minetest_hades/mods/farming_plus/olive.lua

87 lines
2.4 KiB
Lua

-- main `S` code in init.lua
local S
S = farming.S
minetest.register_node("farming_plus:olive_sapling", {
description = S("Olive Tree Sapling"),
drawtype = "plantlike",
tiles = {"farming_olive_sapling.png"},
inventory_image = "farming_olive_sapling.png",
wield_image = "farming_olive_sapling.png",
paramtype = "light",
walkable = false,
selection_box = {
type = "fixed",
fixed = {-0.3, -0.5, -0.3, 0.3, 0.35, 0.3}
},
groups = {dig_immediate=3,flammable=2, sapling=1},
sounds = default.node_sound_defaults(),
})
minetest.register_node("farming_plus:olive_leaves", {
description = S("Olive Tree Leaves"),
drawtype = "allfaces_optional",
tiles = {"farming_olive_leaves.png"},
paramtype = "light",
waving = 1,
is_ground_content = false,
groups = {snappy=3, leafdecay=3, flammable=2, not_in_creative_inventory=1, leaves=1},
drop = {
max_items = 1,
items = {
{
-- player will get sapling with 1/20 chance
items = {'farming_plus:olive_sapling'},
rarity = 25,
},
{
-- player will get leaves only if he get no saplings,
-- this is because max_items is 1
items = {'farming_plus:olive_leaves'},
}
}
},
sounds = default.node_sound_leaves_defaults(),
})
minetest.register_abm({
nodenames = {"farming_plus:olive_sapling"},
interval = 60,
chance = 20,
action = function(pos, node)
farming:generate_tree(pos, "default:tree", "farming_plus:olive_leaves", {"default:dirt", "default:dirt_with_grass"}, {["farming_plus:olive"]=10})
end
})
minetest.register_on_generated(function(minp, maxp, blockseed)
if math.random(1, 100) > 10 then
return
end
local tmp = {x=(maxp.x-minp.x)/2+minp.x, y=(maxp.y-minp.y)/2+minp.y, z=(maxp.z-minp.z)/2+minp.z}
local pos = minetest.find_node_near(tmp, maxp.x-minp.x, {"default:dirt_with_grass"})
if pos ~= nil then
farming:generate_tree({x=pos.x, y=pos.y+1, z=pos.z}, "default:tree", "farming_plus:olive_leaves", {"default:dirt", "default:dirt_with_grass"}, {["farming_plus:olive"]=5})
end
end)
minetest.register_node("farming_plus:olive", {
description = S("Olive (+1)"),
tiles = {"farming_olive.png"},
inventory_image = "farming_olive.png",
wield_image = "farming_olive.png",
drawtype = "plantlike",
paramtype = "light",
sunlight_propagates = true,
walkable = false,
groups = {fleshy=3,dig_immediate=3,flammable=2,leafdecay=3,leafdecay_drop=1},
sounds = default.node_sound_defaults(),
on_use = minetest.item_eat(1),
})