Repixture builtin item mod ========================== Item entities for Repixture. Adds the custom handling for item entities (dropped items) by overriding `__builtin:item`. Item entities work similar to Luanti's builtin item entities. Features: * Basic physics (affected by gravity, collides) * Supports the `item_entity_ttl` setting (auto-delete item after some time) * Item magnet (player collects item automatically when close) * Item is destroyed by lava, fire or nodes that deal damage with `damage_per_second` * Notifies rp_nav when the map item was collected * If the group `no_item_drop` is present in the item definition, or the item entity will be instantly deleted * If `_rp_canonical_item` is set in the item definition, this item (itemname) will be used for the entity instead when it spawns. Useful when an item has multiple variants like a compass ## Licensing Credits: Originally by Luanti developers (from the `builtin` part of Luanti) with tweaks by Kaadmy and Wuzzy. Source code license: LGPLv2.1 or later Sound license: CC BY-SA 4.0 License of rp_builtin_item_die.png: LGPLv2.1 (same as smoke_puff.png from Luanti)