10.png
Normal file
After Width: | Height: | Size: 342 KiB |
BIN
menu/overlay.11.png
Normal file
After Width: | Height: | Size: 302 KiB |
BIN
menu/overlay.12.png
Normal file
After Width: | Height: | Size: 273 KiB |
BIN
menu/overlay.13.png
Normal file
After Width: | Height: | Size: 189 KiB |
BIN
menu/overlay.14.png
Normal file
After Width: | Height: | Size: 216 KiB |
BIN
menu/overlay.15.png
Normal file
After Width: | Height: | Size: 693 KiB |
BIN
menu/overlay.16.png
Normal file
After Width: | Height: | Size: 424 KiB |
BIN
menu/overlay.17.png
Normal file
After Width: | Height: | Size: 411 KiB |
BIN
menu/overlay.18.png
Normal file
After Width: | Height: | Size: 290 KiB |
Before Width: | Height: | Size: 305 KiB After Width: | Height: | Size: 376 KiB |
Before Width: | Height: | Size: 140 KiB After Width: | Height: | Size: 308 KiB |
Before Width: | Height: | Size: 917 KiB After Width: | Height: | Size: 356 KiB |
Before Width: | Height: | Size: 264 KiB After Width: | Height: | Size: 588 KiB |
Before Width: | Height: | Size: 289 KiB After Width: | Height: | Size: 313 KiB |
Before Width: | Height: | Size: 357 KiB After Width: | Height: | Size: 481 KiB |
Before Width: | Height: | Size: 379 KiB After Width: | Height: | Size: 377 KiB |
Before Width: | Height: | Size: 299 KiB After Width: | Height: | Size: 254 KiB |
BIN
menu/overlay.png
Before Width: | Height: | Size: 34 KiB After Width: | Height: | Size: 198 KiB |
91
mods/player_api/API.md
Normal file
@ -0,0 +1,91 @@
|
||||
# `player_api` Compability Layer API
|
||||
|
||||
The player API can register player models and update the player's appearance.
|
||||
|
||||
## Should I use this mod?
|
||||
|
||||
If you want to handle player stuff from external mods, the answer is usually yes.
|
||||
If you need some advanced Repixture-specific features, you may depend
|
||||
on `rp_player` instead.
|
||||
|
||||
This mod is the Repixture implementation of `player_api` originally from Minetest Game.
|
||||
It is API-compatible with Minetest Game's `player_api` from Minetest Game 5.8.0.
|
||||
Technically, it is just a wrapper around `rp_player`, provided for compability.
|
||||
|
||||
## Function reference
|
||||
|
||||
The following functions are available:
|
||||
|
||||
* `player_api.globalstep(dtime, ...)`
|
||||
* The function called by the globalstep that controls player animations.
|
||||
You can override this to replace the globalstep with your own implementation.
|
||||
* Receives all args that `minetest.register_globalstep()` passes
|
||||
|
||||
* `player_api.register_model(name, def)`
|
||||
* Register a new model to be used by players
|
||||
* `name`: model filename such as "character.x", "foo.b3d", etc.
|
||||
* `def`: see [#Model definition]
|
||||
* Saved to `player_api.registered_models`
|
||||
|
||||
* `player_api.registered_models[name]`
|
||||
* Get a model's definition
|
||||
* `name`: model filename
|
||||
* See [#Model definition]
|
||||
|
||||
* `player_api.set_model(player, model_name)`
|
||||
* Change a player's model
|
||||
* `player`: PlayerRef
|
||||
* `model_name`: model registered with `player_api.register_model`
|
||||
|
||||
* `player_api.set_animation(player, anim_name, speed)`
|
||||
* Applies an animation to a player if speed or `anim_name` differ from the currently playing animation
|
||||
* `player`: PlayerRef
|
||||
* `anim_name`: name of the animation
|
||||
* `speed`: keyframes per second. If nil, the default from the model def is used
|
||||
|
||||
* `player_api.set_textures(player, textures)`
|
||||
* Sets player textures
|
||||
* `player`: PlayerRef
|
||||
* `textures`: array of textures. If nil, the default from the model def is used
|
||||
|
||||
* `player_api.set_textures(player, index, texture)`
|
||||
* Sets one of the player textures
|
||||
* `player`: PlayerRef
|
||||
* `index`: Index into array of all textures
|
||||
* `texture`: the texture string
|
||||
|
||||
* `player_api.get_animation(player)`
|
||||
* Returns a table containing fields `model`, `textures` and `animation`
|
||||
* Any of the fields of the returned table may be nil
|
||||
* `player`: PlayerRef
|
||||
|
||||
* `player_api.player_attached`
|
||||
* A table that maps a player name to a boolean
|
||||
* If the value for a given player is set to true, the default player animations
|
||||
(walking, digging, ...) will no longer be updated, and knockback from damage is
|
||||
prevented for that player
|
||||
* Example of usage: A mod sets a player's value to true when attached to a vehicle
|
||||
|
||||
## Model definition
|
||||
|
||||
{
|
||||
animation_speed = 30, -- Default animation speed, in keyframes per second
|
||||
textures = {"character.png"}, -- Default array of textures
|
||||
animations = {
|
||||
-- [anim_name] = {
|
||||
-- x = <start_frame>,
|
||||
-- y = <end_frame>,
|
||||
-- collisionbox = <model collisionbox>, -- (optional)
|
||||
-- eye_height = <model eye height>, -- (optional)
|
||||
-- -- suspend client side animations while this one is active (optional)
|
||||
-- override_local = <true/false>
|
||||
-- },
|
||||
stand = ..., lay = ..., walk = ..., mine = ..., walk_mine = ..., -- required animations
|
||||
sit = ... -- used by boats and other MTG mods
|
||||
},
|
||||
-- Default object properties, see lua_api.txt
|
||||
visual_size = {x = 1, y = 1},
|
||||
collisionbox = {-0.3, 0.0, -0.3, 0.3, 1.7, 0.3},
|
||||
stepheight = 0.6,
|
||||
eye_height = 1.47
|
||||
}
|
19
mods/player_api/README.md
Normal file
@ -0,0 +1,19 @@
|
||||
# `player_api` compability layer for Repixture
|
||||
|
||||
This mod is the Repixture implementation of `player_api` originally from Minetest Game.
|
||||
It is API-compatible with Minetest Game's `player_api` from Minetest Game 5.8.0.
|
||||
Technically, it is just a wrapper around `rp_player`, provided for compability.
|
||||
|
||||
Mod developers can use this mod to handle player-related stuff and should be enough
|
||||
for most purposes.
|
||||
|
||||
For advanced player model features specific to Repixture, you may use `rp_player` instead
|
||||
|
||||
## Credits
|
||||
|
||||
The API documentation is copied from from Minetest Game 5.8.0.
|
||||
originally by celeron55, Perttu Ahola <celeron55@gmail.com> (LGPLv2.1+),
|
||||
continued by Minetest developers and contributors (LGPLv2.1+),
|
||||
changed for Repixture by Wuzzy (LGPLv2.1+).
|
||||
|
||||
Everything else written by Wuzzy (LGBPLv2.1+).
|
13
mods/player_api/init.lua
Normal file
@ -0,0 +1,13 @@
|
||||
player_api = {}
|
||||
|
||||
player_api.register_model = rp_player.player_register_model
|
||||
|
||||
player_api.set_model = rp_player.player_set_model
|
||||
player_api.get_animation = rp_player.player_get_animation
|
||||
player_api.set_animation = rp_player.player_set_animation
|
||||
player_api.get_textures = rp_player.player_get_textures
|
||||
player_api.set_textures = rp_player.player_set_textures
|
||||
player_api.globalstep = rp_player.globalstep
|
||||
|
||||
player_api.player_attached = rp_player.player_attached
|
||||
player_api.registered_models = rp_player.registered_models
|
3
mods/player_api/mod.conf
Normal file
@ -0,0 +1,3 @@
|
||||
name = player_api
|
||||
depends = rp_player
|
||||
description = Compability layer for player API mod from Minetest Game
|
@ -1232,7 +1232,13 @@ minetest.register_chatcommand("achievement", {
|
||||
for a=1, #achievements.registered_achievements_list do
|
||||
local aname = achievements.registered_achievements_list[a]
|
||||
local ach = achievements.registered_achievements[aname]
|
||||
local str = BULLET_PRE .. S("@1: @2 (@3)", aname, ach.title, ach.difficulty or S("unset"))
|
||||
local difficulty
|
||||
if ach.difficulty then
|
||||
difficulty = loc.num(ach.difficulty)
|
||||
else
|
||||
difficulty = S("unset")
|
||||
end
|
||||
local str = BULLET_PRE .. S("@1: @2 (@3)", aname, ach.title, difficulty)
|
||||
table.insert(strs, str)
|
||||
end
|
||||
local output = table.concat(strs, "\n")
|
||||
|
@ -88,12 +88,12 @@ msgstr "(list [<Spieler>]) | ((give | remove) <Spieler> (<Errungenschaft> | all)
|
||||
msgid "List, give or remove achievements of player"
|
||||
msgstr "Errungenschaft einem Spieler geben oder wegnehmen, oder Errungenschaften auflisten"
|
||||
|
||||
msgid "@1: @2 (@3)"
|
||||
msgstr "@1: @2 (@3)"
|
||||
|
||||
msgid "unset"
|
||||
msgstr "nicht gesetzt"
|
||||
|
||||
msgid "@1: @2 (@3)"
|
||||
msgstr "@1: @2 (@3)"
|
||||
|
||||
msgid "No achievements."
|
||||
msgstr "Keine Errungenschaften."
|
||||
|
||||
|
117
mods/rp_achievements/locale/poconvert/eo.po
Normal file
@ -0,0 +1,117 @@
|
||||
msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: Minetest textdomain rp_achievements x.x.x\n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: \n"
|
||||
"PO-Revision-Date: \n"
|
||||
"Last-Translator: \n"
|
||||
"Language-Team: \n"
|
||||
"Language: eo\n"
|
||||
"MIME-Version: 1.0\n"
|
||||
"Content-Type: text/plain; charset=UTF-8\n"
|
||||
"Content-Transfer-Encoding: 8bit\n"
|
||||
"Plural-Forms: \n"
|
||||
"X-Generator: mtt_convert 0.1.0\n"
|
||||
|
||||
msgid "You have earned the achievement “@1”."
|
||||
msgstr ""
|
||||
|
||||
msgid "@1 has earned the achievement “@2”."
|
||||
msgstr ""
|
||||
|
||||
msgid "Achievement gotten!"
|
||||
msgstr ""
|
||||
|
||||
msgid "You have gotten all achievements!"
|
||||
msgstr ""
|
||||
|
||||
msgid "@1 has gotten all achievements!"
|
||||
msgstr ""
|
||||
|
||||
msgid "All achievements gotten!"
|
||||
msgstr ""
|
||||
|
||||
msgid "You have lost all achievements!"
|
||||
msgstr ""
|
||||
|
||||
msgid "@1 has lost all achievements!"
|
||||
msgstr ""
|
||||
|
||||
msgid "All achievements lost!"
|
||||
msgstr ""
|
||||
|
||||
msgid "You have lost the achievement “@1”."
|
||||
msgstr ""
|
||||
|
||||
msgid "@1 has lost the achievement “@2”."
|
||||
msgstr ""
|
||||
|
||||
msgid "Achievement lost!"
|
||||
msgstr ""
|
||||
|
||||
msgid "The achievement “@1” has new goals."
|
||||
msgstr ""
|
||||
|
||||
msgid "Achievements"
|
||||
msgstr ""
|
||||
|
||||
msgid "Gotten"
|
||||
msgstr ""
|
||||
|
||||
msgid "@1/@2"
|
||||
msgstr ""
|
||||
|
||||
msgid "Missing"
|
||||
msgstr ""
|
||||
|
||||
msgid ", "
|
||||
msgstr ""
|
||||
|
||||
msgid "Completed: @1"
|
||||
msgstr ""
|
||||
|
||||
msgid "Status: @1"
|
||||
msgstr ""
|
||||
|
||||
msgid "@1 of @2 achievements gotten, @3 in progress"
|
||||
msgstr ""
|
||||
|
||||
msgid "Show symbols"
|
||||
msgstr ""
|
||||
|
||||
msgid "Show list"
|
||||
msgstr ""
|
||||
|
||||
msgid "(list [<player>]) | ((give | remove) <player> (<achievement> | all))"
|
||||
msgstr ""
|
||||
|
||||
msgid "List, give or remove achievements of player"
|
||||
msgstr ""
|
||||
|
||||
msgid "unset"
|
||||
msgstr ""
|
||||
|
||||
msgid "@1: @2 (@3)"
|
||||
msgstr ""
|
||||
|
||||
msgid "No achievements."
