Remove puts_out_fire
parent
74a404faf2
commit
ad88b1318c
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@ -231,7 +231,7 @@ minetest.register_node("mtg_plus:ice_block", {
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description = S("Ice Block"),
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_doc_items_longdesc = build,
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tiles = {"mtg_plus_ice_block.png"},
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groups = {cracky = 3, puts_out_fire = 1, cools_lava = 1, slippery = 3 },
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groups = {cracky = 3, cools_lava = 1, slippery = 3 },
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is_ground_content = false,
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paramtype = "light",
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sounds = default.node_sound_glass_defaults(),
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@ -250,7 +250,7 @@ minetest.register_node("mtg_plus:ice_tile4", {
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description = S("Ice Tile"),
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_doc_items_longdesc = build,
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tiles = {"mtg_plus_ice_tile4.png"},
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groups = {cracky = 3, level = 1, puts_out_fire = 1, cools_lava = 1, slippery = 3 },
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groups = {cracky = 3, level = 1, cools_lava = 1, slippery = 4 },
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is_ground_content = false,
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paramtype = "light",
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sounds = default.node_sound_glass_defaults(),
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@ -266,7 +266,7 @@ minetest.register_node("mtg_plus:ice_tile16", {
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description = S("Dense Ice Tile"),
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_doc_items_longdesc = build,
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tiles = {"mtg_plus_ice_tile16.png"},
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groups = {cracky = 3, level = 2, puts_out_fire = 1, cools_lava = 1, slippery = 2 },
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groups = {cracky = 3, level = 2, cools_lava = 1, slippery = 30 },
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is_ground_content = false,
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sounds = default.node_sound_glass_defaults(),
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})
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@ -281,7 +281,7 @@ minetest.register_node("mtg_plus:snow_brick", {
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description = S("Soft Snow Brick"),
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_doc_items_longdesc = build,
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tiles = {"mtg_plus_snow_brick.png"},
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groups = {crumbly = 2, puts_out_fire = 1, cools_lava = 1, snowy = 1},
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groups = {crumbly = 2, cools_lava = 1, snowy = 1},
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is_ground_content = false,
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sounds = default.node_sound_dirt_defaults({
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footstep={name="default_snow_footstep", gain = 0.15},
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@ -305,7 +305,7 @@ minetest.register_node("mtg_plus:hard_snow_brick", {
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description = S("Hard Snow Brick"),
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_doc_items_longdesc = build,
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tiles = {"mtg_plus_hard_snow_brick.png"},
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groups = {crumbly = 1, cracky = 2, puts_out_fire = 1, cools_lava = 1, snowy = 1},
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groups = {crumbly = 1, cracky = 2, cools_lava = 1, snowy = 1},
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is_ground_content = false,
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sounds = default.node_sound_dirt_defaults({
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dig={name="default_snow_footstep", gain = 0.2},
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@ -323,7 +323,7 @@ minetest.register_node("mtg_plus:ice_snow_brick", {
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description = S("Icy Snow Brick"),
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_doc_items_longdesc = build,
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tiles = {"mtg_plus_ice_snow_brick.png"},
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groups = {cracky = 2, puts_out_fire = 1, cools_lava = 1, slippery=1},
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groups = {cracky = 2, cools_lava = 1, slippery=1},
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is_ground_content = false,
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sounds = default.node_sound_stone_defaults(),
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})
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@ -339,7 +339,7 @@ minetest.register_node("mtg_plus:ice_brick", {
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_doc_items_longdesc = build,
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tiles = {"mtg_plus_ice_brick.png"},
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paramtype = "light",
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groups = {cracky = 3, puts_out_fire = 1, cools_lava = 1, slippery = 3},
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groups = {cracky = 3, cools_lava = 1, slippery = 3},
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is_ground_content = false,
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sounds = default.node_sound_glass_defaults(),
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})
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@ -97,7 +97,7 @@ doors.register("door_ice", {
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_doc_items_longdesc = S("Ice doors can be opened and closed. They are solid, but some of the light hitting ice doors can still go through, making them an interesting decoration in icy areas."),
