minetest_hades/mods/mobs/stonemonster.lua

64 lines
1.2 KiB
Lua

-- Stone Monster
mobs:register_mob("mobs:stone_monster", {
type = "monster",
hp_min = 15,
hp_max = 25,
collisionbox = {-0.4, -0.01, -0.4, 0.4, 1.9, 0.4},
visual = "mesh",
mesh = "mobs_stone_monster.x",
--textures = {"mobs_stone_monster.png"},
available_textures = {
total = 1,
texture_1 = {"mobs_stone_monster.png"},
},
visual_size = {x=3, y=2.6},
makes_footstep_sound = true,
sounds = {
random = "mobs_stonemonster",
attack = "mobs_stonemonster",
},
view_range = 10,
walk_velocity = 0.5,
run_velocity = 2,
damage = 3,
drops = {
{name = "default:stone",
chance = 2,
min = 3,
max = 5,},
{name = "default:chondrit",
chance=3,
min=1,
max=2,},
{name = "default:coal_lump",
chance=5,
min=1,
max=3,},
},
light_resistant = true,
armor = 80,
drawtype = "front",
water_damage = 0,
lava_damage = 0,
light_damage = 0,
attack_type = "dogfight",
animation = {
speed_normal = 15,
speed_run = 15,
stand_start = 0,
stand_end = 14,
walk_start = 15,
walk_end = 38,
run_start = 40,
run_end = 63,
punch_start = 40,
punch_end = 63,
},
jump = true,
step = 0.5,
blood_texture = "mobs_blood.png",
})
mobs:spawn_specific("mobs:stone_monster", {"default:stone"}, "air", 0, 3, 90, 7000, 1, -5000, -50)