Add player images
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7
init.lua
7
init.lua
@ -116,7 +116,8 @@ Technical:
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doc.new_entry("basics", "players", {
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doc.new_entry("basics", "players", {
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name="Players",
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name="Players",
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data = { text =
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data = {
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text =
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[=[Players (actually: “player characters”) are the characters which user control.
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[=[Players (actually: “player characters”) are the characters which user control.
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Players are living beings which occupy a space of roughly 1×2×1 cubes and start with 20 health points and 10 breath points.
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Players are living beings which occupy a space of roughly 1×2×1 cubes and start with 20 health points and 10 breath points.
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@ -136,7 +137,9 @@ Breath is reduced for being with the head inside some block which causes drownin
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Damage can be disabled on any world. Without damage, players are basically immortal. Health and breath don't play a role anymore and are hidden.
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Damage can be disabled on any world. Without damage, players are basically immortal. Health and breath don't play a role anymore and are hidden.
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In online multiplayer, the name of other players is written above their head.]=]}})
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In online multiplayer, the name of other players is written above their head.]=],
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images = {{image="doc_basics_players_sam.png"}, {image="doc_basics_players_lott.png"}, {image="doc_basics_players_flat.png"}},
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}})
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doc.new_entry("basics", "tools", {
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doc.new_entry("basics", "tools", {
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name="Tools and weapons",
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name="Tools and weapons",
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BIN
textures/doc_basics_players_flat.png
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BIN
textures/doc_basics_players_flat.png
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After Width: | Height: | Size: 58 KiB |
BIN
textures/doc_basics_players_lott.png
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textures/doc_basics_players_lott.png
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After Width: | Height: | Size: 32 KiB |
BIN
textures/doc_basics_players_sam.png
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textures/doc_basics_players_sam.png
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Binary file not shown.
After Width: | Height: | Size: 49 KiB |
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