Rename texture for simple blocks
4
init.lua
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@ -7,7 +7,7 @@ for i=1,#cc.colors do
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local h = cc.human_colors[i]
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local nodedef1 = {
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description = h.." abstract block",
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tiles = { "colorcubes_"..c..".png" },
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tiles = { "colorcubes_"..c.."1.png" },
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groups = { dig_immediate = 2 },
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sounds = { footstep = { name = "colorcubes_block_footstep", gain = 0.5 } }
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}
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@ -23,7 +23,7 @@ for i=1,#cc.colors do
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groups = { dig_immediate = 2 },
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sounds = { footstep = { name = "colorcubes_block_footstep", gain = 0.5 } }
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}
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minetest.register_node("colorcubes:"..c, nodedef1)
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minetest.register_node("colorcubes:"..c.."_single", nodedef1)
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minetest.register_node("colorcubes:"..c.."_tiled", nodedef4)
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minetest.register_node("colorcubes:"..c.."_inward", nodedef_inward)
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