|
||||
msgstr ""
|
||||
|
||||
msgid "List of achievements (difficulty rating in brackets):"
|
||||
msgstr ""
|
||||
|
||||
msgid "Player is not online!"
|
||||
msgstr ""
|
||||
|
||||
msgid "@1: Gotten"
|
||||
msgstr ""
|
||||
|
||||
msgid "@1: In progress (@2/@3)"
|
||||
msgstr ""
|
||||
|
||||
msgid "Achievements of @1:"
|
||||
msgstr ""
|
||||
|
||||
msgid "Unknown achievement! Use “/achievement list” to list valid achievement names."
|
||||
msgstr ""
|
||||
|
@ -88,12 +88,12 @@ msgstr "(list [<joueur>]) | ((give | remove) <joueur> (<réalisation> | all))"
|
||||
msgid "List, give or remove achievements of player"
|
||||
msgstr "Liste, donne ou enlève les réalisations du joueur"
|
||||
|
||||
msgid "@1: @2 (@3)"
|
||||
msgstr "@1 : @2 (@3)"
|
||||
|
||||
msgid "unset"
|
||||
msgstr "non défini"
|
||||
|
||||
msgid "@1: @2 (@3)"
|
||||
msgstr "@1 : @2 (@3)"
|
||||
|
||||
msgid "No achievements."
|
||||
msgstr "Pas de réalisations."
|
||||
|
||||
|
@ -88,10 +88,10 @@ msgstr ""
|
||||
msgid "List, give or remove achievements of player"
|
||||
msgstr ""
|
||||
|
||||
msgid "@1: @2 (@3)"
|
||||
msgid "unset"
|
||||
msgstr ""
|
||||
|
||||
msgid "unset"
|
||||
msgid "@1: @2 (@3)"
|
||||
msgstr ""
|
||||
|
||||
msgid "No achievements."
|
||||
|
@ -20,7 +20,7 @@ msgid "@1 has earned the achievement “@2”."
|
||||
msgstr "@1 выполнил достижение \"@2\"."
|
||||
|
||||
msgid "Achievement gotten!"
|
||||
msgstr ""
|
||||
msgstr "Достижение получено!"
|
||||
|
||||
msgid "You have gotten all achievements!"
|
||||
msgstr "Ты выполнил все достижения!"
|
||||
@ -29,7 +29,7 @@ msgid "@1 has gotten all achievements!"
|
||||
msgstr "@1 выполнил все достижения!"
|
||||
|
||||
msgid "All achievements gotten!"
|
||||
msgstr ""
|
||||
msgstr "Все достижения получены!"
|
||||
|
||||
msgid "You have lost all achievements!"
|
||||
msgstr "Ты потерял все достижения!"
|
||||
@ -38,7 +38,7 @@ msgid "@1 has lost all achievements!"
|
||||
msgstr "@1 потерял все достижения!"
|
||||
|
||||
msgid "All achievements lost!"
|
||||
msgstr ""
|
||||
msgstr "Все достижения потеряны!"
|
||||
|
||||
msgid "You have lost the achievement “@1”."
|
||||
msgstr "Ты потерял достижение \"@1\"."
|
||||
@ -47,7 +47,7 @@ msgid "@1 has lost the achievement “@2”."
|
||||
msgstr "@1 потерял достижение \"@2\"."
|
||||
|
||||
msgid "Achievement lost!"
|
||||
msgstr ""
|
||||
msgstr "Достижение потеряно!"
|
||||
|
||||
msgid "The achievement “@1” has new goals."
|
||||
msgstr "Достижение \"@1\" получило новые цели."
|
||||
@ -71,7 +71,7 @@ msgid "Completed: @1"
|
||||
msgstr "Выполнено: @1"
|
||||
|
||||
msgid "Status: @1"
|
||||
msgstr ""
|
||||
msgstr "Статус: @1"
|
||||
|
||||
msgid "@1 of @2 achievements gotten, @3 in progress"
|
||||
msgstr "@1 из @2 достижений выполнено, @3 в процессе"
|
||||
@ -80,7 +80,7 @@ msgid "Show symbols"
|
||||
msgstr ""
|
||||
|
||||
msgid "Show list"
|
||||
msgstr ""
|
||||
msgstr "Показать список"
|
||||
|
||||
msgid "(list [<player>]) | ((give | remove) <player> (<achievement> | all))"
|
||||
msgstr "(list [<игрок>]) | ((give | remove) <игрок> (<достижение> | all))"
|
||||
@ -88,12 +88,12 @@ msgstr "(list [<игрок>]) | ((give | remove) <игрок> (<достижен
|
||||
msgid "List, give or remove achievements of player"
|
||||
msgstr "Просмотреть, выдать или убрать достижения игрока"
|
||||
|
||||
msgid "@1: @2 (@3)"
|
||||
msgstr "@1: @2 (@3)"
|
||||
|
||||
msgid "unset"
|
||||
msgstr "н/д"
|
||||
|
||||
msgid "@1: @2 (@3)"
|
||||
msgstr "@1: @2 (@3)"
|
||||
|
||||
msgid "No achievements."
|
||||
msgstr "Нету достижений."
|
||||
|
||||
|
@ -88,10 +88,10 @@ msgstr ""
|
||||
msgid "List, give or remove achievements of player"
|
||||
msgstr ""
|
||||
|
||||
msgid "@1: @2 (@3)"
|
||||
msgid "unset"
|
||||
msgstr ""
|
||||
|
||||
msgid "unset"
|
||||
msgid "@1: @2 (@3)"
|
||||
msgstr ""
|
||||
|
||||
msgid "No achievements."
|
||||
|
@ -24,8 +24,8 @@ Show symbols=Symbole anzeigen
|
||||
Show list=Liste anzeigen
|
||||
(list [<player>]) | ((give | remove) <player> (<achievement> | all))=(list [<Spieler>]) | ((give | remove) <Spieler> (<Errungenschaft> | all))
|
||||
List, give or remove achievements of player=Errungenschaft einem Spieler geben oder wegnehmen, oder Errungenschaften auflisten
|
||||
@1: @2 (@3)=@1: @2 (@3)
|
||||
unset=nicht gesetzt
|
||||
@1: @2 (@3)=@1: @2 (@3)
|
||||
No achievements.=Keine Errungenschaften.
|
||||
List of achievements (difficulty rating in brackets):=Liste der Errungenschaften (Schwierigkeitswertung in Klammern):
|
||||
Player is not online!=Spieler ist nicht online!
|
||||
|
35
mods/rp_achievements/locale/rp_achievements.eo.tr
Normal file
@ -0,0 +1,35 @@
|
||||
# textdomain: rp_achievements
|
||||
You have earned the achievement “@1”.=
|
||||
@1 has earned the achievement “@2”.=
|
||||
Achievement gotten!=
|
||||
You have gotten all achievements!=
|
||||
@1 has gotten all achievements!=
|
||||
All achievements gotten!=
|
||||
You have lost all achievements!=
|
||||
@1 has lost all achievements!=
|
||||
All achievements lost!=
|
||||
You have lost the achievement “@1”.=
|
||||
@1 has lost the achievement “@2”.=
|
||||
Achievement lost!=
|
||||
The achievement “@1” has new goals.=
|
||||
Achievements=
|
||||
Gotten=
|
||||
@1/@2=
|
||||
Missing=
|
||||
, =
|
||||
Completed: @1=
|
||||
Status: @1=
|
||||
@1 of @2 achievements gotten, @3 in progress=
|
||||
Show symbols=
|
||||
Show list=
|
||||
(list [<player>]) | ((give | remove) <player> (<achievement> | all))=
|
||||
List, give or remove achievements of player=
|
||||
unset=
|
||||
@1: @2 (@3)=
|
||||
No achievements.=
|
||||
List of achievements (difficulty rating in brackets):=
|
||||
Player is not online!=
|
||||
@1: Gotten=
|
||||
@1: In progress (@2/@3)=
|
||||
Achievements of @1:=
|
||||
Unknown achievement! Use “/achievement list” to list valid achievement names.=
|
@ -24,8 +24,8 @@ Show symbols=
|
||||
Show list=
|
||||
(list [<player>]) | ((give | remove) <player> (<achievement> | all))=(list [<joueur>]) | ((give | remove) <joueur> (<réalisation> | all))
|
||||
List, give or remove achievements of player=Liste, donne ou enlève les réalisations du joueur
|
||||
@1: @2 (@3)=@1 : @2 (@3)
|
||||
unset=non défini
|
||||
@1: @2 (@3)=@1 : @2 (@3)
|
||||
No achievements.=Pas de réalisations.
|
||||
List of achievements (difficulty rating in brackets):=Liste les réalisations (note de difficulté entre parenthèses)
|
||||
Player is not online!=Le joueur n'est pas en ligne !
|
||||
|
@ -24,8 +24,8 @@ Show symbols=
|
||||
Show list=
|
||||
(list [<player>]) | ((give | remove) <player> (<achievement> | all))=
|
||||
List, give or remove achievements of player=
|
||||
@1: @2 (@3)=
|
||||
unset=
|
||||
@1: @2 (@3)=
|
||||
No achievements.=
|
||||
List of achievements (difficulty rating in brackets):=
|
||||
Player is not online!=
|
||||
|
@ -1,16 +1,16 @@
|
||||
# textdomain: rp_achievements
|
||||
You have earned the achievement “@1”.=Ты выполнил достижение "@1".
|
||||
@1 has earned the achievement “@2”.=@1 выполнил достижение "@2".
|
||||
Achievement gotten!=
|
||||
Achievement gotten!=Достижение получено!
|
||||
You have gotten all achievements!=Ты выполнил все достижения!
|
||||
@1 has gotten all achievements!=@1 выполнил все достижения!
|
||||
All achievements gotten!=
|
||||
All achievements gotten!=Все достижения получены!
|
||||
You have lost all achievements!=Ты потерял все достижения!
|
||||
@1 has lost all achievements!=@1 потерял все достижения!
|
||||
All achievements lost!=
|
||||
All achievements lost!=Все достижения потеряны!
|
||||
You have lost the achievement “@1”.=Ты потерял достижение "@1".
|
||||
@1 has lost the achievement “@2”.=@1 потерял достижение "@2".
|
||||
Achievement lost!=
|
||||
Achievement lost!=Достижение потеряно!
|
||||
The achievement “@1” has new goals.=Достижение "@1" получило новые цели.
|
||||
Achievements=Достижения
|
||||
Gotten=Выполнено
|
||||
@ -18,14 +18,14 @@ Gotten=Выполнено
|
||||
Missing=Отсутствует
|
||||
, =,
|
||||
Completed: @1=Выполнено: @1
|
||||
Status: @1=
|
||||
Status: @1=Статус: @1
|
||||
@1 of @2 achievements gotten, @3 in progress=@1 из @2 достижений выполнено, @3 в процессе
|
||||
Show symbols=
|
||||
Show list=
|
||||
Show list=Показать список
|
||||
(list [<player>]) | ((give | remove) <player> (<achievement> | all))=(list [<игрок>]) | ((give | remove) <игрок> (<достижение> | all))
|
||||
List, give or remove achievements of player=Просмотреть, выдать или убрать достижения игрока
|
||||
@1: @2 (@3)=@1: @2 (@3)
|
||||
unset=н/д
|
||||
@1: @2 (@3)=@1: @2 (@3)
|
||||
No achievements.=Нету достижений.
|
||||
List of achievements (difficulty rating in brackets):=Список достижений (уровень сложности в скобках):
|
||||
Player is not online!=Игрок вне сети!
