1365 lines
45 KiB
Lua
1365 lines
45 KiB
Lua
-- TODO: Improve mod compability
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local slots_max = 31
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local S = minetest.get_translator("easyvend")
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local F = minetest.formspec_escape
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local traversable_node_types = {
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["easyvend:vendor"] = true,
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["easyvend:depositor"] = true,
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["easyvend:vendor_on"] = true,
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["easyvend:depositor_on"] = true,
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}
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local registered_chests = {}
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local cost_stack_max = minetest.registered_items[easyvend.currency].stack_max
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local maxcost = cost_stack_max * slots_max
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local joketimer_start = 3
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local active_item_selection = {}
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-- Allow for other mods to register custom chests
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easyvend.register_chest = function(node_name, inv_list, meta_owner)
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registered_chests[node_name] = { inv_list = inv_list, meta_owner = meta_owner }
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traversable_node_types[node_name] = true
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end
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if minetest.get_modpath("select_item") then
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-- When player selects item via "select item" dialog, switch the
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-- machine's selected item and update the formspec.
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select_item.register_on_select_item(function(playername, dialogname, itemstring)
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if dialogname == "easyvend:trade_item" then
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local player = minetest.get_player_by_name(playername)
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if not player then
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return
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end
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local pos = active_item_selection[playername]
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if pos then
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local node = minetest.get_node(pos)
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if not easyvend.is_machine(node.name) then
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return
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end
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local meta = minetest.get_meta(pos)
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local owner = meta:get_string("owner")
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if playername == owner then
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local inv = meta:get_inventory()
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local stack = ItemStack(itemstring)
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if stack == nil then
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inv:set_stack( "item", 1, nil )
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else
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inv:set_stack( "item", 1, stack)
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meta:set_string("itemname", itemstring)
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easyvend.set_formspec(pos, player)
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end
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end
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end
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active_item_selection[playername] = nil
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end
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end)
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end
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-- Partly a wrapper around contains_item, but does special treatment if the item
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-- is a tool. Basically checks whether the items exist in the supplied inventory
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-- list. If check_wear is true, only counts items without wear.
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easyvend.check_and_get_items = function(inventory, listname, itemtable, check_wear)
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local itemstring = itemtable.name
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local minimum = itemtable.count
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if check_wear == nil then check_wear = false end
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local get_items = {}
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-- Tool workaround
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if minetest.registered_tools[itemstring] ~= nil then
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local count = 0
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for i=1,inventory:get_size(listname) do
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local stack = inventory:get_stack(listname, i)
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if stack:get_name() == itemstring then
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if not check_wear or stack:get_wear() == 0 then
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count = count + 1
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table.insert(get_items, {id=i, item=stack})
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if count >= minimum then
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return true, get_items
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end
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end
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end
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end
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return false
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else
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-- Normal Minetest check
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return inventory:contains_item(listname, ItemStack(itemtable))
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end
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end
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if minetest.get_modpath("default") ~= nil then
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easyvend.register_chest("default:chest_locked", "main", "owner")
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end
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easyvend.free_slots= function(inv, listname)
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local size = inv:get_size(listname)
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local free = 0
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for i=1,size do
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local stack = inv:get_stack(listname, i)
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if stack:is_empty() then
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free = free + 1
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end
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end
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return free
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end
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easyvend.buysell = function(nodename)
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local buysell = nil
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if ( nodename == "easyvend:depositor" or nodename == "easyvend:depositor_on" ) then
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buysell = "buy"
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elseif ( nodename == "easyvend:vendor" or nodename == "easyvend:vendor_on" ) then
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buysell = "sell"
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end
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return buysell
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end
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easyvend.is_machine = function(nodename)
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return ( nodename == "easyvend:depositor_on" or nodename == "easyvend:vendor_on" or nodename == "easyvend:depositor" or nodename == "easyvend:vendor" )
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end
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easyvend.is_active = function(nodename)
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if ( nodename == "easyvend:depositor_on" or nodename == "easyvend:vendor_on" ) then
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return true
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elseif ( nodename == "easyvend:depositor" or nodename == "easyvend:vendor" ) then
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return false
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else
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return nil
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end
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end
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easyvend.set_formspec = function(pos, player)
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local meta = minetest.get_meta(pos)
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local node = minetest.get_node(pos)
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local description = minetest.registered_nodes[node.name].description;
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local number = meta:get_int("number")
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local cost = meta:get_int("cost")
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local itemname = meta:get_string("itemname")
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local bg = ""
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local configmode = meta:get_int("configmode") == 1
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-- Support legacy background from default mod (MT<=0.4.17)
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if minetest.get_modpath("default") and default.gui_bg then
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bg = default.gui_bg .. default.gui_bg_img .. default.gui_slots
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end
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local numbertext, costtext, buysellbuttontext
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local itemcounttooltip = S("Item count (append “s” to multiply with maximum stack size)")
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local buysell = easyvend.buysell(node.name)
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if buysell == "sell" then
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numbertext = S("Offered item")
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costtext = S("Price")
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buysellbuttontext = S("Buy")
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elseif buysell == "buy" then
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numbertext = S("Requested item")
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costtext = S("Payment")
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buysellbuttontext = S("Sell")
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else
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return
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end
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local status = meta:get_string("status")
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if status == "" then status = S("Unknown.") end
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local message = meta:get_string("message")
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if message == "" then message = S("No message.") end
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local status_image
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if node.name == "easyvend:vendor_on" or node.name == "easyvend:depositor_on" then
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status_image = "easyvend_status_on.png"
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else
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status_image = "easyvend_status_off.png"
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end
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-- TODO: Expose number of items in stock
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local formspec = "size[8,7.3;]"
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.. bg
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.."label[3,-0.2;" .. F(description) .. "]"
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.."image[7.5,0.2;0.5,1;" .. status_image .. "]"
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.."textarea[2.8,0.2;5.1,2;;"..F(S("Status: @1", status)) .. ";]"
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.."textarea[2.8,1.3;5.6,2;;"..F(S("Message: @1", message)) .. ";]"
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.."label[0,-0.15;"..F(numbertext).."]"
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.."label[0,1.2;"..F(costtext).."]"
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.."list[current_player;main;0,3.5;8,4;]"
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if configmode then
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local wear = "false"
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if meta:get_int("wear") == 1 then wear = "true" end
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formspec = formspec
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.."item_image_button[0,1.65;1,1;"..easyvend.currency..";easyvend.currency_image;]"
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.."list[current_name;item;0,0.35;1,1;]"
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.."listring[current_player;main]"
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.."listring[current_name;item]"
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.."field[1.3,0.65;1.5,1;number;;" .. number .. "]"
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.."tooltip[number;"..F(itemcounttooltip).."]"
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.."field[1.3,1.95;1.5,1;cost;;" .. F(cost) .. "]"
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.."tooltip[cost;"..F(itemcounttooltip).."]"
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.."button[6,2.8;2,0.5;save;"..F(S("Confirm")).."]"
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.."tooltip[save;"..F(S("Confirm configuration and activate machine (only for owner)")).."]"
