Merge branch 'master' into open_chest_anim

This commit is contained in:
Wuzzy 2024-12-14 21:48:00 +01:00
commit d19d58a4d0
381 changed files with 9482 additions and 4978 deletions

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@ -139,7 +139,7 @@ it only records interactions with nodes but not player movement.
This feature is EXPERIMENTAL and has some rough edges, so
use with care! The main use case for this feature is to record
solutions in the core levels.
solutions in level packs, most importantly the core levels.
This feature is useful to test and verify if the levels are still solvable
in a later update in case the behavior of a laser block was accidentally
@ -158,9 +158,9 @@ Commands:
a file is saved into the world directory on success.
WARNING: Existing files will be silently overwritten!
* `/replay_solution`: Replay the solution for the current level. This
only works for core levels and only when you're at the beginning
only works for level pack levels and only when you're at the beginning
of a level.
* `/test_core_solutions`: Mass-test ALL core levels in sequential
* `/test_pack_solutions`: Mass-test ALL levels of a level pack in sequence
The solution test will halt automatically when any inconsistency was
detected. You can always abort the solution test or a recording by

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@ -287,6 +287,10 @@ so they work in Luanti.
- By Ogrebane
- License: CC0
- <http://opengameart.org/content/wood-and-metal-sound-effects-volume-2>
- `lzr_parrot_npc_curr.ogg`
- By Breviceps
- License: CC0
- <https://freesound.org/people/Breviceps/sounds/445119/>
## Translations

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@ -224,6 +224,9 @@ If you think you made a nice level, send it to Wuzzy per e-mail at
Wuzzy@disroot.org. This game desperately needs more levels, so submissions
are appreciated. :D
If you have multiple levels, you may construct a level pack. See
`LEVEL_PACKS.md` for details.
### Technical steps

105
LEVEL_PACKS.md Normal file
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@ -0,0 +1,105 @@
# Level packs
A level pack is a collection of levels that belong together.
This is the best way to store and share custom levels, but it requires
Lua programming skills to add a new level pack.
To add a new level pack, a new Luanti mod must be created containing these things:
1) Level schematic (`*.mts`) files. These are for the blocks of the level
2) Level metadata in a level data CSV file. This contains all information that
the schematic file cannot hold, e.g. title, boundary blocks, weather, sky, etc.
The level data CSV specifies the metadata for ALL levels at once.
This file also defines the level order. Levels at the top will be played first.
3) Lua code to register the level pack (see below)
The mod must depend on `lzr_levels`.
The mod *should* follow the naming convention `lzr_pack_<name>`.
Apart from this, the mod can be like any other mod and may add or
change other things on top of just the levels themselves.
## File structure
Normally, the file structure of the mod is as follows:
* `mod.conf`: Must declare dependency on `lzr_levels`
* `init.lua`: Lua code to register level pack (see below)
* `data/level_data.csv`: CSV file for level metadata for ALL levels
* `schematics/`: The level `*.mts` files go here
* `solutions/`: (optional) Level solution files `*.sol.csv` go here.
* `locale/`: (optional) To store the locale files, if present
Some of these file locations may be changed by parameters of the
function `lzr_levels.register_level_pack`.
## Register the level pack
To register a level pack, you must call `lzr_levels.register_level_pack`.
The definition of this function is as follows:
### `lzr_levels.register_level_pack(name, info)`
Register a level pack. For this to work, the level-related data must be present in the
locations defined at `level_data_file`, `schematic_path` and (optionally) `solutions_path`
described below.
If successful, the level pack will appear in the game under the custom levels menu.
Parameters:
* `name`: Level pack ID (string, allowed characters are `a-z`, `A-Z`, `0-9` and `_` (underscore))
* `info`: Table of optional additional information, with these fields:
* `title`: human-readable level pack title
* `description`: short description/explanation about this level pack. 1-3 sentences.
* `textdomain_level_names`: textdomain of the translation file containing the translated level names (default: no translation)
* `textdomain_npc_texts`: textdomain of the translation file containing the translated texts for NPCs like Goldie the Parrot (default: no translation)
* `level_data_file`: Path to CSV file containing metadata of all levels (default: `<modpath>/data/level_data.csv`)
* `schematic_path`: Path to directory containing the level '.mts' schematic files (default: `<modpath>/schematics`)
* `solutions_path`: Path to directory containing the *optional* level '.sol.csv' solution files (default: `<modpath>/solutions`)
If successful, the level pack will appear in the game under the custom levels menu.
#### A note about solution files
Solution files exist for internal purposes, for the quality assurance and game stability of
Lazarr! to ensure the levels still work after major changes to the game. This feature mainly
exists for the core levels and its not neccessary for custom level packs to create them.
### Example
A simple example with one level, translated into German.
We call the mod `lzr_pack_example`.
Heres the file structure:
* `mod.conf`
* `init.lua`
* `schematics`
* `lzr_pack_example_example.mts`
* `data`
* `level_data.csv`
* `locale`
* `lzr_pack_example.pot`
* `lzr_pack_example.po.de`
* `lzr_pack_example_level_names.pot`
* `lzr_pack_example_level_names.de.po`
* `lzr_pack_example_npc_texts.pot`
* `lzr_pack_example_npc_texts.de.po`
The code of `init.lua`:
local S = minetest.get_translator("lzr_pack_example")
lzr_levels.register_level_pack("example", {
title = S("My Example Levels"),
description = S("Some example levels to test things."),
textdomain_level_names = "lzr_pack_example_level_names",
textdomain_npc_texts = "lzr_pack_example_npc_texts",
})

