minetest_hades/mods/simple_bushes/init.lua

283 lines
7.2 KiB
Lua

-- Minetest 0.4 mod: default
-- See README.txt for licensing and other information.
-- Map Generation
dofile(minetest.get_modpath("simple_bushes").."/mapgen.lua")
-- nodes and crafting
minetest.register_node("simple_bushes:green", {
description = "Green Bush",
drawtype = "plantlike",
visual_scale = 1.6,
tiles = { "simple_bushes_green.png" },
inventory_image = "simple_bushes_green.png",
wield_image = "simple_bushes_green.png",
sunlight_propagates = true,
paramtype = "light",
walkable = false,
buildable_to = true,
groups = {snappy=3,flammable=2,flower=1,flora=1,attached_node=1,color_green=1},
sounds = default.node_sound_leaves_defaults(),
selection_box = {
type = "fixed",
fixed = {-0.3, -0.5, -0.3, 0.3, 0.5, 0.3},
},
})
minetest.register_craft({
output = 'simple_bushes:green',
recipe = {
{'group:leaves', '', ''},
{'group:stick', '', ''},
{'default:dirt', '', ''},
}
})
minetest.register_node("simple_bushes:white", {
description = "White Bush",
drawtype = "plantlike",
visual_scale = 1.6,
tiles = { "simple_bushes_white.png" },
inventory_image = "simple_bushes_white.png",
wield_image = "simple_bushes_white.png",
sunlight_propagates = true,
paramtype = "light",
walkable = false,
buildable_to = true,
groups = {snappy=3,flammable=2,flower=1,flora=1,attached_node=1,color_white=1},
sounds = default.node_sound_leaves_defaults(),
selection_box = {
type = "fixed",
fixed = {-0.3, -0.5, -0.3, 0.3, 0.5, 0.3},
},
})
minetest.register_craft({
output = 'simple_bushes:white',
recipe = {
{'flowers:dandelion_white', '', ''},
{'simple_bushes:green', '', ''},
{'default:dirt', '', ''},
}
})
minetest.register_node("simple_bushes:yellow", {
description = "Yellow Bush",
drawtype = "plantlike",
visual_scale = 1.6,
tiles = { "simple_bushes_yellow.png" },
inventory_image = "simple_bushes_yellow.png",
wield_image = "simple_bushes_yellow.png",
sunlight_propagates = true,
paramtype = "light",
walkable = false,
buildable_to = true,
groups = {snappy=3,flammable=2,flower=1,flora=1,attached_node=1,color_yellow=1},
sounds = default.node_sound_leaves_defaults(),
selection_box = {
type = "fixed",
fixed = {-0.3, -0.5, -0.3, 0.3, 0.5, 0.3},
},
})
minetest.register_craft({
output = 'simple_bushes:yellow',
recipe = {
{'flowers:dandelion_yellow', '', ''},
{'simple_bushes:green', '', ''},
{'default:dirt', '', ''},
}
})
minetest.register_node("simple_bushes:blue", {
description = "Blue Bush",
drawtype = "plantlike",
visual_scale = 1.6,
tiles = { "simple_bushes_blue.png" },
inventory_image = "simple_bushes_blue.png",
wield_image = "simple_bushes_blue.png",
sunlight_propagates = true,
paramtype = "light",
walkable = false,
buildable_to = true,
groups = {snappy=3,flammable=2,flower=1,flora=1,attached_node=1,color_blue=1},
sounds = default.node_sound_leaves_defaults(),
selection_box = {
type = "fixed",
fixed = {-0.3, -0.5, -0.3, 0.3, 0.5, 0.3},
},
})
minetest.register_craft({
output = 'simple_bushes:blue',
recipe = {
{'flowers:geranium', '', ''},
{'simple_bushes:green', '', ''},
{'default:dirt', '', ''},
}
})
minetest.register_node("simple_bushes:red", {
description = "Red Bush",
drawtype = "plantlike",
visual_scale = 1.6,
tiles = { "simple_bushes_red.png" },
inventory_image = "simple_bushes_red.png",
wield_image = "simple_bushes_red.png",
sunlight_propagates = true,
paramtype = "light",
walkable = false,
buildable_to = true,
groups = {snappy=3,flammable=2,flower=1,flora=1,attached_node=1,color_red=1},
sounds = default.node_sound_leaves_defaults(),
selection_box = {