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if minetest.get_modpath("select_item") then
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formspec = formspec .. "button[0,2.8;2,0.5;select_item;"..F(S("Select item")).."]"
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end
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local weartext, weartooltip
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if buysell == "buy" then
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weartext = S("Buy worn tools")
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weartooltip = S("If disabled, only tools in perfect condition will be bought from sellers (only settable by owner)")
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else
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weartext = S("Sell worn tools")
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weartooltip = S("If disabled, only tools in perfect condition will be sold (only settable by owner)")
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end
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if minetest.registered_tools[itemname] ~= nil then
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formspec = formspec .."checkbox[2,2.4;wear;"..F(weartext)..";"..wear.."]"
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.."tooltip[wear;"..F(weartooltip).."]"
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end
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else
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formspec = formspec
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.."item_image_button[0,1.65;1,1;"..easyvend.currency..";easyvend.currency_image;]"
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.."item_image_button[0,0.35;1,1;"..itemname..";item_image;]"
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.."label[1,1.85;×" .. cost .. "]"
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.."label[1,0.55;×" .. number .. "]"
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.."button[6,2.8;2,0.5;config;"..F(S("Configure")).."]"
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if buysell == "sell" then
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formspec = formspec .. "tooltip[config;"..F(S("Configure offered items and price (only for owner)")).."]"
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else
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formspec = formspec .. "tooltip[config;"..F(S("Configure requested items and payment (only for owner)")).."]"
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end
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formspec = formspec .."button[0,2.8;2,0.5;buysell;"..F(buysellbuttontext).."]"
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if minetest.registered_tools[itemname] ~= nil then
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local weartext
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if meta:get_int("wear") == 0 then
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if buysell == "buy" then
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weartext = S("Only intact tools are bought.")
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else
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weartext = S("Only intact tools are sold.")
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end
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else
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if buysell == "sell" then
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weartext = S("Note: Might sell worn tools.")
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else
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weartext = S("Accepts worn tools.")
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end
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end
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if weartext ~= nil then
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formspec = formspec .."textarea[2.3,2.6;3,1;;"..F(weartext)..";]"
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end
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end
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end
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meta:set_string("formspec", formspec)
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end
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easyvend.machine_disable = function(pos, node, playername)
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if node.name == "easyvend:vendor_on" then
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easyvend.sound_disable(pos)
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minetest.swap_node(pos, {name="easyvend:vendor", param2 = node.param2})
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return true
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elseif node.name == "easyvend:depositor_on" then
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easyvend.sound_disable(pos)
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minetest.swap_node(pos, {name="easyvend:depositor", param2 = node.param2})
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return true
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else
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if playername ~= nil then
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easyvend.sound_error(playername)
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end
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return false
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end
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end
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easyvend.machine_enable = function(pos, node)
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if node.name == "easyvend:vendor" then
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easyvend.sound_setup(pos)
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minetest.swap_node(pos, {name="easyvend:vendor_on", param2 = node.param2})
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return true
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elseif node.name == "easyvend:depositor" then
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easyvend.sound_setup(pos)
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minetest.swap_node(pos, {name="easyvend:depositor_on", param2 = node.param2})
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return true
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else
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return false
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end
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end
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easyvend.machine_check = function(pos, node)
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local active = true
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local status = S("Ready.")
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local meta = minetest.get_meta(pos)
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local machine_owner = meta:get_string("owner")
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local number = meta:get_int("number")
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local cost = meta:get_int("cost")
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local itemname = meta:get_string("itemname")
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local check_wear = meta:get_int("wear") == 0
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local inv = meta:get_inventory()
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local itemstack = inv:get_stack("item",1)
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local buysell = easyvend.buysell(node.name)
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local chest_pos_remove, chest_error_remove, chest_pos_add, chest_error_add
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if buysell == "sell" then
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chest_pos_remove, chest_error_remove = easyvend.find_connected_chest(machine_owner, pos, itemname, check_wear, number, true)
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chest_pos_add, chest_error_add = easyvend.find_connected_chest(machine_owner, pos, easyvend.currency, check_wear, cost, false)
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else
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chest_pos_remove, chest_error_remove = easyvend.find_connected_chest(machine_owner, pos, easyvend.currency, check_wear, cost, true)
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chest_pos_add, chest_error_add = easyvend.find_connected_chest(machine_owner, pos, itemname, check_wear, number, false)
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end
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if chest_pos_remove and chest_pos_add then
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local rchest, rchestdef, rchest_meta, rchest_inv
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rchest = minetest.get_node(chest_pos_remove)
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rchestdef = registered_chests[rchest.name]
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rchest_meta = minetest.get_meta(chest_pos_remove)
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rchest_inv = rchest_meta:get_inventory()
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local checkstack, checkitem
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if buysell == "buy" then
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checkitem = easyvend.currency
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else
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checkitem = itemname
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end
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local stock = 0
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-- Count stock
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-- FIXME: Ignore tools with bad wear level
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for i=1,rchest_inv:get_size(rchestdef.inv_list) do
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checkstack = rchest_inv:get_stack(rchestdef.inv_list, i)
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if checkstack:get_name() == checkitem then
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stock = stock + checkstack:get_count()
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end
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end
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meta:set_int("stock", stock)
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if not itemstack:is_empty() then
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local number_stack_max = itemstack:get_stack_max()
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local maxnumber = number_stack_max * slots_max
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if not(number >= 1 and number <= maxnumber and cost >= 1 and cost <= maxcost) then
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active = false
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if buysell == "sell" then
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status = S("Invalid item count or price.")
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else
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status = S("Invalid item count or payment.")
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end
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end
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else
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active = false
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status = S("Awaiting configuration by owner.")
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end
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else
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active = false
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meta:set_int("stock", 0)
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if chest_error_remove == "no_chest" and chest_error_add == "no_chest" then
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status = S("No storage; machine needs to be connected with a locked chest.")
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elseif chest_error_remove == "not_owned" or chest_error_add == "not_owned" then
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status = S("Storage can’t be accessed because it is owned by a different person!")
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elseif chest_error_remove == "no_stock" then
|
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if buysell == "sell" then
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status = S("The vending machine has insufficient materials!")
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else
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status = S("The depositing machine is out of money!")
