Use red color in error messages
parent
825cc52f29
commit
ef37c38ca4
8
init.lua
8
init.lua
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@ -42,6 +42,7 @@ local DOC_INTRO = S("This is the help.")
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local COLOR_NOT_VIEWED = "#00FFFF" -- cyan
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local COLOR_VIEWED = "#FFFFFF" -- white
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local COLOR_HIDDEN = "#999999" -- gray
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local COLOR_ERROR = "#FF0000" -- red
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local CATEGORYFIELDSIZE = {
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WIDTH = math.ceil(doc.FORMSPEC.WIDTH / 4),
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@ -755,7 +756,7 @@ function doc.formspec_error_no_categories()
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local formstring = "size[8,6]textarea[0.25,0;8,6;;"
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formstring = formstring ..
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minetest.formspec_escape(
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S("Error: No help available.") .. "\n\n" ..
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core.colorize(COLOR_ERROR, S("Error: No help available.")) .. "\n\n" ..
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S("No categories have been registered, but they are required to provide help.\nThe Documentation System [doc] does not come with help contents on its own, it needs additional mods to add help content. Please make sure such mods are enabled on for this world, and try again.")) .. "\n\n" ..
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S("Recommended mods: doc_basics, doc_items, doc_identifier, doc_encyclopedia.")
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formstring = formstring .. ";]button_exit[3,5;2,1;okay;"..F("OK").."]"
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@ -765,8 +766,7 @@ end
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function doc.formspec_error_hidden(category_id, entry_id)
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local formstring = "size[8,6]textarea[0.25,0;8,6;;"
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formstring = formstring .. minetest.formspec_escape(
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DOC_INTRO .. "\n\n" ..
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S("Error: Access denied.") .. "\n\n" ..
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core.colorize(COLOR_ERROR, S("Error: Access denied.")) .. "\n\n" ..
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S("Access to the requested entry has been denied; this entry is secret. You may unlock access by progressing in the game. Figure out on your own how to unlock this entry."))
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formstring = formstring .. ";]button_exit[3,5;2,1;okay;"..F("OK").."]"
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return formstring
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@ -811,7 +811,7 @@ function doc.generate_entry_list(cid, playername)
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if doc.entry_viewed(playername, cid, eid) then
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viewedprefix = "#FF4444"
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else
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viewedprefix = "#FF0000"
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viewedprefix = COLOR_ERROR
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end
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elseif doc.entry_viewed(playername, cid, eid) then
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viewedprefix = COLOR_VIEWED
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