Don't check level victory on change state
parent
34741b7dcb
commit
f3c854a34d
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@ -266,10 +266,6 @@ lzr_gamestate.register_on_enter_state(function(state)
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lzr_player.set_play_inventory(player)
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lzr_player.set_play_inventory(player)
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lzr_gui.set_play_gui(player)
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lzr_gui.set_play_gui(player)
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lzr_laser.full_laser_update(lzr_globals.PLAYFIELD_START, lzr_globals.PLAYFIELD_END)
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lzr_laser.full_laser_update(lzr_globals.PLAYFIELD_START, lzr_globals.PLAYFIELD_END)
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local done = lzr_laser.check_level_won()
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if done then
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lzr_levels.level_complete()
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end
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end
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end
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end)
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end)
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