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end
|
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elseif chest_error_add == "no_space" then
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status = S("No room in the machine’s storage!")
|
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else
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status = S("Unknown error!")
|
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end
|
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end
|
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if meta:get_int("configmode") == 1 then
|
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active = false
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status = S("Awaiting configuration by owner.")
|
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end
|
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|
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if itemname == easyvend.currency and number == cost and active then
|
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local jt = meta:get_int("joketimer")
|
||
if jt > 0 then
|
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jt = jt - 1
|
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end
|
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if jt == 0 then
|
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if buysell == "sell" then
|
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meta:set_string("message", S("Item bought."))
|
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else
|
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meta:set_string("message", S("Item sold."))
|
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end
|
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jt = -1
|
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end
|
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meta:set_int("joketimer", jt)
|
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end
|
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meta:set_string("status", status)
|
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|
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meta:set_string("infotext", easyvend.make_infotext(node.name, machine_owner, cost, number, itemname))
|
||
itemname=itemstack:get_name()
|
||
meta:set_string("itemname", itemname)
|
||
|
||
if minetest.get_modpath("awards") and buysell == "sell" then
|
||
if minetest.get_player_by_name(machine_owner) then
|
||
local earnings = meta:get_int("earnings")
|
||
if earnings >= 1 then
|
||
awards.unlock(machine_owner, "easyvend_seller")
|
||
end
|
||
if earnings >= easyvend.powerseller then
|
||
awards.unlock(machine_owner, "easyvend_powerseller")
|
||
end
|
||
end
|
||
end
|
||
|
||
local change
|
||
if node.name == "easyvend:vendor" or node.name == "easyvend:depositor" then
|
||
if active then change = easyvend.machine_enable(pos, node) end
|
||
elseif node.name == "easyvend:vendor_on" or node.name == "easyvend:depositor_on" then
|
||
if not active then change = easyvend.machine_disable(pos, node) end
|
||
end
|
||
easyvend.set_formspec(pos)
|
||
return change
|
||
end
|
||
|
||
easyvend.on_receive_fields_config = function(pos, formname, fields, sender)
|
||
local node = minetest.get_node(pos)
|
||
local meta = minetest.get_meta(pos)
|
||
local inv_self = meta:get_inventory()
|
||
local itemstack = inv_self:get_stack("item",1)
|
||
local buysell = easyvend.buysell(node.name)
|
||
|
||
if fields.config then
|
||
meta:set_int("configmode", 1)
|
||
local was_active = easyvend.is_active(node.name)
|
||
if was_active then
|
||
meta:set_string("message", S("Configuration mode activated; machine disabled."))
|
||
else
|
||
meta:set_string("message", S("Configuration mode activated."))
|
||
end
|
||
easyvend.machine_check(pos, node)
|
||
return
|
||
end
|
||
|
||
if not fields.save then
|
||
return
|
||
end
|
||
|
||
local number = fields.number
|
||
local cost = fields.cost
|
||
|
||
--[[ Convenience function:
|
||
When appending “s” or “S” to the number, it is multiplied
|
||
by the maximum stack size. ]]
|
||
local number_stack_max = itemstack:get_stack_max()
|
||
local ss = string.sub(number, #number, #number)
|
||
if ss == "s" or ss == "S" then
|
||
local n = tonumber(string.sub(number, 1, #number-1))
|
||
if string.len(number) == 1 then n = 1 end
|
||
if n ~= nil then
|
||
number = n * number_stack_max
|
||
end
|
||
end
|
||
ss = string.sub(cost, #cost, #cost)
|
||
if ss == "s" or ss == "S" then
|
||
local n = tonumber(string.sub(cost, 1, #cost-1))
|
||
if string.len(cost) == 1 then n = 1 end
|
||
if n ~= nil then
|
||
cost = n * cost_stack_max
|
||
end
|
||
end
|
||
number = tonumber(number)
|
||
cost = tonumber(cost)
|
||
|
||
local itemname=""
|
||
|
||
local oldnumber = meta:get_int("number")
|
||
local oldcost = meta:get_int("cost")
|
||
local maxnumber = number_stack_max * slots_max
|
||
|
||
if ( itemstack == nil or itemstack:is_empty() ) then
|
||
meta:set_string("status", S("Awaiting configuration by owner."))
|
||
meta:set_string("message", S("No item specified."))
|
||
easyvend.sound_error(sender:get_player_name())
|
||
easyvend.set_formspec(pos, sender)
|
||
return
|
||
elseif ( not itemstack:is_known() ) then
|
||
meta:set_string("status", S("Awaiting configuration by owner."))
|
||
meta:set_string("message", S("Unknown item specified."))
|
||
easyvend.sound_error(sender:get_player_name())
|
||
easyvend.set_formspec(pos, sender)
|
||
return
|
||
elseif ( number == nil or number < 1 or number > maxnumber ) then
|
||
if maxnumber > 1 then
|
||
meta:set_string("message", S("Invalid item count; must be between 1 and @1!", maxnumber))
|
||
else
|
||
meta:set_string("message", S("Invalid item count; must be exactly 1!"))
|
||
end
|
||
meta:set_int("number", oldnumber)
|
||
easyvend.sound_error(sender:get_player_name())
|
||
easyvend.set_formspec(pos, sender)
|
||
return
|
||
elseif ( cost == nil or cost < 1 or cost > maxcost ) then
|
||
if maxcost > 1 then
|
||
meta:set_string("message", S("Invalid cost; must be between 1 and @1!", maxcost))
|
||
else
|
||
meta:set_string("message", S("Invalid cost; must be exactly 1!"))
|
||
end
|
||
meta:set_int("cost", oldcost)
|
||
easyvend.sound_error(sender:get_player_name())
|
||
easyvend.set_formspec(pos, sender)
|
||
return
|
||
end
|
||
meta:set_int("number", number)
|
||
meta:set_int("cost", cost)
|
||
itemname=itemstack:get_name()
|
||
meta:set_string("itemname", itemname)
|
||
meta:set_int("configmode", 0)
|
||
|
||
if itemname == easyvend.currency and number == cost and cost <= cost_stack_max then
|
||
meta:set_string("message", S("Configuration successful. I am feeling funny."))
|
||
meta:set_int("joketimer", joketimer_start)
|
||
meta:set_int("joke_id", easyvend.assign_joke(buysell))
|
||
else
|
||
meta:set_string("message", S("Configuration successful."))
