283 lines
7.2 KiB
Lua
283 lines
7.2 KiB
Lua
-- Minetest 0.4 mod: default
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-- See README.txt for licensing and other information.
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-- Map Generation
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dofile(minetest.get_modpath("simple_bushes").."/mapgen.lua")
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-- nodes and crafting
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minetest.register_node("simple_bushes:green", {
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description = "Green Bush",
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drawtype = "plantlike",
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visual_scale = 1.6,
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tiles = { "simple_bushes_green.png" },
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inventory_image = "simple_bushes_green.png",
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wield_image = "simple_bushes_green.png",
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sunlight_propagates = true,
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paramtype = "light",
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walkable = false,
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buildable_to = true,
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groups = {snappy=3,flammable=2,flower=1,flora=1,attached_node=1,color_green=1},
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sounds = default.node_sound_leaves_defaults(),
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selection_box = {
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type = "fixed",
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fixed = {-0.3, -0.5, -0.3, 0.3, 0.5, 0.3},
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},
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})
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minetest.register_craft({
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output = 'simple_bushes:green',
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recipe = {
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{'group:leaves', '', ''},
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{'group:stick', '', ''},
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{'default:dirt', '', ''},
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}
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})
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minetest.register_node("simple_bushes:white", {
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description = "White Bush",
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drawtype = "plantlike",
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visual_scale = 1.6,
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tiles = { "simple_bushes_white.png" },
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inventory_image = "simple_bushes_white.png",
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wield_image = "simple_bushes_white.png",
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sunlight_propagates = true,
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paramtype = "light",
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walkable = false,
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buildable_to = true,
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groups = {snappy=3,flammable=2,flower=1,flora=1,attached_node=1,color_white=1},
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sounds = default.node_sound_leaves_defaults(),
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selection_box = {
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type = "fixed",
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fixed = {-0.3, -0.5, -0.3, 0.3, 0.5, 0.3},
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},
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})
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minetest.register_craft({
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output = 'simple_bushes:white',
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recipe = {
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{'flowers:dandelion_white', '', ''},
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{'simple_bushes:green', '', ''},
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{'default:dirt', '', ''},
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}
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})
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minetest.register_node("simple_bushes:yellow", {
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description = "Yellow Bush",
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drawtype = "plantlike",
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visual_scale = 1.6,
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tiles = { "simple_bushes_yellow.png" },
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inventory_image = "simple_bushes_yellow.png",
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wield_image = "simple_bushes_yellow.png",
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sunlight_propagates = true,
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paramtype = "light",
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walkable = false,
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buildable_to = true,
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groups = {snappy=3,flammable=2,flower=1,flora=1,attached_node=1,color_yellow=1},
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sounds = default.node_sound_leaves_defaults(),
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selection_box = {
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type = "fixed",
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fixed = {-0.3, -0.5, -0.3, 0.3, 0.5, 0.3},
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},
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})
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minetest.register_craft({
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output = 'simple_bushes:yellow',
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recipe = {
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{'flowers:dandelion_yellow', '', ''},
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{'simple_bushes:green', '', ''},
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{'default:dirt', '', ''},
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}
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})
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minetest.register_node("simple_bushes:blue", {
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description = "Blue Bush",
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drawtype = "plantlike",
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visual_scale = 1.6,
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tiles = { "simple_bushes_blue.png" },
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inventory_image = "simple_bushes_blue.png",
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wield_image = "simple_bushes_blue.png",
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sunlight_propagates = true,
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paramtype = "light",
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walkable = false,
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buildable_to = true,
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groups = {snappy=3,flammable=2,flower=1,flora=1,attached_node=1,color_blue=1},
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sounds = default.node_sound_leaves_defaults(),
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selection_box = {
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type = "fixed",
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fixed = {-0.3, -0.5, -0.3, 0.3, 0.5, 0.3},
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},
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})
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minetest.register_craft({
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output = 'simple_bushes:blue',
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recipe = {
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{'flowers:geranium', '', ''},
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{'simple_bushes:green', '', ''},
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{'default:dirt', '', ''},
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}
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})
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minetest.register_node("simple_bushes:red", {
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description = "Red Bush",
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drawtype = "plantlike",
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visual_scale = 1.6,
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tiles = { "simple_bushes_red.png" },
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inventory_image = "simple_bushes_red.png",
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wield_image = "simple_bushes_red.png",
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sunlight_propagates = true,
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paramtype = "light",
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walkable = false,
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buildable_to = true,
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groups = {snappy=3,flammable=2,flower=1,flora=1,attached_node=1,color_red=1},
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sounds = default.node_sound_leaves_defaults(),
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selection_box = {
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type = "fixed",
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fixed = {-0.3, -0.5, -0.3, 0.3, 0.5, 0.3},
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},