type = "fixed",
fixed = {-0.3, -0.5, -0.3, 0.3, 0.5, 0.3},
},
})
minetest.register_craft({
output = 'simple_bushes:red',
recipe = {
{'flowers:rose', '', ''},
{'simple_bushes:green', '', ''},
{'default:dirt', '', ''},
}
})
minetest.register_node("simple_bushes:orange", {
description = "Orange Bush",
drawtype = "plantlike",
visual_scale = 1.6,
tiles = { "simple_bushes_orange.png" },
inventory_image = "simple_bushes_orange.png",
wield_image = "simple_bushes_orange.png",
sunlight_propagates = true,
paramtype = "light",
walkable = false,
buildable_to = true,
groups = {snappy=3,flammable=2,flower=1,flora=1,attached_node=1,color_orange=1},
sounds = default.node_sound_leaves_defaults(),
selection_box = {
type = "fixed",
fixed = {-0.3, -0.5, -0.3, 0.3, 0.5, 0.3},
},
})
minetest.register_craft({
output = 'simple_bushes:orange',
recipe = {
{'flowers:tulip', '', ''},
{'simple_bushes:green', '', ''},
{'default:dirt', '', ''},
}
})
minetest.register_node("simple_bushes:violet", {
description = "Violet Bush",
drawtype = "plantlike",
visual_scale = 1.6,
tiles = { "simple_bushes_violet.png" },
inventory_image = "simple_bushes_violet.png",
wield_image = "simple_bushes_violet.png",
sunlight_propagates = true,
paramtype = "light",
walkable = false,
buildable_to = true,
groups = {snappy=3,flammable=2,flower=1,flora=1,attached_node=1,color_violet=1},
sounds = default.node_sound_leaves_defaults(),
selection_box = {
type = "fixed",
fixed = {-0.3, -0.5, -0.3, 0.3, 0.5, 0.3},
},
})
minetest.register_craft({
output = 'simple_bushes:violet',
recipe = {
{'flowers:viola', '', ''},
{'simple_bushes:green', '', ''},
{'default:dirt', '', ''},
}
})
minetest.register_node("simple_bushes:plant_pot",
{description = "Plant Pot",
paramtype = "light",
tiles = {"simple_bushes_plant_pot_top.png", "simple_bushes_plant_pot_bottom.png", "simple_bushes_plant_pot_sides.png"},
is_ground_content = false,
drawtype = "nodebox",
node_box = {
type = "fixed",
fixed = {
{-0.35,-0.5,-0.4,0.35,0.5,0.4},
{-0.4,-0.5,-0.35, 0.4,0.5,0.35},
{-0.25,-0.5,-0.45,0.25,0.5,0.45},
{-0.45,-0.5,-0.25, 0.45,0.5,0.25},
{-0.15,-0.5,-0.5,0.15,0.5,0.5},
{-0.5,-0.5,-0.15, 0.5,0.5,0.15},
},
},
groups = {snappy=3},
sounds = default.node_sound_wood_defaults(),
})
minetest.register_craft({ output = "simple_bushes:plant_pot", recipe = {
{"default:clay_brick", "", "default:clay_brick"},
{"default:clay_brick", "default:dirt", "default:clay_brick"},
{"default:clay_brick", "default:clay_brick", "default:clay_brick"} } })
---------------
-- abm
minetest.register_abm({
nodenames = {"group:flora"},
neighbors = {"default:dirt_with_grass"},
interval = 150,
chance = 40,
action = function(pos, node)
pos.y = pos.y - 1
local under = minetest.get_node(pos)
pos.y = pos.y + 1
if under.name ~= "default:dirt_with_grass" then
return
end
local light = minetest.get_node_light(pos)
if not light or light < 8 then
return
end
local pos0 = {x=pos.x-4,y=pos.y-4,z=pos.z-4}
local pos1 = {x=pos.x+4,y=pos.y+4,z=pos.z+4}
-- if #minetest.find_nodes_in_area(pos0, pos1, "group:flora_block") > 0 then
-- return
-- end
local flowers = minetest.find_nodes_in_area(pos0, pos1, "group:flora")
if #flowers > 3 then
return
end
local seedling = minetest.find_nodes_in_area(pos0, pos1, "default:dirt_with_grass")
if #seedling > 0 then
seedling = seedling[math.random(#seedling)]
seedling.y = seedling.y + 1
light = minetest.get_node_light(seedling)
if not light or light < 8 then
return
end
if minetest.get_node(seedling).name == "air" then
minetest.set_node(seedling, {name=node.name})
end
end
end,
})