|
||
end
|
||
|
||
local change = easyvend.machine_check(pos, node)
|
||
|
||
if not change then
|
||
if (node.name == "easyvend:vendor_on" or node.name == "easyvend:depositor_on") then
|
||
easyvend.sound_setup(pos)
|
||
else
|
||
easyvend.sound_disable(pos)
|
||
end
|
||
end
|
||
end
|
||
|
||
easyvend.make_infotext = function(nodename, owner, cost, number, itemstring)
|
||
local d = ""
|
||
if itemstring == nil or itemstring == "" or number == 0 or cost == 0 then
|
||
if easyvend.buysell(nodename) == "sell" then
|
||
d = S("Inactive vending machine (owned by @1)", owner)
|
||
else
|
||
d = S("Inactive depositing machine (owned by @1)", owner)
|
||
end
|
||
return d
|
||
end
|
||
local iname
|
||
if minetest.registered_items[itemstring] then
|
||
iname = minetest.registered_items[itemstring].description
|
||
else
|
||
iname = S("Unknown Item (@1)", itemstring)
|
||
end
|
||
if iname == nil then iname = itemstring end
|
||
local printitem, printcost
|
||
if number == 1 then
|
||
printitem = iname
|
||
else
|
||
printitem = S("@1×@2", number, iname)
|
||
end
|
||
if cost == 1 then
|
||
printcost = easyvend.currency_desc
|
||
else
|
||
printcost = S("@1×@2", cost, easyvend.currency_desc)
|
||
end
|
||
if nodename == "easyvend:vendor_on" then
|
||
d = S("Vending machine (owned by @1)", owner).."\n"..S("Selling: @1", printitem).."\n"..S("Price: @1", printcost)
|
||
elseif nodename == "easyvend:vendor" then
|
||
d = S("Inactive vending machine (owned by @1)", owner).."\n"..S("Selling: @1", printitem).."\n"..S("Price: @1", printcost)
|
||
elseif nodename == "easyvend:depositor_on" then
|
||
d = S("Depositing machine (owned by @1)", owner).."\n"..S("Buying: @1", printitem).."\n"..S("Payment: @1", printcost)
|
||
elseif nodename == "easyvend:depositor" then
|
||
d = S("Inactive depositing machine (owned by @1)", owner).."\n"..S("Buying: @1", printitem).."\n"..S("Payment: @1", printcost)
|
||
end
|
||
return d
|
||
end
|
||
|
||
if minetest.get_modpath("awards") then
|
||
awards.register_achievement("easyvend_seller",{
|
||
title = S("First Sale"),
|
||
description = S("Sell something with a vending machine."),
|
||
icon = "easyvend_vendor_front_on.png^awards_level1.png",
|
||
})
|
||
local desc_powerseller
|
||
if easyvend.currency == "default:gold_ingot" then
|
||
desc_powerseller = S("Earn @1 gold ingots by selling goods with a single vending machine.", easyvend.powerseller)
|
||
else
|
||
desc_powerseller = S("Earn @1 currency items by selling goods with a single vending machine.", easyvend.powerseller)
|
||
end
|
||
awards.register_achievement("easyvend_powerseller",{
|
||
title = S("Power Seller"),
|
||
description = desc_powerseller,
|
||
icon = "easyvend_vendor_front_on.png^awards_level2.png",
|
||
})
|
||
end
|
||
|
||
easyvend.check_earnings = function(buyername, nodemeta)
|
||
local owner = nodemeta:get_string("owner")
|
||
if buyername ~= owner then
|
||
local cost = nodemeta:get_int("cost")
|
||
local itemname = nodemeta:get_string("itemname")
|
||
-- First sell
|
||
if minetest.get_modpath("awards") and minetest.get_player_by_name(owner) ~= nil then
|
||
awards.unlock(owner, "easyvend_seller")
|
||
end
|
||
if itemname ~= easyvend.currency then
|
||
local newearnings = nodemeta:get_int("earnings") + cost
|
||
if newearnings >= easyvend.powerseller and minetest.get_modpath("awards") then
|
||
if minetest.get_player_by_name(owner) ~= nil then
|
||
awards.unlock(owner, "easyvend_powerseller")
|
||
end
|
||
end
|
||
nodemeta:set_int("earnings", newearnings)
|
||
end
|
||
end
|
||
end
|
||
|
||
easyvend.on_receive_fields_buysell = function(pos, formname, fields, sender)
|
||
local sendername = sender:get_player_name()
|
||
local meta = minetest.get_meta(pos)
|
||
|
||
if not fields.buysell then
|
||
return
|
||
end
|
||
|
||
local node = minetest.get_node(pos)
|
||
local number = meta:get_int("number")
|
||
local cost = meta:get_int("cost")
|
||
local itemname=meta:get_string("itemname")
|
||
local item=meta:get_inventory():get_stack("item", 1)
|
||
local check_wear = meta:get_int("wear") == 0 and minetest.registered_tools[itemname] ~= nil
|
||
local machine_owner = meta:get_string("owner")
|
||
|
||
local buysell = easyvend.buysell(node.name)
|
||
|
||
local number_stack_max = item:get_stack_max()
|
||
local maxnumber = number_stack_max * slots_max
|
||
|
||
if ( number == nil or number < 1 or number > maxnumber ) or
|
||
( cost == nil or cost < 1 or cost > maxcost ) or
|
||
( itemname == nil or itemname=="") then
|
||
meta:set_string("status", S("Invalid item count or price!"))
|
||
easyvend.machine_disable(pos, node, sendername)
|
||
return
|
||
end
|
||
|
||
local chest_pos_remove, chest_error_remove, chest_pos_add, chest_error_add
|
||
if buysell == "sell" then
|
||
chest_pos_remove, chest_error_remove = easyvend.find_connected_chest(machine_owner, pos, itemname, check_wear, number, true)
|
||
chest_pos_add, chest_error_add = easyvend.find_connected_chest(machine_owner, pos, easyvend.currency, check_wear, cost, false)
|
||
else
|
||
chest_pos_remove, chest_error_remove = easyvend.find_connected_chest(machine_owner, pos, easyvend.currency, check_wear, cost, true)
|
||
chest_pos_add, chest_error_add = easyvend.find_connected_chest(machine_owner, pos, itemname, check_wear, number, false)
|
||
end
|
||
|
||
if chest_pos_remove ~= nil and chest_pos_add ~= nil and sender and sender:is_player() then
|
||
local rchest = minetest.get_node(chest_pos_remove)
|
||
local rchestdef = registered_chests[rchest.name]
|
||
local rchest_meta = minetest.get_meta(chest_pos_remove)
|
||
local rchest_inv = rchest_meta:get_inventory()
|
||
local achest = minetest.get_node(chest_pos_add)
|
||
local achestdef = registered_chests[achest.name]
|
||
local achest_meta = minetest.get_meta(chest_pos_add)
|
||
local achest_inv = achest_meta:get_inventory()
|
||
|
||
local player_inv = sender:get_inventory()
|
||
|
||
local stack = {name=itemname, count=number, wear=0, metadata=""}
|
||
local price = {name=easyvend.currency, count=cost, wear=0, metadata=""}
|
||
local chest_has, player_has, chest_free, player_free, chest_out, player_out
|
||
local msg = ""
|
||
if buysell == "sell" then
|
||
chest_has, chest_out = easyvend.check_and_get_items(rchest_inv, rchestdef.inv_list, stack, check_wear)
|
||
player_has, player_out = easyvend.check_and_get_items(player_inv, "main", price, check_wear)
|
||
chest_free = achest_inv:room_for_item(achestdef.inv_list, price)
|
||
player_free = player_inv:room_for_item("main", stack)
|
||
if chest_has and player_has and chest_free and player_free then
|
||
if cost <= cost_stack_max and number <= number_stack_max then
|
||
easyvend.machine_enable(pos, node)
|
||
player_inv:remove_item("main", price)
|
||
if check_wear then
|
||
rchest_inv:set_stack(rchestdef.inv_list, chest_out[1].id, "")
|
||
player_inv:add_item("main", chest_out[1].item)
|
||
else
|
||
stack = rchest_inv:remove_item(rchestdef.inv_list, stack)
|
||
player_inv:add_item("main", stack)
|
||
end
|
||
achest_inv:add_item(achestdef.inv_list, price)
|
||
if itemname == easyvend.currency and number == cost and cost <= cost_stack_max then
|
||
meta:set_string("message", easyvend.get_joke(buysell, meta:get_int("joke_id")))
|
||
meta:set_int("joketimer", joketimer_start)
|
||
else
|
||
meta:set_string("message", S("Item bought."))
