2015-11-09 19:49:35 +01:00

2408 lines
70 KiB
Lua

-- mods/default/nodes.lua
minetest.register_node("default:stone", {
description = "Stone",
tiles = {"default_stone.png"},
is_ground_content = true,
groups = {cracky=3, stone=1},
drop = 'default:cobble',
legacy_mineral = true,
sounds = default.node_sound_stone_defaults(),
})
minetest.register_node("default:mossystone", {
description = "Mossystone",
tiles = {"default_mossystone.png"},
is_ground_content = true,
groups = {cracky=3, stone=1},
drop = 'default:mossycobble',
legacy_mineral = true,
sounds = default.node_sound_stone_defaults(),
})
minetest.register_node("default:chondrit", {
description = "Chondrit",
tiles = {"default_chondrit.png"},
is_ground_content = true,
groups = {cracky=2, stone=1},
drop = 'default:chondrit',
sounds = default.node_sound_stone_defaults(),
})
minetest.register_node("default:chondrit_block", {
description = "Chondrit Block",
tiles = {"default_chondrit_block.png"},
is_ground_content = true,
groups = {cracky=2},
sounds = default.node_sound_stone_defaults(),
})
minetest.register_node("default:chondrit_brick", {
description = "Chondrit Brick",
tiles = {"default_chondrit_brick.png"},
groups = {cracky=2, stone=1},
sounds = default.node_sound_stone_defaults(),
})
minetest.register_node("default:tuff", {
description = "Tuff",
tiles = {"default_tuff.png"},
is_ground_content = true,
groups = {cracky=3},
drop = 'default:tuff',
sounds = default.node_sound_stone_defaults(),
})
minetest.register_node("default:tuff_block", {
description = "Tuff Block",
tiles = {"default_tuff_block.png"},
is_ground_content = true,
groups = {cracky=3},
sounds = default.node_sound_stone_defaults(),
})
minetest.register_node("default:tuff_brick", {
description = "Tuff Brick",
tiles = {"default_tuff_brick.png"},
groups = {cracky=3},
sounds = default.node_sound_stone_defaults(),
})
minetest.register_node("default:tuff_baked", {
description = "Burned Tuff",
tiles = {"default_tuff_baked.png"},
is_ground_content = true,
groups = {cracky=3},
drop = 'default:tuff_baked',
sounds = default.node_sound_stone_defaults(),
})
minetest.register_node("default:tuff_baked_block", {
description = "Burned Tuff Block",
tiles = {"default_tuff_baked_block.png"},
is_ground_content = true,
groups = {cracky=3},
sounds = default.node_sound_stone_defaults(),
})
minetest.register_node("default:tuff_baked_brick", {
description = "Burned Tuff Brick",
tiles = {"default_tuff_baked_brick.png"},
groups = {cracky=3},
sounds = default.node_sound_stone_defaults(),
})
minetest.register_node("default:mossytuff", {
description = "Mossytuff",
tiles = {"default_mossytuff.png"},
is_ground_content = true,
groups = {cracky=3},
drop = 'default:mossytuff',
legacy_mineral = true,
sounds = default.node_sound_stone_defaults(),
})
minetest.register_node("default:marble", {
description = "Marble",
tiles = {"default_marble.png"},
is_ground_content = true,
groups = {cracky=3, stone=1},
drop = 'default:marble',
sounds = default.node_sound_stone_defaults(),
})
minetest.register_node("default:marble_block", {
description = "Marble Block",
tiles = {"default_marble_block.png"},
is_ground_content = true,
groups = {cracky=3},
sounds = default.node_sound_stone_defaults(),
})
minetest.register_node("default:marble_brick", {
description = "Marble Brick",
tiles = {"default_marble_brick.png"},
groups = {cracky=3, stone=1},
sounds = default.node_sound_stone_defaults(),
})
minetest.register_node("default:essexit", {
description = "Essexit",
tiles = {"default_essexit.png"},
is_ground_content = true,
groups = {cracky=1, stone=1},
drop = 'default:essexit',
sounds = default.node_sound_stone_defaults(),
})
minetest.register_node("default:essexit_block", {
description = "Essexit Block",
tiles = {"default_essexit_block.png"},
is_ground_content = true,
groups = {cracky=2,},
sounds = default.node_sound_stone_defaults(),
})
minetest.register_node("default:essexit_brick", {
description = "Essexit Brick",
tiles = {"default_essexit_brick.png"},
groups = {cracky=1, stone=1},
sounds = default.node_sound_stone_defaults(),
})
minetest.register_node("default:desert_stone", {
description = "Burned Stone",
tiles = {"default_desert_stone.png"},
is_ground_content = true,
groups = {cracky=3, stone=1},
drop = 'default:desert_stone',
legacy_mineral = true,
sounds = default.node_sound_stone_defaults(),
})
minetest.register_node("default:desert_stone_block", {
description = "Burned Stone Block",
tiles = {"default_desert_stone_block.png"},
is_ground_content = true,
groups = {cracky=3},
sounds = default.node_sound_stone_defaults(),
})
minetest.register_node("default:obsidianbrick", {
description = "Obsidian Brick",
tiles = {"default_obsidian_brick.png"},
sounds = default.node_sound_stone_defaults(),
groups = {cracky=1,level=2},
})
-- floors
minetest.register_node("default:floor_chondrit_stone", {
description = "Chondrit - Stone Floor",
tiles = {"default_floor_chondrit_stone.png"},
is_ground_content = true,
groups = {cracky=3, stone=1},
drop = 'default:floor_chondrit_stone',
sounds = default.node_sound_stone_defaults(),
})
minetest.register_node("default:floor_chondrit_stone2", {
description = "Chondrit - Stone Floor 2",
tiles = {"default_floor_chondrit_stone2.png"},
is_ground_content = true,
groups = {cracky=3, stone=1},
drop = 'default:floor_chondrit_stone2',
sounds = default.node_sound_stone_defaults(),
})
minetest.register_node("default:floor_bstone_stone", {
description = "Burned Stone - Stone Floor",
tiles = {"default_floor_bstone_stone.png"},
is_ground_content = true,
groups = {cracky=3, stone=1},
drop = 'default:floor_bstone_stone',
sounds = default.node_sound_stone_defaults(),
})
minetest.register_node("default:floor_btuff_tuff", {
description = "Burned Tuff - Tuff Floor",
tiles = {"default_floor_btuff_tuff.png"},
is_ground_content = true,
groups = {cracky=3},
drop = 'default:floor_btuff_tuff',
sounds = default.node_sound_stone_defaults(),
})
minetest.register_node("default:floor_bstone_sandstone", {
description = "Burned Stone - Sandstone Floor",
tiles = {"default_floor_bstone_sandstone.png"},
is_ground_content = true,
groups = {cracky=3, stone=1},
drop = 'default:floor_bstone_sandstone',
sounds = default.node_sound_stone_defaults(),
})
minetest.register_node("default:floor_bstone_sandstone2", {
description = "Burned Stone - Sandstone Floor 2",
tiles = {"default_floor_bstone_sandstone2.png"},
is_ground_content = true,
groups = {cracky=3, stone=1},
drop = 'default:floor_bstone_sandstone2',
sounds = default.node_sound_stone_defaults(),
})
minetest.register_node("default:floor_marble_essexit", {
description = "Marble - Essexit Floor",
tiles = {"default_floor_marble_essexit.png"},
is_ground_content = true,
groups = {cracky=2, stone=1},
drop = 'default:floor_marble_essexit',
sounds = default.node_sound_stone_defaults(),
})
minetest.register_node("default:floor_marble_essexit2", {
description = "Marble - Essexit Floor 2",
tiles = {"default_floor_marble_essexit2.png"},
is_ground_content = true,
groups = {cracky=2, stone=1},
drop = 'default:floor_marble_essexit2',
sounds = default.node_sound_stone_defaults(),
})
minetest.register_node("default:floor_essexit_gold", {
description = "Essexit - Gold Floor",
tiles = {"default_floor_essexit_gold.png"},
is_ground_content = true,
groups = {cracky=2, stone=1},
drop = 'default:floor_essexit_gold',
sounds = default.node_sound_stone_defaults(),
})
minetest.register_node("default:floor_essexit_gold2", {
description = "Essexit - Gold Floor 2",
tiles = {"default_floor_essexit_gold2.png"},
is_ground_content = true,
groups = {cracky=2, stone=1},
drop = 'default:floor_essexit_gold2',
sounds = default.node_sound_stone_defaults(),
})
minetest.register_node("default:floor_wood_jungle", {
description = "Junglewood - Wood Floor",
tiles = {"default_floor_wood_jungle.png"},
groups = {choppy=2,oddly_breakable_by_hand=2,flammable=3,wood=1},
sounds = default.node_sound_wood_defaults(),
})
minetest.register_node("default:floor_wood_pale", {
description = "Wood - Pale Floor",
tiles = {"default_floor_wood_pale.png"},
groups = {choppy=2,oddly_breakable_by_hand=2,flammable=3,wood=1},
sounds = default.node_sound_wood_defaults(),
})
minetest.register_node("default:floor_pale_jungle", {
description = "Junglewood - Pale Floor",
tiles = {"default_floor_pale_jungle.png"},
groups = {choppy=2,oddly_breakable_by_hand=2,flammable=3,wood=1},
sounds = default.node_sound_wood_defaults(),
})
--minerals
minetest.register_node("default:stone_with_coal", {
description = "Coal Ore",
tiles = {"default_stone.png^default_mineral_coal.png"},
is_ground_content = true,
groups = {cracky=3},
drop = 'default:coal_lump',
sounds = default.node_sound_stone_defaults(),
})
minetest.register_node("default:stone_with_iron", {
description = "Iron Ore",
tiles = {"default_stone.png^default_mineral_iron.png"},
is_ground_content = true,
groups = {cracky=2},
drop = 'default:iron_lump',
