Add wood place/dug sound
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80513ed1c8
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@ -46,6 +46,11 @@ Sounds:
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- <http://opengameart.org/content/fantasy-weapons-and-apparel-sfx-library>
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- <http://opengameart.org/content/fantasy-weapons-and-apparel-sfx-library>
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- All sounds are organic and unprocessed, apart from normalization and downmixing to mono.
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- All sounds are organic and unprocessed, apart from normalization and downmixing to mono.
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- 96 files, 44.1kHz, 16bit.
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- 96 files, 44.1kHz, 16bit.
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- Place/dug:
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- by youandbiscuitme
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- License: CC BY 3.0
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- Origin: <https://freesound.org/people/youandbiscuitme/sounds/258244/>
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- Changes were made
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- All other sounds come from Minetest Game (see license of Minetest Game 5.4.1 for details)
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- All other sounds come from Minetest Game (see license of Minetest Game 5.4.1 for details)
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Code:
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Code:
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@ -38,7 +38,9 @@ function lzr_sounds.node_sound_wood_defaults(table)
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table.footstep = table.footstep or
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table.footstep = table.footstep or
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{name = "lzr_sounds_footstep_wood", gain = 0.3}
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{name = "lzr_sounds_footstep_wood", gain = 0.3}
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table.dug = table.dug or
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table.dug = table.dug or
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{name = "lzr_sounds_footstep_wood", gain = 1.0}
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{name = "lzr_sounds_place_wood", gain = 1.0, pitch = 0.95 }
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table.place = table.place or
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{name = "lzr_sounds_place_wood", gain = 1.0}
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lzr_sounds.node_sound_defaults(table)
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lzr_sounds.node_sound_defaults(table)
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return table
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return table
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end
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end
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