|
||
end
|
||
easyvend.check_earnings(sendername, meta)
|
||
easyvend.sound_vend(pos)
|
||
easyvend.machine_check(pos, node)
|
||
else
|
||
-- Large item counts (multiple stacks)
|
||
local coststacks = math.modf(cost / cost_stack_max)
|
||
local costremainder = math.fmod(cost, cost_stack_max)
|
||
local numberstacks = math.modf(number / number_stack_max)
|
||
local numberremainder = math.fmod(number, number_stack_max)
|
||
local numberfree = numberstacks
|
||
local costfree = coststacks
|
||
if numberremainder > 0 then numberfree = numberfree + 1 end
|
||
if costremainder > 0 then costfree = costfree + 1 end
|
||
if not player_free and easyvend.free_slots(player_inv, "main") < numberfree then
|
||
if numberfree > 1 then
|
||
msg = S("No room in your inventory (@1 empty slots required)!", numberfree)
|
||
else
|
||
msg = S("No room in your inventory!")
|
||
end
|
||
meta:set_string("message", msg)
|
||
elseif not chest_free and easyvend.free_slots(achest_inv, achestdef.inv_list) < costfree then
|
||
meta:set_string("status", S("No room in the machine’s storage!"))
|
||
easyvend.machine_disable(pos, node, sendername)
|
||
else
|
||
-- Remember items for transfer
|
||
local cheststacks = {}
|
||
easyvend.machine_enable(pos, node)
|
||
for i=1, coststacks do
|
||
price.count = cost_stack_max
|
||
player_inv:remove_item("main", price)
|
||
end
|
||
if costremainder > 0 then
|
||
price.count = costremainder
|
||
player_inv:remove_item("main", price)
|
||
end
|
||
if check_wear then
|
||
for o=1,#chest_out do
|
||
rchest_inv:set_stack(rchestdef.inv_list, chest_out[o].id, "")
|
||
end
|
||
else
|
||
for i=1, numberstacks do
|
||
stack.count = number_stack_max
|
||
table.insert(cheststacks, rchest_inv:remove_item(rchestdef.inv_list, stack))
|
||
end
|
||
end
|
||
if numberremainder > 0 then
|
||
stack.count = numberremainder
|
||
table.insert(cheststacks, rchest_inv:remove_item(rchestdef.inv_list, stack))
|
||
end
|
||
for i=1, coststacks do
|
||
price.count = cost_stack_max
|
||
achest_inv:add_item(achestdef.inv_list, price)
|
||
end
|
||
if costremainder > 0 then
|
||
price.count = costremainder
|
||
achest_inv:add_item(achestdef.inv_list, price)
|
||
end
|
||
if check_wear then
|
||
for o=1,#chest_out do
|
||
player_inv:add_item("main", chest_out[o].item)
|
||
end
|
||
else
|
||
for i=1,#cheststacks do
|
||
player_inv:add_item("main", cheststacks[i])
|
||
end
|
||
end
|
||
meta:set_string("message", S("Item bought."))
|
||
easyvend.check_earnings(sendername, meta)
|
||
easyvend.sound_vend(pos)
|
||
easyvend.machine_check(pos, node)
|
||
end
|
||
end
|
||
elseif chest_has and player_has then
|
||
if not player_free then
|
||
msg = S("No room in your inventory!")
|
||
meta:set_string("message", msg)
|
||
easyvend.sound_error(sendername)
|
||
elseif not chest_free then
|
||
msg = S("No room in the machine’s storage!")
|
||
meta:set_string("status", msg)
|
||
easyvend.machine_disable(pos, node, sendername)
|
||
end
|
||
else
|
||
if not chest_has then
|
||
msg = S("The vending machine has insufficient materials!")
|
||
meta:set_string("status", msg)
|
||
easyvend.machine_disable(pos, node, sendername)
|
||
elseif not player_has then
|
||
msg = S("You can’t afford this item!")
|
||
meta:set_string("message", msg)
|
||
easyvend.sound_error(sendername)
|
||
end
|
||
end
|
||
else
|
||
chest_has, chest_out = easyvend.check_and_get_items(rchest_inv, rchestdef.inv_list, price, check_wear)
|
||
player_has, player_out = easyvend.check_and_get_items(player_inv, "main", stack, check_wear)
|
||
chest_free = achest_inv:room_for_item(achestdef.inv_list, stack)
|
||
player_free = player_inv:room_for_item("main", price)
|
||
if chest_has and player_has and chest_free and player_free then
|
||
if cost <= cost_stack_max and number <= number_stack_max then
|
||
easyvend.machine_enable(pos, node)
|
||
if check_wear then
|
||
player_inv:set_stack("main", player_out[1].id, "")
|
||
achest_inv:add_item(achestdef.inv_list, player_out[1].item)
|
||
else
|
||
stack = player_inv:remove_item("main", stack)
|
||
achest_inv:add_item(achestdef.inv_list, stack)
|
||
end
|
||
rchest_inv:remove_item(rchestdef.inv_list, price)
|
||
player_inv:add_item("main", price)
|
||
meta:set_string("status", S("Ready."))
|
||
if itemname == easyvend.currency and number == cost and cost <= cost_stack_max then
|
||
meta:set_string("message", easyvend.get_joke(buysell, meta:get_int("joke_id")))
|
||
meta:set_int("joketimer", joketimer_start)
|
||
else
|
||
meta:set_string("message", S("Item sold."))
|
||
end
|
||
easyvend.sound_deposit(pos)
|
||
easyvend.machine_check(pos, node)
|
||
else
|
||
-- Large item counts (multiple stacks)
|
||
local coststacks = math.modf(cost / cost_stack_max)
|
||
local costremainder = math.fmod(cost, cost_stack_max)
|
||
local numberstacks = math.modf(number / number_stack_max)
|
||
local numberremainder = math.fmod(number, number_stack_max)
|
||
local numberfree = numberstacks
|
||
local costfree = coststacks
|
||
if numberremainder > 0 then numberfree = numberfree + 1 end
|
||
if costremainder > 0 then costfree = costfree + 1 end
|
||
if not player_free and easyvend.free_slots(player_inv, "main") < costfree then
|
||
if costfree > 1 then
|
||
msg = S("No room in your inventory (@1 empty slots required)!", costfree)
|
||
else
|
||
msg = S("No room in your inventory!")
|
||
end
|
||
meta:set_string("message", msg)
|
||
easyvend.sound_error(sendername)
|
||
elseif not chest_free and easyvend.free_slots(achest_inv, achestdef.inv_list) < numberfree then
|
||
meta:set_string("status", S("No room in the machine’s storage!"))