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@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Lazarr! 2.0.0\n"
"Report-Msgid-Bugs-To: Wuzzy@disroot.org\n"
"POT-Creation-Date: 2024-12-10 03:16+0100\n"
"POT-Creation-Date: 2024-12-14 13:56+0100\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"

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@ -1,2 +1,3 @@
name = lzr_ambience
depends = lzr_messages
description = Ambient music

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@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Lazarr! 2.0.0\n"
"Report-Msgid-Bugs-To: Wuzzy@disroot.org\n"
"POT-Creation-Date: 2024-12-10 03:16+0100\n"
"POT-Creation-Date: 2024-12-14 13:56+0100\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"

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@ -1,2 +1,3 @@
name = lzr_check_movement_settings
depends = lzr_gui
description = Checks if the player plays with the recommended settings for Lazarr! and if not, displays a warning

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@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Lazarr! 2.0.0\n"
"Report-Msgid-Bugs-To: Wuzzy@disroot.org\n"
"POT-Creation-Date: 2024-12-10 03:16+0100\n"
"POT-Creation-Date: 2024-12-14 13:56+0100\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"

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@ -1,2 +1,3 @@
name = lzr_check_world_backend
depends = lzr_gui, lzr_check_movement_settings
description = Checks if Lazarr! is played with the correct world backend and if not, displays a warning. This mod exists mainly for support of older worlds

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@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Lazarr! 2.0.0\n"
"Report-Msgid-Bugs-To: Wuzzy@disroot.org\n"
"POT-Creation-Date: 2024-12-10 03:16+0100\n"
"POT-Creation-Date: 2024-12-14 13:56+0100\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"

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@ -1,2 +1,3 @@
name = lzr_core
depends = lzr_sounds, lzr_laser
description = Core content mod for Lazarr! containing basic landscape and building blocks

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@ -39,16 +39,12 @@ The length of each row *must* be equal.
For example, this table:
```
{
{
{"value1", "value2", "value3"}, -- row 1
{"value4", "value5", "value6"}, -- row 2
},
```
},
Is equivalent to the following CSV file:
```
value1,value2,value3
value4,value5,value6
```
value1,value2,value3
value4,value5,value6

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@ -1,6 +1,7 @@
# `lzr_csv`: CSV Parser for Lazarr!
This mod can parse and write CSV files from and to strings.
This mod can parse and write CSV (Comma-Separated Values)
files from and to strings.
Only CSV files that are RFC 4180-compliant are supported
to keep it simple.

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@ -1 +1,2 @@
name = lzr_csv
description = CSV parser and writer

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@ -1,2 +1,3 @@
name = lzr_damage
depends = lzr_gamestate
description = Custom damage mechanic for players

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@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Lazarr! 2.0.0\n"
"Report-Msgid-Bugs-To: Wuzzy@disroot.org\n"
"POT-Creation-Date: 2024-12-10 03:16+0100\n"
"POT-Creation-Date: 2024-12-14 13:56+0100\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"

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@ -1,2 +1,3 @@
name = lzr_decor
depends = lzr_sounds, lzr_panes, lzr_laser
description = Extended content mod for Lazarr! containing decorative nodes

