Add glossary
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6adcfaf73b
commit
da3cb87eb0
67
init.lua
67
init.lua
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@ -3,7 +3,7 @@ doc.new_category("basics",
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name="Basics",
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build_formspec = doc.entry_builders.text,
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sorting = "custom",
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sorting_data = {"minetest", "controls", "sneak", "cam", "minimap", "players", "inventory", "tools", "blocks", "liquids", "craft", "groups", "online"},
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sorting_data = {"minetest", "controls", "sneak", "cam", "minimap", "players", "inventory", "tools", "blocks", "liquids", "craft", "groups", "glossary", "online"},
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})
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doc.new_category("online",
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@ -285,6 +285,71 @@ doc.new_entry("basics", "groups", {
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In the item help, most important groups of which an item is a member of are mentioned and explained.]=]})
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doc.new_entry("basics", "glossary", {
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name = "Glossary",
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data =
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[=[This is a list of commonly used terms in Minetest parlance:
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Controls:
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• Wielding: Holding an item in hand
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• Pointing: Looking with the crosshair at something in range
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• Dropping: Throwing an item or item stack to the ground
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• Punching: Attacking with leftclick, is also used on blocks
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• Sneaking: Walking slowly while (usually) avoiding to fall over edges
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• Climbing: Moving up or down a climbable block
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Blocks:
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• Block: Cubes that the worlds are made out of
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• Mining/digging: Using a mining tool to break a block
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• Building/placing: Putting a block somewhere
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• Drop: The items you (may) get after mining a block
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• Using a block: Rightclicking a block to access its special function
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Items:
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• Item: A single thing that players can possess
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• Item stack: A collection of items of the same kind
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• Maximum stack size: Maximum amount of items in an item stack
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• Slot / inventory slot: Can hold one item stack
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• Inventory: Provides several inventory slots for storage
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• Player inventory: The main inventory of a player
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• Tool: An item which you can use to do special things with when wielding
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• Range: How far away things can be to be pointed by an item when wielding it
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• Mining tool: A tool which allows to break blocks
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• Craft item: An item which is (primarily or only) used for crafting
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Gameplay:
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• “heart”: A single health symbol, indicates 2 HP
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• “bubble”: A single breath symbol, indicates 1 BP
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• HP: Hit point (equals half a “heart”)
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• BP: Breath point, indicates breath when swimming
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• Mob: Computer-controlled enemy
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• Crafting: Combining multiple items to create new ones
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• Crafting guide: A helper which shows available crafting recipes; provided by mods
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• Spawning: Appearing in the world
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• Respawning: Appearing again in the world after death
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• Group: Used to group similar things together; determines mining times, armor, damage, and more
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• noclip: Allows to fly through walls
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Interface
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• Hotbar: The inventory slots at the bottom which you can select for wielding
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• Statbar: Indicator made out of half-symbols, used for health and breath
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• Minimap: The map or radar at the top right
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• Crosshair: Seen in the middle, used to point to things
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Online multiplayer:
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• PvP: Player vs Player. Indicates that players can attack and deal damage to each other
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• Griefing: Destroying the buildings of other players against their will
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• Protection: Mechanism to own areas of the world, which only allows the owners to modify blocks inside
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Technical:
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• Minetest: This game engine
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• Minetest Game: A subgame for Minetest from the Minetest developers
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• Subgame: A complete playing experience to be used in Minetest; can be a game, a sandbox or something else
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• Mod: A single subsystem which adds or modifies functionality; is the basic building block of subgames and can be used to further enhance or modify them
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• Privilege: Allows a player to do something
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• Node: Other word for “block”
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]=]})
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-- TODO
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doc.new_entry("online", "intro", {
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name="Introduction to online multiplayer",
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