sounds = default.node_sound_stone_defaults(),
})
minetest.register_node("default:stone_with_tin", {
description = "Tin Ore",
tiles = {"default_stone.png^default_mineral_tin.png"},
is_ground_content = true,
groups = {cracky=2},
drop = 'default:tin_lump',
sounds = default.node_sound_stone_defaults(),
})
minetest.register_node("default:stone_with_copper", {
description = "Copper Ore",
tiles = {"default_stone.png^default_mineral_copper.png"},
is_ground_content = true,
groups = {cracky=2},
drop = 'default:copper_lump',
sounds = default.node_sound_stone_defaults(),
})
minetest.register_node("default:stone_with_mese", {
description = "Mese Ore",
tiles = {"default_stone.png^default_mineral_mese.png"},
is_ground_content = true,
groups = {cracky=1},
drop = "default:mese_crystal",
sounds = default.node_sound_stone_defaults(),
})
minetest.register_node("default:stone_with_gold", {
description = "Gold Ore",
tiles = {"default_stone.png^default_mineral_gold.png"},
is_ground_content = true,
groups = {cracky=2},
drop = "default:gold_lump",
sounds = default.node_sound_stone_defaults(),
})
minetest.register_node("default:stone_with_diamond", {
description = "Diamond Ore",
tiles = {"default_stone.png^default_mineral_diamond.png"},
is_ground_content = true,
groups = {cracky=1},
drop = "default:diamond",
sounds = default.node_sound_stone_defaults(),
})
minetest.register_node("default:stonebrick", {
description = "Stone Brick",
tiles = {"default_stone_brick.png"},
groups = {cracky=2, stone=1},
sounds = default.node_sound_stone_defaults(),
})
minetest.register_node("default:desert_stonebrick", {
description = "Burned Stone Brick",
tiles = {"default_desert_stone_brick.png"},
groups = {cracky=2, stone=1},
sounds = default.node_sound_stone_defaults(),
})
minetest.register_node("default:dirt_with_grass", {
description = "Dirt with Grass",
tiles = {"default_grass.png", "default_dirt.png", "default_dirt.png^default_grass_side.png"},
is_ground_content = true,
groups = {crumbly=3,soil=1},
drop = 'default:dirt',
sounds = default.node_sound_dirt_defaults({
footstep = {name="default_grass_footstep", gain=0.25},
}),
})
minetest.register_node("default:dirt_with_grass_footsteps", {
description = "Dirt with Grass and Footsteps",
tiles = {"default_grass_footsteps.png", "default_dirt.png", "default_dirt.png^default_grass_side.png"},
is_ground_content = true,
groups = {crumbly=3,soil=1,not_in_creative_inventory=1},
drop = 'default:dirt',
sounds = default.node_sound_dirt_defaults({
footstep = {name="default_grass_footstep", gain=0.25},
}),
})
minetest.register_node("default:dirt_with_snow", {
description = "Dirt with Snow",
tiles = {"default_snow.png", "default_dirt.png", "default_dirt.png^default_snow_side.png"},
is_ground_content = true,
groups = {crumbly=3},
drop = 'default:dirt',
sounds = default.node_sound_dirt_defaults({
footstep = {name="default_snow_footstep", gain=0.25},
}),
})
minetest.register_node("default:dirt", {
description = "Dirt",
tiles = {"default_dirt.png"},
is_ground_content = true,
groups = {crumbly=3,soil=1},
sounds = default.node_sound_dirt_defaults(),
})
minetest.register_abm({
nodenames = {"default:dirt"},
interval = 2,
chance = 200,
action = function(pos, node)
local above = {x=pos.x, y=pos.y+1, z=pos.z}
local name = minetest.get_node(above).name
local nodedef = minetest.registered_nodes[name]
if nodedef and (nodedef.sunlight_propagates or nodedef.paramtype == "light")
and nodedef.liquidtype == "none"
and (minetest.get_node_light(above) or 0) >= 13 then
if name == "default:snow" or name == "default:snowblock" then
minetest.set_node(pos, {name = "default:dirt_with_snow"})
else
minetest.set_node(pos, {name = "default:dirt_with_grass"})
end
end
end
})
minetest.register_abm({
nodenames = {"default:dirt_with_grass"},
interval = 2,
chance = 20,
action = function(pos, node)
local above = {x=pos.x, y=pos.y+1, z=pos.z}
local name = minetest.get_node(above).name
local nodedef = minetest.registered_nodes[name]
if name ~= "ignore" and nodedef
and not ((nodedef.sunlight_propagates or nodedef.paramtype == "light")
and nodedef.liquidtype == "none") then
minetest.set_node(pos, {name = "default:dirt"})
end
end
})
minetest.register_node("default:sand", {
description = "Volcanic Ash",
tiles = {"default_sand.png"},
is_ground_content = true,
groups = {crumbly=3, falling_node=1, sand=1},
sounds = default.node_sound_sand_defaults(),
})
minetest.register_node("default:sand_block", {
description = "Volcanic Ash Block",
tiles = {"default_sand_block.png"},
is_ground_content = true,
groups = {crumbly=3},
sounds = default.node_sound_sand_defaults(),
})
minetest.register_node("default:desert_sand", {
description = "Fertile Sand",
tiles = {"default_desert_sand.png"},
is_ground_content = true,
groups = {crumbly=3, falling_node=1, sand=1},
sounds = default.node_sound_sand_defaults(),
})
minetest.register_node("default:gravel", {
description = "Gravel",
tiles = {"default_gravel.png"},
is_ground_content = true,
groups = {crumbly=2, falling_node=1},
sounds = default.node_sound_dirt_defaults({
footstep = {name="default_gravel_footstep", gain=0.5},
dug = {name="default_gravel_footstep", gain=1.0},
}),
})
minetest.register_node("default:gravel_block", {
description = "Gravel Block",
tiles = {"default_gravel_block.png"},
is_ground_content = true,
groups = {crumbly=2},
sounds = default.node_sound_dirt_defaults({
footstep = {name="default_gravel_footstep", gain=0.5},
dug = {name="default_gravel_footstep", gain=1.0},
}),
})
minetest.register_node("default:gravel_volcanic", {
description = "Volcanic Gravel",
tiles = {"default_gravel_volcanic.png"},
is_ground_content = true,
groups = {crumbly=1},
sounds = default.node_sound_dirt_defaults({
footstep = {name="default_gravel_footstep", gain=0.5},
dug = {name="default_gravel_footstep", gain=1.0},
}),
})
minetest.register_node("default:gravel_volcanic_block", {
description = "Volcanic Gravel Block",
tiles = {"default_gravel_volcanic_block.png"},
is_ground_content = true,
groups = {crumbly=2},
sounds = default.node_sound_dirt_defaults({
footstep = {name="default_gravel_footstep", gain=0.5},
dug = {name="default_gravel_footstep", gain=1.0},
}),
})
minetest.register_node("default:sandstone", {
description = "Sandstone",
tiles = {"default_sandstone.png"},
is_ground_content = true,
groups = {crumbly=2,cracky=3},
sounds = default.node_sound_stone_defaults(),
})
minetest.register_node("default:sandstonebrick", {
description = "Sandstone Brick",
tiles = {"default_sandstone_brick.png"},
is_ground_content = true,
groups = {cracky=2},
sounds = default.node_sound_stone_defaults(),
})
minetest.register_node("default:clay", {
description = "Clay",
tiles = {"default_clay.png"},
is_ground_content = true,
groups = {crumbly=3},
drop = 'default:clay_lump 4',
sounds = default.node_sound_dirt_defaults(),
})
minetest.register_node("default:brick", {
description = "Brick Block (uncolored)",
tiles = {"default_brick.png"},
is_ground_content = false,
groups = {cracky=3, claybricks=1},
sounds = default.node_sound_stone_defaults(),
})
-- Colors are beautiful
minetest.register_node("default:brick_black", {
description = "Black Brick Block",
tiles = {"default_brick_black.png"},
is_ground_content = false,
groups = {cracky=3, claybricks=1},
sounds = default.node_sound_stone_defaults(),
})
minetest.register_node("default:brick_blue", {
description = "Blue Brick Block",
tiles = {"default_brick_blue.png"},
is_ground_content = false,
groups = {cracky=3, claybricks=1},
sounds = default.node_sound_stone_defaults(),
})
minetest.register_node("default:brick_brown", {
description = "Brown Brick Block",
tiles = {"default_brick_brown.png"},
is_ground_content = false,
groups = {cracky=3, claybricks=1},
sounds = default.node_sound_stone_defaults(),
})
minetest.register_node("default:brick_cyan", {
description = "Cyan Brick Block",
tiles = {"default_brick_cyan.png"},
is_ground_content = false,
groups = {cracky=3, claybricks=1},
sounds = default.node_sound_stone_defaults(),
})
minetest.register_node("default:brick_dark_green", {
description = "Darkgreen Brick Block",
tiles = {"default_brick_dark_green.png"},
is_ground_content = false,
groups = {cracky=3, claybricks=1},
sounds = default.node_sound_stone_defaults(),
})
minetest.register_node("default:brick_dark_grey", {
description = "Darkgrey Brick Block",
tiles = {"default_brick_dark_grey.png"},
is_ground_content = false,
groups = {cracky=3, claybricks=1},
sounds = default.node_sound_stone_defaults(),
})
minetest.register_node("default:brick_green", {
description = "Green Brick Block",
tiles = {"default_brick_green.png"},
is_ground_content = false,
groups = {cracky=3, claybricks=1},
sounds = default.node_sound_stone_defaults(),
})
minetest.register_node("default:brick_grey", {
description = "Grey Brick Block",
tiles = {"default_brick_grey.png"},
is_ground_content = false,
groups = {cracky=3, claybricks=1},
sounds = default.node_sound_stone_defaults(),
})
