Use different images as dummy images + rename them
The dummy images are really just intended as a fallback option and should not be the target of texture packs.
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@ -19,12 +19,12 @@ http://creativecommons.org/licenses/by-sa/3.0/
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Authors of media files
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Authors of media files
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celeron55:
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player.png
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player_back.png
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MirceaKitsune (WTFPL):
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MirceaKitsune (WTFPL):
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character.x
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character.x
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Jordach (CC BY-SA 3.0):
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Jordach (CC BY-SA 3.0):
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character.png
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character.png
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Wuzzy (CC BY-SA 3.0)
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playermodel_dummy_front.png (derivate work of character.png)
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playermodel_dummy_back.png (derivate work of character.png)
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@ -112,7 +112,7 @@ function default.player_set_model(player, model_name)
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default.player_set_animation(player, "stand")
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default.player_set_animation(player, "stand")
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else
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else
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player:set_properties({
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player:set_properties({
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textures = { "player.png", "player_back.png", },
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textures = { "playermodel_dummy_front.png", "playermodel_dummy_back.png", },
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visual = "upright_sprite",
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visual = "upright_sprite",
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})
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})
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end
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end
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textures/playermodel_dummy_back.png
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textures/playermodel_dummy_back.png
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textures/playermodel_dummy_front.png
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textures/playermodel_dummy_front.png
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After Width: | Height: | Size: 982 B |
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