Add basic message framework

master
Wuzzy 2021-12-23 23:06:10 +01:00
parent 824a453aaf
commit 7cdf854936
2 changed files with 51 additions and 2 deletions

View File

@ -90,15 +90,15 @@ function lzr_levels.start_level(level)
reset_inventory(player)
player:set_pos({x=5,y=2,z=5})
lzr_levels.prepare_and_build_level(level)
lzr_messages.show_message(player, S("Level @1", level), 3)
end
function lzr_levels.next_level()
local player = get_singleplayer()
current_level = current_level + 1
if current_level > 10 then
minetest.chat_send_player("singleplayer", S("Yarrrr! You finished the last level!"))
lzr_messages.show_message(player, S("Final level completed!"), 5)
else
minetest.chat_send_player("singleplayer", S("Yarr! Level @1 completed!", current_level - 1))
lzr_levels.start_level(current_level)
end
end

View File

@ -0,0 +1,49 @@
lzr_messages = {}
local message_handles = {}
local message_timers = {}
function lzr_messages.show_message(player, text, duration)
local playername = player:get_player_name()
local id
if message_handles[playername] then
id = message_handles[playername]
player:hud_change(id, "text", text)
else
id = player:hud_add({
hud_elem_type = "text",
position = { x = 0.5, y = 0.5 },
name = "message",
text = text,
number = 0xFFFFFF,
alignment = { x = 0, y = -1 },
offset = { x = 0, y = -32 },
scale = { x = 100, y = 100 },
size = { x = 3, y = 3 },
z_index = 0,
})
end
message_handles[playername] = id
message_timers[playername] = duration
return id
end
minetest.register_on_leaveplayer(function(player)
message_handles[player:get_player_name()] = nil
message_timers[player:get_player_name()] = nil
end)
minetest.register_globalstep(function(dtime)
local players = minetest.get_connected_players()
for p=1, #players do
local name = players[p]:get_player_name()
if message_timers[name] then
message_timers[name] = message_timers[name] - dtime
if message_timers[name] <= 0 then
players[p]:hud_remove(message_handles[name])
message_handles[name] = nil
message_timers[name] = nil
end
end
end
end)