53 lines
1.4 KiB
Lua
53 lines
1.4 KiB
Lua
local S = minetest.get_translator("tutorial_areas")
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-- Legacy support: Name of the HUD type field for 'hud_add'.
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local hud_type_field_name
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if minetest.features.hud_def_type_field then
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-- engine version 5.9.0 and later
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hud_type_field_name = "type"
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else
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-- All engine versions before 5.9.0
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hud_type_field_name = "hud_elem_type"
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end
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areas.hud = {}
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minetest.register_globalstep(function(dtime)
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for _, player in pairs(minetest.get_connected_players()) do
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local name = player:get_player_name()
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local pos = vector.round(player:get_pos())
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local areaStrings = {}
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for id, area in pairs(areas:getAreasAtPos(pos)) do
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if not area.hidden then
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table.insert(areaStrings, S("You are here: @1", S(area.name)))
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end
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end
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local areaString = table.concat(areaStrings, "\n")
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local hud = areas.hud[name]
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if not hud then
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hud = {}
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areas.hud[name] = hud
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hud.areasId = player:hud_add({
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[hud_type_field_name] = "text",
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name = "Areas",
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number = 0xFFFFFF,
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position = {x=1, y=0.25},
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offset = {x=-12, y=17},
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text = areaString,
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scale = {x=200, y=60},
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alignment = {x=-1, y=1},
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})
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hud.oldAreas = areaString
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return
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elseif hud.oldAreas ~= areaString then
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player:hud_change(hud.areasId, "text", areaString)
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hud.oldAreas = areaString
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end
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end
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end)
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minetest.register_on_leaveplayer(function(player)
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areas.hud[player:get_player_name()] = nil
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end)
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