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@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Lazarr! 2.0.0\n"
"Report-Msgid-Bugs-To: Wuzzy@disroot.org\n"
"POT-Creation-Date: 2024-12-10 03:16+0100\n"
"POT-Creation-Date: 2024-12-14 13:56+0100\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"

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@ -1,2 +1,3 @@
name = lzr_devmode
depends = lzr_gamestate, lzr_gui, lzr_player
description = Development Mode that allows to get all items (including technical ones) and edit the map freely

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@ -84,6 +84,8 @@ local error_warning_texts = {
gold_block = S("Bare gold block in level area"),
plant_on_ground = S("Rooted plant in level area"),
too_many_parrot_spawners = S("More than one parrot spawner"),
too_many_hidden_parrot_spawners = S("More than one hidden parrot spawner"),
bad_hidden_parrot_spawner = S("Bad param2 for hidden parrot spawner"),
trigger_out_of_bounds = S("Trigger is out of bounds"),
trigger_moved = S("Trigger ID does not match location"),
laser_incompatible = S("Laser-incompatible node found"),
@ -348,19 +350,6 @@ minetest.register_chatcommand("editor_save", {
end,
})
-- Returns true if the given file exists, false otherwise.
-- * path: Path to file (without file name)
-- * filename: File name of file (without path)
local file_exists = function(path, filename)
local levels = minetest.get_dir_list(path, false)
for l=1, #levels do
if levels[l] == filename then
return true
end
end
return false
end
local load_level = function(level_name, player)
if lzr_gamestate.get_state() ~= lzr_gamestate.EDITOR then
return false
@ -370,7 +359,7 @@ local load_level = function(level_name, player)
return false
end
local filename = level_name..".mts"
local ok = file_exists(minetest.get_worldpath().."/levels", filename)
local ok = lzr_util.file_exists(minetest.get_worldpath().."/levels", filename)
if not ok then
return false
end
@ -517,7 +506,7 @@ minetest.register_chatcommand("editor_load", {
if check_for_slash(level_name) then
return false, S("Level name must not contain slash or backslash!")
end
local ok = file_exists(minetest.get_worldpath().."/levels", level_name..".mts")
local ok = lzr_util.file_exists(minetest.get_worldpath().."/levels", level_name..".mts")
if not ok then
return false, S("Level file does not exist!")
end
@ -855,6 +844,20 @@ lzr_editor.check_level_errors = function()
table.insert(errors, "too_many_parrot_spawners")
end
local hidden_parrot_spawners = minetest.find_nodes_in_area(minpos, maxpos, "lzr_parrot_npc:hidden_parrot_spawner")
if #hidden_parrot_spawners > 1 then
table.insert(errors, "too_many_hidden_parrot_spawners")
end
for h=1, #hidden_parrot_spawners do
local node = minetest.get_node(hidden_parrot_spawners[h])
local num = (node.param2 % 4) + 1
local parrot_name = lzr_parrot_npc.get_hidden_parrot_name(num)
if not parrot_name then
table.insert(errors, "bad_hidden_parrot_spawner")
break
end
end
-- Test: Trigger validity check from lzr_triggers
local trigger_check_ok, trigger_errors = lzr_triggers.check_triggers(true)
if not trigger_check_ok then
@ -1239,7 +1242,7 @@ minetest.register_on_player_receive_fields(function(player, formname, fields)
minetest.chat_send_player(pname, S("File name must not contain slash or backslash!"))
return false
end
local exists = file_exists(minetest.get_worldpath().."/levels", fields.file_name..".mts")
local exists = lzr_util.file_exists(minetest.get_worldpath().."/levels", fields.file_name..".mts")
if not exists then
minetest.chat_send_player(pname, S("Level file does not exist!"))
return