|
||||
|
@ -24,8 +24,8 @@ Show symbols=
|
||||
Show list=
|
||||
(list [<player>]) | ((give | remove) <player> (<achievement> | all))=
|
||||
List, give or remove achievements of player=
|
||||
@1: @2 (@3)=
|
||||
unset=
|
||||
@1: @2 (@3)=
|
||||
No achievements.=
|
||||
List of achievements (difficulty rating in brackets):=
|
||||
Player is not online!=
|
||||
|
@ -1,2 +1,2 @@
|
||||
name = rp_achievements
|
||||
depends = rp_formspec, rp_crafting
|
||||
depends = rp_formspec, rp_crafting, rp_localize
|
||||
|
@ -25,9 +25,9 @@ if ambiance.weather_available() then
|
||||
ambiance.get_weather_lagged = function()
|
||||
local time = weather.weather_last_changed_before()
|
||||
if time and time < WEATHER_CONDITION_DELAY then
|
||||
return weather.previous_weather
|
||||
return weather.get_previous_weather()
|
||||
else
|
||||
return weather.weather
|
||||
return weather.get_weather()
|
||||
end
|
||||
end
|
||||
end
|
||||
|
102
mods/rp_armor/locale/poconvert/eo.po
Normal file
@ -0,0 +1,102 @@
|
||||
msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: Minetest textdomain rp_armor x.x.x\n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: \n"
|
||||
"PO-Revision-Date: \n"
|
||||
"Last-Translator: \n"
|
||||
"Language-Team: \n"
|
||||
"Language: eo\n"
|
||||
"MIME-Version: 1.0\n"
|
||||
"Content-Type: text/plain; charset=UTF-8\n"
|
||||
"Content-Transfer-Encoding: 8bit\n"
|
||||
"Plural-Forms: \n"
|
||||
"X-Generator: mtt_convert 0.1.0\n"
|
||||
|
||||
msgid "Helmet"
|
||||
msgstr ""
|
||||
|
||||
msgid "Chestplate"
|
||||
msgstr ""
|
||||
|
||||
msgid "Boots"
|
||||
msgstr ""
|
||||
|
||||
msgid "Protection"
|
||||
msgstr ""
|
||||
|
||||
msgid "@1%"
|
||||
msgstr ""
|
||||
|
||||
msgid "Protection bonus for full set"
|
||||
msgstr ""
|
||||
|
||||
msgid "+@1%"
|
||||
msgstr ""
|
||||
|
||||
msgid "Armor"
|
||||
msgstr ""
|
||||
|
||||
msgid "Armored"
|
||||
msgstr ""
|
||||
|
||||
msgid "Craft a piece of armor."
|
||||
msgstr ""
|
||||
|
||||
msgid "Protection: +@1%"
|
||||
msgstr ""
|
||||
|
||||
msgid "Wooden Helmet"
|
||||
msgstr ""
|
||||
|
||||
msgid "Wooden Chestplate"
|
||||
msgstr ""
|
||||
|
||||
msgid "Wooden Boots"
|
||||
msgstr ""
|
||||
|
||||
msgid "Steel Helmet"
|
||||
msgstr ""
|
||||
|
||||
msgid "Steel Chestplate"
|
||||
msgstr ""
|
||||
|
||||
msgid "Steel Boots"
|
||||
msgstr ""
|
||||
|
||||
msgid "Chainmail Helmet"
|
||||
msgstr ""
|
||||
|
||||
msgid "Chainmail Chestplate"
|
||||
msgstr ""
|
||||
|
||||
msgid "Chainmail Boots"
|
||||
msgstr ""
|
||||
|
||||
msgid "Carbon Steel Helmet"
|
||||
msgstr ""
|
||||
|
||||
msgid "Carbon Steel Chestplate"
|
||||
msgstr ""
|
||||
|
||||
msgid "Carbon Steel Boots"
|
||||
msgstr ""
|
||||
|
||||
msgid "Bronze Helmet"
|
||||
msgstr ""
|
||||
|
||||
msgid "Bronze Chestplate"
|
||||
msgstr ""
|
||||
|
||||
msgid "Bronze Boots"
|
||||
msgstr ""
|
||||
|
||||
msgid "Chainmail Sheet"
|
||||
msgstr ""
|
||||
|
||||
msgid "Skin of Bronze"
|
||||
msgstr ""
|
||||
|
||||
msgid "Equip a full suit of bronze armor."
|
||||
msgstr ""
|
||||
|
30
mods/rp_armor/locale/rp_armor.eo.tr
Normal file
@ -0,0 +1,30 @@
|
||||
# textdomain: rp_armor
|
||||
Helmet=
|
||||
Chestplate=
|
||||
Boots=
|
||||
Protection=
|
||||
@1%=
|
||||
Protection bonus for full set=
|
||||
+@1%=
|
||||
Armor=
|
||||
Armored=
|
||||
Craft a piece of armor.=
|
||||
Protection: +@1%=
|
||||
Wooden Helmet=
|
||||
Wooden Chestplate=
|
||||
Wooden Boots=
|
||||
Steel Helmet=
|
||||
Steel Chestplate=
|
||||
Steel Boots=
|
||||
Chainmail Helmet=
|
||||
Chainmail Chestplate=
|
||||
Chainmail Boots=
|
||||
Carbon Steel Helmet=
|
||||
Carbon Steel Chestplate=
|
||||
Carbon Steel Boots=
|
||||
Bronze Helmet=
|
||||
Bronze Chestplate=
|
||||
Bronze Boots=
|
||||
Chainmail Sheet=
|
||||
Skin of Bronze=
|
||||
Equip a full suit of bronze armor.=
|
@ -34,3 +34,20 @@ A bed is valid if:
|
||||
* Both nodes have the same `param2`
|
||||
|
||||
Single 'bed' nodes (without a matching other piece) count as invalid.
|
||||
|
||||
### `bed.get_bed_segment(pos, node, segment)`
|
||||
|
||||
Returns the pos of the specified bed segment of the bed at pos
|
||||
or nil if there is no bed at pos.
|
||||
For example, if `segment` is `"foot"`, the position of that segment
|
||||
will be returned (which may or may not be equal to `pos`).
|
||||
|
||||
Arguments:
|
||||
|
||||
* `pos`: Position of bed segment
|
||||
* `node`: Node table of the node at pos
|
||||
* `segment`: Segment to get position for. One of:
|
||||
* `"foot"`: lower segment
|
||||
* `"head"`: upper segment
|
||||
* `"other"`: lower segment if pos is the upper segment and vice-versa
|
||||
|
||||
|
@ -8,7 +8,6 @@ local S = minetest.get_translator("rp_bed")
|
||||
bed = {}
|
||||
|
||||
local DEFAULT_BED_COLOR = rp_paint.COLOR_AZURE_BLUE
|
||||
local BED_EYE_OFFSET_Y = -13
|
||||
|
||||
-- Per-user data table
|
||||
|
||||
@ -71,6 +70,25 @@ bed.is_valid_bed = function(pos)
|
||||
return false
|
||||
end
|
||||
|
||||
bed.get_bed_segment = function(pos, node, segment)
|
||||
local dir = minetest.fourdir_to_dir(node.param2)
|
||||
if node.name == "rp_bed:bed_head" then
|
||||
if segment == "head" then
|
||||
return pos
|
||||
elseif segment == "foot" or segment == "other" then
|
||||
return vector.subtract(pos, dir)
|
||||
end
|
||||
elseif node.name == "rp_bed:bed_foot" then
|
||||
if segment == "head" or segment == "other" then
|
||||
return vector.add(pos, dir)
|
||||
elseif segment == "foot" then
|
||||
return pos
|
||||
end
|
||||
else
|
||||
return nil
|
||||
end
|
||||
end
|
||||
|
||||
-- Savefile
|
||||
|
||||
local bed_file = minetest.get_worldpath() .. "/bed.dat"
|
||||
@ -125,17 +143,8 @@ local function put_player_in_bed(player)
|
||||
|
||||
player_effects.apply_effect(player, "inbed")
|
||||
|
||||
player:set_eye_offset(vector.new(0, BED_EYE_OFFSET_Y, 0), vector.new(0, BED_EYE_OFFSET_Y, 0))
|
||||
player:set_local_animation(
|
||||
{x=162, y=166},
|
||||
{x=162, y=166},
|
||||
{x=162, y=166},
|
||||
{x=162, y=168},
|
||||
rp_player.player_animation_speed)
|
||||
|
||||
rp_player.player_set_animation(player, "lay", rp_player.player_animation_speed)
|
||||
|
||||
rp_player.player_attached[name] = true
|
||||
rp_player.player_set_animation(player, "lay")
|
||||
|
||||
minetest.log("action", "[rp_bed] "..name.." was put into bed")
|
||||
end
|
||||
@ -154,17 +163,8 @@ local function clear_bed_status(player)
|
||||
|
||||
player_effects.remove_effect(player, "inbed")
|
||||
|
||||
player:set_eye_offset(vector.new(0, 0, 0), vector.new(0, 0, 0))
|
||||
player:set_local_animation(
|
||||
{x=0, y=79},
|
||||
{x=168, y=187},
|
||||
{x=189, y=198},
|
||||
{x=200, y=219},
|
||||
rp_player.player_animation_speed)
|
||||
|
||||
rp_player.player_set_animation(player, "stand", rp_player.player_animation_speed)
|
||||
|
||||
rp_player.player_attached[name] = false
|
||||
rp_player.player_set_animation(player, "stand")
|
||||
end
|
||||
|
||||
local function take_player_from_bed(player)
|
||||
@ -552,7 +552,10 @@ local on_rightclick_bed_foot = function(pos, node, clicker, itemstack)
|
||||
end
|
||||
|
||||
bed_userdata.temp[clicker_name].node_pos = pos
|
||||
-- Put player slightly away from the bed middle
|
||||
local sleep_pos = vector.add(pos, vector.multiply(minetest.fourdir_to_dir(node.param2), 0.49))
|
||||
-- Increase player Y to reach exact position of bed top
|
||||
sleep_pos = vector.offset(sleep_pos, 0, 0.125, 0)
|
||||
bed_userdata.temp[clicker_name].sleep_pos = sleep_pos
|
||||
|
||||
set_bed_occupier(pos, clicker_name)
|
||||
|
63
mods/rp_bed/locale/poconvert/eo.po
Normal file
@ -0,0 +1,63 @@
|
||||
msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: Minetest textdomain rp_bed x.x.x\n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: \n"
|
||||
"PO-Revision-Date: \n"
|
||||
"Last-Translator: \n"
|
||||
"Language-Team: \n"
|
||||
"Language: eo\n"
|
||||
"MIME-Version: 1.0\n"
|
||||
"Content-Type: text/plain; charset=UTF-8\n"
|
||||
"Content-Transfer-Encoding: 8bit\n"
|
||||
"Plural-Forms: \n"
|
||||
"X-Generator: mtt_convert 0.1.0\n"
|
||||
|
||||
msgid "Your respawn position was blocked or dangerous. You’ve lost your old respawn position."
|
||||
msgstr ""
|
||||
|
||||
msgid "You have slept, rise and shine!"
|
||||
msgstr ""
|
||||
|
||||
msgid "Players have slept, rise and shine!"
|
||||
msgstr ""
|
||||
|
||||
msgid "Sleeping is disabled."
|
||||
msgstr ""
|
||||
|
||||
msgid "It’s too painful to sleep here!"
|
||||
msgstr ""
|
||||
|
||||
msgid "You can’t sleep while holding your breath!"
|
||||
msgstr ""
|
||||
|
||||
msgid "Not enough space to sleep!"
|
||||
msgstr ""
|
||||
|
||||
msgid "You can’t sleep here!"
|
||||
msgstr ""
|
||||
|
||||
msgid "You have to stop moving before going to bed!"
|
||||
msgstr ""
|
||||
|
||||
msgid "Respawn position set!"
|
||||
msgstr ""
|
||||
|
||||
msgid "Bed"
|
||||
msgstr ""
|
||||
|
||||
msgid "Sets the respawn position and allows to pass the night"
|
||||
msgstr ""
|
||||
|
||||
msgid "In bed"
|
||||
msgstr ""
|
||||
|
||||
msgid "You're in a bed"
|
||||
msgstr ""
|
||||
|
||||
msgid "Bed Time"
|
||||
msgstr ""
|
||||
|
||||
msgid "Craft a bed."
