Fix player undamage routine

This commit is contained in:
Wuzzy 2024-12-24 15:38:20 +01:00
parent c05a9c1671
commit 37f0e253fc

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@ -108,11 +108,11 @@ lzr_damage.damage_player = function(player, damage, damage_type)
end
local undamage_player = function(player)
if player_damage > 0 then
player_damage = math.max(0, player_damage - 1)
if player_damage == 0 then
player_is_scorched = false
update_player_skin(player)
end
player_damage = math.max(0, player_damage - 1)
update_damage_screen(player)
end