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@ -2,16 +2,17 @@ msgid ""
msgstr ""
"Project-Id-Version: Luanti textdomain lzr_editor x.x.x\n"
"Report-Msgid-Bugs-To: Wuzzy@disroot.org\n"
"POT-Creation-Date: 2024-12-10 03:16+0100\n"
"PO-Revision-Date: \n"
"Last-Translator: \n"
"Language-Team: \n"
"POT-Creation-Date: 2024-12-14 13:56+0100\n"
"PO-Revision-Date: 2024-12-14 14:21+0000\n"
"Last-Translator: Wuzzy <wuzzy@disroot.org>\n"
"Language-Team: German <https://translate.codeberg.org/projects/lazarr/"
"lzr_editor/de/>\n"
"Language: de\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=2; plural=n != 1;\n"
"X-Generator: ltt_convert 0.2.0\n"
"X-Generator: Weblate 5.8.4\n"
#: mods/lzr_editor/init.lua:81
msgid "No teleporter"
@ -34,232 +35,236 @@ msgid "Rooted plant in level area"
msgstr "Verwurzelte Pflanze im Levelbereich"
#: mods/lzr_editor/init.lua:86
msgid "More than one information block"
msgstr "Mehr als ein Informationsblock"
msgid "More than one parrot spawner"
msgstr "Mehr als ein Papageienspawner"
#: mods/lzr_editor/init.lua:87
msgid "More than one hidden parrot spawner"
msgstr "Mehr als ein Versteckter-Papageispawner"
#: mods/lzr_editor/init.lua:88
msgid "Bad param2 for hidden parrot spawner"
msgstr "Schlechter param2 für Versteckter-Papageispawner"
#: mods/lzr_editor/init.lua:89
msgid "Trigger is out of bounds"
msgstr "Auslöser ist außerhalb der Grenzen"
#: mods/lzr_editor/init.lua:88
#: mods/lzr_editor/init.lua:90
msgid "Trigger ID does not match location"
msgstr "Auslöser-ID passt nicht zum Ort"
#: mods/lzr_editor/init.lua:89
#: mods/lzr_editor/init.lua:91
msgid "Laser-incompatible node found"
msgstr "Laserinkompatiblen Node gefunden"
#: mods/lzr_editor/init.lua:90
#: mods/lzr_editor/init.lua:92
msgid "No treasures to collect"
msgstr "Keine zu sammelnde Schätze"
#: mods/lzr_editor/init.lua:107
#: mods/lzr_editor/init.lua:109
msgid "• Error: @1"
msgstr "• Fehler: @1"
#: mods/lzr_editor/init.lua:116
#: mods/lzr_editor/init.lua:118
msgid "• Warning: @1"
msgstr "• Warnung: @1"
#: mods/lzr_editor/init.lua:202
#: mods/lzr_editor/init.lua:204
msgid "Welcome to the Level Editor!"
msgstr "Willkommen im Level-Editor!"
#: mods/lzr_editor/init.lua:203
#: mods/lzr_editor/init.lua:205
msgid "See LEVEL_EDITOR.md for instructions."
msgstr "Siehe LEVEL_EDITOR.md für die Anleitung."
#: mods/lzr_editor/init.lua:244
#: mods/lzr_editor/init.lua:246
msgid "The following problems were found in this level:"
msgstr "Die folgenden Probleme wurden in diesem Level gefunden:"
#: mods/lzr_editor/init.lua:323
#: mods/lzr_editor/init.lua:325
msgid "Save current level"
msgstr "Aktuelles Level speichern"
#: mods/lzr_editor/init.lua:324 mods/lzr_editor/init.lua:505
#: mods/lzr_editor/init.lua:326 mods/lzr_editor/init.lua:494
msgid "<level name>"
msgstr "<Levelname>"
#: mods/lzr_editor/init.lua:327 mods/lzr_editor/init.lua:509
#: mods/lzr_editor/init.lua:576 mods/lzr_editor/init.lua:936
#: mods/lzr_editor/init.lua:329 mods/lzr_editor/init.lua:498
#: mods/lzr_editor/init.lua:565 mods/lzr_editor/init.lua:936
#: mods/lzr_editor/init.lua:1395
msgid "Not in editor mode!"
msgstr "Nicht im Editor-Modus!"
#: mods/lzr_editor/init.lua:329 mods/lzr_editor/init.lua:543
#: mods/lzr_editor/init.lua:556 mods/lzr_editor/init.lua:578
#: mods/lzr_editor/init.lua:331 mods/lzr_editor/init.lua:532
#: mods/lzr_editor/init.lua:545 mods/lzr_editor/init.lua:567
#: mods/lzr_editor/init.lua:938 mods/lzr_editor/init.lua:956
#: mods/lzr_editor/init.lua:1397
msgid "Cant do this while loading!"