|
||||
msgstr ""
|
||||
|
17
mods/rp_bed/locale/rp_bed.eo.tr
Normal file
@ -0,0 +1,17 @@
|
||||
# textdomain: rp_bed
|
||||
Your respawn position was blocked or dangerous. You’ve lost your old respawn position.=
|
||||
You have slept, rise and shine!=
|
||||
Players have slept, rise and shine!=
|
||||
Sleeping is disabled.=
|
||||
It’s too painful to sleep here!=
|
||||
You can’t sleep while holding your breath!=
|
||||
Not enough space to sleep!=
|
||||
You can’t sleep here!=
|
||||
You have to stop moving before going to bed!=
|
||||
Respawn position set!=
|
||||
Bed=
|
||||
Sets the respawn position and allows to pass the night=
|
||||
In bed=
|
||||
You're in a bed=
|
||||
Bed Time=
|
||||
Craft a bed.=
|
@ -42,6 +42,7 @@ end
|
||||
-- * original: Original texture definition table (to overlay the punch texture)
|
||||
-- * punches: Number of punches or -1 to reset to original (unpunched) texture
|
||||
-- * max_punches: Number of max. punches at which the boat will die
|
||||
-- (1 damage counts as 1 punch)
|
||||
local set_damage_texture = function(self, original, punches, max_punches)
|
||||
if punches == -1 then
|
||||
self.object:set_properties({textures=original})
|
||||
@ -55,14 +56,15 @@ local set_damage_texture = function(self, original, punches, max_punches)
|
||||
end
|
||||
end
|
||||
|
||||
local set_driver = function(self, driver, orig_collisionbox)
|
||||
local set_driver = function(self, driver, orig_collisionbox, player_y_overlap)
|
||||
self._driver = driver
|
||||
local colbox = table.copy(orig_collisionbox)
|
||||
|
||||
-- Add player height to boat collisionbox top Y
|
||||
-- so the player will also collide.
|
||||
local dcolbox = driver:get_properties().collisionbox
|
||||
colbox[5] = colbox[5] + (dcolbox[5] - dcolbox[2])
|
||||
local dheight = dcolbox[5] - dcolbox[2]
|
||||
colbox[5] = colbox[5] + math.max(0, dheight - (player_y_overlap or 0))
|
||||
local props = self.object:get_properties()
|
||||
props.collisionbox = colbox
|
||||
self.object:set_properties(props)
|
||||
@ -435,22 +437,13 @@ local register_boat = function(name, def)
|
||||
return
|
||||
end
|
||||
minetest.log("action", "[rp_boats] "..cname.." attaches to boat at "..minetest.pos_to_string(self.object:get_pos(),1))
|
||||
set_driver(self, clicker, def.collisionbox)
|
||||
rp_player.player_attached[cname] = true
|
||||
|
||||
self._driver:set_attach(self.object, "", def.attach_offset, {x=0,y=0,z=0}, true)
|
||||
|
||||
-- Make player sit down
|
||||
minetest.after(0.1, function(param)
|
||||
-- Check if player still exists and is still attached to the boat
|
||||
if not (param.sitter and param.sitter:is_player()) then
|
||||
return
|
||||
end
|
||||
if (not param.boat) or (param.sitter:get_attach() ~= param.boat.object) then
|
||||
return
|
||||
end
|
||||
rp_player.player_set_animation(param.sitter, "sit", rp_player.player_animation_speed)
|
||||
end, {sitter=self._driver, boat=self})
|
||||
rp_player.player_attached[cname] = true
|
||||
rp_player.player_set_animation(clicker, "sit")
|
||||
|
||||
set_driver(self, clicker, def.collisionbox, def.player_collisionbox_y_overlap)
|
||||
self._driver:set_attach(self.object, "", def.attach_offset, {x=0,y=0,z=0}, true)
|
||||
end
|
||||
end
|
||||
end
|
||||
@ -459,7 +452,7 @@ local register_boat = function(name, def)
|
||||
if child and child == self._driver then
|
||||
local cname = child:get_player_name()
|
||||
minetest.log("action", "[rp_boats] "..cname.." detaches from boat at "..minetest.pos_to_string(self.object:get_pos(),1))
|
||||
rp_player.player_set_animation(self._driver, "stand", rp_player.player_animation_speed)
|
||||
rp_player.player_set_animation(self._driver, "stand")
|
||||
rp_player.player_attached[cname] = false
|
||||
unset_driver(self, def.collisionbox)
|
||||
end
|
||||
@ -477,16 +470,25 @@ local register_boat = function(name, def)
|
||||
-- Use engine punch handling for non-player puncher (like TNT)
|
||||
return false
|
||||
end
|
||||
-- Negative damage won't do anything to the boat
|
||||
if damage < 0 then
|
||||
return true
|
||||
end
|
||||
-- Damage of 0 or 1 counts as a single valid punch
|
||||
-- and increases punch counter by 1.
|
||||
-- Damage higher than 1 counts as multiple punches.
|
||||
damage = math.max(1, damage)
|
||||
|
||||
-- If there were def.max_punches consecutive punches on the boat,
|
||||
-- each punch faster than RESET_PUNCH_TIMER, the boat dies.
|
||||
minetest.sound_play(def.sound_punch or {name="rp_sounds_dig_hard", gain=0.3}, {pos=self.object:get_pos()}, true)
|
||||
if time_from_last_punch == nil or time_from_last_punch < RESET_PUNCH_TIMER then
|
||||
-- Increase punch counter if first punch, it it was fast enough
|
||||
self._punches = self._punches + 1
|
||||
self._punches = self._punches + damage
|
||||
self._punch_timer = 0
|
||||
else
|
||||
-- Reset punch counter, but count this punch again
|
||||
self._punches = 1
|
||||
self._punches = damage
|
||||
self._punch_timer = 0
|
||||
end
|
||||
set_damage_texture(self, def.textures, self._punches, def.max_punches)
|
||||
@ -628,6 +630,7 @@ for l=1, #log_boats do
|
||||
speed_change_rate = 1.5,
|
||||
yaw_change_rate = 0.6,
|
||||
detach_offset_y = 0.8,
|
||||
player_collisionbox_y_overlap = 0.89,
|
||||
|
||||
sound_punch = {name = "rp_sounds_dig_wood", gain=0.3, pitch=1.05},
|
||||
sound_break = {name = "rp_sounds_dug_wood", gain=0.5, pitch=1.05},
|
||||
@ -677,6 +680,7 @@ for r=1, #rafts do
|
||||
speed_change_rate = 1.5,
|
||||
yaw_change_rate = 0.3,
|
||||
detach_offset_y = 0.2,
|
||||
player_collisionbox_y_overlap = 0.38,
|
||||
check_boat_space = function(place_pos, on_liquid)
|
||||
local ymin = 0
|
||||
if on_liquid then
|
||||
|
39
mods/rp_boats/locale/poconvert/eo.po
Normal file
@ -0,0 +1,39 @@
|
||||
msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: Minetest textdomain rp_boats x.x.x\n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: \n"
|
||||
"PO-Revision-Date: \n"
|
||||
"Last-Translator: \n"
|
||||
"Language-Team: \n"
|
||||
"Language: eo\n"
|
||||
"MIME-Version: 1.0\n"
|
||||
"Content-Type: text/plain; charset=UTF-8\n"
|
||||
"Content-Transfer-Encoding: 8bit\n"
|
||||
"Plural-Forms: \n"
|
||||
"X-Generator: mtt_convert 0.1.0\n"
|
||||
|
||||
msgid "Not enough space to enter!"
|
||||
msgstr ""
|
||||
|
||||
msgid "Wooden Log Boat"
|
||||
msgstr ""
|
||||
|
||||
msgid "Birch Log Boat"
|
||||
msgstr ""
|
||||
|
||||
msgid "Oak Log Boat"
|
||||
msgstr ""
|
||||
|
||||
msgid "Water vehicle"
|
||||
msgstr ""
|
||||
|
||||
msgid "Wooden Raft"
|
||||
msgstr ""
|
||||
|
||||
msgid "Birch Raft"
|
||||
msgstr ""
|
||||
|
||||
msgid "Oak Raft"
|
||||
msgstr ""
|
||||
|
9
mods/rp_boats/locale/rp_boats.eo.tr
Normal file
@ -0,0 +1,9 @@
|
||||
# textdomain: rp_boats
|
||||
Not enough space to enter!=
|
||||
Wooden Log Boat=
|
||||
Birch Log Boat=
|
||||
Oak Log Boat=
|
||||
Water vehicle=
|
||||
Wooden Raft=
|
||||
Birch Raft=
|
||||
Oak Raft=
|
@ -51,6 +51,7 @@ local function get_bookshelf_formspec(pos)
|
||||
form = form .. rp_formspec.image_button(xstart+xoff, ystart + 1.15, 1, 1, "open_"..i, "ui_icon_view.png", S("Read book"))
|
||||
end
|
||||
end
|
||||
form = form .. rp_label.container_label_formspec_element(meta)
|
||||
return form
|
||||
end
|
||||
|
||||
@ -109,8 +110,14 @@ local bookshelf_def = {
|
||||
minetest.show_formspec(pname, "rp_default:bookshelf", get_bookshelf_formspec(pos))
|
||||
end
|
||||
end,
|
||||
write_name = function(pos, text)
|
||||
-- TODO: Bring back container naming
|
||||
_rp_write_name = function(pos, text)
|
||||
local meta = minetest.get_meta(pos)
|
||||
meta:set_string("name", text)
|
||||
local infotext = S("Bookshelf")
|
||||
if text ~= "" then
|
||||
infotext = infotext .. "\n" .. S("“@1”", text)
|
||||
end
|
||||
meta:set_string("infotext", infotext)
|
||||
end,
|
||||
_rp_blast_resistance = 2,
|
||||
}
|
||||
|
5
mods/rp_book/locale/README.txt
Normal file
@ -0,0 +1,5 @@
|
||||
The locale textdomain for the "rp_book" mod is "book", not "rp_book".
|
||||
|
||||
This is intentional. "book" must be used for legacy reasons
|
||||
to support some translatable strings of the book description
|
||||
in item metadata.
