Wuzzy
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e7334ffe78
|
Respawn hidden ship parrots on ship build+enter
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2024-12-12 14:06:00 +01:00 |
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Wuzzy
|
60ee19d029
|
Add translator comments
|
2024-12-10 02:34:33 +01:00 |
|
Wuzzy
|
4bc17a3f08
|
Don't play leave sound when inappropriate
|
2024-10-17 17:54:12 +02:00 |
|
Wuzzy
|
10b40ee02a
|
Remove message for out_of_bounds_ship
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2024-10-10 03:20:53 +02:00 |
|
Wuzzy
|
25bd57039a
|
Improve ship out-of-bounds check
|
2024-10-09 16:32:08 +02:00 |
|
Wuzzy
|
371ce5f979
|
Split player damage and fallout logic
|
2024-10-01 00:47:02 +02:00 |
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Wuzzy
|
51bcb5e9f0
|
Make bomb "damage" player
I.e. add visual effect and temporary slowdown
|
2024-09-30 23:19:14 +02:00 |
|
Wuzzy
|
e369016056
|
Fallout: Teleport to different position
|
2024-09-25 18:32:26 +02:00 |
|
Wuzzy
|
81384c8d81
|
Don't do fallout stuff when level isn't fully load
|
2024-09-24 00:44:34 +02:00 |
|
Wuzzy
|
6322d03bcc
|
Reset fallout damage properly
|
2024-09-21 21:35:56 +02:00 |
|
Wuzzy
|
f91df76f91
|
Reset player damage on state change to non-level
|
2024-09-21 21:33:42 +02:00 |
|
Wuzzy
|
f97d85fbc1
|
Fallout: Reset everything on level start
|
2024-09-21 21:31:29 +02:00 |
|
Wuzzy
|
76a765ee5d
|
Add dev mode
|
2024-09-04 19:06:52 +02:00 |
|
Wuzzy
|
7873c8c63f
|
Fix fallout not resetting if having privs
|
2024-08-26 21:16:27 +02:00 |
|
Wuzzy
|
022dad4ad7
|
Increase fallout tolerance
|
2024-08-21 20:30:40 +02:00 |
|
Wuzzy
|
58440e7250
|
Add dynamic level position system (WIP)
|
2024-08-21 20:17:23 +02:00 |
|
Wuzzy
|
6c7b7bfc82
|
Add grace period in lzr_fallout
|
2024-08-16 13:33:57 +02:00 |
|
Wuzzy
|
94085efad7
|
Add 'damage screen' in lzr_fallout
|
2024-08-16 12:33:44 +02:00 |
|
Wuzzy
|
bf0f8a5b4e
|
Play evil laugh sound when player got crushed
|
2024-08-16 12:06:51 +02:00 |
|
Wuzzy
|
55fe5bd42f
|
Rewrite fallout algorithm to be more stable
|
2024-08-16 11:45:27 +02:00 |
|
Wuzzy
|
f95999ddfd
|
Return player to ship if out of range or stuck
|
2024-08-07 22:08:04 +02:00 |
|
Wuzzy
|
69fa84517b
|
Reset player pos if they fell out of the level
|
2024-08-02 10:33:16 +02:00 |
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