Move biggest trees to the top of decorations list
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@ -986,6 +986,64 @@ end
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-- Tree decorations
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if mg_name ~= "v6" then
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minetest.register_decoration(
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{
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name = "rp_default:giga_birch_tree",
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deco_type = "schematic",
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place_on = {"rp_default:dirt_with_grass"},
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sidelen = 16,
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fill_ratio = 0.023,
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biomes = {"Deep Forest"},
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flags = "place_center_x, place_center_z",
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schematic = minetest.get_modpath("rp_default")
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.. "/schematics/rp_default_giga_birch_tree.mts",
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rotation = "random",
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y_min = -32000,
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y_max = 32000,
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})
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minetest.register_decoration(
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{
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deco_type = "schematic",
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place_on = {"rp_default:dirt_with_grass"},
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sidelen = 16,
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fill_ratio = 0.004,
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biomes = {"Grove"},
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flags = "place_center_x, place_center_z",
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schematic = minetest.get_modpath("rp_default")
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.. "/schematics/rp_default_tall_grove_tree.mts",
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y_min = 0,
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y_max = 32000,
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})
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minetest.register_decoration(
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{
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deco_type = "schematic",
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place_on = {"rp_default:dirt_with_grass"},
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sidelen = 16,
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fill_ratio = 0.008,
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biomes = {"Forest"},
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flags = "place_center_x, place_center_z",
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schematic = minetest.get_modpath("rp_default")
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.. "/schematics/rp_default_coniferlike_tree.mts",
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y_min = -32000,
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y_max = 32000,
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})
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minetest.register_decoration(
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{
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deco_type = "schematic",
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place_on = {"rp_default:dirt_with_grass"},
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sidelen = 16,
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fill_ratio = 0.015,
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biomes = {"Tall Birch Forest"},
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flags = "place_center_x, place_center_z",
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schematic = minetest.get_modpath("rp_default")
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.. "/schematics/rp_default_birch_cuboid_tall.mts",
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y_min = -32000,
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y_max = 32000,
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})
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minetest.register_decoration(
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{
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deco_type = "schematic",
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@ -1165,36 +1223,6 @@ minetest.register_decoration(
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y_max = 32000,
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})
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minetest.register_decoration(
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{
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deco_type = "schematic",
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place_on = {"rp_default:dirt_with_grass"},
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sidelen = 16,
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fill_ratio = 0.008,
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biomes = {"Forest"},
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flags = "place_center_x, place_center_z",
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schematic = minetest.get_modpath("rp_default")
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.. "/schematics/rp_default_coniferlike_tree.mts",
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y_min = -32000,
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y_max = 32000,
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})
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minetest.register_decoration(
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{
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name = "rp_default:giga_birch_tree",
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deco_type = "schematic",
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place_on = {"rp_default:dirt_with_grass"},
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sidelen = 16,
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fill_ratio = 0.023,
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biomes = {"Deep Forest"},
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flags = "place_center_x, place_center_z",
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schematic = minetest.get_modpath("rp_default")
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.. "/schematics/rp_default_giga_birch_tree.mts",
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rotation = "random",
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y_min = -32000,
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y_max = 32000,
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})
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minetest.register_decoration(
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{
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deco_type = "schematic",
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@ -1610,35 +1638,6 @@ minetest.register_decoration(
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rotation = "0",
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})
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minetest.register_decoration(
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{
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deco_type = "schematic",
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place_on = {"rp_default:dirt_with_grass"},
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sidelen = 16,
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fill_ratio = 0.004,
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biomes = {"Grove"},
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flags = "place_center_x, place_center_z",
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schematic = minetest.get_modpath("rp_default")
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.. "/schematics/rp_default_tall_grove_tree.mts",
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y_min = 0,
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y_max = 32000,
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})
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minetest.register_decoration(
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{
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deco_type = "schematic",
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place_on = {"rp_default:dirt_with_grass"},
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sidelen = 16,
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fill_ratio = 0.015,
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biomes = {"Tall Birch Forest"},
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flags = "place_center_x, place_center_z",
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schematic = minetest.get_modpath("rp_default")
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.. "/schematics/rp_default_birch_cuboid_tall.mts",
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y_min = -32000,
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y_max = 32000,
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})
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-- Wilderness apple trees: 50/50 split between
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-- trees with apples and those without.
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minetest.register_decoration(
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