87 lines
2.4 KiB
Lua
87 lines
2.4 KiB
Lua
-- main `S` code in init.lua
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local S
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S = farming.S
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minetest.register_node("farming_plus:olive_sapling", {
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description = S("Olive Tree Sapling"),
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drawtype = "plantlike",
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tiles = {"farming_olive_sapling.png"},
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inventory_image = "farming_olive_sapling.png",
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wield_image = "farming_olive_sapling.png",
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paramtype = "light",
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walkable = false,
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selection_box = {
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type = "fixed",
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fixed = {-0.3, -0.5, -0.3, 0.3, 0.35, 0.3}
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},
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groups = {dig_immediate=3,flammable=2, sapling=1},
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sounds = default.node_sound_defaults(),
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})
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minetest.register_node("farming_plus:olive_leaves", {
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description = S("Olive Tree Leaves"),
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drawtype = "allfaces_optional",
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tiles = {"farming_olive_leaves.png"},
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paramtype = "light",
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waving = 1,
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is_ground_content = false,
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groups = {snappy=3, leafdecay=3, flammable=2, not_in_creative_inventory=1, leaves=1},
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drop = {
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max_items = 1,
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items = {
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{
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-- player will get sapling with 1/20 chance
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items = {'farming_plus:olive_sapling'},
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rarity = 25,
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},
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{
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-- player will get leaves only if he get no saplings,
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-- this is because max_items is 1
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items = {'farming_plus:olive_leaves'},
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}
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}
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},
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sounds = default.node_sound_leaves_defaults(),
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})
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minetest.register_abm({
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nodenames = {"farming_plus:olive_sapling"},
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interval = 60,
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chance = 20,
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action = function(pos, node)
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farming:generate_tree(pos, "default:tree", "farming_plus:olive_leaves", {"default:dirt", "default:dirt_with_grass"}, {["farming_plus:olive"]=10})
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end
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})
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minetest.register_on_generated(function(minp, maxp, blockseed)
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if math.random(1, 100) > 10 then
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return
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end
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local tmp = {x=(maxp.x-minp.x)/2+minp.x, y=(maxp.y-minp.y)/2+minp.y, z=(maxp.z-minp.z)/2+minp.z}
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local pos = minetest.find_node_near(tmp, maxp.x-minp.x, {"default:dirt_with_grass"})
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if pos ~= nil then
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farming:generate_tree({x=pos.x, y=pos.y+1, z=pos.z}, "default:tree", "farming_plus:olive_leaves", {"default:dirt", "default:dirt_with_grass"}, {["farming_plus:olive"]=5})
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end
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end)
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minetest.register_node("farming_plus:olive", {
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description = S("Olive (+1)"),
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tiles = {"farming_olive.png"},
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inventory_image = "farming_olive.png",
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wield_image = "farming_olive.png",
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drawtype = "plantlike",
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paramtype = "light",
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sunlight_propagates = true,
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walkable = false,
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groups = {fleshy=3,dig_immediate=3,flammable=2,leafdecay=3,leafdecay_drop=1},
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sounds = default.node_sound_defaults(),
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on_use = minetest.item_eat(1),
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})
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