minetest.register_node("default:brick_magenta", {
description = "Magenta Brick Block",
tiles = {"default_brick_magenta.png"},
is_ground_content = false,
groups = {cracky=3, claybricks=1},
sounds = default.node_sound_stone_defaults(),
})
minetest.register_node("default:brick_orange", {
description = "Orange Brick Block",
tiles = {"default_brick_orange.png"},
is_ground_content = false,
groups = {cracky=3, claybricks=1},
sounds = default.node_sound_stone_defaults(),
})
minetest.register_node("default:brick_pink", {
description = "Pink Brick Block",
tiles = {"default_brick_pink.png"},
is_ground_content = false,
groups = {cracky=3, claybricks=1},
sounds = default.node_sound_stone_defaults(),
})
minetest.register_node("default:brick_red", {
description = "Red Brick Block",
tiles = {"default_brick_red.png"},
is_ground_content = false,
groups = {cracky=3, claybricks=1},
sounds = default.node_sound_stone_defaults(),
})
minetest.register_node("default:brick_violet", {
description = "Violet Brick Block",
tiles = {"default_brick_violet.png"},
is_ground_content = false,
groups = {cracky=3, claybricks=1},
sounds = default.node_sound_stone_defaults(),
})
minetest.register_node("default:brick_white", {
description = "White Brick Block",
tiles = {"default_brick_white.png"},
is_ground_content = false,
groups = {cracky=3, claybricks=1},
sounds = default.node_sound_stone_defaults(),
})
minetest.register_node("default:brick_yellow", {
description = "Yellow Brick Block",
tiles = {"default_brick_yellow.png"},
is_ground_content = false,
groups = {cracky=3, claybricks=1},
sounds = default.node_sound_stone_defaults(),
})
minetest.register_node("default:tree", {
description = "Tree",
tiles = {"default_tree_top.png", "default_tree_top.png", "default_tree.png"},
paramtype2 = "facedir",
is_ground_content = false,
groups = {tree=1,choppy=2,oddly_breakable_by_hand=1,flammable=2},
sounds = default.node_sound_wood_defaults(),
on_place = minetest.rotate_node
})
minetest.register_node("default:paletree",
{description = "Pale Tree",
paramtype = "light",
tiles = {"default_paletree_top.png", "default_paletree_top.png", "default_paletree.png"},
is_ground_content = false,
drawtype = "nodebox",
node_box = {
type = "fixed",
fixed = {
{-0.35,-0.5,-0.4,0.35,0.5,0.4},
{-0.4,-0.5,-0.35, 0.4,0.5,0.35},
{-0.25,-0.5,-0.45,0.25,0.5,0.45},
{-0.45,-0.5,-0.25, 0.45,0.5,0.25},
{-0.15,-0.5,-0.5,0.15,0.5,0.5},
{-0.5,-0.5,-0.15, 0.5,0.5,0.15},
},
},
groups = {tree = 1, snappy = 1, choppy = 2, oddly_breakable_by_hand = 1, flammable = 2},
sounds = default.node_sound_wood_defaults(),
})
minetest.register_node("default:tree_birch",
{description = "Birch Tree",
paramtype = "light",
tiles = {"default_tree_birch_top.png", "default_tree_birch_top.png", "default_tree_birch.png"},
is_ground_content = false,
drawtype = "nodebox",
node_box = {
type = "fixed",
fixed = {
{-0.35,-0.5,-0.4,0.35,0.5,0.4},
{-0.4,-0.5,-0.35, 0.4,0.5,0.35},
{-0.25,-0.5,-0.45,0.25,0.5,0.45},
{-0.45,-0.5,-0.25, 0.45,0.5,0.25},
{-0.15,-0.5,-0.5,0.15,0.5,0.5},
{-0.5,-0.5,-0.15, 0.5,0.5,0.15},
},
},
groups = {tree = 1, snappy = 1, choppy = 2, oddly_breakable_by_hand = 1, flammable = 2},
sounds = default.node_sound_wood_defaults(),
})
minetest.register_node("default:jungletree", {
description = "Jungle Tree",
paramtype = "light",
tiles = {"default_jungletree_top.png", "default_jungletree_top.png", "default_jungletree.png"},
is_ground_content = false,
drawtype = "nodebox",
node_box = {
type = "fixed",
fixed = {
{-0.35,-0.5,-0.4,0.35,0.5,0.4},
{-0.4,-0.5,-0.35, 0.4,0.5,0.35},
{-0.25,-0.5,-0.45,0.25,0.5,0.45},
{-0.45,-0.5,-0.25, 0.45,0.5,0.25},
{-0.15,-0.5,-0.5,0.15,0.5,0.5},
{-0.5,-0.5,-0.15, 0.5,0.5,0.15},
},
},
groups = {tree=1,choppy=2,oddly_breakable_by_hand=1,flammable=2},
sounds = default.node_sound_wood_defaults(),
on_place = minetest.rotate_node
})
minetest.register_node("default:junglewood", {
description = "Junglewood Planks",
tiles = {"default_junglewood.png"},
groups = {choppy=2,oddly_breakable_by_hand=2,flammable=3,wood=1},
sounds = default.node_sound_wood_defaults(),
})
minetest.register_node("default:jungleleaves", {
description = "Jungle Leaves",
drawtype = "allfaces_optional",
visual_scale = 1.3,
tiles = {"default_jungleleaves.png"},
paramtype = "light",
waving = 1,
is_ground_content = false,
groups = {snappy=3, leafdecay=3, flammable=2, leaves=1},
drop = {
max_items = 1,
items = {
{
-- player will get sapling with 1/20 chance
items = {'default:junglesapling'},
rarity = 25,
},
{
-- player will get leaves only if he get no saplings,
-- this is because max_items is 1
items = {'default:jungleleaves'},
}
}
},
sounds = default.node_sound_leaves_defaults(),
})
minetest.register_node("default:junglesapling", {
description = "Simple Jungletree Sapling",
drawtype = "plantlike",
visual_scale = 1.0,
tiles = {"default_junglesapling.png"},
inventory_image = "default_junglesapling.png",
wield_image = "default_junglesapling.png",
paramtype = "light",
walkable = false,
selection_box = {
type = "fixed",
fixed = {-0.3, -0.5, -0.3, 0.3, 0.35, 0.3}
},
groups = {snappy=2,dig_immediate=3,flammable=2,attached_node=1, sapling=1},
sounds = default.node_sound_leaves_defaults(),
})
minetest.register_node("default:junglegrass", {
description = "Jungle Grass",
drawtype = "plantlike",
visual_scale = 1.3,
tiles = {"default_junglegrass.png"},
inventory_image = "default_junglegrass.png",
wield_image = "default_junglegrass.png",
paramtype = "light",
walkable = false,
buildable_to = true,
is_ground_content = true,
groups = {snappy=3,flammable=2,flora=1,attached_node=1},
sounds = default.node_sound_leaves_defaults(),
selection_box = {
type = "fixed",
fixed = {-0.5, -0.5, -0.5, 0.5, -5/16, 0.5},
},
})
minetest.register_node("default:leaves", {
description = "Leaves",
drawtype = "allfaces_optional",
visual_scale = 1.3,
tiles = {"default_leaves.png"},
paramtype = "light",
waving = 1,
is_ground_content = false,
groups = {snappy=3, leafdecay=3, flammable=2, leaves=1},
drop = {
max_items = 1,
items = {
{
-- player will get sapling with 1/20 chance
items = {'default:sapling'},
rarity = 20,
},
{
-- player will get leaves only if he get no saplings,
-- this is because max_items is 1
items = {'default:leaves'},
}
}
},
sounds = default.node_sound_leaves_defaults(),
})
minetest.register_node("default:cactus", {
description = "Cactus",
tiles = {"default_cactus_top.png", "default_cactus_top.png", "default_cactus_side.png"},
paramtype = "light",
paramtype2 = "facedir",
is_ground_content = true,
drawtype = "nodebox",
node_box = {
type = "fixed",
fixed = {
{-0.35,-0.5,-0.4,0.35,0.5,0.4},
{-0.4,-0.5,-0.35, 0.4,0.5,0.35},
{-0.25,-0.5,-0.45,0.25,0.5,0.45},
{-0.45,-0.5,-0.25, 0.45,0.5,0.25},
{-0.15,-0.5,-0.5,0.15,0.5,0.5},
{-0.5,-0.5,-0.15, 0.5,0.5,0.15},
},
},
groups = {snappy=1,choppy=3,flammable=2},
sounds = default.node_sound_wood_defaults(),
on_place = minetest.rotate_node
})
minetest.register_node("default:cactus_block", {
description = "Cactus Block",
tiles = {"default_cactus_block.png"},
is_ground_content = true,
light_source = 5,
groups = {snappy=1,choppy=3,flammable=2},
sounds = default.node_sound_stone_defaults(),
})
minetest.register_node("default:cactus_brick", {
description = "Cactus Brick",
tiles = {"default_cactus_brick.png"},
is_ground_content = true,
light_source = 5,
groups = {snappy=1,choppy=3,flammable=2},
sounds = default.node_sound_stone_defaults(),
})
minetest.register_node("default:sugarcane", {
description = "Sugarcane",
drawtype = "plantlike",
tiles = {"default_sugarcane.png"},
inventory_image = "default_sugarcane.png",
wield_image = "default_sugarcane.png",
paramtype = "light",
walkable = false,
is_ground_content = true,
selection_box = {
type = "fixed",
fixed = {-0.3, -0.5, -0.3, 0.3, 0.5, 0.3}
},
groups = {snappy=3,flammable=2},
sounds = default.node_sound_leaves_defaults(),
after_dig_node = function(pos, node, metadata, digger)
default.dig_up(pos, node, digger)
end,
})
minetest.register_node("default:papyrus", {
description = "Papyrus",
drawtype = "plantlike",
tiles = {"default_papyrus.png"},
inventory_image = "default_papyrus.png",
wield_image = "default_papyrus.png",
paramtype = "light",
walkable = false,
is_ground_content = true,
selection_box = {
type = "fixed",
fixed = {-0.3, -0.5, -0.3, 0.3, 0.5, 0.3}
},
groups = {snappy=3,flammable=2},
sounds = default.node_sound_leaves_defaults(),
after_dig_node = function(pos, node, metadata, digger)
default.dig_up(pos, node, digger)
end,
})
minetest.register_node("default:bookshelf", {
description = "Bookshelf",
tiles = {"default_wood.png", "default_wood.png", "default_bookshelf.png"},
is_ground_content = false,
groups = {choppy=3,oddly_breakable_by_hand=2,flammable=3},
sounds = default.node_sound_wood_defaults(),
})
minetest.register_node("default:glass", {
description = "Glass",
drawtype = "glasslike",
tiles = {"default_glass.png"},
inventory_image = minetest.inventorycube("default_glass.png"),