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})
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minetest.register_craft({
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output = 'simple_bushes:red',
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recipe = {
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{'flowers:rose', '', ''},
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{'simple_bushes:green', '', ''},
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{'default:dirt', '', ''},
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}
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})
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minetest.register_node("simple_bushes:orange", {
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description = "Orange Bush",
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drawtype = "plantlike",
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visual_scale = 1.6,
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tiles = { "simple_bushes_orange.png" },
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inventory_image = "simple_bushes_orange.png",
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wield_image = "simple_bushes_orange.png",
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sunlight_propagates = true,
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paramtype = "light",
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walkable = false,
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buildable_to = true,
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groups = {snappy=3,flammable=2,flower=1,flora=1,attached_node=1,color_orange=1},
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sounds = default.node_sound_leaves_defaults(),
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selection_box = {
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type = "fixed",
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fixed = {-0.3, -0.5, -0.3, 0.3, 0.5, 0.3},
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},
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})
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minetest.register_craft({
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output = 'simple_bushes:orange',
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recipe = {
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{'flowers:tulip', '', ''},
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{'simple_bushes:green', '', ''},
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{'default:dirt', '', ''},
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}
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})
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minetest.register_node("simple_bushes:violet", {
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description = "Violet Bush",
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drawtype = "plantlike",
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visual_scale = 1.6,
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tiles = { "simple_bushes_violet.png" },
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inventory_image = "simple_bushes_violet.png",
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wield_image = "simple_bushes_violet.png",
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sunlight_propagates = true,
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paramtype = "light",
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walkable = false,
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buildable_to = true,
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groups = {snappy=3,flammable=2,flower=1,flora=1,attached_node=1,color_violet=1},
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sounds = default.node_sound_leaves_defaults(),
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selection_box = {
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type = "fixed",
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fixed = {-0.3, -0.5, -0.3, 0.3, 0.5, 0.3},
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},
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})
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minetest.register_craft({
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output = 'simple_bushes:violet',
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recipe = {
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{'flowers:viola', '', ''},
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{'simple_bushes:green', '', ''},
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{'default:dirt', '', ''},
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}
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})
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minetest.register_node("simple_bushes:plant_pot",
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{description = "Plant Pot",
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paramtype = "light",
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tiles = {"simple_bushes_plant_pot_top.png", "simple_bushes_plant_pot_bottom.png", "simple_bushes_plant_pot_sides.png"},
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is_ground_content = false,
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drawtype = "nodebox",
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node_box = {
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type = "fixed",
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fixed = {
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{-0.35,-0.5,-0.4,0.35,0.5,0.4},
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{-0.4,-0.5,-0.35, 0.4,0.5,0.35},
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{-0.25,-0.5,-0.45,0.25,0.5,0.45},
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{-0.45,-0.5,-0.25, 0.45,0.5,0.25},
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{-0.15,-0.5,-0.5,0.15,0.5,0.5},
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{-0.5,-0.5,-0.15, 0.5,0.5,0.15},
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},
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},
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groups = {snappy=3},
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sounds = default.node_sound_wood_defaults(),
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})
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minetest.register_craft({ output = "simple_bushes:plant_pot", recipe = {
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{"default:clay_brick", "", "default:clay_brick"},
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{"default:clay_brick", "default:dirt", "default:clay_brick"},
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{"default:clay_brick", "default:clay_brick", "default:clay_brick"} } })
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---------------
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-- abm
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minetest.register_abm({
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nodenames = {"group:flora"},
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neighbors = {"default:dirt_with_grass"},
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interval = 150,
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chance = 40,
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action = function(pos, node)
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pos.y = pos.y - 1
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local under = minetest.get_node(pos)
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pos.y = pos.y + 1
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if under.name ~= "default:dirt_with_grass" then
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return
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end
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local light = minetest.get_node_light(pos)
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if not light or light < 8 then
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return
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end
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local pos0 = {x=pos.x-4,y=pos.y-4,z=pos.z-4}
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local pos1 = {x=pos.x+4,y=pos.y+4,z=pos.z+4}
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-- if #minetest.find_nodes_in_area(pos0, pos1, "group:flora_block") > 0 then
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-- return
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-- end
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local flowers = minetest.find_nodes_in_area(pos0, pos1, "group:flora")
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if #flowers > 3 then
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return
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end
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local seedling = minetest.find_nodes_in_area(pos0, pos1, "default:dirt_with_grass")
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if #seedling > 0 then
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seedling = seedling[math.random(#seedling)]
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seedling.y = seedling.y + 1
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light = minetest.get_node_light(seedling)
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if not light or light < 8 then
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return
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end
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if minetest.get_node(seedling).name == "air" then
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minetest.set_node(seedling, {name=node.name})
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end
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end
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end,
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})
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