Change LIGHT_MAX var

master
Wuzzy 2020-09-08 19:31:46 +02:00
parent 4cf0e9530f
commit 27660860a1
1 changed files with 1 additions and 1 deletions

View File

@ -174,7 +174,7 @@ minetest.register_node("teleports:teleport", {
drawtype = "glasslike",
tiles = {"teleports_teleport_top.png"},
is_ground_content = false,
light_source = LIGHT_MAX,
light_source = minetest.LIGHT_MAX,
groups = {cracky=1, level=3},
drop = 'default:diamond',
sounds = default.node_sound_stone_defaults(),