paramtype = "light",
sunlight_propagates = true,
is_ground_content = false,
groups = {cracky=3,oddly_breakable_by_hand=3},
sounds = default.node_sound_glass_defaults(),
})
minetest.register_node("default:fence_rusty", {
description = "Rusty Fence",
drawtype = "fencelike",
tiles = {"default_rusty.png"},
inventory_image = "default_fence_rusty.png",
wield_image = "default_fence_rusty.png",
paramtype = "light",
is_ground_content = false,
selection_box = {
type = "fixed",
fixed = {-1/7, -1/2, -1/7, 1/7, 1/2, 1/7},
},
groups = {choppy=2,oddly_breakable_by_hand=2,flammable=2, woodfence=1},
sounds = default.node_sound_stone_defaults(),
})
-- rusty fence
minetest.register_node("default:fence_wood", {
description = "Wooden Fence",
drawtype = "fencelike",
tiles = {"default_wood.png"},
inventory_image = "default_fence.png",
wield_image = "default_fence.png",
paramtype = "light",
is_ground_content = false,
selection_box = {
type = "fixed",
fixed = {-1/7, -1/2, -1/7, 1/7, 1/2, 1/7},
},
groups = {choppy=2,oddly_breakable_by_hand=2,flammable=2, woodfence=1},
sounds = default.node_sound_wood_defaults(),
})
-- colored Fences
minetest.register_node("default:fence_wood_black", {
description = "Black Wooden Fence",
drawtype = "fencelike",
tiles = {"default_colwood_black.png"},
inventory_image = "default_fence_black.png",
wield_image = "default_fence_black.png",
paramtype = "light",
is_ground_content = false,
selection_box = {
type = "fixed",
fixed = {-1/7, -1/2, -1/7, 1/7, 1/2, 1/7},
},
groups = {choppy=2,oddly_breakable_by_hand=2,flammable=2, woodfence=1},
sounds = default.node_sound_wood_defaults(),
})
minetest.register_node("default:fence_wood_blue", {
description = "Blue Wooden Fence",
drawtype = "fencelike",
tiles = {"default_colwood_blue.png"},
inventory_image = "default_fence_blue.png",
wield_image = "default_fence_blue.png",
paramtype = "light",
is_ground_content = false,
selection_box = {
type = "fixed",
fixed = {-1/7, -1/2, -1/7, 1/7, 1/2, 1/7},
},
groups = {choppy=2,oddly_breakable_by_hand=2,flammable=2, woodfence=1},
sounds = default.node_sound_wood_defaults(),
})
minetest.register_node("default:fence_wood_brown", {
description = "Brown Wooden Fence",
drawtype = "fencelike",
tiles = {"default_colwood_brown.png"},
inventory_image = "default_fence_brown.png",
wield_image = "default_fence_brown.png",
paramtype = "light",
is_ground_content = false,
selection_box = {
type = "fixed",
fixed = {-1/7, -1/2, -1/7, 1/7, 1/2, 1/7},
},
groups = {choppy=2,oddly_breakable_by_hand=2,flammable=2, woodfence=1},
sounds = default.node_sound_wood_defaults(),
})
minetest.register_node("default:fence_wood_cyan", {
description = "Cyan Wooden Fence",
drawtype = "fencelike",
tiles = {"default_colwood_cyan.png"},
inventory_image = "default_fence_cyan.png",
wield_image = "default_fence_cyan.png",
paramtype = "light",
is_ground_content = false,
selection_box = {
type = "fixed",
fixed = {-1/7, -1/2, -1/7, 1/7, 1/2, 1/7},
},
groups = {choppy=2,oddly_breakable_by_hand=2,flammable=2, woodfence=1},
sounds = default.node_sound_wood_defaults(),
})
minetest.register_node("default:fence_wood_dark_green", {
description = "Darkgreen Wooden Fence",
drawtype = "fencelike",
tiles = {"default_colwood_dark_green.png"},
inventory_image = "default_fence_dark_green.png",
wield_image = "default_fence_dark_green.png",
paramtype = "light",
is_ground_content = false,
selection_box = {
type = "fixed",
fixed = {-1/7, -1/2, -1/7, 1/7, 1/2, 1/7},
},
groups = {choppy=2,oddly_breakable_by_hand=2,flammable=2, woodfence=1},
sounds = default.node_sound_wood_defaults(),
})
minetest.register_node("default:fence_wood_dark_grey", {
description = "Darkgrey Wooden Fence",
drawtype = "fencelike",
tiles = {"default_colwood_dark_grey.png"},
inventory_image = "default_fence_dark_grey.png",
wield_image = "default_fence_dark_grey.png",
paramtype = "light",
is_ground_content = false,
selection_box = {
type = "fixed",
fixed = {-1/7, -1/2, -1/7, 1/7, 1/2, 1/7},
},
groups = {choppy=2,oddly_breakable_by_hand=2,flammable=2, woodfence=1},
sounds = default.node_sound_wood_defaults(),
})
minetest.register_node("default:fence_wood_green", {
description = "Green Wooden Fence",
drawtype = "fencelike",
tiles = {"default_colwood_green.png"},
inventory_image = "default_fence_green.png",
wield_image = "default_fence_green.png",
paramtype = "light",
is_ground_content = false,
selection_box = {
type = "fixed",
fixed = {-1/7, -1/2, -1/7, 1/7, 1/2, 1/7},
},
groups = {choppy=2,oddly_breakable_by_hand=2,flammable=2, woodfence=1},
sounds = default.node_sound_wood_defaults(),
})
minetest.register_node("default:fence_wood_grey", {
description = "Grey Wooden Fence",
drawtype = "fencelike",
tiles = {"default_colwood_grey.png"},
inventory_image = "default_fence_grey.png",
wield_image = "default_fence_grey.png",
paramtype = "light",
is_ground_content = false,
selection_box = {
type = "fixed",
fixed = {-1/7, -1/2, -1/7, 1/7, 1/2, 1/7},
},
groups = {choppy=2,oddly_breakable_by_hand=2,flammable=2, woodfence=1},
sounds = default.node_sound_wood_defaults(),
})
minetest.register_node("default:fence_wood_magenta", {
description = "Magenta Wooden Fence",
drawtype = "fencelike",
tiles = {"default_colwood_magenta.png"},
inventory_image = "default_fence_magenta.png",
wield_image = "default_fence_magenta.png",
paramtype = "light",
is_ground_content = false,
selection_box = {
type = "fixed",
fixed = {-1/7, -1/2, -1/7, 1/7, 1/2, 1/7},
},
groups = {choppy=2,oddly_breakable_by_hand=2,flammable=2, woodfence=1},
sounds = default.node_sound_wood_defaults(),
})
minetest.register_node("default:fence_wood_orange", {
description = "Orange Wooden Fence",
drawtype = "fencelike",
tiles = {"default_colwood_orange.png"},
inventory_image = "default_fence_orange.png",
wield_image = "default_fence_orange.png",
paramtype = "light",
is_ground_content = false,
selection_box = {
type = "fixed",
fixed = {-1/7, -1/2, -1/7, 1/7, 1/2, 1/7},
},
groups = {choppy=2,oddly_breakable_by_hand=2,flammable=2, woodfence=1},
sounds = default.node_sound_wood_defaults(),
})
minetest.register_node("default:fence_wood_pink", {
description = "Pink Wooden Fence",
drawtype = "fencelike",
tiles = {"default_colwood_pink.png"},
inventory_image = "default_fence_pink.png",
wield_image = "default_fence_pink.png",
paramtype = "light",
is_ground_content = false,
selection_box = {
type = "fixed",
fixed = {-1/7, -1/2, -1/7, 1/7, 1/2, 1/7},
},
groups = {choppy=2,oddly_breakable_by_hand=2,flammable=2, woodfence=1},
sounds = default.node_sound_wood_defaults(),
})
minetest.register_node("default:fence_wood_red", {
description = "Red Wooden Fence",
drawtype = "fencelike",
tiles = {"default_colwood_red.png"},
inventory_image = "default_fence_red.png",
wield_image = "default_fence_red.png",
paramtype = "light",
is_ground_content = false,
selection_box = {
type = "fixed",
fixed = {-1/7, -1/2, -1/7, 1/7, 1/2, 1/7},
},
groups = {choppy=2,oddly_breakable_by_hand=2,flammable=2, woodfence=1},
sounds = default.node_sound_wood_defaults(),
})
minetest.register_node("default:fence_wood_violet", {
description = "Violet Wooden Fence",
drawtype = "fencelike",
tiles = {"default_colwood_violet.png"},
inventory_image = "default_fence_violet.png",
wield_image = "default_fence_violet.png",
paramtype = "light",
is_ground_content = false,
selection_box = {
type = "fixed",
fixed = {-1/7, -1/2, -1/7, 1/7, 1/2, 1/7},
},
groups = {choppy=2,oddly_breakable_by_hand=2,flammable=2, woodfence=1},
sounds = default.node_sound_wood_defaults(),
})
minetest.register_node("default:fence_wood_white", {
description = "White Wooden Fence",
drawtype = "fencelike",
tiles = {"default_colwood_white.png"},
inventory_image = "default_fence_white.png",
wield_image = "default_fence_white.png",
paramtype = "light",
is_ground_content = false,
selection_box = {
type = "fixed",
fixed = {-1/7, -1/2, -1/7, 1/7, 1/2, 1/7},
},
groups = {choppy=2,oddly_breakable_by_hand=2,flammable=2, woodfence=1},
sounds = default.node_sound_wood_defaults(),
})
minetest.register_node("default:fence_wood_yellow", {
description = "Yellow Wooden Fence",
drawtype = "fencelike",
tiles = {"default_colwood_yellow.png"},
inventory_image = "default_fence_yellow.png",
wield_image = "default_fence_yellow.png",
paramtype = "light",
is_ground_content = false,
selection_box = {
type = "fixed",
fixed = {-1/7, -1/2, -1/7, 1/7, 1/2, 1/7},
},
groups = {choppy=2,oddly_breakable_by_hand=2,flammable=2, woodfence=1},
sounds = default.node_sound_wood_defaults(),
})
minetest.register_node("default:rail", {
description = "Rail",
drawtype = "raillike",
tiles = {"default_rail.png", "default_rail_curved.png", "default_rail_t_junction.png", "default_rail_crossing.png"},
inventory_image = "default_rail.png",
wield_image = "default_rail.png",
paramtype = "light",
walkable = false,
is_ground_content = false,
selection_box = {
type = "fixed",
-- but how to specify the dimensions for curved and sideways rails?
