lazarr/mods/lzr_gui/init.lua

125 lines
3.8 KiB
Lua

local S = minetest.get_translator("lzr_gui")
local F = minetest.formspec_escape
lzr_gui = {}
local hud_ids = {}
lzr_gui.hide_treasure_status = function(player)
local name = player:get_player_name()
if hud_ids[name].treasures_img then
player:hud_remove(hud_ids[name].treasures_img)
hud_ids[name].treasures_img = nil
end
if hud_ids[name].treasures_cnt then
player:hud_remove(hud_ids[name].treasures_cnt)
hud_ids[name].treasures_cnt = nil
end
end
lzr_gui.update_treasure_status = function(player, treasures, total_treasures)
local name = player:get_player_name()
if not hud_ids[name].treasures_img then
local id = player:hud_add({
hud_elem_type = "image",
position = { x = 1, y = 1 },
name = "treasure_img",
text = "lzr_treasure_gold_block.png",
alignment = { x = -1, y = -1 },
offset = { x = -10, y = -20 },
scale = { x = 3, y = 3 },
size = { x = 3, y = 3 },
z_index = 0,
})
hud_ids[name].treasures_img = id
end
local treasure_text = S("@1 / @2", treasures, total_treasures)
local color = 0xFFFFFFFF
if treasures >= total_treasures then
color = 0xFF00FF00
end
if not hud_ids[name].treasures_cnt then
local id = player:hud_add({
hud_elem_type = "text",
position = { x = 1, y = 1 },
name = "treasure_cnt",
text = treasure_text,
number = color,
alignment = { x = -1, y = -1 },
offset = { x = -70, y = -20 },
scale = { x = 100, y = 100 },
size = { x = 3, y = 3 },
z_index = 0,
})
hud_ids[name].treasures_cnt = id
else
player:hud_change(hud_ids[name].treasures_cnt, "text", treasure_text)
player:hud_change(hud_ids[name].treasures_cnt, "number", color)
end
end
lzr_gui.set_play_gui = function(player)
player:hud_set_hotbar_itemcount(3)
player:hud_set_hotbar_image("lzr_gui_hotbar_3.png")
local name = player:get_player_name()
if hud_ids[name].editor_mode then
player:hud_remove(hud_ids[name].editor_mode)
hud_ids[name].editor_mode = nil
end
end
lzr_gui.set_editor_gui = function(player)
player:hud_set_hotbar_itemcount(8)
player:hud_set_hotbar_image("lzr_gui_hotbar_8.png")
local id = player:hud_add({
hud_elem_type = "text",
position = { x = 0, y = 1 },
name = "editor_mode",
text = S("Level Editor"),
number = 0xFFFFFF,
alignment = { x = 1, y = -1 },
offset = { x = 5, y = -5 },
scale = { x = 100, y = 100 },
size = { x = 3, y = 3 },
z_index = 0,
})
local name = player:get_player_name()
hud_ids[name].editor_mode = id
lzr_gui.hide_treasure_status(player)
end
lzr_gui.set_menu_gui = function(player)
player:hud_set_hotbar_itemcount(3)
player:hud_set_hotbar_image("lzr_gui_hotbar_3.png")
local name = player:get_player_name()
if hud_ids[name].editor_mode then
player:hud_remove(hud_ids[name].editor_mode)
hud_ids[name].editor_mode = nil
end
lzr_gui.hide_treasure_status(player)
end
minetest.register_on_joinplayer(function(player)
player:hud_set_flags({minimap = false, minimap_radar = false, healthbar = false, breathbar = false})
player:set_inventory_formspec(
"formspec_version[4]size[11,6.4]label[0.5,0.5;"..F(S("Inventory")).."]list[current_player;main;0.5,0.9;8,4]"
)
player:set_formspec_prepend([=[
listcolors[#5c443280;#a87d5d80;#3b2b2080;#b75647;#ffffff]
tableoptions[background=#00000030;highlight=#3B6322;border=false]
background9[0,0;5,5;lzr_gui_bg.png;true;4]
style_type[button;bgimg=lzr_gui_button.png;bgimg_middle=4]
style_type[button:hovered;bgimg=lzr_gui_button_hover.png]
style_type[button:pressed;bgimg=lzr_gui_button_pressed.png]
style_type[button,image_button,item_image_button;sound=lzr_sounds_button]]=])
player:hud_set_hotbar_selected_image("lzr_gui_hotbar_selected.png")
local name = player:get_player_name()
hud_ids[name] = {}
lzr_gui.set_play_gui(player)
end)
minetest.register_on_leaveplayer(function(player)
local name = player:get_player_name()
hud_ids[name] = nil
end)