|
@ -8,6 +8,7 @@ Book: “@1”=Buch: „@1“
|
||||
Unnamed Book=Namenloses Buch
|
||||
Read book=Buch lesen
|
||||
Bookshelf=Bücherregal
|
||||
Provides 8 inventory slots=Enthält 8 Inventarplätze
|
||||
Provides 8 inventory slots=Bietet 8 Inventarplätze
|
||||
“@1”=„@1“
|
||||
Painted Bookshelf=Gefärbtes Bücherregal
|
||||
Return=Zurück
|
||||
|
14
mods/rp_book/locale/book.eo.tr
Normal file
@ -0,0 +1,14 @@
|
||||
# textdomain: book
|
||||
Title:=
|
||||
Contents:=
|
||||
Write=
|
||||
Book=
|
||||
Write down some notes=
|
||||
Book: “@1”=
|
||||
Unnamed Book=
|
||||
Read book=
|
||||
Bookshelf=
|
||||
Provides 8 inventory slots=
|
||||
“@1”=
|
||||
Painted Bookshelf=
|
||||
Return=
|
@ -9,5 +9,6 @@ Unnamed Book=Livre sans nom
|
||||
Read book=Lire le livre
|
||||
Bookshelf=Étagère à livres
|
||||
Provides 8 inventory slots=Fournit 8 emplacements d'inventaire
|
||||
“@1”=
|
||||
Painted Bookshelf=
|
||||
Return=Retour
|
||||
|
@ -9,5 +9,6 @@ Unnamed Book=Libro senza nome
|
||||
Read book=
|
||||
Bookshelf=Libreria
|
||||
Provides 8 inventory slots=
|
||||
“@1”=
|
||||
Painted Bookshelf=
|
||||
Return=
|
||||
|
@ -9,5 +9,6 @@ Unnamed Book=Безымянная книга
|
||||
Read book=Прочитать книгу
|
||||
Bookshelf=Книжная полка
|
||||
Provides 8 inventory slots=Содержит 8 слотов
|
||||
“@1”=
|
||||
Painted Bookshelf=Окрашенная Книжная полка
|
||||
Return=Вернуться
|
||||
|
@ -41,7 +41,10 @@ msgid "Bookshelf"
|
||||
msgstr "Bücherregal"
|
||||
|
||||
msgid "Provides 8 inventory slots"
|
||||
msgstr "Enthält 8 Inventarplätze"
|
||||
msgstr "Bietet 8 Inventarplätze"
|
||||
|
||||
msgid "“@1”"
|
||||
msgstr "„@1“"
|
||||
|
||||
msgid "Painted Bookshelf"
|
||||
msgstr "Gefärbtes Bücherregal"
|
||||
|
54
mods/rp_book/locale/poconvert/eo.po
Normal file
@ -0,0 +1,54 @@
|
||||
msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: Minetest textdomain rp_book x.x.x\n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: \n"
|
||||
"PO-Revision-Date: \n"
|
||||
"Last-Translator: \n"
|
||||
"Language-Team: \n"
|
||||
"Language: eo\n"
|
||||
"MIME-Version: 1.0\n"
|
||||
"Content-Type: text/plain; charset=UTF-8\n"
|
||||
"Content-Transfer-Encoding: 8bit\n"
|
||||
"Plural-Forms: \n"
|
||||
"X-Generator: mtt_convert 0.1.0\n"
|
||||
|
||||
msgid "Title:"
|
||||
msgstr ""
|
||||
|
||||
msgid "Contents:"
|
||||
msgstr ""
|
||||
|
||||
msgid "Write"
|
||||
msgstr ""
|
||||
|
||||
msgid "Book"
|
||||
msgstr ""
|
||||
|
||||
msgid "Write down some notes"
|
||||
msgstr ""
|
||||
|
||||
msgid "Book: “@1”"
|
||||
msgstr ""
|
||||
|
||||
msgid "Unnamed Book"
|
||||
msgstr ""
|
||||
|
||||
msgid "Read book"
|
||||
msgstr ""
|
||||
|
||||
msgid "Bookshelf"
|
||||
msgstr ""
|
||||
|
||||
msgid "Provides 8 inventory slots"
|
||||
msgstr ""
|
||||
|
||||
msgid "“@1”"
|
||||
msgstr ""
|
||||
|
||||
msgid "Painted Bookshelf"
|
||||
msgstr ""
|
||||
|
||||
msgid "Return"
|
||||
msgstr ""
|
||||
|
@ -43,6 +43,9 @@ msgstr "Étagère à livres"
|
||||
msgid "Provides 8 inventory slots"
|
||||
msgstr "Fournit 8 emplacements d'inventaire"
|
||||
|
||||
msgid "“@1”"
|
||||
msgstr ""
|
||||
|
||||
msgid "Painted Bookshelf"
|
||||
msgstr ""
|
||||
|
||||
|
@ -43,6 +43,9 @@ msgstr "Libreria"
|
||||
msgid "Provides 8 inventory slots"
|
||||
msgstr ""
|
||||
|
||||
msgid "“@1”"
|
||||
msgstr ""
|
||||
|
||||
msgid "Painted Bookshelf"
|
||||
msgstr ""
|
||||
|
||||
|
@ -43,6 +43,9 @@ msgstr "Книжная полка"
|
||||
msgid "Provides 8 inventory slots"
|
||||
msgstr "Содержит 8 слотов"
|
||||
|
||||
msgid "“@1”"
|
||||
msgstr ""
|
||||
|
||||
msgid "Painted Bookshelf"
|
||||
msgstr "Окрашенная Книжная полка"
|
||||
|
||||
|
@ -43,6 +43,9 @@ msgstr ""
|
||||
msgid "Provides 8 inventory slots"
|
||||
msgstr ""
|
||||
|
||||
msgid "“@1”"
|
||||
msgstr ""
|
||||
|
||||
msgid "Painted Bookshelf"
|
||||
msgstr ""
|
||||
|
||||
|
@ -9,5 +9,6 @@ Unnamed Book=
|
||||
Read book=
|
||||
Bookshelf=
|
||||
Provides 8 inventory slots=
|
||||
“@1”=
|
||||
Painted Bookshelf=
|
||||
Return=
|
||||
|
@ -1,4 +1,4 @@
|
||||
name = rp_book
|
||||
description = Writable books, bookshelf
|
||||
depends = rp_crafting, rp_default, rp_formspec, rp_paint
|
||||
depends = rp_crafting, rp_default, rp_formspec, rp_paint, rp_label
|
||||
optional_depends = rp_itemdef_defaults
|
||||
|
@ -28,3 +28,9 @@ msgstr "Spieler @1 existiert nicht."
|
||||
msgid "Invalid health!"
|
||||
msgstr "Ungültige Gesundheit!"
|
||||
|
||||
msgid "You suicided."
|
||||
msgstr "Sie haben sich selbst getötet."
|
||||
|
||||
msgid "You were killed by a higher power."
|
||||
msgstr "Sie wurden von einer höheren Macht getötet."
|
||||
|
||||
|
36
mods/rp_commands/locale/poconvert/eo.po
Normal file
@ -0,0 +1,36 @@
|
||||
msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: Minetest textdomain rp_commands x.x.x\n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: \n"
|
||||
"PO-Revision-Date: \n"
|
||||
"Last-Translator: \n"
|
||||
"Language-Team: \n"
|
||||
"Language: eo\n"
|
||||
"MIME-Version: 1.0\n"
|
||||
"Content-Type: text/plain; charset=UTF-8\n"
|
||||
"Content-Transfer-Encoding: 8bit\n"
|
||||
"Plural-Forms: \n"
|
||||
"X-Generator: mtt_convert 0.1.0\n"
|
||||
|
||||
msgid "[<player>] <value>"
|
||||
msgstr ""
|
||||
|
||||
msgid "Set health points of player or yourself"
|
||||
msgstr ""
|
||||
|
||||
msgid "Not possible, damage is disabled."
|
||||
msgstr ""
|
||||
|
||||
msgid "Player @1 does not exist."
|
||||
msgstr ""
|
||||
|
||||
msgid "Invalid health!"
|
||||
msgstr ""
|
||||
|
||||
msgid "You suicided."
|
||||
msgstr ""
|
||||
|
||||
msgid "You were killed by a higher power."
|
||||
msgstr ""
|
||||
|
@ -28,3 +28,9 @@ msgstr "Le joueur @1 n'existe pas."
|
||||
msgid "Invalid health!"
|
||||
msgstr "Santé invalide !"
|
||||
|
||||
msgid "You suicided."
|
||||
msgstr ""
|
||||
|
||||
msgid "You were killed by a higher power."
|
||||
msgstr ""
|
||||
|
||||
|
@ -28,3 +28,9 @@ msgstr ""
|
||||
msgid "Invalid health!"
|
||||
msgstr ""
|
||||
|
||||
msgid "You suicided."
|
||||
msgstr ""
|
||||
|
||||
msgid "You were killed by a higher power."
|
||||
msgstr ""
|
||||
|
||||
|
@ -28,3 +28,9 @@ msgstr "Игрок @1 не существует."
|
||||
msgid "Invalid health!"
|
||||
msgstr "Недопустимое здоровье!"
|
||||
|
||||
msgid "You suicided."
|
||||
msgstr ""
|
||||
|
||||
msgid "You were killed by a higher power."
|
||||
msgstr ""
|
||||
|
||||
|
@ -28,3 +28,9 @@ msgstr ""
|
||||
msgid "Invalid health!"
|
||||
msgstr ""
|
||||
|
||||
msgid "You suicided."
|
||||
msgstr ""
|
||||
|
||||
msgid "You were killed by a higher power."
|
||||
msgstr ""
|
||||
|
||||
|
8
mods/rp_commands/locale/rp_commands.eo.tr
Normal file
@ -0,0 +1,8 @@
|
||||
# textdomain: rp_commands
|
||||
[<player>] <value>=
|
||||
Set health points of player or yourself=
|
||||
Not possible, damage is disabled.=
|
||||
Player @1 does not exist.=
|
||||
Invalid health!=
|
||||
You suicided.=
|
||||
You were killed by a higher power.=
|
30
mods/rp_crafting/locale/poconvert/eo.po
Normal file
@ -0,0 +1,30 @@
|
||||
msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: Minetest textdomain rp_crafting x.x.x\n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: \n"
|
||||
"PO-Revision-Date: \n"
|
||||
"Last-Translator: \n"
|
||||
"Language-Team: \n"
|
||||
"Language: eo\n"
|
||||
"MIME-Version: 1.0\n"
|
||||
"Content-Type: text/plain; charset=UTF-8\n"
|
||||
"Content-Transfer-Encoding: 8bit\n"
|
||||
"Plural-Forms: \n"
|
||||
"X-Generator: mtt_convert 0.1.0\n"
|
||||
|
||||
msgid "Craft once"
|
||||
msgstr ""
|
||||
|
||||
msgid "Craft 10 times"
|
||||
msgstr ""
|
||||
|
||||
msgid "Show only craftable recipes"
|
||||
msgstr ""
|
||||
|
||||
msgid "Show all recipes"
|
||||
msgstr ""
|
||||
|
||||
msgid "Crafting"
|
||||
msgstr ""
|
||||
|
6
mods/rp_crafting/locale/rp_crafting.eo.tr
Normal file
@ -0,0 +1,6 @@
|
||||
# textdomain: rp_crafting
|
||||
Craft once=
|
||||
Craft 10 times=
|
||||
Show only craftable recipes=
|
||||
Show all recipes=
|
||||
Crafting=
|
33
mods/rp_creative/locale/poconvert/eo.po
Normal file
@ -0,0 +1,33 @@
|
||||
msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: Minetest textdomain rp_creative x.x.x\n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: \n"
|
||||
"PO-Revision-Date: \n"
|
||||
"Last-Translator: \n"
|
||||
"Language-Team: \n"
|
||||
"Language: eo\n"
|
||||
"MIME-Version: 1.0\n"
|
||||
"Content-Type: text/plain; charset=UTF-8\n"
|
||||
"Content-Transfer-Encoding: 8bit\n"
|
||||
"Plural-Forms: \n"
|
||||
"X-Generator: mtt_convert 0.1.0\n"
|
||||
|
||||
msgid "No items."
|
||||
msgstr ""
|
||||
|
||||
msgid "@1/@2"
|
||||
msgstr ""
|
||||
|
||||
msgid "Search"
|
||||
msgstr ""
|
||||
|
||||
msgid "Stop search"
|
||||
msgstr ""
|
||||
|
||||
msgid "Submit"
|
||||
msgstr ""
|
||||
|
||||
msgid "Creative Inventory"
|
||||
msgstr ""
|
||||
|
@ -14,19 +14,19 @@ msgstr ""
|
||||
"X-Generator: mtt_convert 0.1.0\n"
|
||||
|
||||
msgid "No items."
|
||||
msgstr ""
|
||||
msgstr "Пусто."
|
||||
|
||||
msgid "@1/@2"
|
||||
msgstr "@1/@2"
|
||||
|
||||
msgid "Search"
|
||||
msgstr ""
|
||||
msgstr "Поиск"
|
||||
|
||||
msgid "Stop search"
|
||||
msgstr ""
|
||||
msgstr "Остановить поиск"
|
||||
|
||||
msgid "Submit"
|
||||
msgstr ""
|
||||
msgstr "Готово"
|
||||
|
||||
msgid "Creative Inventory"
|
||||
msgstr "Творческий инвентарь"
|
||||
|
7
mods/rp_creative/locale/rp_creative.eo.tr
Normal file
@ -0,0 +1,7 @@
|
||||
# textdomain: rp_creative
|
||||
No items.=
|
||||
@1/@2=
|
||||
Search=
|
||||
Stop search=
|
||||
Submit=
|
||||
Creative Inventory=
|
@ -1,7 +1,7 @@
|
||||
# textdomain: rp_creative
|
||||
No items.=
|
||||
No items.=Пусто.
|
||||
@1/@2=@1/@2
|
||||
Search=
|
||||
Stop search=
|
||||
Submit=
|
||||
Search=Поиск
|
||||
Stop search=Остановить поиск
|
||||
Submit=Готово
|
||||
Creative Inventory=Творческий инвентарь
|
||||
|
@ -20,6 +20,9 @@ local msgs = {
|
||||
["mob_kill_any"] = {
|
||||
NS("You were killed by a hostile creature."),
|
||||
},
|
||||
["mob_kill_named"] = {
|
||||
NS("You were killed by a hostile creature named @1."),
|
||||
},
|
||||
["fall"] = {
|
||||
NS("You fell to your death."),
|
||||
},
|
||||
@ -29,29 +32,45 @@ local msgs = {
|
||||
}
|
||||
|
||||
local mobkills = {
|
||||
["rp_mobs_mobs:walker"] = NS("You were kicked to death by a walker."),
|
||||
["rp_mobs_mobs:boar"] = NS("You were killed by a boar."),
|
||||
["rp_mobs_mobs:skunk"] = NS("You were killed by a skunk."),
|
||||
["rp_mobs_mobs:villager"] = NS("You were killed by a villager."),
|
||||
["rp_mobs_mobs:mineturtle"] = NS("You were exploded by a mine turtle."),
|
||||
["rp_mobs_mobs:walker"] = {
|
||||
NS("You were kicked to death by a walker."),
|
||||
NS("You were kicked to death by @1, a walker."),
|
||||
},
|
||||
["rp_mobs_mobs:boar"] = {
|
||||
NS("You were killed by a boar."),
|
||||
NS("You were killed by @1, a boar."),
|
||||
},
|
||||
["rp_mobs_mobs:skunk"] = {
|
||||
NS("You were killed by a skunk."),
|
||||
NS("You were killed by @1, a skunk."),
|
||||
},
|
||||
["rp_mobs_mobs:villager"] = {
|
||||
NS("You were killed by a villager."),
|
||||
NS("You were killed by @1, a villager."),
|
||||
},
|
||||
["rp_mobs_mobs:mineturtle"] = {
|
||||
NS("You were killed by a mine turtle."),
|
||||
NS("You were killed by @1, a mine turtle."),
|
||||
},
|
||||
}
|
||||
|
||||
-- Select death message
|
||||
local smsg = function(msg)
|
||||
return S("@1", msg)
|
||||
end
|
||||
|
||||
local dmsg = function(mtype, ...)