fixed = {-1/2, -1/2, -1/2, 1/2, -1/2+1/16, 1/2},
},
groups = {bendy=2,dig_immediate=2,attached_node=1},
})
minetest.register_node("default:ladder", {
description = "Ladder",
drawtype = "signlike",
tiles = {"default_ladder.png"},
inventory_image = "default_ladder.png",
wield_image = "default_ladder.png",
paramtype = "light",
paramtype2 = "wallmounted",
walkable = false,
climbable = true,
is_ground_content = false,
selection_box = {
type = "wallmounted",
--wall_top = = <default>
--wall_bottom = = <default>
--wall_side = = <default>
},
groups = {choppy=2,oddly_breakable_by_hand=3,flammable=2},
legacy_wallmounted = true,
sounds = default.node_sound_wood_defaults(),
})
minetest.register_node("default:ladder_bronze", {
description = "Bronze Ladder",
drawtype = "signlike",
tiles = {"default_ladder_bronze.png"},
inventory_image = "default_ladder_bronze.png",
wield_image = "default_ladder_bronze.png",
paramtype = "light",
paramtype2 = "wallmounted",
walkable = false,
climbable = true,
is_ground_content = false,
selection_box = {
type = "wallmounted",
--wall_top = = <default>
--wall_bottom = = <default>
--wall_side = = <default>
},
groups = {choppy=2,oddly_breakable_by_hand=3},
legacy_wallmounted = true,
sounds = default.node_sound_stone_defaults(),
})
minetest.register_node("default:wood", {
description = "Wooden Planks",
tiles = {"default_wood.png"},
groups = {choppy=2,oddly_breakable_by_hand=2,flammable=3,wood=1},
sounds = default.node_sound_wood_defaults(),
})
minetest.register_node("default:palewood", {
description = "Pale Wooden Planks",
tiles = {"default_palewood.png"},
groups = {choppy=2,oddly_breakable_by_hand=2,flammable=3,wood=1},
sounds = default.node_sound_wood_defaults(),
})
-- colored wood
minetest.register_node("default:colwood_black", {
description = "Black Wooden Planks",
tiles = {"default_colwood_black.png"},
groups = {choppy=2,oddly_breakable_by_hand=2,flammable=3,wood=1},
sounds = default.node_sound_wood_defaults(),
})
minetest.register_node("default:colwood_blue", {
description = "Blue Wooden Planks",
tiles = {"default_colwood_blue.png"},
groups = {choppy=2,oddly_breakable_by_hand=2,flammable=3,wood=1},
sounds = default.node_sound_wood_defaults(),
})
minetest.register_node("default:colwood_brown", {
description = "Brown Wooden Planks",
tiles = {"default_colwood_brown.png"},
groups = {choppy=2,oddly_breakable_by_hand=2,flammable=3,wood=1},
sounds = default.node_sound_wood_defaults(),
})
minetest.register_node("default:colwood_cyan", {
description = "Cyan Wooden Planks",
tiles = {"default_colwood_cyan.png"},
groups = {choppy=2,oddly_breakable_by_hand=2,flammable=3,wood=1},
sounds = default.node_sound_wood_defaults(),
})
minetest.register_node("default:colwood_dark_green", {
description = "Darkgreen Wooden Planks",
tiles = {"default_colwood_dark_green.png"},
groups = {choppy=2,oddly_breakable_by_hand=2,flammable=3,wood=1},
sounds = default.node_sound_wood_defaults(),
})
minetest.register_node("default:colwood_dark_grey", {
description = "Darkgrey Wooden Planks",
tiles = {"default_colwood_dark_grey.png"},
groups = {choppy=2,oddly_breakable_by_hand=2,flammable=3,wood=1},
sounds = default.node_sound_wood_defaults(),
})
minetest.register_node("default:colwood_green", {
description = "Green Wooden Planks",
tiles = {"default_colwood_green.png"},
groups = {choppy=2,oddly_breakable_by_hand=2,flammable=3,wood=1},
sounds = default.node_sound_wood_defaults(),
})
minetest.register_node("default:colwood_grey", {
description = "Grey Wooden Planks",
tiles = {"default_colwood_grey.png"},
groups = {choppy=2,oddly_breakable_by_hand=2,flammable=3,wood=1},
sounds = default.node_sound_wood_defaults(),
})
minetest.register_node("default:colwood_magenta", {
description = "Magenta Wooden Planks",
tiles = {"default_colwood_magenta.png"},
groups = {choppy=2,oddly_breakable_by_hand=2,flammable=3,wood=1},
sounds = default.node_sound_wood_defaults(),
})
minetest.register_node("default:colwood_orange", {
description = "Orange Wooden Planks",
tiles = {"default_colwood_orange.png"},
groups = {choppy=2,oddly_breakable_by_hand=2,flammable=3,wood=1},
sounds = default.node_sound_wood_defaults(),
})
minetest.register_node("default:colwood_pink", {
description = "Pink Wooden Planks",
tiles = {"default_colwood_pink.png"},
groups = {choppy=2,oddly_breakable_by_hand=2,flammable=3,wood=1},
sounds = default.node_sound_wood_defaults(),
})
minetest.register_node("default:colwood_red", {
description = "Red Wooden Planks",
tiles = {"default_colwood_red.png"},
groups = {choppy=2,oddly_breakable_by_hand=2,flammable=3,wood=1},
sounds = default.node_sound_wood_defaults(),
})
minetest.register_node("default:colwood_violet", {
description = "Violet Wooden Planks",
tiles = {"default_colwood_violet.png"},
groups = {choppy=2,oddly_breakable_by_hand=2,flammable=3,wood=1},
sounds = default.node_sound_wood_defaults(),
})
minetest.register_node("default:colwood_white", {
description = "White Wooden Planks",
tiles = {"default_colwood_white.png"},
groups = {choppy=2,oddly_breakable_by_hand=2,flammable=3,wood=1},
sounds = default.node_sound_wood_defaults(),
})
minetest.register_node("default:colwood_yellow", {
description = "Yellow Wooden Planks",
tiles = {"default_colwood_yellow.png"},
groups = {choppy=2,oddly_breakable_by_hand=2,flammable=3,wood=1},
sounds = default.node_sound_wood_defaults(),
})
---
minetest.register_node("default:cloud", {
description = "Cloud",
tiles = {"default_cloud.png"},
sounds = default.node_sound_defaults(),
groups = {not_in_creative_inventory=1},
})
minetest.register_node("default:water_flowing", {
description = "Flowing Water",
inventory_image = minetest.inventorycube("default_water.png"),
drawtype = "flowingliquid",
tiles = {"default_water.png"},
special_tiles = {
{
image="default_water_flowing_animated.png",
backface_culling=false,
animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=0.8}
},
{
image="default_water_flowing_animated.png",
backface_culling=true,
animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=0.8}
},
},
alpha = WATER_ALPHA,
paramtype = "light",
paramtype2 = "flowingliquid",
walkable = false,
pointable = false,
diggable = false,
buildable_to = true,
drop = "",
drowning = 1,
liquidtype = "flowing",
liquid_alternative_flowing = "default:water_flowing",
liquid_alternative_source = "default:water_source",
liquid_viscosity = WATER_VISC,
freezemelt = "default:snow",
post_effect_color = {a=64, r=100, g=100, b=200},
groups = {water=3, liquid=3, puts_out_fire=1, not_in_creative_inventory=1, freezes=1, melt_around=1},
})
minetest.register_node("default:water_source", {
description = "Water Source",
inventory_image = minetest.inventorycube("default_water.png"),
drawtype = "liquid",
tiles = {
{name="default_water_source_animated.png", animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=2.0}}
},
special_tiles = {
-- New-style water source material (mostly unused)
{
name="default_water_source_animated.png",
animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=2.0},
backface_culling = false,
}
},
alpha = WATER_ALPHA,
paramtype = "light",
walkable = false,
pointable = false,
diggable = false,
buildable_to = true,
drop = "",
drowning = 1,
liquidtype = "source",
liquid_alternative_flowing = "default:water_flowing",
liquid_alternative_source = "default:water_source",
liquid_viscosity = WATER_VISC,
freezemelt = "default:ice",
post_effect_color = {a=64, r=100, g=100, b=200},
groups = {water=3, liquid=3, puts_out_fire=1, freezes=1},
})
minetest.register_node("default:lava_flowing", {
description = "Flowing Lava",
inventory_image = minetest.inventorycube("default_lava.png"),
drawtype = "flowingliquid",
tiles = {"default_lava.png"},
special_tiles = {
{
image="default_lava_flowing_animated.png",
backface_culling=false,
animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=3.3}
},
{
image="default_lava_flowing_animated.png",
backface_culling=true,
animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=3.3}
},
},
paramtype = "light",
paramtype2 = "flowingliquid",
light_source = LIGHT_MAX - 1,
walkable = false,
pointable = false,
diggable = false,
buildable_to = true,
drop = "",
drowning = 1,
liquidtype = "flowing",
liquid_alternative_flowing = "default:lava_flowing",
liquid_alternative_source = "default:lava_source",
liquid_viscosity = LAVA_VISC,
liquid_renewable = false,
damage_per_second = 2*2,
post_effect_color = {a=192, r=255, g=64, b=0},
groups = {lava=3, liquid=2, hot=3, igniter=1, not_in_creative_inventory=1},
})
minetest.register_node("default:lava_source", {
description = "Lava Source",
inventory_image = minetest.inventorycube("default_lava.png"),
drawtype = "liquid",
tiles = {
{name="default_lava_source_animated.png", animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=3.0}}
},
special_tiles = {
-- New-style lava source material (mostly unused)
{
name="default_lava_source_animated.png",
animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=3.0},
backface_culling = false,
}
},
paramtype = "light",
light_source = LIGHT_MAX - 1,
walkable = false,
pointable = false,
diggable = false,
buildable_to = true,
drop = "",
drowning = 1,
liquidtype = "source",
liquid_alternative_flowing = "default:lava_flowing",
liquid_alternative_source = "default:lava_source",
liquid_viscosity = LAVA_VISC,
liquid_renewable = false,
damage_per_second = 2*2,
post_effect_color = {a=192, r=255, g=64, b=0},
groups = {lava=3, liquid=2, hot=3, igniter=1},
})
minetest.register_node("default:torch_low", {
description = "Weak Torch",
drawtype = "torchlike",
--tiles = {"default_torch_on_floor.png", "default_torch_on_ceiling.png", "default_torch.png"},
tiles = {
{name="default_torchlow_on_floor_animated.png", animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=3.0}},
{name="default_torchlow_on_ceiling_animated.png", animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=3.0}},
{name="default_torchlow_animated.png", animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=3.0}}
},
inventory_image = "default_torchlow_on_floor.png",
wield_image = "default_torchlow_on_floor.png",
paramtype = "light",
paramtype2 = "wallmounted",
sunlight_propagates = true,
is_ground_content = false,
walkable = false,
light_source = 8,
selection_box = {
type = "wallmounted",
wall_top = {-0.1, 0.5-0.6, -0.1, 0.1, 0.5, 0.1},
wall_bottom = {-0.1, -0.5, -0.1, 0.1, -0.5+0.6, 0.1},
wall_side = {-0.5, -0.3, -0.1, -0.5+0.3, 0.3, 0.1},
},
groups = {choppy=2,dig_immediate=3,flammable=1,attached_node=1,hot=2},
legacy_wallmounted = true,
sounds = default.node_sound_defaults(),
})
minetest.register_node("default:torch", {
description = "Bright Torch",
drawtype = "torchlike",
--tiles = {"default_torch_on_floor.png", "default_torch_on_ceiling.png", "default_torch.png"},
tiles = {
{name="default_torch_on_floor_animated.png", animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=3.0}},
{name="default_torch_on_ceiling_animated.png", animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=3.0}},
{name="default_torch_animated.png", animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=3.0}}
},
inventory_image = "default_torch_on_floor.png",
wield_image = "default_torch_on_floor.png",
paramtype = "light",
paramtype2 = "wallmounted",
sunlight_propagates = true,
is_ground_content = false,
walkable = false,
light_source = LIGHT_MAX-1,
selection_box = {
type = "wallmounted",
wall_top = {-0.1, 0.5-0.6, -0.1, 0.1, 0.5, 0.1},
wall_bottom = {-0.1, -0.5, -0.1, 0.1, -0.5+0.6, 0.1},
wall_side = {-0.5, -0.3, -0.1, -0.5+0.3, 0.3, 0.1},
},
groups = {choppy=2,dig_immediate=3,flammable=1,attached_node=1,hot=2},
legacy_wallmounted = true,
sounds = default.node_sound_defaults(),
})
-- Lamps
minetest.register_node("default:lamp_ceiling", {
description = "Ceiling Lamp",
drawtype = "nodebox",
paramtype = "light",
paramtype2 = "facedir",
tiles = {"default_lamp.png"},
sunlight_propagates = true,
light_source = 14,
walkable = false,
groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3},
node_box = {
type = "fixed",
fixed = {
{-0.25, 0.375, -0.25, 0.25, 0.5, 0.25},
}
},
sounds = default.node_sound_glass_defaults(),
})
minetest.register_node("default:lamp_wall", {
description = "Wall Lamp",
drawtype = "nodebox",
paramtype = "light",
paramtype2 = "facedir",
tiles = {"default_lamp.png"},
sunlight_propagates = true,
light_source = 13,
walkable = false,
groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3},
node_box = {
type = "fixed",
fixed = {
{-0.1875, -0.1875, 0.375, 0.1875, 0.1875, 0.5},
}
},
sounds = default.node_sound_glass_defaults(),
})
minetest.register_node("default:lamp_column", {
description = "Column Lamp (Stairs)",
drawtype = "nodebox",
paramtype = "light",
paramtype2 = "facedir",
tiles = {"default_lamp_cl.png"},
sunlight_propagates = true,
light_source = 11,
walkable = false,
groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3},
node_box = {
type = "fixed",
fixed = {
{-0.4375, -0.5, 0.0625, -0.0625, -0.375, 0.4375},
}
},
sounds = default.node_sound_glass_defaults(),
})
minetest.register_node("default:latern", {
description = "Bronze Latern (stand)",
drawtype = "nodebox",
paramtype = "light",
paramtype2 = "facedir",
tiles = {
"default_latern_top.png",
"default_latern_top.png", -- bottom
"default_latern_side.png",
"default_latern_side.png",
"default_latern_side.png",
"default_latern_side.png",
},
sunlight_propagates = true,
light_source = 13,
walkable = false,
groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3},
node_box = {
type = "fixed",
fixed = {
{-0.25, -0.1875, -0.25, 0.25, 0.1875, 0.25},
{-0.1875, -0.25, -0.1875, 0.1875, 0.25, 0.1875},
{-0.125, -0.3125, -0.125, 0.125, 0.3125, 0.125},
{-0.0625, -0.5, -0.0625, 0.0625, 0.375, 0.0625},
{-0.125, -0.5, -0.125, 0.125, -0.4375, 0.125},
}
},
sounds = default.node_sound_glass_defaults(),
})
minetest.register_node("default:laternrusty", {
description = "Rusty Latern (stand)",
drawtype = "nodebox",
paramtype = "light",
paramtype2 = "facedir",
tiles = {
"default_laternrusty_top.png",
"default_laternrusty_top.png", -- bottom
"default_laternrusty_side.png",
"default_laternrusty_side.png",
"default_laternrusty_side.png",
"default_laternrusty_side.png",
},
sunlight_propagates = true,
light_source = 13,
walkable = false,
groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3},
node_box = {
type = "fixed",
fixed = {
{-0.25, -0.1875, -0.25, 0.25, 0.1875, 0.25},
{-0.1875, -0.25, -0.1875, 0.1875, 0.25, 0.1875},
{-0.125, -0.3125, -0.125, 0.125, 0.3125, 0.125},
{-0.0625, -0.5, -0.0625, 0.0625, 0.375, 0.0625},
{-0.125, -0.5, -0.125, 0.125, -0.4375, 0.125},
}
},
sounds = default.node_sound_glass_defaults(),
})
minetest.register_node("default:sign_wall", {
description = "Sign",
drawtype = "signlike",
tiles = {"default_sign_wall.png"},
inventory_image = "default_sign_wall.png",
wield_image = "default_sign_wall.png",
paramtype = "light",
paramtype2 = "wallmounted",
sunlight_propagates = true,
is_ground_content = false,
walkable = false,
selection_box = {
type = "wallmounted",
--wall_top = <default>
--wall_bottom = <default>
--wall_side = <default>
},
groups = {choppy=2,dig_immediate=2,attached_node=1},
legacy_wallmounted = true,
sounds = default.node_sound_defaults(),
on_construct = function(pos)
--local n = minetest.get_node(pos)
local meta = minetest.get_meta(pos)
meta:set_string("formspec", "field[text;;${text}]")
meta:set_string("infotext", "\"\"")
end,
on_receive_fields = function(pos, formname, fields, sender)
--print("Sign at "..minetest.pos_to_string(pos).." got "..dump(fields))
if minetest.is_protected(pos, sender:get_player_name()) then
minetest.record_protection_violation(pos, sender:get_player_name())
return
end
local meta = minetest.get_meta(pos)
fields.text = fields.text or ""
minetest.log("action", (sender:get_player_name() or "").." wrote \""..fields.text..
