Update wield and inv. images
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init.lua
2
init.lua
@ -202,7 +202,7 @@ minetest.register_craftitem("flying_carpet:carpet", {
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description = "flying carpet",
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inventory_image = "flying_carpet_inventory.png",
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wield_image = "flying_carpet_wield.png",
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wield_scale = {x=2, y=2, z=1},
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wield_scale = {x=1.374, y=2, z=0.2},
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on_place = function(itemstack, placer, pointed_thing)
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if pointed_thing.type ~= "node" then
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