|
||||
local r = math.random(1, #msgs[mtype])
|
||||
return S("@1", S(msgs[mtype][r], ...))
|
||||
return S(msgs[mtype][r], ...)
|
||||
end
|
||||
|
||||
-- Select death message for death by mob
|
||||
local mmsg = function(mtype, ...)
|
||||
if mobkills[mtype] then
|
||||
return S("@1", S(mobkills[mtype], ...))
|
||||
local mmsg = function(mtype, mname)
|
||||
if mtype and mobkills[mtype] then
|
||||
if mname and mname ~= "" then
|
||||
return S(mobkills[mtype][2], mname)
|
||||
else
|
||||
return dmsg("mob_kill")
|
||||
return S(mobkills[mtype][1])
|
||||
end
|
||||
elseif mname and mname ~= "" then
|
||||
return dmsg("mob_kill_named", mname)
|
||||
else
|
||||
return dmsg("mob_kill_any")
|
||||
end
|
||||
end
|
||||
|
||||
@ -71,7 +90,7 @@ minetest.register_on_dieplayer(function(player, reason)
|
||||
local msg
|
||||
if last_damages[name] then
|
||||
-- custom message
|
||||
msg = smsg(last_damages[name].message)
|
||||
msg = last_damages[name].message
|
||||
elseif reason.type == "node_damage" then
|
||||
local pos = player:get_pos()
|
||||
local node = reason.node
|
||||
@ -92,7 +111,7 @@ minetest.register_on_dieplayer(function(player, reason)
|
||||
end
|
||||
-- We assume the textdomain of the death message in the node definition
|
||||
-- equals the modname.
|
||||
msg = smsg(minetest.translate(textdomain, field_msg))
|
||||
msg = minetest.translate(textdomain, field_msg)
|
||||
else
|
||||
msg = dmsg("node")
|
||||
end
|
||||
@ -108,7 +127,7 @@ minetest.register_on_dieplayer(function(player, reason)
|
||||
local hittername, hittertype, hittersubtype, shooter
|
||||
-- Custom message
|
||||
if last_damages[name] then
|
||||
msg = smsg(last_damages[name].message)
|
||||
msg = last_damages[name].message
|
||||
-- Unknown hitter
|
||||
elseif hitter == nil then
|
||||
msg = dmsg("murder_any")
|
||||
@ -121,17 +140,14 @@ minetest.register_on_dieplayer(function(player, reason)
|
||||
msg = dmsg("murder_any")
|
||||
end
|
||||
-- Mob (according to Common Mob Interface)
|
||||
elseif hitter:get_luaentity()._cmi_is_mob then
|
||||
if hitter:get_luaentity().nametag and hitter:get_luaentity().nametag ~= "" then
|
||||
hittername = hitter:get_luaentity().nametag
|
||||
end
|
||||
hittersubtype = hitter:get_luaentity().name
|
||||
if hittername then
|
||||
msg = dmsg("murder", hittername)
|
||||
elseif hittersubtype ~= nil and hittersubtype ~= "" then
|
||||
msg = mmsg(hittersubtype)
|
||||
elseif hitter:get_luaentity() and hitter:get_luaentity()._cmi_is_mob then
|
||||
local lua = hitter:get_luaentity()
|
||||
hittername = rp_mobs.get_nametag(lua)
|
||||
hittersubtype = lua.name
|
||||
if hittername and hittername ~= "" then
|
||||
msg = mmsg(hittersubtype, hittername)
|
||||
else
|
||||
msg = dmsg("murder_any")
|
||||
msg = mmsg(hittersubtype)
|
||||
end
|
||||
end
|
||||
-- Falling
|
||||
@ -140,7 +156,7 @@ minetest.register_on_dieplayer(function(player, reason)
|
||||
-- Other
|
||||
elseif reason.type == "set_hp" then
|
||||
if last_damages[name] then
|
||||
msg = smsg(last_damages[name].message)
|
||||
msg = last_damages[name].message
|
||||
end
|
||||
end
|
||||
if not msg then
|
||||
|
72
mods/rp_death_messages/locale/poconvert/ar.po
Normal file
@ -0,0 +1,72 @@
|
||||
msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: Minetest textdomain rp_death_messages x.x.x\n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: \n"
|
||||
"PO-Revision-Date: \n"
|
||||
"Last-Translator: Automatically generated\n"
|
||||
"Language-Team: none\n"
|
||||
"Language: ar\n"
|
||||
"MIME-Version: 1.0\n"
|
||||
"Content-Type: text/plain; charset=UTF-8\n"
|
||||
"Content-Transfer-Encoding: 8bit\n"
|
||||
"Plural-Forms: nplurals=6; plural=n==0 ? 0 : n==1 ? 1 : n==2 ? 2 : n%100>=3 "
|
||||
"&& n%100<=10 ? 3 : n%100>=11 ? 4 : 5;\n"
|
||||
"X-Generator: mtt_convert 0.1.0\n"
|
||||
|
||||
msgid "You drowned."
|
||||
msgstr ""
|
||||
|
||||
msgid "You took fatal damage from a block."
|
||||
msgstr ""
|
||||
|
||||
msgid "You were killed by @1."
|
||||
msgstr ""
|
||||
|
||||
msgid "You were killed."
|
||||
msgstr ""
|
||||
|
||||
msgid "You were killed by a hostile creature."
|
||||
msgstr ""
|
||||
|
||||
msgid "You were killed by a hostile creature named @1."
|
||||
msgstr ""
|
||||
|
||||
msgid "You fell to your death."
|
||||
msgstr ""
|
||||
|
||||
msgid "You died."
|
||||
msgstr ""
|
||||
|
||||
msgid "You were kicked to death by a walker."
|
||||
msgstr ""
|
||||
|
||||
msgid "You were kicked to death by @1, a walker."
|
||||
msgstr ""
|
||||
|
||||
msgid "You were killed by a boar."
|
||||
msgstr ""
|
||||
|
||||
msgid "You were killed by @1, a boar."
|
||||
msgstr ""
|
||||
|
||||
msgid "You were killed by a skunk."
|
||||
msgstr ""
|
||||
|
||||
msgid "You were killed by @1, a skunk."
|
||||
msgstr ""
|
||||
|
||||
msgid "You were killed by a villager."
|
||||
msgstr ""
|
||||
|
||||
msgid "You were killed by @1, a villager."
|
||||
msgstr ""
|
||||
|
||||
msgid "You were killed by a mine turtle."
|
||||
msgstr ""
|
||||
|
||||
msgid "You were killed by @1, a mine turtle."
|
||||
msgstr ""
|
||||
|
||||
msgid "@1"
|
||||
msgstr ""
|
72
mods/rp_death_messages/locale/poconvert/de.po
Normal file
@ -0,0 +1,72 @@
|
||||
msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: Minetest textdomain rp_death_messages x.x.x\n"
|
||||
"Report-Msgid-Bugs-To: Wuzzy@disroot.org\n"
|
||||
"POT-Creation-Date: \n"
|
||||
"PO-Revision-Date: 2024-06-03 08:53+0000\n"
|
||||
"Last-Translator: Wuzzy <Wuzzy@users.noreply.translate.codeberg.org>\n"
|
||||
"Language-Team: German <https://translate.codeberg.org/projects/repixture/"
|
||||
"rp_death_messages/de/>\n"
|
||||
"Language: de\n"
|
||||
"MIME-Version: 1.0\n"
|
||||
"Content-Type: text/plain; charset=UTF-8\n"
|
||||
"Content-Transfer-Encoding: 8bit\n"
|
||||
"Plural-Forms: nplurals=2; plural=n != 1;\n"
|
||||
"X-Generator: Weblate 5.5.5\n"
|
||||
|
||||
msgid "You drowned."
|
||||
msgstr "Sie sind ertrunken."
|
||||
|
||||
msgid "You took fatal damage from a block."
|
||||
msgstr "Sie haben tödlichen Schaden von einen Block erhalten."
|
||||
|
||||
msgid "You were killed by @1."
|
||||
msgstr "Sie wurden von @1 getötet."
|
||||
|
||||
msgid "You were killed."
|
||||
msgstr "Sie wurden getötet."
|
||||
|
||||
msgid "You were killed by a hostile creature."
|
||||
msgstr "Sie wurden von einer feindlichen Kreatur getötet."
|
||||
|
||||
msgid "You were killed by a hostile creature named @1."
|
||||
msgstr "Sie wurden von einer feindlichen Kreatur namens @1 getötet."
|
||||
|
||||
msgid "You fell to your death."
|
||||
msgstr "Sie sind in den Tod gestürzt."
|
||||
|
||||
msgid "You died."
|
||||
msgstr "Sie sind gestorben."
|
||||
|
||||
msgid "You were kicked to death by a walker."
|
||||
msgstr "Sie wurden von einem Läufer zu Tode getreten."
|
||||
|
||||
msgid "You were kicked to death by @1, a walker."
|
||||
msgstr "Sie wurden von @1, einem Läufer, zu Tode getreten."
|
||||
|
||||
msgid "You were killed by a boar."
|
||||
msgstr "Sie wurden von einem Wildschwein getötet."
|
||||
|
||||
msgid "You were killed by @1, a boar."
|
||||
msgstr "Sie wurden von @1, einem Wildschwein, getötet."
|
||||
|
||||
msgid "You were killed by a skunk."
|
||||
msgstr "Sie wurden von einem Stinktier getötet."
|
||||
|
||||
msgid "You were killed by @1, a skunk."
|
||||
msgstr "Sie wurden von @1, einem Stinktier, getötet."
|
||||
|
||||
msgid "You were killed by a villager."
|
||||
msgstr "Sie wurden von einem Dorfbewohner getötet."
|
||||
|
||||
msgid "You were killed by @1, a villager."
|
||||
msgstr "Sie wurden von @1, einem Dorfbewohner, getötet."
|
||||
|
||||
msgid "You were killed by a mine turtle."
|
||||
msgstr "Sie wurden von einer Minenschildkröte getötet."
|
||||
|
||||
msgid "You were killed by @1, a mine turtle."
|
||||
msgstr "Sie wurden von @1, einer Minenschildkröte, getötet."
|
||||
|
||||
msgid "@1"
|
||||
msgstr "@1"
|
72
mods/rp_death_messages/locale/poconvert/eo.po
Normal file
@ -0,0 +1,72 @@
|
||||
msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: Minetest textdomain rp_death_messages x.x.x\n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: \n"
|
||||
"PO-Revision-Date: \n"
|
||||
"Last-Translator: \n"
|
||||
"Language-Team: \n"
|
||||
"Language: eo\n"
|
||||
"MIME-Version: 1.0\n"
|
||||
"Content-Type: text/plain; charset=UTF-8\n"
|
||||
"Content-Transfer-Encoding: 8bit\n"
|
||||
"Plural-Forms: \n"
|
||||
"X-Generator: mtt_convert 0.1.0\n"
|
||||
|
||||
msgid "You drowned."
|
||||
msgstr ""
|
||||
|
||||
msgid "You took fatal damage from a block."
|
||||
msgstr ""
|
||||
|
||||
msgid "You were killed by @1."
|
||||
msgstr ""
|
||||
|
||||
msgid "You were killed."
|
||||
msgstr ""
|
||||
|
||||
msgid "You were killed by a hostile creature."
|
||||
msgstr ""
|
||||
|
||||
msgid "You were killed by a hostile creature named @1."
|
||||
msgstr ""
|
||||
|
||||
msgid "You fell to your death."
|
||||
msgstr ""
|
||||
|
||||
msgid "You died."
|
||||
msgstr ""
|
||||
|
||||
msgid "You were kicked to death by a walker."
|
||||
msgstr ""
|
||||
|
||||
msgid "You were kicked to death by @1, a walker."