"\" to sign at "..minetest.pos_to_string(pos))
meta:set_string("text", fields.text)
meta:set_string("infotext", '"'..fields.text..'"')
end,
})
default.chest_formspec =
"size[8,9]"..
"list[current_name;main;0,0;8,4;]"..
"list[current_player;main;0,5;8,4;]"..
"background[-0.5,-0.65;9,10.35;".."chestui.png".."]"..
default.gui_slots
function default.get_locked_chest_formspec(pos)
local spos = pos.x .. "," .. pos.y .. "," ..pos.z
local formspec =
"size[8,9]"..
"list[nodemeta:".. spos .. ";main;0,0;8,4;]"..
"list[current_player;main;0,5;8,4;]"..
"background[-0.5,-0.65;9,10.35;".."chestui.png".."]"..
default.gui_slots
return formspec
end
minetest.register_node("default:chest", {
description = "Chest",
tiles = {"default_chest_top.png", "default_chest_top.png", "default_chest_side.png",
"default_chest_side.png", "default_chest_side.png", "default_chest_front.png"},
paramtype2 = "facedir",
groups = {choppy=2,oddly_breakable_by_hand=2, chests=1},
legacy_facedir_simple = true,
is_ground_content = false,
sounds = default.node_sound_wood_defaults(),
on_construct = function(pos)
local meta = minetest.get_meta(pos)
meta:set_string("formspec",default.chest_formspec)
meta:set_string("infotext", "Chest")
local inv = meta:get_inventory()
inv:set_size("main", 8*4)
end,
can_dig = function(pos,player)
local meta = minetest.get_meta(pos);
local inv = meta:get_inventory()
return inv:is_empty("main")
end,
on_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
minetest.log("action", player:get_player_name()..
" moves stuff in chest at "..minetest.pos_to_string(pos))
end,
on_metadata_inventory_put = function(pos, listname, index, stack, player)
minetest.log("action", player:get_player_name()..
" moves stuff to chest at "..minetest.pos_to_string(pos))
end,
on_metadata_inventory_take = function(pos, listname, index, stack, player)
minetest.log("action", player:get_player_name()..
" takes stuff from chest at "..minetest.pos_to_string(pos))
end,
})
local function has_locked_chest_privilege(meta, player)
if player:get_player_name() ~= meta:get_string("owner") then
return false
end
return true
end
minetest.register_node("default:chest_locked", {
description = "Locked Chest",
tiles = {"default_chest_top.png", "default_chest_top.png", "default_chest_side.png",
"default_chest_side.png", "default_chest_side.png", "default_chest_lock.png"},
paramtype2 = "facedir",
groups = {choppy=2,oddly_breakable_by_hand=2, lchests=1},
legacy_facedir_simple = true,
is_ground_content = false,
sounds = default.node_sound_wood_defaults(),
after_place_node = function(pos, placer)
local meta = minetest.get_meta(pos)
meta:set_string("owner", placer:get_player_name() or "")
meta:set_string("infotext", "Locked Chest (owned by "..
meta:get_string("owner")..")")
end,
on_construct = function(pos)
local meta = minetest.get_meta(pos)
meta:set_string("infotext", "Locked Chest")
meta:set_string("owner", "")
local inv = meta:get_inventory()
inv:set_size("main", 8*4)
end,
can_dig = function(pos,player)
local meta = minetest.get_meta(pos);
local inv = meta:get_inventory()
return inv:is_empty("main") and has_locked_chest_privilege(meta, player)
end,
allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
local meta = minetest.get_meta(pos)
if not has_locked_chest_privilege(meta, player) then
minetest.log("action", player:get_player_name()..
" tried to access a locked chest belonging to "..
meta:get_string("owner").." at "..
minetest.pos_to_string(pos))
return 0
end
return count
end,
allow_metadata_inventory_put = function(pos, listname, index, stack, player)
local meta = minetest.get_meta(pos)
if not has_locked_chest_privilege(meta, player) then
minetest.log("action", player:get_player_name()..
" tried to access a locked chest belonging to "..
meta:get_string("owner").." at "..
minetest.pos_to_string(pos))
return 0
end
return stack:get_count()
end,
allow_metadata_inventory_take = function(pos, listname, index, stack, player)
local meta = minetest.get_meta(pos)
if not has_locked_chest_privilege(meta, player) then
minetest.log("action", player:get_player_name()..
" tried to access a locked chest belonging to "..
meta:get_string("owner").." at "..
minetest.pos_to_string(pos))
return 0
end
return stack:get_count()
end,
on_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
minetest.log("action", player:get_player_name()..
" moves stuff in locked chest at "..minetest.pos_to_string(pos))
end,
on_metadata_inventory_put = function(pos, listname, index, stack, player)
minetest.log("action", player:get_player_name()..
" moves stuff to locked chest at "..minetest.pos_to_string(pos))
end,
on_metadata_inventory_take = function(pos, listname, index, stack, player)
minetest.log("action", player:get_player_name()..
" takes stuff from locked chest at "..minetest.pos_to_string(pos))
end,
on_rightclick = function(pos, node, clicker)
local meta = minetest.get_meta(pos)
if has_locked_chest_privilege(meta, clicker) then
minetest.show_formspec(
clicker:get_player_name(),
"default:chest_locked",
default.get_locked_chest_formspec(pos)
)
end
end,
})
minetest.register_node("default:cobble", {
description = "Cobblestone",
tiles = {"default_cobble.png"},
is_ground_content = true,
groups = {cracky=3, stone=2},
sounds = default.node_sound_stone_defaults(),
})
minetest.register_node("default:cobble_block", {
description = "Cobblestone Block",
tiles = {"default_cobble_block.png"},
is_ground_content = true,
groups = {cracky=3, stone=2},
sounds = default.node_sound_stone_defaults(),
})
minetest.register_node("default:mossycobble", {
description = "Mossy Cobblestone",
tiles = {"default_mossycobble.png"},
is_ground_content = true,
groups = {cracky=3},
sounds = default.node_sound_stone_defaults(),
})
minetest.register_node("default:coalblock", {
description = "Coal Block",
tiles = {"default_coal_block.png"},
is_ground_content = true,
groups = {cracky=3},
sounds = default.node_sound_stone_defaults(),
})
minetest.register_node("default:steelblock", {
description = "Steel Block",
tiles = {"default_steel_block.png"},
is_ground_content = true,
groups = {cracky=1,level=2},
sounds = default.node_sound_stone_defaults(),
})
minetest.register_node("default:tinblock", {
description = "Tin Block",
tiles = {"default_tin_block.png"},
is_ground_content = true,
groups = {cracky=1,level=2},
sounds = default.node_sound_stone_defaults(),
})
minetest.register_node("default:copperblock", {
description = "Copper Block",
tiles = {"default_copper_block.png"},
is_ground_content = true,
groups = {cracky=1,level=2},
sounds = default.node_sound_stone_defaults(),
})
minetest.register_node("default:bronzeblock", {
description = "Bronze Block",
tiles = {"default_bronze_block.png"},
is_ground_content = true,
groups = {cracky=1,level=2},
sounds = default.node_sound_stone_defaults(),
})
minetest.register_node("default:mese", {
description = "Mese Block",
tiles = {"default_mese_block.png"},
is_ground_content = true,
groups = {cracky=1,level=2},
sounds = default.node_sound_stone_defaults(),
})
minetest.register_alias("default:mese_block", "default:mese")
minetest.register_node("default:goldblock", {
description = "Gold Block",
tiles = {"default_gold_block.png"},
is_ground_content = true,
groups = {cracky=1},
sounds = default.node_sound_stone_defaults(),
})
minetest.register_node("default:emerald_block", {
description = "Emerald Block",
tiles = {"default_emerald_block.png"},
is_ground_content = true,
groups = {cracky=1,level=2},
sounds = default.node_sound_stone_defaults(),
})
minetest.register_node("default:sapphire_block", {
description = "Sapphire Block",
tiles = {"default_sapphire_block.png"},
is_ground_content = true,
groups = {cracky=1,level=2},
sounds = default.node_sound_stone_defaults(),
})
minetest.register_node("default:ruby_block", {
description = "Ruby Block",
tiles = {"default_ruby_block.png"},
is_ground_content = true,
groups = {cracky=1,level=2},
sounds = default.node_sound_stone_defaults(),
})
minetest.register_node("default:diamondblock", {
description = "Diamond Block",
tiles = {"default_diamond_block.png"},
is_ground_content = true,
groups = {cracky=1,level=3},
sounds = default.node_sound_stone_defaults(),
})
minetest.register_node("default:obsidian_glass", {
description = "Obsidian Glass",
drawtype = "glasslike",
tiles = {"default_obsidian_glass.png"},
paramtype = "light",
is_ground_content = false,
sunlight_propagates = true,
sounds = default.node_sound_glass_defaults(),
groups = {cracky=3,oddly_breakable_by_hand=3},
})
minetest.register_node("default:obsidian", {
description = "Obsidian",
tiles = {"default_obsidian.png"},
is_ground_content = true,
sounds = default.node_sound_stone_defaults(),
groups = {cracky=1,level=2},
})
minetest.register_node("default:obsidian_block", {
description = "Obsidian Block",
