Fix incorrect privilege handling in tabs

This commit is contained in:
Wuzzy 2016-11-07 17:37:22 +01:00
parent b960d65805
commit 433b075cd9

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@ -260,7 +260,7 @@ end
--[[ This creates the edit tab of the formspec --[[ This creates the edit tab of the formspec
fields: A template used to fill the default values of the formspec. ]] fields: A template used to fill the default values of the formspec. ]]
function ltool.tab_edit(fields, has_priv) function ltool.tab_edit(fields, has_ledit_priv)
if(fields==nil) then if(fields==nil) then
fields = ltool.default_edit_fields fields = ltool.default_edit_fields
end end
@ -276,7 +276,7 @@ function ltool.tab_edit(fields, has_priv)
-- Show save/clear buttons depending on privs -- Show save/clear buttons depending on privs
local leditbuttons local leditbuttons
if has_priv then if has_ledit_priv then
leditbuttons = "button[2,8.7;4,0;edit_save;Save tree to database]".. leditbuttons = "button[2,8.7;4,0;edit_save;Save tree to database]"..
"button[6,8.7;4,0;edit_clear;Clear fields]" "button[6,8.7;4,0;edit_clear;Clear fields]"
@ -360,12 +360,12 @@ function ltool.tab_database(index, playername)
end end
--[[ This creates the "Plant" tab part of the main formspec ]] --[[ This creates the "Plant" tab part of the main formspec ]]
function ltool.tab_plant(tree, fields, has_priv) function ltool.tab_plant(tree, fields, has_lplant_priv)
if(tree ~= nil) then if(tree ~= nil) then
local seltree = "label[0,-0.2;Selected tree: "..minetest.formspec_escape(tree.name).."]" local seltree = "label[0,-0.2;Selected tree: "..minetest.formspec_escape(tree.name).."]"
if not has_priv then if not has_lplant_priv then
return seltree.. return seltree..
"label[0,0.3;Planting of trees is not allowed. You need to have the “ledit” privilege.]" "label[0,0.3;Planting of trees is not allowed. You need to have the “lplant” privilege.]"
end end
if(fields==nil) then if(fields==nil) then
fields = {} fields = {}
@ -418,7 +418,7 @@ but it is added anyways in case this gets fixed in later Minetest versions. ]]
"tooltip[sapling;This gives you an item which you can place manually in the world later]" "tooltip[sapling;This gives you an item which you can place manually in the world later]"
else else
local notreestr = "No tree in database selected or database is empty." local notreestr = "No tree in database selected or database is empty."
if has_priv then if has_lplant_priv then
return "label[0,0;"..notreestr.."]" return "label[0,0;"..notreestr.."]"
else else
return "label[0,0;"..notreestr.."\nYou are not allowed to plant trees anyway as you don't have the “lplant” privilege.]" return "label[0,0;"..notreestr.."\nYou are not allowed to plant trees anyway as you don't have the “lplant” privilege.]"
@ -871,7 +871,7 @@ function ltool.process_form(player,formname,fields)
if(ltool.number_of_trees > 0) then if(ltool.number_of_trees > 0) then
contents = ltool.tab_plant(seltree, ltool.playerinfos[playername].treeform.plant.fields, privs.lplant) contents = ltool.tab_plant(seltree, ltool.playerinfos[playername].treeform.plant.fields, privs.lplant)
else else
contents = ltool.tab_plant(nil) contents = ltool.tab_plant(nil, nil, privs.lplant)
end end
subformname = "plant" subformname = "plant"
elseif(tab==4) then elseif(tab==4) then