Add notifications when new entry has been unlocked

master
Wuzzy 2016-09-01 15:33:11 +02:00
parent 087e63ac08
commit 37ead15697
4 changed files with 13 additions and 0 deletions

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@ -21,3 +21,6 @@ This mod helps you in writing extensive documentation for your mod or subgame.
You can write about basically anything in the presentation you prefer.
To get started, read `API.md` in the directory of this mod.
## License of everything
WTFPL

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@ -1 +1,2 @@
unified_inventory?
central_message?

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@ -79,6 +79,15 @@ function doc.mark_entry_as_revealed(playername, category_id, entry_id)
doc.data.players[playername].stored_data.revealed_count[category_id] = doc.data.players[playername].stored_data.revealed_count[category_id] + 1
-- Needed because a new entry is added to the list of visible entries
doc.data.players[playername].entry_textlist_needs_updating = true
if minetest.get_modpath("central_message") ~= nil then
local cat = doc.data.categories[category_id]
cmsg.push_message_player(minetest.get_player_by_name(playername), string.format("New help entry unlocked: %s > %s", cat.def.name, entry.name))
end
local last_sound = doc.data.players[playername].last_reveal_sound
if last_sound == nil or os.difftime(os.time(), last_sound) >= 1 then
minetest.sound_play({ name = "doc_reveal", gain = 0.2 }, { to_player = playername })
doc.data.players[playername].last_reveal_sound = os.time()
end
end
end

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