Add water

master
Wuzzy 2021-12-21 19:09:53 +01:00
parent 08c24a85ad
commit 1e31e4c0b1
5 changed files with 52 additions and 2 deletions

View File

@ -2,7 +2,7 @@
-- Aliases for map generators
--
minetest.register_alias("mapgen_stone", "lzr_core:wood")
minetest.register_alias("mapgen_water_source", "air")
minetest.register_alias("mapgen_stone", "lzr_core:stone")
minetest.register_alias("mapgen_water_source", "lzr_core:water_source")
minetest.register_alias("mapgen_river_water_source", "air")

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@ -1,5 +1,13 @@
local S = minetest.get_translator("lzr_core")
minetest.register_node("lzr_core:stone", {
description = S("Stone"),
tiles = {"default_stone.png"},
groups = {cracky = 3, stone = 1},
sounds = lzr_sounds.node_sound_stone_defaults(),
})
minetest.register_node("lzr_core:tree", {
description = S("Tree Trunk"),
tiles = {"default_tree_top.png", "default_tree_top.png", "default_tree.png"},
@ -19,3 +27,45 @@ minetest.register_node("lzr_core:wood", {
sounds = lzr_sounds.node_sound_wood_defaults(),
})
minetest.register_node("lzr_core:water_source", {
description = S("Water Source"),
drawtype = "liquid",
waving = 3,
tiles = {
{
name = "default_water_source_animated.png",
backface_culling = false,
animation = {
type = "vertical_frames",
aspect_w = 16,
aspect_h = 16,
length = 2.0,
},
},
{
name = "default_water_source_animated.png",
backface_culling = true,
animation = {
type = "vertical_frames",
aspect_w = 16,
aspect_h = 16,
length = 2.0,
},
},
},
use_texture_alpha = "blend",
paramtype = "light",
walkable = false,
pointable = false,
buildable_to = true,
is_ground_content = false,
drop = "",
liquidtype = "source",
liquid_alternative_flowing = "lzr_core:water_source",
liquid_alternative_source = "lzr_core:water_source",
liquid_viscosity = 1,
liquid_range = 0,
post_effect_color = {a = 103, r = 30, g = 60, b = 90},
groups = {water = 3, liquid = 3, cools_lava = 1},
})

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