2016-07-24 18:27:15 +02:00

68 lines
2.7 KiB
Lua

local doc_identifier = {}
doc_identifier.huds = {}
doc_identifier.countdown_ids = {}
doc_identifier.identify = function(itemstack, user, pointed_thing)
local username = user:get_player_name()
if pointed_thing.type == "node" then
local pos = pointed_thing.under
local node = minetest.get_node(pos)
if minetest.registered_nodes[node.name] ~= nil then
local nodedef = minetest.registered_nodes[node.name]
if(node.name == "ignore") then
return itemstack
end
if doc.entry_exists("nodes", node.name) then
doc.show_entry(username, "nodes", node.name)
else
minetest.show_formspec(
username,
"doc_identifier:error_missing_node_info",
"size[12,2;]label[0,0.2;The identifier was unable to extract information from this block.]button_exit[4.5,1.5;3,1;okay;OK]"
)
end
end
else
return itemstack
end
return itemstack
end
function doc_identifier.solid_mode(itemstack, user, pointed_thing)
return ItemStack("doc_identifier:identifier_solid")
end
function doc_identifier.liquid_mode(itemstack, user, pointed_thing)
return ItemStack("doc_identifier:identifier_liquid")
end
minetest.register_tool("doc_identifier:identifier_solid", {
description = "block identifier",
tool_capabilities = {},
wield_image = "doc_identifier_identifier.png",
inventory_image = "doc_identifier_identifier.png",
liquids_pointable = false,
on_use = doc_identifier.identify,
on_place = doc_identifier.liquid_mode,
on_secondary_use = doc_identifier.liquid_mode,
})
minetest.register_tool("doc_identifier:identifier_liquid", {
description = "block identifier",
tool_capabilities = {},
groups = { not_in_creative_inventory = 1 },
wield_image = "doc_identifier_identifier_liquid.png",
inventory_image = "doc_identifier_identifier_liquid.png",
liquids_pointable = true,
on_use = doc_identifier.identify,
on_place = doc_identifier.solid_mode,
on_secondary_use = doc_identifier.solid_mode,
})
minetest.register_alias("doc_identifier:identifier", "doc_identifier:identifier_solid")
-- Add documentation
doc.sub.minetest_game.add_helptexts(
{ ["doc_identifier:identifier_solid"] = "This useful little helper can be used to quickly learn more about about one's closer environment. It identifies and analyzes blocks and it shows extensive information of a block on which it is used." },
{ ["doc_identifier:identifier_solid"] = "Punch any block about you wish to learn more about. This will show you a help screen. The identifier comes in two modes: Solid mode (red) and liquid mode (blue). In liquid mode this tool points to liquids as well while in solid mode this is not the case. Liquid mode is required if you want to identify a liquid. You change the mode with a rightclick." })