|
||
easyvend.machine_disable(pos, node, sendername)
|
||
else
|
||
easyvend.machine_enable(pos, node)
|
||
-- Remember removed items for transfer
|
||
local playerstacks = {}
|
||
for i=1, coststacks do
|
||
price.count = cost_stack_max
|
||
rchest_inv:remove_item(rchestdef.inv_list, price)
|
||
end
|
||
if costremainder > 0 then
|
||
price.count = costremainder
|
||
rchest_inv:remove_item(rchestdef.inv_list, price)
|
||
end
|
||
if check_wear then
|
||
for o=1,#player_out do
|
||
player_inv:set_stack("main", player_out[o].id, "")
|
||
end
|
||
else
|
||
for i=1, numberstacks do
|
||
stack.count = number_stack_max
|
||
table.insert(playerstacks, player_inv:remove_item("main", stack))
|
||
end
|
||
end
|
||
if numberremainder > 0 then
|
||
stack.count = numberremainder
|
||
table.insert(playerstacks, player_inv:remove_item("main", stack))
|
||
end
|
||
for i=1, coststacks do
|
||
price.count = cost_stack_max
|
||
player_inv:add_item("main", price)
|
||
end
|
||
if costremainder > 0 then
|
||
price.count = costremainder
|
||
player_inv:add_item("main", price)
|
||
end
|
||
if check_wear then
|
||
for o=1,#player_out do
|
||
achest_inv:add_item(achestdef.inv_list, player_out[o].item)
|
||
end
|
||
else
|
||
for i=1,#playerstacks do
|
||
achest_inv:add_item(achestdef.inv_list, playerstacks[i])
|
||
end
|
||
end
|
||
meta:set_string("message", S("Item sold."))
|
||
easyvend.sound_deposit(pos)
|
||
easyvend.machine_check(pos, node)
|
||
end
|
||
end
|
||
elseif chest_has and player_has then
|
||
if not player_free then
|
||
msg = S("No room in your inventory!")
|
||
meta:set_string("message", msg)
|
||
easyvend.sound_error(sendername)
|
||
elseif not chest_free then
|
||
msg = S("No room in the machine’s storage!")
|
||
meta:set_string("status", msg)
|
||
easyvend.machine_disable(pos, node, sendername)
|
||
end
|
||
else
|
||
if not player_has then
|
||
msg = S("You have insufficient materials!")
|
||
meta:set_string("message", msg)
|
||
easyvend.sound_error(sendername)
|
||
elseif not chest_has then
|
||
msg = S("The depositing machine is out of money!")
|
||
meta:set_string("status", msg)
|
||
easyvend.machine_disable(pos, node, sendername)
|
||
end
|
||
end
|
||
end
|
||
else
|
||
local status
|
||
meta:set_int("stock", 0)
|
||
if chest_error_remove == "no_chest" and chest_error_add == "no_chest" then
|
||
status = S("No storage; machine needs to be connected with a locked chest.")
|
||
elseif chest_error_remove == "not_owned" or chest_error_add == "not_owned" then
|
||
status = S("Storage can’t be accessed because it is owned by a different person!")
|
||
elseif chest_error_remove == "no_stock" then
|
||
if buysell == "sell" then
|
||
status = S("The vending machine has insufficient materials!")
|
||
else
|
||
status = S("The depositing machine is out of money!")
|
||
end
|
||
elseif chest_error_add == "no_space" then
|
||
status = S("No room in the machine’s storage!")
|
||
else
|
||
status = S("Unknown error!")
|
||
end
|
||
meta:set_string("status", status)
|
||
easyvend.sound_error(sendername)
|
||
end
|
||
|
||
easyvend.set_formspec(pos, sender)
|
||
|
||
end
|
||
|
||
easyvend.after_place_node = function(pos, placer)
|
||
local node = minetest.get_node(pos)
|
||
local meta = minetest.get_meta(pos)
|
||
local inv = meta:get_inventory()
|
||
local player_name = placer:get_player_name()
|
||
inv:set_size("item", 1)
|
||
inv:set_size("gold", 1)
|
||
|
||
inv:set_stack( "gold", 1, easyvend.currency )
|
||
|
||
local d = ""
|
||
if node.name == "easyvend:vendor" then
|
||
d = S("Inactive vending machine (owned by @1)", player_name)
|
||
meta:set_int("wear", 1)
|
||
-- Total number of currency items earned for the machine's life time (excluding currency-currency trading)
|
||
meta:set_int("earnings", 0)
|
||
elseif node.name == "easyvend:depositor" then
|
||
d = S("Inactive depositing machine (owned by @1)", player_name)
|
||
meta:set_int("wear", 0)
|
||
end
|
||
meta:set_string("infotext", d)
|
||
meta:set_string("status", S("Awaiting configuration by owner."))
|
||
meta:set_string("message", S("Please select an item and amount, then confirm."))
|
||
meta:set_int("number", 1)
|
||
meta:set_int("cost", 1)
|
||
meta:set_int("stock", -1)
|
||
meta:set_int("configmode", 1)
|
||
meta:set_int("joketimer", -1)
|
||
meta:set_int("joke_id", 1)
|
||
meta:set_string("itemname", "")
|
||
|
||
meta:set_string("owner", player_name or "")
|
||
|
||
easyvend.set_formspec(pos, placer)
|
||
end
|
||
|
||
easyvend.can_dig = function(pos, player)
|
||
local meta = minetest.get_meta(pos)
|
||
local name = player:get_player_name()
|
||
local owner = meta:get_string("owner")
|
||
-- Owner can always dig shop
|
||
if owner == name then
|
||
return true
|
||
end
|
||
local chest_pos = easyvend.find_connected_chest(owner, pos)
|
||
local chest, meta_chest
|
||
if chest_pos then
|
||
chest = minetest.get_node(chest_pos)
|
||
meta_chest = minetest.get_meta(chest_pos)
|
||
else
|
||
return true --if no chest, enyone can dig this shop
|
||
end
|
||
if registered_chests[chest.name] then
|
||
if player and player:is_player() then
|
||
local owner_chest = meta_chest:get_string(registered_chests[chest.name].meta_owner)
|
||
if name == owner_chest then
|
||
return true --chest owner can also dig shop
|
||
end
|
||
end
|
||
return false
|
||
else
|
||
return true --if no chest, enyone can dig this shop
|
||
end
|
||
end
|
||
|
||
easyvend.on_receive_fields = function(pos, formname, fields, sender)
|
||
local meta = minetest.get_meta(pos)
|
||
local node = minetest.get_node(pos)
|
||
local owner = meta:get_string("owner")
|
||
local sendername = sender:get_player_name()
|
||
|
||
if fields.doc then
|
||
if minetest.get_modpath("doc") and minetest.get_modpath("doc_items") then
|
||
if easyvend.buysell(node.name) == "buy" then
|
||
doc.show_entry(sendername, "nodes", "easyvend:depositor", true)
|
||
else
|
||
doc.show_entry(sendername, "nodes", "easyvend:vendor", true)
|
||
end
|
||
end
|
||
elseif fields.config or fields.save or fields.usermode then
|
||
if sendername == owner then
|
||
easyvend.on_receive_fields_config(pos, formname, fields, sender)
|
||
else
|
||
meta:set_string("message", S("Only the owner may change the configuration."))
|
||
easyvend.sound_error(sendername)
|
||
easyvend.set_formspec(pos, sender)
|
||
return
|
||
end
|
||
elseif fields.select_item then
|
||
if minetest.get_modpath("select_item") then
|
||
if sendername == owner then
|
||
active_item_selection[sendername] = pos
|
||
select_item.show_dialog(sendername, "easyvend:trade_item", select_item.filters.creative)
|
||
else
|
||
meta:set_string("message", S("Only the owner may change the configuration."))
