minetest_mtg_plus/seethrough.lua

62 lines
1.9 KiB
Lua

local S = minetest.get_translator("mtg_plus")
-- Blocks that you can see through
minetest.register_node("mtg_plus:goldglass", {
description = S("Goldglass"),
_doc_items_longdesc = S("A ornamental and mostly transparent block, made by combining glass with gold."),
drawtype = "glasslike_framed_optional",
tiles = {"mtg_plus_goldglass.png", "mtg_plus_goldglass_detail.png"},
paramtype = "light",
sunlight_propagates = true,
is_ground_content = false,
groups = { cracky = 3, oddly_breakable_by_hand = 2},
sounds = default.node_sound_glass_defaults(),
})
minetest.register_craft({
output = "mtg_plus:goldglass 1",
recipe = { { "default:gold_ingot", },
{ "default:glass",},
{ "default:gold_ingot", },
}
})
minetest.register_node("mtg_plus:dirty_glass", {
description = S("Dirty Glass"),
_doc_items_longdesc = S("A decorative, semitransparent block. The dirt makes it hard for the sunlight to pass through."),
drawtype = "glasslike_framed_optional",
tiles = {"mtg_plus_dirty_glass.png", "mtg_plus_dirty_glass_detail.png"},
paramtype = "light",
sunlight_propagates = false,
is_ground_content = false,
groups = {cracky = 3, oddly_breakable_by_hand = 3},
sounds = default.node_sound_glass_defaults(),
})
minetest.register_craft({
output = "mtg_plus:dirty_glass 3",
recipe = { { "", "default:dirt", "" },
{"default:glass", "default:glass", "default:glass"},
}
})
minetest.register_node("mtg_plus:ice_window", {
description = S("Ice Window"),
_doc_items_longdesc = S("This decorational ice tile has been crafted in a way that it is partially transparent and looks like a real window."),
drawtype = "glasslike",
tiles = {"mtg_plus_ice_window.png"},
sunlight_propagates = true,
groups = {cracky = 3, cools_lava = 1, slippery = 3 },
is_ground_content = false,
paramtype = "light",
sounds = default.node_sound_glass_defaults(),
})
minetest.register_craft({
output = "mtg_plus:ice_window",
type = "cooking",
recipe = "mtg_plus:ice_tile4",
cooktime = 1,
})