Reduce entity collisionbox size to 0

So the flagpole is easier to point to
master
Wuzzy 2022-07-04 18:46:02 +02:00
parent 7698ceebd0
commit a570ed7c36
1 changed files with 1 additions and 1 deletions

View File

@ -33,7 +33,7 @@ minetest.register_entity( "pride_flags:wavingflag", {
physical = false,
visual = "mesh",
visual_size = { x = 8.5, y = 8.5 },
collisionbox = { -0.1, -0.85, -0.1, 0.1, 0.85, 0.1 },
collisionbox = { 0, 0, 0, 0, 0, 0 },
backface_culling = false,
pointable = false,
mesh = "pride_flags_wavingflag.b3d",