|
||
easyvend.sound_error(sendername)
|
||
easyvend.set_formspec(pos, sender)
|
||
return
|
||
end
|
||
end
|
||
elseif fields.wear ~= nil then
|
||
if sender:get_player_name() == owner then
|
||
if fields.wear == "true" then
|
||
if easyvend.buysell(node.name) == "buy" then
|
||
meta:set_string("message", S("Used tools are now accepted."))
|
||
else
|
||
meta:set_string("message", S("Used tools are now for sale."))
|
||
end
|
||
meta:set_int("wear", 1)
|
||
elseif fields.wear == "false" then
|
||
if easyvend.buysell(node.name) == "buy" then
|
||
meta:set_string("message", S("Used tools are now rejected."))
|
||
else
|
||
meta:set_string("message", S("Used tools won’t be sold anymore."))
|
||
end
|
||
meta:set_int("wear", 0)
|
||
end
|
||
easyvend.set_formspec(pos, sender)
|
||
return
|
||
else
|
||
meta:set_string("message", S("Only the owner may change the configuration."))
|
||
easyvend.sound_error(sendername)
|
||
easyvend.set_formspec(pos, sender)
|
||
return
|
||
end
|
||
elseif fields.buysell then
|
||
easyvend.on_receive_fields_buysell(pos, formname, fields, sender)
|
||
end
|
||
end
|
||
|
||
-- Jokes: Appear when machine exchanges currency for currency at equal rate
|
||
|
||
-- Vendor
|
||
local jokes_vendor = {
|
||
S("Thank you. You have made a vending machine very happy."),
|
||
S("Humans have a strange sense of humor."),
|
||
S("Let’s get this over with …"),
|
||
S("Item “bought”."),
|
||
S("Tit for tat."),
|
||
S("Do you realize what you’ve just bought?"),
|
||
}
|
||
-- Depositor
|
||
local jokes_depositor = {
|
||
S("Thank you, the money started to smell inside."),
|
||
S("Money doesn’t grow on trees, you know?"),
|
||
S("Sanity sold."),
|
||
S("Well, that was an awkward exchange."),
|
||
S("Are you having fun?"),
|
||
S("Is this really trading?"),
|
||
}
|
||
|
||
easyvend.assign_joke = function(buysell)
|
||
local jokes
|
||
if buysell == "sell" then
|
||
jokes = jokes_vendor
|
||
elseif buysell == "buy" then
|
||
jokes = jokes_depositor
|
||
end
|
||
local r = math.random(1,#jokes)
|
||
return r
|
||
end
|
||
|
||
easyvend.get_joke = function(buysell, id)
|
||
local joke
|
||
if buysell == nil or id == nil then
|
||
-- Fallback message (should never happen)
|
||
return S("Items exchanged.")
|
||
end
|
||
if buysell == "sell" then
|
||
joke = jokes_vendor[id]
|
||
if joke == nil then joke = jokes_vendor[1] end
|
||
elseif buysell == "buy" then
|
||
joke = jokes_depositor[id]
|
||
if joke == nil then joke = jokes_depositor[1] end
|
||
end
|
||
return joke
|
||
end
|
||
|
||
easyvend.sound_error = function(playername)
|
||
minetest.sound_play("easyvend_error", {to_player = playername, gain = 0.25})
|
||
end
|
||
|
||
easyvend.sound_setup = function(pos)
|
||
minetest.sound_play("easyvend_activate", {pos = pos, gain = 0.5, max_hear_distance = 12,})
|
||
end
|
||
|
||
easyvend.sound_disable = function(pos)
|
||
minetest.sound_play("easyvend_disable", {pos = pos, gain = 0.9, max_hear_distance = 12,})
|
||
end
|
||
|
||
easyvend.sound_vend = function(pos)
|
||
minetest.sound_play("easyvend_vend", {pos = pos, gain = 0.4, max_hear_distance = 5,})
|
||
end
|
||
|
||
easyvend.sound_deposit = function(pos)
|
||
minetest.sound_play("easyvend_deposit", {pos = pos, gain = 0.4, max_hear_distance = 5,})
|
||
end
|
||
|
||
--[[ Tower building ]]
|
||
|
||
easyvend.is_traversable = function(pos)
|
||
local node = minetest.get_node_or_nil(pos)
|
||
if (node == nil) then
|
||
return false
|
||
end
|
||
return traversable_node_types[node.name] == true
|
||
end
|
||
|
||
easyvend.neighboring_nodes = function(pos)
|
||
local check = {
|
||
{x=pos.x, y=pos.y-1, z=pos.z},
|
||
{x=pos.x, y=pos.y+1, z=pos.z},
|
||
}
|
||
local trav = {}
|
||
for i=1,#check do
|
||
if easyvend.is_traversable(check[i]) then
|
||
table.insert(trav, check[i])
|
||
end
|
||
end
|
||
return trav
|
||
end
|
||
|
||
easyvend.find_connected_chest = function(owner, pos, nodename, check_wear, amount, removing)
|
||
local nodes = easyvend.neighboring_nodes(pos)
|
||
|
||
if (#nodes < 1 or #nodes > 2) then
|
||
return nil, "no_chest"
|
||
end
|
||
|
||
-- Find the stack direction
|
||
local first = nil
|
||
local second = nil
|
||
for i=1,#nodes do
|
||
if ( first == nil ) then
|
||
first = nodes[i]
|
||
else
|
||
second = nodes[i]
|
||
end
|
||
end
|
||
|
||
local chest_pos, chest_internal
|
||
|
||
if (first ~= nil and second ~= nil) then
|
||
local dy = (first.y - second.y)/2
|
||
chest_pos, chest_internal = easyvend.find_chest(owner, pos, dy, nodename, check_wear, amount, removing)
|
||
if ( chest_pos == nil ) then
|
||
chest_pos, chest_internal = easyvend.find_chest(owner, pos, -dy, nodename, check_wear, amount, removing, chest_internal)
|
||
end
|
||
else
|
||
local dy = first.y - pos.y
|
||
chest_pos, chest_internal = easyvend.find_chest(owner, pos, dy, nodename, check_wear, amount, removing)
|
||
end
|
||
|
||
if chest_internal.chests == 0 then
|
||
return nil, "no_chest"
|
||
elseif chest_internal.chests == chest_internal.other_chests then
|
||
return nil, "not_owned"
|
||
elseif removing and chest_internal.stock < 1 then
|
||
return nil, "no_stock"
|
||
elseif not removing and chest_internal.space < 1 then
|
||
return nil, "no_space"
|
||
elseif chest_pos ~= nil then
|
||
return chest_pos
|
||
else
|
||
return nil, "unknown"
|
||
end
|
||
end
|
||
|
||
easyvend.find_chest = function(owner, pos, dy, itemname, check_wear, amount, removing, internal)
|
||
pos = {x=pos.x, y=pos.y + dy, z=pos.z}
|
||
|
||
if internal == nil then
|
||
internal = {}
|
||
internal.chests = 0
|
||
internal.other_chests = 0
|
||
internal.stock = 0
|
||
internal.space = 0
|
||
end
|
||
|
||
local node = minetest.get_node_or_nil(pos)
|
||
if ( node == nil ) then
