add_real_group_names → add_friendly_group_names
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4
API.md
4
API.md
@ -256,7 +256,7 @@ to all blocks which are member of the group `puts_out_fire`.
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end
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end)
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### `doc.sub.items.add_real_group_names(groupnames)`
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### `doc.sub.items.add_friendly_group_names(groupnames)`
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Use this function so set some more readable group names to show them
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Use this function so set some more readable group names to show them
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in the formspec, since the internal group names are somewhat cryptic
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in the formspec, since the internal group names are somewhat cryptic
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to players.
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to players.
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@ -266,7 +266,7 @@ the values are the group names which will be actually shown in the
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Documentation System.
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Documentation System.
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***Note***: This function is mostly there to work around a problem in
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***Note***: This function is mostly there to work around a problem in
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Minetest as it does not support “real” group names, which means exposing
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Minetest as it does not support “friendly” group names, which means exposing
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groups to an interface is not pretty. Therefore, this function may be
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groups to an interface is not pretty. Therefore, this function may be
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deprecated when Minetest supports such a thing.
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deprecated when Minetest supports such a thing.
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5
init.lua
5
init.lua
@ -888,8 +888,9 @@ function doc.sub.items.add_item_image_overrides(image_overrides)
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end
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end
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-- Register group definition stuff
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-- Register group definition stuff
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-- “Real” group names to replace the rather technical names
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-- More (user-)friendly group names to replace the rather technical names
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function doc.sub.items.add_real_group_names(groupnames)
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-- for better understanding
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function doc.sub.items.add_friendly_group_names(groupnames)
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for internal, real in pairs(groupnames) do
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for internal, real in pairs(groupnames) do
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groupdefs[internal] = real
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groupdefs[internal] = real
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end
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end
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