Bugfix: Inventory was not clear on new level
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dc6b39fe01
commit
2330cdb1b4
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@ -68,6 +68,11 @@ end
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local current_level = 1
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-- Startup
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minetest.register_on_joinplayer(function(player)
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local inv = player:get_inventory()
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for i=1,inv:get_size("main") do
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inv:set_stack("main", i, "")
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end
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inv:add_item("main", "screwdriver:screwdriver")
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lzr_levels.prepare_and_build_level(1)
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player:set_pos({x=5,y=2,z=5})
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end)
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@ -81,5 +86,11 @@ function lzr_levels.next_level()
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minetest.chat_send_player("singleplayer", S("Yarr! Level @1 completed!", current_level - 1))
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player:set_pos({x=5,y=2,z=5})
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lzr_levels.prepare_and_build_level(current_level)
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local inv = player:get_inventory()
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for i=1,inv:get_size("main") do
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inv:set_stack("main", i, "")
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end
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inv:add_item("main", "screwdriver:screwdriver")
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end
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end
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