|
||||
msgstr ""
|
||||
|
||||
msgid "You were killed by a boar."
|
||||
msgstr ""
|
||||
|
||||
msgid "You were killed by @1, a boar."
|
||||
msgstr ""
|
||||
|
||||
msgid "You were killed by a skunk."
|
||||
msgstr ""
|
||||
|
||||
msgid "You were killed by @1, a skunk."
|
||||
msgstr ""
|
||||
|
||||
msgid "You were killed by a villager."
|
||||
msgstr ""
|
||||
|
||||
msgid "You were killed by @1, a villager."
|
||||
msgstr ""
|
||||
|
||||
msgid "You were killed by a mine turtle."
|
||||
msgstr ""
|
||||
|
||||
msgid "You were killed by @1, a mine turtle."
|
||||
msgstr ""
|
||||
|
||||
msgid "@1"
|
||||
msgstr ""
|
||||
|
72
mods/rp_death_messages/locale/poconvert/fr.po
Normal file
@ -0,0 +1,72 @@
|
||||
msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: Minetest textdomain rp_death_messages x.x.x\n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: \n"
|
||||
"PO-Revision-Date: \n"
|
||||
"Last-Translator: \n"
|
||||
"Language-Team: \n"
|
||||
"Language: fr\n"
|
||||
"MIME-Version: 1.0\n"
|
||||
"Content-Type: text/plain; charset=UTF-8\n"
|
||||
"Content-Transfer-Encoding: 8bit\n"
|
||||
"Plural-Forms: \n"
|
||||
"X-Generator: mtt_convert 0.1.0\n"
|
||||
|
||||
msgid "You drowned."
|
||||
msgstr ""
|
||||
|
||||
msgid "You took fatal damage from a block."
|
||||
msgstr ""
|
||||
|
||||
msgid "You were killed by @1."
|
||||
msgstr ""
|
||||
|
||||
msgid "You were killed."
|
||||
msgstr ""
|
||||
|
||||
msgid "You were killed by a hostile creature."
|
||||
msgstr ""
|
||||
|
||||
msgid "You were killed by a hostile creature named @1."
|
||||
msgstr ""
|
||||
|
||||
msgid "You fell to your death."
|
||||
msgstr ""
|
||||
|
||||
msgid "You died."
|
||||
msgstr ""
|
||||
|
||||
msgid "You were kicked to death by a walker."
|
||||
msgstr ""
|
||||
|
||||
msgid "You were kicked to death by @1, a walker."
|
||||
msgstr ""
|
||||
|
||||
msgid "You were killed by a boar."
|
||||
msgstr ""
|
||||
|
||||
msgid "You were killed by @1, a boar."
|
||||
msgstr ""
|
||||
|
||||
msgid "You were killed by a skunk."
|
||||
msgstr ""
|
||||
|
||||
msgid "You were killed by @1, a skunk."
|
||||
msgstr ""
|
||||
|
||||
msgid "You were killed by a villager."
|
||||
msgstr ""
|
||||
|
||||
msgid "You were killed by @1, a villager."
|
||||
msgstr ""
|
||||
|
||||
msgid "You were killed by a mine turtle."
|
||||
msgstr ""
|
||||
|
||||
msgid "You were killed by @1, a mine turtle."
|
||||
msgstr ""
|
||||
|
||||
msgid "@1"
|
||||
msgstr ""
|
||||
|
72
mods/rp_death_messages/locale/poconvert/it.po
Normal file
@ -0,0 +1,72 @@
|
||||
msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: Minetest textdomain rp_death_messages x.x.x\n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: \n"
|
||||
"PO-Revision-Date: \n"
|
||||
"Last-Translator: \n"
|
||||
"Language-Team: \n"
|
||||
"Language: it\n"
|
||||
"MIME-Version: 1.0\n"
|
||||
"Content-Type: text/plain; charset=UTF-8\n"
|
||||
"Content-Transfer-Encoding: 8bit\n"
|
||||
"Plural-Forms: \n"
|
||||
"X-Generator: mtt_convert 0.1.0\n"
|
||||
|
||||
msgid "You drowned."
|
||||
msgstr ""
|
||||
|
||||
msgid "You took fatal damage from a block."
|
||||
msgstr ""
|
||||
|
||||
msgid "You were killed by @1."
|
||||
msgstr ""
|
||||
|
||||
msgid "You were killed."
|
||||
msgstr ""
|
||||
|
||||
msgid "You were killed by a hostile creature."
|
||||
msgstr ""
|
||||
|
||||
msgid "You were killed by a hostile creature named @1."
|
||||
msgstr ""
|
||||
|
||||
msgid "You fell to your death."
|
||||
msgstr ""
|
||||
|
||||
msgid "You died."
|
||||
msgstr ""
|
||||
|
||||
msgid "You were kicked to death by a walker."
|
||||
msgstr ""
|
||||
|
||||
msgid "You were kicked to death by @1, a walker."
|
||||
msgstr ""
|
||||
|
||||
msgid "You were killed by a boar."
|
||||
msgstr ""
|
||||
|
||||
msgid "You were killed by @1, a boar."
|
||||
msgstr ""
|
||||
|
||||
msgid "You were killed by a skunk."
|
||||
msgstr ""
|
||||
|
||||
msgid "You were killed by @1, a skunk."
|
||||
msgstr ""
|
||||
|
||||
msgid "You were killed by a villager."
|
||||
msgstr ""
|
||||
|
||||
msgid "You were killed by @1, a villager."
|
||||
msgstr ""
|
||||
|
||||
msgid "You were killed by a mine turtle."
|
||||
msgstr ""
|
||||
|
||||
msgid "You were killed by @1, a mine turtle."
|
||||
msgstr ""
|
||||
|
||||
msgid "@1"
|
||||
msgstr ""
|
||||
|
72
mods/rp_death_messages/locale/poconvert/ru.po
Normal file
@ -0,0 +1,72 @@
|
||||
msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: Minetest textdomain rp_death_messages x.x.x\n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: \n"
|
||||
"PO-Revision-Date: \n"
|
||||
"Last-Translator: \n"
|
||||
"Language-Team: \n"
|
||||
"Language: ru\n"
|
||||
"MIME-Version: 1.0\n"
|
||||
"Content-Type: text/plain; charset=UTF-8\n"
|
||||
"Content-Transfer-Encoding: 8bit\n"
|
||||
"Plural-Forms: \n"
|
||||
"X-Generator: mtt_convert 0.1.0\n"
|
||||
|
||||
msgid "You drowned."
|
||||
msgstr ""
|
||||
|
||||
msgid "You took fatal damage from a block."
|
||||
msgstr ""
|
||||
|
||||
msgid "You were killed by @1."
|
||||
msgstr ""
|
||||
|
||||
msgid "You were killed."
|
||||
msgstr ""
|
||||
|
||||
msgid "You were killed by a hostile creature."
|
||||
msgstr ""
|
||||
|
||||
msgid "You were killed by a hostile creature named @1."
|
||||
msgstr ""
|
||||
|
||||
msgid "You fell to your death."
|
||||
msgstr ""
|
||||
|
||||
msgid "You died."
|
||||
msgstr ""
|
||||
|
||||
msgid "You were kicked to death by a walker."
|
||||
msgstr ""
|
||||
|
||||
msgid "You were kicked to death by @1, a walker."
|
||||
msgstr ""
|
||||
|
||||
msgid "You were killed by a boar."
|
||||
msgstr ""
|
||||
|
||||
msgid "You were killed by @1, a boar."
|
||||
msgstr ""
|
||||
|
||||
msgid "You were killed by a skunk."
|
||||
msgstr ""
|
||||
|
||||
msgid "You were killed by @1, a skunk."
|
||||
msgstr ""
|
||||
|
||||
msgid "You were killed by a villager."
|
||||
msgstr ""
|
||||
|
||||
msgid "You were killed by @1, a villager."
|
||||
msgstr ""
|
||||
|
||||
msgid "You were killed by a mine turtle."
|
||||
msgstr ""
|
||||
|
||||
msgid "You were killed by @1, a mine turtle."
|
||||
msgstr ""
|
||||
|
||||
msgid "@1"
|
||||
msgstr ""
|
||||
|
72
mods/rp_death_messages/locale/poconvert/template.pot
Normal file
@ -0,0 +1,72 @@
|
||||
msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: Minetest textdomain rp_death_messages x.x.x\n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: \n"
|
||||
"PO-Revision-Date: \n"
|
||||
"Last-Translator: \n"
|
||||
"Language-Team: \n"
|
||||
"Language: \n"
|
||||
"MIME-Version: 1.0\n"
|
||||
"Content-Type: text/plain; charset=UTF-8\n"
|
||||
"Content-Transfer-Encoding: 8bit\n"
|
||||
"Plural-Forms: \n"
|
||||
"X-Generator: mtt_convert 0.1.0\n"
|
||||
|
||||
msgid "You drowned."
|
||||
msgstr ""
|
||||
|
||||
msgid "You took fatal damage from a block."
|
||||
msgstr ""
|
||||
|
||||
msgid "You were killed by @1."
|
||||
msgstr ""
|
||||
|
||||
msgid "You were killed."
|
||||
msgstr ""
|
||||
|
||||
msgid "You were killed by a hostile creature."
|
||||
msgstr ""
|
||||
|
||||
msgid "You were killed by a hostile creature named @1."
|
||||
msgstr ""
|
||||
|
||||
msgid "You fell to your death."
|
||||
msgstr ""
|
||||
|
||||
msgid "You died."
|
||||
msgstr ""
|
||||
|
||||
msgid "You were kicked to death by a walker."
|
||||
msgstr ""
|
||||
|
||||
msgid "You were kicked to death by @1, a walker."
|
||||
msgstr ""
|
||||
|
||||
msgid "You were killed by a boar."
|
||||
msgstr ""
|
||||
|
||||
msgid "You were killed by @1, a boar."
|
||||
msgstr ""
|
||||
|
||||
msgid "You were killed by a skunk."
|
||||
msgstr ""
|
||||
|
||||
msgid "You were killed by @1, a skunk."
|
||||
msgstr ""
|
||||
|
||||
msgid "You were killed by a villager."
|
||||
msgstr ""
|
||||
|
||||
msgid "You were killed by @1, a villager."
|
||||
msgstr ""
|
||||
|
||||
msgid "You were killed by a mine turtle."
|
||||
msgstr ""
|
||||
|
||||
msgid "You were killed by @1, a mine turtle."
|
||||
msgstr ""
|
||||
|
||||
msgid "@1"
|
||||
msgstr ""
|
||||
|
@ -4,11 +4,17 @@ You took fatal damage from a block.=Sie haben tödlichen Schaden von einen Block
|
||||
You were killed by @1.=Sie wurden von @1 getötet.
|
||||
You were killed.=Sie wurden getötet.
|
||||
You were killed by a hostile creature.=Sie wurden von einer feindlichen Kreatur getötet.
|
||||
You were killed by a hostile creature named @1.=Sie wurden von einer feindlichen Kreatur namens @1 getötet.
|
||||
You fell to your death.=Sie sind in den Tod gestürzt.
|
||||
You died.=Sie sind gestorben.
|
||||
You were kicked to death by a walker.=Sie wurden von einem Läufer zu Tode getreten.
|
||||
You were kicked to death by @1, a walker.=Sie wurden von @1, einem Läufer, zu Tode getreten.
|
||||
You were killed by a boar.=Sie wurden von einem Wildschwein getötet.
|
||||
You were killed by @1, a boar.=Sie wurden von @1, einem Wildschwein, getötet.
|
||||
You were killed by a skunk.=Sie wurden von einem Stinktier getötet.
|
||||
You were killed by @1, a skunk.=Sie wurden von @1, einem Stinktier, getötet.
|
||||
You were killed by a villager.=Sie wurden von einem Dorfbewohner getötet.
|
||||
You were exploded by a mine turtle.=Sie wurden von einer Minenschildkröte in die Luft gejagt.
|
||||
You were killed by @1, a villager.=Sie wurden von @1, einem Dorfbewohner, getötet.
|
||||
You were killed by a mine turtle.=Sie wurden von einer Minenschildkröte getötet.
|
||||
You were killed by @1, a mine turtle.=Sie wurden von @1, einer Minenschildkröte, getötet.
