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13
API.md
13
API.md
@ -48,11 +48,16 @@ None.
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Returns `<biomes>, <success>`.
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* `<success>` is `true` on success and `false` on failure.
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* `<biomes>` is a table (a list) containing all registered biomes in alphabetical order, or `nil` in the rare case that no biomes are registered.
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* `<biomes>` is a table.
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* If there are no errors, it will be a list of all registered biomes, in alphabetical order.
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* Possible errors: (the message will be the first and only value)
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* If no biomes are found, it will be `"No biomes."`
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* If `v6` mapgen is used and `biomeinfo` is not enabled, it will be
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`"Not supported. The “biomeinfo” mod is required for v6 mapgen support!"`
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* If not all mods have loaded into the world yet, it will be `"Wait until all mods have loaded!"`
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### Additional notes
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* If the mapgen `v6` is used, this function only works if the mod `biomeinfo` is
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active, too. It will return `nil` if disabled. See the `biomeinfo` mod for more information.
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* If there is an error and `nil` is returned, there will be a relevant
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message in the chat to explain it.
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active, too. See the `biomeinfo` mod for more information.
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* The error messages are always sent in English so the API user can check for them. It is possible to then use a translator on the returned value before showing it to the player, if that is what is wanted.
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51
init.lua
51
init.lua
@ -251,15 +251,16 @@ minetest.register_on_mods_loaded(function()
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end)
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function findbiome.list_biomes(param)
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if not mods_loaded then
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return nil, false
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end
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local biomes
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local biomes = {}
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local b = 0
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if not mods_loaded then
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table.insert(biomes, "Wait until all mods have loaded!")
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return biomes, false
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end
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if mg_name == "v6" then
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if not mod_biomeinfo then
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minetest.chat_send_all(S("Not supported. The “biomeinfo” mod is required for v6 mapgen support!"))
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return nil, false
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table.insert(biomes, "Not supported. The “biomeinfo” mod is required for v6 mapgen support!")
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return biomes, false
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end
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biomes = biomeinfo.get_active_v6_biomes()
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b = #biomes
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@ -271,8 +272,8 @@ function findbiome.list_biomes(param)
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end
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end
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if b == 0 then
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minetest.chat_send_all(S("No biomes."))
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return nil, true
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table.insert(biomes, "No biomes.")
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return biomes, true
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else
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table.sort(biomes)
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return biomes, true
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@ -339,27 +340,19 @@ do
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params = "",
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privs = { debug = true },
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func = function(name, param)
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if not mods_loaded then
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local biomes = findbiome.list_biomes()
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-- Error checking before sending them in chat
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if biomes[1] == "Not supported. The “biomeinfo” mod is required for v6 mapgen support!" then
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minetest.chat_send_player(name, S(biomes[1]))
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return false
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end
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local biomes
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local b = 0
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if mg_name == "v6" then
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if not mod_biomeinfo then
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return false, S("Not supported. The “biomeinfo” mod is required for v6 mapgen support!")
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end
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biomes = biomeinfo.get_active_v6_biomes()
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b = #biomes
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else
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biomes = {}
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for k,v in pairs(minetest.registered_biomes) do
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table.insert(biomes, k)
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b = b + 1
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end
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end
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if b == 0 then
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return true, S("No biomes.")
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else
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elseif biomes[1] == "Wait until all mods have loaded!" then -- if not mods_loaded
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minetest.chat_send_player(name, S(biomes[1]))
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return false
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elseif biomes[1] == "No biomes." then
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minetest.chat_send_player(name, S(biomes[1]))
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return true
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else -- no errors found, send all biomes in chat
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table.sort(biomes)
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for b=1, #biomes do
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minetest.chat_send_player(name, biomes[b])
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@ -368,4 +361,4 @@ do
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end
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end,
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})
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end
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end
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