Rewrite craft entry a bit

master
Wuzzy 2016-12-02 01:34:35 +01:00
parent a07e671a0b
commit 0644c85be8
1 changed files with 7 additions and 7 deletions

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@ -256,22 +256,22 @@ doc.new_entry("basics", "craft", {
name = "Crafting",
data = {
text =
[=[Crafting is the task of taking several items and combining them to form a new item. Crafting is another important task in Minetest.
[=[Crafting is the task of taking several items and combining them to form a new item.
To craft something, you need a few items and a so-called crafting grid (C). A crafting grid behaves like a normal inventory, with the addition that it can be used for crafting. In order to craft, items need to be put in a certain pattern into the crafting grid. Next to the crafting grid is an output slot (O), in which the result of a craft appears when you placed items in a valid arrangement. Note this is initially just a preview.
To craft something, you need one or more items, crafting grid (C) and a crafting recipe. A crafting grid behaves like a normal inventory, with the addition that it can be used for crafting. Items need to be put in a certain pattern into the crafting grid. Next to the crafting grid is an output slot (O), in which the result of a craft appears when you placed items in a valid arrangement. Note this is initially just a preview. Crafting grids come in different sizes, the most common is 3×3 slots. The crafting grid size limits what you can craft: A 4×4 crafting recipe can only be crafted in a 4×4 crafting grid or larger.
To complete the craft, take the result item from the output slot (like you would take items from other inventory slots), which will consume items from the crafting grid and creates a new item. It is not possible to place items into the output slot directly.
To complete the craft, take the result item from the output slot, which will consume items from the crafting grid and creates a new item. It is not possible to place item into the output slot.
The description on how to craft a particular item is called a crafting recipe. In order to craft, you have to know some crafting recipes beforehand. One way is by using a crafting guide, which contains a list of available crafting recipes. Some subgames provide such crafting guides. There are also some mods which you can download online for installing a crafting guide.
A description on how to craft a particular item is called a crafting recipe. Without this knowledge, you can't craft. There are multiple ways to learn about crafting recipes. One way is by using a crafting guide, which contains a list of available crafting recipes. Some subgames provide such crafting guides. There are also some mods which you can download online for installing a crafting guide. Another way is by reading the on-line manual of the subgame (if one is available).
Crafting recipes consist of at least one input item and exactly one stack of output items. When performing a single craft, it will consume exactly one item from each stack of the crafting grid, unless the crafting recipe defines replacements.
There are multiple kinds of crafting recipes: Shaped, shapeless, cooking and repairing.
Shaped recipe (image 2): Items need to be placed in a particular shape
Shapeless recipe (images 4 and 5): Items need to be placed in the crafting grid, but their positions don't matter (the images show the same recipe)
Shaped (image 2): Items need to be placed in a particular shape
Shapeless (images 4 and 5): Items need to be placed somehow, but their positions don't matter (images 4 and 5 show the same recipe)
Cooking: Explained in Basics > Cooking
Repairing (image 6): Place two damaged tools of the same kind into the crafting grid anywhere, which gives you a new tool which is repaired by a certain percentage. This recipe may not be available in all subgames
Repairing (image 6): Place two damaged tools into the crafting grid anywhere to get a tool which is repaired by a certain percentage. This recipe may not be available in all subgames
In some crafting recipes, some or all input item do not need to be a concrete item, instead it needs to be a member of a particular group (see Basics > Groups). Such recipes offer a bit more freedom in the input items. Images 7 and 8 show a group-based recipe. Here, 8 items of the stone group are required, which is true for all of the shown items. Both images show the same crafting recipe.