Add glossary

master
Wuzzy 2016-11-28 14:40:18 +01:00
parent 6adcfaf73b
commit da3cb87eb0
1 changed files with 66 additions and 1 deletions

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@ -3,7 +3,7 @@ doc.new_category("basics",
name="Basics",
build_formspec = doc.entry_builders.text,
sorting = "custom",
sorting_data = {"minetest", "controls", "sneak", "cam", "minimap", "players", "inventory", "tools", "blocks", "liquids", "craft", "groups", "online"},
sorting_data = {"minetest", "controls", "sneak", "cam", "minimap", "players", "inventory", "tools", "blocks", "liquids", "craft", "groups", "glossary", "online"},
})
doc.new_category("online",
@ -285,6 +285,71 @@ doc.new_entry("basics", "groups", {
In the item help, most important groups of which an item is a member of are mentioned and explained.]=]})
doc.new_entry("basics", "glossary", {
name = "Glossary",
data =
[=[This is a list of commonly used terms in Minetest parlance:
Controls:
Wielding: Holding an item in hand
Pointing: Looking with the crosshair at something in range
Dropping: Throwing an item or item stack to the ground
Punching: Attacking with leftclick, is also used on blocks
Sneaking: Walking slowly while (usually) avoiding to fall over edges
Climbing: Moving up or down a climbable block
Blocks:
Block: Cubes that the worlds are made out of
Mining/digging: Using a mining tool to break a block
Building/placing: Putting a block somewhere
Drop: The items you (may) get after mining a block
Using a block: Rightclicking a block to access its special function
Items:
Item: A single thing that players can possess
Item stack: A collection of items of the same kind
Maximum stack size: Maximum amount of items in an item stack
Slot / inventory slot: Can hold one item stack
Inventory: Provides several inventory slots for storage
Player inventory: The main inventory of a player
Tool: An item which you can use to do special things with when wielding
Range: How far away things can be to be pointed by an item when wielding it
Mining tool: A tool which allows to break blocks
Craft item: An item which is (primarily or only) used for crafting
Gameplay:
heart: A single health symbol, indicates 2 HP
bubble: A single breath symbol, indicates 1 BP
HP: Hit point (equals half a heart)
BP: Breath point, indicates breath when swimming
Mob: Computer-controlled enemy
Crafting: Combining multiple items to create new ones
Crafting guide: A helper which shows available crafting recipes; provided by mods
Spawning: Appearing in the world
Respawning: Appearing again in the world after death
Group: Used to group similar things together; determines mining times, armor, damage, and more
noclip: Allows to fly through walls
Interface
Hotbar: The inventory slots at the bottom which you can select for wielding
Statbar: Indicator made out of half-symbols, used for health and breath
Minimap: The map or radar at the top right
Crosshair: Seen in the middle, used to point to things
Online multiplayer:
PvP: Player vs Player. Indicates that players can attack and deal damage to each other
Griefing: Destroying the buildings of other players against their will
Protection: Mechanism to own areas of the world, which only allows the owners to modify blocks inside
Technical:
Minetest: This game engine
Minetest Game: A subgame for Minetest from the Minetest developers
Subgame: A complete playing experience to be used in Minetest; can be a game, a sandbox or something else
Mod: A single subsystem which adds or modifies functionality; is the basic building block of subgames and can be used to further enhance or modify them
Privilege: Allows a player to do something
Node: Other word for block
]=]})
-- TODO
doc.new_entry("online", "intro", {
name="Introduction to online multiplayer",