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Author | SHA1 | Date |
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Wuzzy | 4efe71378c | |
Wuzzy | d3d432b33a | |
Wuzzy | bf800aa5f9 | |
Wuzzy | f491c3cfc4 | |
Wuzzy | 2100a02fb8 |
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@ -2,7 +2,7 @@
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## Overview
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* Description: Simple API and server command to display short messages at the center of the screen
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* Author: Wuzzy
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* License of everything: WTFPL
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* License of everything: MIT License
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* Shortname: `central_message`
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* Version: 0.3.0 (using Semantic Versioning 2.0.0, see [SemVer](http://semver.org/))
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@ -1 +0,0 @@
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Simple API to show messages to the center of the screen to players.
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17
init.lua
17
init.lua
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@ -1,3 +1,5 @@
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local S = minetest.get_translator("central_message")
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cmsg = {}
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cmsg.hudids = {}
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cmsg.messages = {}
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@ -92,6 +94,7 @@ cmsg.push_message_player = function(player, text)
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direction = 3,
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alignment = {x=0,y=1},
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scale = {x=800,y=20*cmsg.settings.max_messages},
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z_index = 10,
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})
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cmsg.messages[pname] = {}
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cmsg.next_msgids[pname] = 0
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@ -142,29 +145,29 @@ minetest.register_on_leaveplayer(function(player)
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end)
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minetest.register_privilege("announce", {
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description = "Can use /cmsg",
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description = S("Can use /cmsg"),
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give_to_singleplayer = false,
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})
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minetest.register_chatcommand("cmsg", {
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description = "Show message in the center of the screen to player (“*” sends to all players)",
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description = S("Show message in the center of the screen to player (“*” sends to all players)"),
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privs = {announce = true},
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params = "<player> <text>",
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params = S("<player> <text>"),
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func = function(name, params)
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local player = minetest.get_player_by_name(name)
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local targetname, text = string.match(params, "^(%S+)%s(.+)$")
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if not targetname then
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return false, "Invalid usage, see /help title"
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return false, S("Invalid usage, see “/help cmsg”.")
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end
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if targetname == "*" then
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cmsg.push_message_all(text)
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return true, "Message sent."
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return true, S("Message sent.")
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else
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local target = minetest.get_player_by_name(targetname)
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if not target then
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return false, "The player "..targetname.." is not online."
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return false, S("The player @1 is not online.", targetname)
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end
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cmsg.push_message_player(target, text)
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return true, "Message sent."
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return true, S("Message sent.")
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end
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end,
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})
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@ -0,0 +1,7 @@
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# textdomain:central_message
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Can use /cmsg=Kann /cmsg benutzen
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Show message in the center of the screen to player (“*” sends to all players)")=Nachricht in Mitte des Bildschirms an Spieler senden („*“ sendet an alle Spieler)
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<player> <text>=<Spieler> <Text>
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Invalid usage, see “/help cmsg”.=Ungültige Verwendung, siehe „/help cmsg“.
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Message sent.=Nachricht gesendet.
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The player @1 is not online.=Der Spieler @1 ist nicht online.
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@ -0,0 +1,7 @@
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# textdomain:central_message
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Can use /cmsg=
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Show message in the center of the screen to player (“*” sends to all players)")=
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<player> <text>=
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Invalid usage, see “/help cmsg”.=
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Message sent.=
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The player @1 is not online.=
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