tiles = {"default_obsidian_block.png"},
is_ground_content = true,
sounds = default.node_sound_stone_defaults(),
groups = {cracky=2},
})
minetest.register_node("default:nyancat", {
description = "Nyan Cat",
tiles = {"default_nc_side.png", "default_nc_side.png", "default_nc_side.png",
"default_nc_side.png", "default_nc_back.png", "default_nc_front.png"},
paramtype2 = "facedir",
groups = {cracky=2},
is_ground_content = false,
legacy_facedir_simple = true,
sounds = default.node_sound_defaults(),
})
minetest.register_node("default:nyancat_rainbow", {
description = "Nyan Cat Rainbow",
tiles = {"default_nc_rb.png^[transformR90", "default_nc_rb.png^[transformR90",
"default_nc_rb.png", "default_nc_rb.png"},
paramtype2 = "facedir",
groups = {cracky=2},
is_ground_content = false,
sounds = default.node_sound_defaults(),
})
minetest.register_node("default:sapling", {
description = "Sapling",
drawtype = "plantlike",
visual_scale = 1.0,
tiles = {"default_sapling.png"},
inventory_image = "default_sapling.png",
wield_image = "default_sapling.png",
paramtype = "light",
walkable = false,
is_ground_content = true,
selection_box = {
type = "fixed",
fixed = {-0.3, -0.5, -0.3, 0.3, 0.35, 0.3}
},
groups = {snappy=2,dig_immediate=3,flammable=2,attached_node=1, sapling=1},
sounds = default.node_sound_leaves_defaults(),
})
minetest.register_node("default:apple", {
description = "Apple (+2)",
drawtype = "plantlike",
visual_scale = 0.75,
tiles = {"default_apple.png"},
inventory_image = "default_apple.png",
paramtype = "light",
sunlight_propagates = true,
walkable = false,
is_ground_content = true,
selection_box = {
type = "fixed",
fixed = {-0.2, -0.5, -0.2, 0.2, 0, 0.2}
},
groups = {fleshy=3,dig_immediate=3,flammable=2,leafdecay=3,leafdecay_drop=1},
on_use = minetest.item_eat(2),
sounds = default.node_sound_leaves_defaults(),
after_place_node = function(pos, placer, itemstack)
if placer:is_player() then
minetest.set_node(pos, {name="default:apple", param2=1})
end
end,
})
minetest.register_node("default:dry_shrub", {
description = "Dry Shrub",
drawtype = "plantlike",
visual_scale = 1.0,
tiles = {"default_dry_shrub.png"},
inventory_image = "default_dry_shrub.png",
wield_image = "default_dry_shrub.png",
paramtype = "light",
waving = 1,
walkable = false,
is_ground_content = true,
buildable_to = true,
groups = {snappy=3,flammable=3,attached_node=1},
sounds = default.node_sound_leaves_defaults(),
selection_box = {
type = "fixed",
fixed = {-0.5, -0.5, -0.5, 0.5, -5/16, 0.5},
},
})
minetest.register_node("default:grass_1", {
description = "Grass",
drawtype = "plantlike",
tiles = {"default_grass_1.png"},
-- use a bigger inventory image
inventory_image = "default_grass_3.png",
wield_image = "default_grass_3.png",
paramtype = "light",
walkable = false,
is_ground_content = true,
buildable_to = true,
groups = {snappy=3,flammable=3,flora=1,attached_node=1},
sounds = default.node_sound_leaves_defaults(),
selection_box = {
type = "fixed",
fixed = {-0.5, -0.5, -0.5, 0.5, -5/16, 0.5},
},
on_place = function(itemstack, placer, pointed_thing)
-- place a random grass node
local stack = ItemStack("default:grass_"..math.random(1,5))
local ret = minetest.item_place(stack, placer, pointed_thing)
return ItemStack("default:grass_1 "..itemstack:get_count()-(1-ret:get_count()))
end,
})
minetest.register_node("default:grass_2", {
description = "Grass",
drawtype = "plantlike",
tiles = {"default_grass_2.png"},
inventory_image = "default_grass_2.png",
wield_image = "default_grass_2.png",
paramtype = "light",
walkable = false,
buildable_to = true,
is_ground_content = true,
drop = "default:grass_1",
groups = {snappy=3,flammable=3,flora=1,attached_node=1,not_in_creative_inventory=1},
sounds = default.node_sound_leaves_defaults(),
selection_box = {
type = "fixed",
fixed = {-0.5, -0.5, -0.5, 0.5, -5/16, 0.5},
},
})
minetest.register_node("default:grass_3", {
description = "Grass",
drawtype = "plantlike",
tiles = {"default_grass_3.png"},
inventory_image = "default_grass_3.png",
wield_image = "default_grass_3.png",
paramtype = "light",
walkable = false,
buildable_to = true,
is_ground_content = true,
drop = "default:grass_1",
groups = {snappy=3,flammable=3,flora=1,attached_node=1,not_in_creative_inventory=1},
sounds = default.node_sound_leaves_defaults(),
selection_box = {
type = "fixed",
fixed = {-0.5, -0.5, -0.5, 0.5, -5/16, 0.5},
},
})
minetest.register_node("default:grass_4", {
description = "Grass",
drawtype = "plantlike",
tiles = {"default_grass_4.png"},
inventory_image = "default_grass_4.png",
wield_image = "default_grass_4.png",
paramtype = "light",
walkable = false,
buildable_to = true,
is_ground_content = true,
drop = "default:grass_1",
groups = {snappy=3,flammable=3,flora=1,attached_node=1,not_in_creative_inventory=1},
sounds = default.node_sound_leaves_defaults(),
selection_box = {
type = "fixed",
fixed = {-0.5, -0.5, -0.5, 0.5, -5/16, 0.5},
},
})
minetest.register_node("default:grass_5", {
description = "Grass",
drawtype = "plantlike",
tiles = {"default_grass_5.png"},
inventory_image = "default_grass_5.png",
wield_image = "default_grass_5.png",
paramtype = "light",
walkable = false,
buildable_to = true,
is_ground_content = true,
drop = "default:grass_1",
groups = {snappy=3,flammable=3,flora=1,attached_node=1,not_in_creative_inventory=1},
sounds = default.node_sound_leaves_defaults(),
selection_box = {
type = "fixed",
fixed = {-0.5, -0.5, -0.5, 0.5, -5/16, 0.5},
},
})
minetest.register_node("default:ice", {
description = "Ice",
tiles = {"default_ice.png"},
is_ground_content = true,
paramtype = "light",
freezemelt = "default:water_source",
groups = {cracky=3, melts=1},
sounds = default.node_sound_glass_defaults(),
})
minetest.register_node("default:snow", {
description = "Snow",
tiles = {"default_snow.png"},
inventory_image = "default_snowball.png",
wield_image = "default_snowball.png",
is_ground_content = true,
paramtype = "light",
buildable_to = true,
leveled = 7,
drawtype = "nodebox",
freezemelt = "default:water_flowing",
node_box = {
type = "leveled",
fixed = {
{-0.5, -0.5, -0.5, 0.5, -0.5+2/16, 0.5},
},
},
groups = {crumbly=3,falling_node=1, melts=1, float=1},
sounds = default.node_sound_dirt_defaults({
footstep = {name="default_snow_footstep", gain=0.25},
dug = {name="default_snow_footstep", gain=0.75},
}),
on_construct = function(pos)
pos.y = pos.y - 1
if minetest.get_node(pos).name == "default:dirt_with_grass" then
minetest.set_node(pos, {name="default:dirt_with_snow"})
end
end,
})
minetest.register_alias("snow", "default:snow")
minetest.register_node("default:snowblock", {
description = "Snow Block",
tiles = {"default_snow.png"},
is_ground_content = true,
freezemelt = "default:water_source",
groups = {crumbly=3, melts=1},
sounds = default.node_sound_dirt_defaults({
footstep = {name="default_snow_footstep", gain=0.25},
dug = {name="default_snow_footstep", gain=0.75},
}),
})
minetest.register_node("default:snag", {
description = "Snag",
tiles = {"default_tree.png", "default_tree.png", "default_tree.png"},
paramtype = "light",
-- paramtype2 = "facedir",
is_ground_content = false,
drawtype = "nodebox",
node_box = {
type = "fixed",
fixed = {
{-0.03125, -0.5, -0.03125, 0.03125, -0.0625, 0.03125},
{0.03125, -0.15625, -0.03125, 0.09375, -0.09375, 0.03125},
{0.0625, -0.1875, -0.03125, 0.125, 0.0625, 0.03125},
{-0.09375, -0.21875, -0.03125, -0.03125, -0.15625, 0.03125},
{-0.15625, -0.25, -0.03125, -0.09375, -0.125, 0.03125},
{-0.03125, -0.34375, 0.03125, 0.03125, -0.28125, 0.09375},
{-0.03125, -0.46875, -0.09375, 0.03125, -0.40625, -0.03125},
{-0.03125, -0.375, 0.09375, 0.03125, -0.25, 0.15625},
}
},
groups = {tree=1,choppy=2,oddly_breakable_by_hand=1,flammable=2},
drop = {
max_items = 1,
items = {
{
-- player will get sapling with 1/5 chance
items = {'default:snag'},
rarity = 5,
},
{
-- player will get wood only if he get no saplings,
-- this is because max_items is 1
items = {'default:wood'},
}
}
},
sounds = default.node_sound_wood_defaults(),
on_place = minetest.rotate_node
})
minetest.register_node("default:stone_with_emerald", {
description = "Emerald Ore",
tiles = {"default_stone.png^default_mineral_emerald.png"},
is_ground_content = true,
groups = {cracky=2},
drop = "default:emerald",
sounds = default.node_sound_stone_defaults(),
})
minetest.register_node("default:stone_with_sapphire", {
description = "Sapphire Ore",
tiles = {"default_stone.png^default_mineral_sapphire.png"},
is_ground_content = true,
groups = {cracky=2},
drop = "default:sapphire",
sounds = default.node_sound_stone_defaults(),
})
minetest.register_node("default:stone_with_ruby", {
description = "Ruby Ore",
tiles = {"default_stone.png^default_mineral_ruby.png"},
is_ground_content = true,
groups = {cracky=1},
drop = "default:ruby",
sounds = default.node_sound_stone_defaults(),
})