Remove tin block slab/stair
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@ -100,8 +100,6 @@ Silver Sandstone Brick with Golden Edges=Silbersandsteinziegel mit Goldkanten
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Tin Brick=Zinnziegel
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Tin Brick Slab=Zinnziegelplatte
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Tin Brick Stair=Zinnziegeltreppe
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Tin Block Slab=Zinnblockplatte
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Tin Block Stair=Zinnblocktreppe
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Cobbled Silver Sandstone=Silbersandsteinpflaster
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Cobbled Silver Sandstone Slab=Silbersandsteinpflasterplatte
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Cobbled Silver Sandstone Stair=Silbersandsteinpflastertreppe
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@ -147,8 +147,6 @@ This block is even harder than diamond; diamond pickaxes can't break it. TNT is
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This decorational ice tile has been crafted in a way that it is partially transparent and looks like a real window.=
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This is a fence made out of precious goldwood. The fence will neatly connect to its neighbors, making it easy to build nice-looking fence structures. The fence can be jumped over.=
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This is a fence rail made out of precious goldwood. It will neatly connect to its neighbors, but without creating fence posts. It can be jumped over.=
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Tin Block Slab=
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Tin Block Stair=
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Tin Brick=
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Tin Brick Slab=
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Tin Brick Stair=
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@ -2,14 +2,6 @@ local S = minetest.get_translator("mtg_plus")
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-- Stairs/slabs
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-- Add tin block stair and tin block slab which are oddly not present in Minetest Game 0.4.16.
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-- NOTE: It is likely that these block will be added into stock Minetest Game one day.
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-- This automatically checks if the node is already registered to avoid duplicates.
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-- TODO: Remove this section anyway when Minetest Game adds these blocks.
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if minetest.registered_nodes["stairs:slab_tinblock"] == nil then
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stairs.register_stair_and_slab("tinblock", "default:tinblock", minetest.registered_nodes["default:tinblock"].groups, minetest.registered_nodes["default:tinblock"].tiles, S("Tin Block Stair"), S("Tin Block Slab"), minetest.registered_nodes["default:tinblock"].sounds)
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end
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-- Add custom stairs and slabs
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local stairslab_ignore_groups = { "wood", "stone", "soil", }
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