|
||||
@1=@1
|
||||
|
20
mods/rp_death_messages/locale/rp_death_messages.eo.tr
Normal file
@ -0,0 +1,20 @@
|
||||
# textdomain: rp_death_messages
|
||||
You drowned.=
|
||||
You took fatal damage from a block.=
|
||||
You were killed by @1.=
|
||||
You were killed.=
|
||||
You were killed by a hostile creature.=
|
||||
You were killed by a hostile creature named @1.=
|
||||
You fell to your death.=
|
||||
You died.=
|
||||
You were kicked to death by a walker.=
|
||||
You were kicked to death by @1, a walker.=
|
||||
You were killed by a boar.=
|
||||
You were killed by @1, a boar.=
|
||||
You were killed by a skunk.=
|
||||
You were killed by @1, a skunk.=
|
||||
You were killed by a villager.=
|
||||
You were killed by @1, a villager.=
|
||||
You were killed by a mine turtle.=
|
||||
You were killed by @1, a mine turtle.=
|
||||
@1=
|
20
mods/rp_death_messages/locale/rp_death_messages.fr.tr
Normal file
@ -0,0 +1,20 @@
|
||||
# textdomain: rp_death_messages
|
||||
You drowned.=
|
||||
You took fatal damage from a block.=
|
||||
You were killed by @1.=
|
||||
You were killed.=
|
||||
You were killed by a hostile creature.=
|
||||
You were killed by a hostile creature named @1.=
|
||||
You fell to your death.=
|
||||
You died.=
|
||||
You were kicked to death by a walker.=
|
||||
You were kicked to death by @1, a walker.=
|
||||
You were killed by a boar.=
|
||||
You were killed by @1, a boar.=
|
||||
You were killed by a skunk.=
|
||||
You were killed by @1, a skunk.=
|
||||
You were killed by a villager.=
|
||||
You were killed by @1, a villager.=
|
||||
You were killed by a mine turtle.=
|
||||
You were killed by @1, a mine turtle.=
|
||||
@1=
|
20
mods/rp_death_messages/locale/rp_death_messages.it.tr
Normal file
@ -0,0 +1,20 @@
|
||||
# textdomain: rp_death_messages
|
||||
You drowned.=
|
||||
You took fatal damage from a block.=
|
||||
You were killed by @1.=
|
||||
You were killed.=
|
||||
You were killed by a hostile creature.=
|
||||
You were killed by a hostile creature named @1.=
|
||||
You fell to your death.=
|
||||
You died.=
|
||||
You were kicked to death by a walker.=
|
||||
You were kicked to death by @1, a walker.=
|
||||
You were killed by a boar.=
|
||||
You were killed by @1, a boar.=
|
||||
You were killed by a skunk.=
|
||||
You were killed by @1, a skunk.=
|
||||
You were killed by a villager.=
|
||||
You were killed by @1, a villager.=
|
||||
You were killed by a mine turtle.=
|
||||
You were killed by @1, a mine turtle.=
|
||||
@1=
|
20
mods/rp_death_messages/locale/rp_death_messages.ru.tr
Normal file
@ -0,0 +1,20 @@
|
||||
# textdomain: rp_death_messages
|
||||
You drowned.=
|
||||
You took fatal damage from a block.=
|
||||
You were killed by @1.=
|
||||
You were killed.=
|
||||
You were killed by a hostile creature.=
|
||||
You were killed by a hostile creature named @1.=
|
||||
You fell to your death.=
|
||||
You died.=
|
||||
You were kicked to death by a walker.=
|
||||
You were kicked to death by @1, a walker.=
|
||||
You were killed by a boar.=
|
||||
You were killed by @1, a boar.=
|
||||
You were killed by a skunk.=
|
||||
You were killed by @1, a skunk.=
|
||||
You were killed by a villager.=
|
||||
You were killed by @1, a villager.=
|
||||
You were killed by a mine turtle.=
|
||||
You were killed by @1, a mine turtle.=
|
||||
@1=
|
@ -4,11 +4,17 @@ You took fatal damage from a block.=
|
||||
You were killed by @1.=
|
||||
You were killed.=
|
||||
You were killed by a hostile creature.=
|
||||
You were killed by a hostile creature named @1.=
|
||||
You fell to your death.=
|
||||
You died.=
|
||||
You were kicked to death by a walker.=
|
||||
You were kicked to death by @1, a walker.=
|
||||
You were killed by a boar.=
|
||||
You were killed by @1, a boar.=
|
||||
You were killed by a skunk.=
|
||||
You were killed by @1, a skunk.=
|
||||
You were killed by a villager.=
|
||||
You were exploded by a mine turtle.=
|
||||
You were killed by @1, a villager.=
|
||||
You were killed by a mine turtle.=
|
||||
You were killed by @1, a mine turtle.=
|
||||
@1=
|
||||
|
18
mods/rp_decor/locale/poconvert/eo.po
Normal file
@ -0,0 +1,18 @@
|
||||
msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: Minetest textdomain rp_decor x.x.x\n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: \n"
|
||||
"PO-Revision-Date: \n"
|
||||
"Last-Translator: \n"
|
||||
"Language-Team: \n"
|
||||
"Language: eo\n"
|
||||
"MIME-Version: 1.0\n"
|
||||
"Content-Type: text/plain; charset=UTF-8\n"
|
||||
"Content-Transfer-Encoding: 8bit\n"
|
||||
"Plural-Forms: \n"
|
||||
"X-Generator: mtt_convert 0.1.0\n"
|
||||
|
||||
msgid "Barrel"
|
||||
msgstr ""
|
||||
|
2
mods/rp_decor/locale/rp_decor.eo.tr
Normal file
@ -0,0 +1,2 @@
|
||||
# textdomain: rp_decor
|
||||
Barrel=
|
@ -1,9 +1,4 @@
|
||||
-- Functions/ABMs
|
||||
|
||||
### `default.write_name(pos, text)`
|
||||
|
||||
This function is currently unused.
|
||||
|
||||
## Functions
|
||||
|
||||
### `default.is_sapling_growing(pos)`
|
||||
|
||||
@ -17,12 +12,14 @@ Returns true on success or false if it was not a sapling.
|
||||
### `default.grow_sapling(pos)`
|
||||
If there's a sapling node at `pos`, will grow it into
|
||||
a tree instantly, if it has enough space.
|
||||
Returns true on successs.
|
||||
Returns true on success.
|
||||
|
||||
### `default.is_dry_biome(biomename)`
|
||||
Returns true if the given biome is considered to be
|
||||
a 'dry' biome (e.g. for dry grass). Custom or unknown
|
||||
biomes are never dry.
|
||||
### `default.toggle_fence_gate(pos)`
|
||||
If there's a fence gate node at `pos`,
|
||||
it will be opened when it's closed, or
|
||||
it will be closed when it's opened.
|
||||
|
||||
Returns true on success.
|
||||
|
||||
## Functions for builtin biomes
|
||||
|
||||
@ -46,7 +43,8 @@ Returns metadata for a builtin biome. Returns a table with these fields:
|
||||
|
||||
* `main_biome`: Name of the main biome (useful if you have an underwater or beach biome variant)
|
||||
* `layer`: "main" for the core biome, "underwater" and "beach" for the special Underwater and Beach variants
|
||||
* `class`: Biome class that was assigned (see above)
|
||||
* `class`: Biome class. A rough categorization of this biome. One of:
|
||||
`"grassy"`, `"savannic"`, `"drylandic"`, `"swampy"`, `"desertic"`, `"undergroundy"`
|
||||
* `is_dry`: True if biome is considered dry (e.g. for dry grass)
|
||||
* `dirt_blob`: Name of dirt ore node or nil to suppress generation
|
||||
* `sand_blob`: Name of sand ore node or nil to suppress generation
|
||||
@ -55,3 +53,10 @@ Returns metadata for a builtin biome. Returns a table with these fields:
|
||||
Note: `dirt_blob`, `sand_blob` and `gravel_blob` are used to create ores after all builtin
|
||||
biomes were created. These fields are useless for biomes from
|
||||
external mods.
|
||||
|
||||
### `default.is_dry_biome(biomename)`
|
||||
Returns true if the given biome is considered to be
|
||||
a 'dry' biome (e.g. for dry grass). Custom or unknown
|
||||
biomes are never dry.
|
||||
|
||||
|
||||
|
@ -82,6 +82,14 @@ File credits and individual file licenses:
|
||||
* Derived by Wuzzy from sound by sifujordan
|
||||
* Source: <https://freesound.org/people/sifujordan/sounds/506160/>
|
||||
* License: CC0
|
||||
* `rp_default_fence_gate_wood_open.ogg`
|
||||
* By Iwan 'qubodup' Gabovitch <qubodup@gmail.com> <qubodup.net>
|
||||
* Source: <https://opengameart.org/content/door-open-door-close-set>
|
||||
* License: CC0
|
||||
* `rp_default_fence_gate_wood_close.ogg`
|
||||
* By Iwan 'qubodup' Gabovitch <qubodup@gmail.com> <qubodup.net>
|
||||
* Source: <https://opengameart.org/content/door-open-door-close-set>
|
||||
* License: CC0
|
||||
|
||||
* rp_default_footstep_cactus.*.ogg
|
||||
* rp_default_dig_cactus.*.ogg
|
||||
|
@ -21,6 +21,27 @@ end
|
||||
|
||||
-- Chest
|
||||
|
||||
local get_chest_formspec = function(meta)
|
||||
local form = rp_formspec.get_page("rp_default:chest")
|
||||
form = form .. rp_label.container_label_formspec_element(meta)
|
||||
return form
|
||||
end
|
||||
local get_chest_infotext = function(meta)
|
||||
local name = meta:get_string("name")
|
||||
if name ~= "" then
|
||||
return S("Chest") .. "\n" .. S('“@1”', name)
|
||||
else
|
||||
return S("Chest")
|
||||
end
|
||||
end
|
||||
|
||||
local chest_write_name = function(pos, text)
|
||||
local meta = minetest.get_meta(pos)
|
||||
meta:set_string("name", text)
|
||||
meta:set_string("infotext", get_chest_infotext(meta))
|
||||
meta:set_string("formspec", get_chest_formspec(meta))
|
||||
end
|
||||
|
||||
minetest.register_node(
|
||||
"rp_default:chest",
|
||||
{
|
||||
@ -35,8 +56,8 @@ minetest.register_node(
|
||||
on_construct = function(pos)
|
||||
local meta = minetest.get_meta(pos)
|
||||
|
||||
meta:set_string("formspec", rp_formspec.get_page("rp_default:chest"))
|
||||
meta:set_string("infotext", S("Chest"))
|
||||
meta:set_string("formspec", get_chest_formspec(meta))
|
||||
meta:set_string("infotext", get_chest_infotext(meta))
|
||||
|
||||
local inv = meta:get_inventory()
|
||||
|
||||
@ -45,17 +66,7 @@ minetest.register_node(
|
||||
on_destruct = function(pos)
|
||||
item_drop.drop_items_from_container(pos, {"main"})
|
||||
end,
|
||||
write_name = function(pos, text)
|
||||
--[[ TODO: Bring back container naming
|
||||
local meta = minetest.get_meta(pos)
|
||||
|
||||
if text ~= "" then
|
||||
meta:set_string("infotext", text)
|
||||
else
|
||||
meta:set_string("infotext", S("Chest"))
|
||||
end
|
||||
]]
|
||||
end,
|
||||
_rp_write_name = chest_write_name,
|
||||
_rp_blast_resistance = 2,
|
||||
})
|
||||
minetest.register_node(
|
||||
@ -82,6 +93,7 @@ minetest.register_node(
|
||||
on_destruct = function(pos)
|
||||
item_drop.drop_items_from_container(pos, {"main"})
|
||||
end,
|
||||
_rp_write_name = chest_write_name,
|
||||
drop = "rp_default:chest",
|
||||
_rp_blast_resistance = 2,
|
||||
})
|
||||
@ -102,9 +114,10 @@ minetest.register_lbm({
|
||||
name = "rp_default:update_chest_formspec_3_14_0",
|
||||
nodenames = { "rp_default:chest", "rp_default:chest_painted" },
|
||||
action = function(pos, node)
|
||||
local def = minetest.registered_nodes[node.name]
|
||||
if def and def.on_construct then
|
||||
def.on_construct(pos)
|
||||
end
|
||||
local meta = minetest.get_meta(pos)
|
||||
local formspec = get_chest_formspec(meta)
|
||||
local infotext = get_chest_infotext(meta)
|
||||
meta:set_string("formspec", formspec)
|
||||
meta:set_string("infotext", infotext)
|
||||
end,
|
||||
})
|
||||
|