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_doc_items_usagehelp = door_simple_use,
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inventory_image = "mtg_plus_door_ice_item.png",
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groups = { cracky = 3, slippery = 3, puts_out_fire = 1 },
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groups = { cracky = 3, slippery = 3, },
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sounds = default.node_sound_glass_defaults(),
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sound_open = "mtg_plus_door_ice_open",
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sound_close = "mtg_plus_door_ice_close",
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@ -118,7 +118,7 @@ doors.register("door_icesteel", {
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sound_close = "mtg_plus_door_icesteel_close",
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inventory_image = "mtg_plus_door_icesteel_item.png",
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sounds = metal_sounds,
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groups = { snappy = 1, bendy = 2, cracky = 3, melty = 3, level = 2, slippery = 1, puts_out_fire = 1 },
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groups = { snappy = 1, bendy = 2, cracky = 3, melty = 3, level = 2, slippery = 1, },
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})
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minetest.register_craft({
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@ -147,7 +147,7 @@ doors.register_trapdoor("mtg_plus:trapdoor_ice", {
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sound_open = "mtg_plus_door_ice_open",
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sound_close = "mtg_plus_door_ice_close",
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sounds = default.node_sound_glass_defaults(),
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groups = { cracky = 3, slippery = 3, puts_out_fire = 1, door = 1 },
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groups = { cracky = 3, slippery = 3, door = 1 },
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})
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minetest.register_craft({
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@ -168,7 +168,7 @@ doors.register_trapdoor("mtg_plus:trapdoor_icesteel", {
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sound_open = "mtg_plus_door_icesteel_open",
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sound_close = "mtg_plus_door_icesteel_close",
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sounds = metal_sounds,
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groups = { snappy = 1, bendy = 2, cracky = 3, melty = 3, level = 2, slippery = 1, puts_out_fire = 1, door = 1 },
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groups = { snappy = 1, bendy = 2, cracky = 3, melty = 3, level = 2, slippery = 1, door = 1 },
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})
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minetest.register_craft({
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@ -47,7 +47,7 @@ minetest.register_node("mtg_plus:ice_window", {
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drawtype = "glasslike",
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tiles = {"mtg_plus_ice_window.png"},
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sunlight_propagates = true,
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groups = {cracky = 3, puts_out_fire = 1, cools_lava = 1, slippery = 3 },
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groups = {cracky = 3, cools_lava = 1, slippery = 3 },
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is_ground_content = false,
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paramtype = "light",
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sounds = default.node_sound_glass_defaults(),
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@ -43,5 +43,5 @@ simple_stair_slab("gravel_cobble", S("Cobbled Gravel Stair"), S("Cobbled Gravel
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stairs.register_slab("flint_block", "mtg_plus:flint_block", {cracky=2}, {"mtg_plus_flint_block.png", "mtg_plus_flint_block.png", "mtg_plus_flint_block_slab.png", "mtg_plus_flint_block_slab.png", "mtg_plus_flint_block_slab.png", "mtg_plus_flint_block_slab.png"}, S("Flint Block Slab"), minetest.registered_items["mtg_plus:flint_block"].sounds)
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stairs.register_stair("flint_block", "mtg_plus:flint_block", {cracky=2}, {"mtg_plus_flint_block_slab.png", "mtg_plus_flint_block.png", "mtg_plus_flint_block_stair1.png", "mtg_plus_flint_block_stair2.png", "mtg_plus_flint_block.png", "mtg_plus_flint_block_slab.png"}, S("Flint Block Stair"), minetest.registered_items["mtg_plus:flint_block"].sounds)
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stairs.register_slab("ice_block", "mtg_plus:ice_block", {cracky=3, puts_out_fire=1, cools_lava=1}, {"mtg_plus_ice_block.png", "mtg_plus_ice_block.png", "mtg_plus_ice_block_slab.png", "mtg_plus_ice_block_slab.png", "mtg_plus_ice_block_slab.png", "mtg_plus_ice_block_slab.png"}, S("Ice Block Slab"), minetest.registered_items["mtg_plus:ice_block"].sounds)
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stairs.register_stair("ice_block", "mtg_plus:ice_block", {cracky=3, puts_out_fire=1, cools_lava=1}, {"mtg_plus_ice_block_slab.png", "mtg_plus_ice_block.png", "mtg_plus_ice_block_stair1.png", "mtg_plus_ice_block_stair2.png", "mtg_plus_ice_block.png", "mtg_plus_ice_block_slab.png"}, S("Ice Block Stair"), minetest.registered_items["mtg_plus:ice_block"].sounds)
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stairs.register_slab("ice_block", "mtg_plus:ice_block", {cracky=3, cools_lava=1, slippery=3}, {"mtg_plus_ice_block.png", "mtg_plus_ice_block.png", "mtg_plus_ice_block_slab.png", "mtg_plus_ice_block_slab.png", "mtg_plus_ice_block_slab.png", "mtg_plus_ice_block_slab.png"}, S("Ice Block Slab"), minetest.registered_items["mtg_plus:ice_block"].sounds)
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stairs.register_stair("ice_block", "mtg_plus:ice_block", {cracky=3, cools_lava=1, slippery=3}, {"mtg_plus_ice_block_slab.png", "mtg_plus_ice_block.png", "mtg_plus_ice_block_stair1.png", "mtg_plus_ice_block_stair2.png", "mtg_plus_ice_block.png", "mtg_plus_ice_block_slab.png"}, S("Ice Block Stair"), minetest.registered_items["mtg_plus:ice_block"].sounds)
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