|
||
return nil, internal
|
||
end
|
||
local chestdef = registered_chests[node.name]
|
||
if (chestdef ~= nil) then
|
||
internal.chests = internal.chests + 1
|
||
local meta = minetest.get_meta(pos)
|
||
if (owner ~= meta:get_string(chestdef.meta_owner)) then
|
||
internal.other_chests = internal.other_chests + 1
|
||
return nil, internal
|
||
end
|
||
local inv = meta:get_inventory()
|
||
if (inv ~= nil) then
|
||
if (itemname ~= nil and minetest.registered_items[itemname] and amount ~= nil and removing ~= nil and check_wear ~= nil) then
|
||
local chest_has, chest_free
|
||
local stack = {name=itemname, count=amount, wear=0, metadata=""}
|
||
local stack_max = minetest.registered_items[itemname].stack_max
|
||
|
||
local stacks = math.modf(amount / stack_max)
|
||
local stacksremainder = math.fmod(amount, stack_max)
|
||
local free = stacks
|
||
if stacksremainder > 0 then free = free + 1 end
|
||
|
||
chest_has = easyvend.check_and_get_items(inv, chestdef.inv_list, stack, check_wear)
|
||
if chest_has then
|
||
internal.stock = internal.stock + 1
|
||
end
|
||
chest_free = inv:room_for_item(chestdef.inv_list, stack) and easyvend.free_slots(inv, chestdef.inv_list) >= free
|
||
if chest_free then
|
||
internal.space = internal.space + 1
|
||
end
|
||
|
||
if (removing and internal.stock == 0) or (not removing and internal.space == 0) then
|
||
return easyvend.find_chest(owner, pos, dy, itemname, check_wear, amount, removing, internal)
|
||
else
|
||
return pos, internal
|
||
end
|
||
else
|
||
return nil, internal
|
||
end
|
||
else
|
||
return nil, internal
|
||
end
|
||
elseif not easyvend.is_machine(node.name) then
|
||
return nil, internal
|
||
end
|
||
|
||
return easyvend.find_chest(owner, pos, dy, itemname, check_wear, amount, removing, internal)
|
||
end
|
||
|
||
-- Pseudo-inventory handling
|
||
easyvend.allow_metadata_inventory_put = function(pos, listname, index, stack, player)
|
||
if listname=="item" then
|
||
local meta = minetest.get_meta(pos);
|
||
local owner = meta:get_string("owner")
|
||
local name = player:get_player_name()
|
||
if name == owner then
|
||
local inv = meta:get_inventory()
|
||
if stack == nil then
|
||
inv:set_stack( "item", 1, nil )
|
||
else
|
||
inv:set_stack( "item", 1, stack:get_name() )
|
||
meta:set_string("itemname", stack:get_name())
|
||
easyvend.set_formspec(pos, player)
|
||
end
|
||
end
|
||
end
|
||
return 0
|
||
end
|
||
|
||
easyvend.allow_metadata_inventory_take = function(pos, listname, index, stack, player)
|
||
return 0
|
||
end
|
||
|
||
easyvend.allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
|
||
return 0
|
||
end
|
||
|
||
minetest.register_abm({
|
||
nodenames = {"easyvend:vendor", "easyvend:vendor_on", "easyvend:depositor", "easyvend:depositor_on"},
|
||
interval = 5,
|
||
chance = 1,
|
||
catch_up = false,
|
||
action = function(pos, node, active_object_count, active_object_count_wider)
|
||
easyvend.machine_check(pos, node)
|
||
end
|
||
})
|
||
|
||
-- Legacy support for vendor mod:
|
||
-- Transform the world and items to use the easyvend nodes/items
|
||
|
||
-- For safety reasons, only do this when player requested so
|
||
if minetest.setting_getbool("easyvend_convert_vendor") == true then
|
||
-- Replace vendor nodes
|
||
minetest.register_lbm({
|
||
name = "easyvend:replace_vendor",
|
||
nodenames = { "vendor:vendor", "vendor:depositor" },
|
||
run_at_every_load = true,
|
||
action = function(pos, node)
|
||
-- Replace node
|
||
local newnodename
|
||
if node.name == "vendor:vendor" then
|
||
newnodename = "easyvend:vendor"
|
||
elseif node.name == "vendor:depositor" then
|
||
newnodename = "easyvend:depositor"
|
||
end
|
||
-- Remove axis rotation; only allow 4 facedirs
|
||
local p2 = math.fmod(node.param2, 4)
|
||
minetest.swap_node(pos, { name = newnodename, param2 = p2 })
|
||
|
||
-- Initialize metadata
|
||
local meta = minetest.get_meta(pos)
|
||
if node.name == "vendor:vendor" then
|
||
meta:set_int("earnings", 0)
|
||
end
|
||
meta:set_int("stock", -1)
|
||
meta:set_int("joketimer", -1)
|
||
meta:set_int("joke_id", 1)
|
||
local inv = meta:get_inventory()
|
||
inv:set_size("item", 1)
|
||
inv:set_size("gold", 1)
|
||
inv:set_stack("gold", 1, easyvend.currency)
|
||
|
||
-- In vendor, all machines accepted worn tools
|
||
meta:set_int("wear", 1)
|
||
|
||
-- Set item
|
||
local itemname = meta:get_string("itemname")
|
||
if itemname == "" or itemname == nil then
|
||
itemname = meta:get_string("itemtype")
|
||
end
|
||
if itemname ~= "" and itemname ~= nil then
|
||
inv:set_stack("item", 1, itemname)
|
||
meta:set_string("itemname", itemname)
|
||
end
|
||
|
||
-- Check for valid item, item count and price
|
||
local configmode = 1
|
||
if itemname ~= "" and itemname ~= nil then
|
||
local itemstack = inv:get_stack("item", 1)
|
||
local number_stack_max = itemstack:get_stack_max()
|
||
local maxnumber = number_stack_max * slots_max
|
||
local cost = meta:get_int("cost")
|
||
local number = meta:get_int("number")
|
||
if number >= 1 and number <= maxnumber and cost >= 1 and cost <= maxcost then
|
||
-- Everything's OK, get out of config mode!
|
||
configmode = 0
|
||
end
|
||
end
|
||
|
||
-- Final initialization stuff
|
||
meta:set_int("configmode", configmode)
|
||
|
||
local owner = meta:get_string("owner")
|
||
if easyvend.buysell(newnodename) == "sell" then
|
||
meta:set_string("infotext", S("Vending machine (owned by @1)", owner))
|
||
else
|
||
meta:set_string("infotext", S("Depositing machine (owned by @1)", owner))
|
||
end
|
||
|
||
|
||
meta:set_string("status", S("Initializing …"))
|
||
meta:set_string("message", S("Upgrade successful."))
|
||
easyvend.machine_check(pos, node)
|
||
end,
|
||
})
|
||
end
|