msgstr "Das ist während des Ladevorgangs nicht möglich!"
#: mods/lzr_editor/init.lua:332 mods/lzr_editor/init.lua:514
#: mods/lzr_editor/init.lua:334 mods/lzr_editor/init.lua:503
#: mods/lzr_editor/init.lua:1238 mods/lzr_editor/init.lua:1258
msgid "No level name provided."
msgstr "Keinen Levelnamen angegeben."
#: mods/lzr_editor/init.lua:336 mods/lzr_editor/init.lua:518
#: mods/lzr_editor/init.lua:338 mods/lzr_editor/init.lua:507
msgid "Level name must not contain slash or backslash!"
msgstr "Levelname darf keinen Schrägstrich oder Backslash enthalten!"
#. ~ @1 and @2 are file locations
#: mods/lzr_editor/init.lua:341 mods/lzr_editor/init.lua:1267
#: mods/lzr_editor/init.lua:343 mods/lzr_editor/init.lua:1267
msgid "Level saved to @1 and @2."
msgstr "Level nach @1 und @2 gespeichert."
#. ~ @1 and @2 are file locations
#: mods/lzr_editor/init.lua:344 mods/lzr_editor/init.lua:1269
#: mods/lzr_editor/init.lua:346 mods/lzr_editor/init.lua:1269
msgid "Level saved to @1, but could not write metadata to @2."
msgstr ""
"Level nach @1 gespeichert, aber Metadaten konnten nicht in @2 gespeichert "
"werden."
#: mods/lzr_editor/init.lua:346 mods/lzr_editor/init.lua:1271
#: mods/lzr_editor/init.lua:348 mods/lzr_editor/init.lua:1271
msgid "Error writing level file!"
msgstr "Fehler beim Schreiben der Level-Datei!"
#. ~ The "window boundary" refers to a special block used for the boundaries of the level to create windows in the walls. It has been removed in later versions of the game.
#: mods/lzr_editor/init.lua:399
#: mods/lzr_editor/init.lua:388
msgid ""
"Note: This level uses a legacy window boundary, which is no longer supported."
msgstr ""
"Anmerkung: Dieses Level benutzt die veraltete Fenstergrenze. Dies wird nicht "
"länger unterstützt."
#: mods/lzr_editor/init.lua:504
#: mods/lzr_editor/init.lua:493
msgid "Load level"
msgstr "Level laden"
#: mods/lzr_editor/init.lua:511
#: mods/lzr_editor/init.lua:500
msgid "The editor is already loading a level!"
msgstr "Der Editor lädt bereits einen Level!"
#: mods/lzr_editor/init.lua:522 mods/lzr_editor/init.lua:1247
#: mods/lzr_editor/init.lua:511 mods/lzr_editor/init.lua:1247
msgid "Level file does not exist!"
msgstr "Level-Datei existiert nicht!"
#: mods/lzr_editor/init.lua:527 mods/lzr_editor/init.lua:1252
#: mods/lzr_editor/init.lua:516 mods/lzr_editor/init.lua:1252
msgid "Level loaded."
msgstr "Level geladen."
#: mods/lzr_editor/init.lua:529 mods/lzr_editor/init.lua:1254
#: mods/lzr_editor/init.lua:518 mods/lzr_editor/init.lua:1254
msgid "Error reading level file!"
msgstr "Fehler beim Lesen der Level-Datei!"
#: mods/lzr_editor/init.lua:535
#: mods/lzr_editor/init.lua:524
msgid "Start or exit level editor"
msgstr "Level-Editor starten oder beenden"
#: mods/lzr_editor/init.lua:536
#: mods/lzr_editor/init.lua:525
msgid "[ enter | exit ]"
msgstr "[ enter | exit ]"
#: mods/lzr_editor/init.lua:541
#: mods/lzr_editor/init.lua:530
msgid "Already in level editor!"
msgstr "Bereits im Level-Editor!"
#: mods/lzr_editor/init.lua:554
#: mods/lzr_editor/init.lua:543
msgid "Not in level editor!"
msgstr "Nicht im Level-Editor!"
#: mods/lzr_editor/init.lua:571
#: mods/lzr_editor/init.lua:560
msgid "Remove all triggers and reset them to their initial state"
msgstr "Alle Auslöser entfernen und sie zu ihrem Ausgangszustand zurücksetzen"
#: mods/lzr_editor/init.lua:581
#: mods/lzr_editor/init.lua:570
msgid "Triggers have been reset."
msgstr "Die Auslöser wurden zurückgesetzt."
#: mods/lzr_editor/init.lua:670
msgid "Goldie speech"
msgstr "Goldi-Rede"
#: mods/lzr_editor/init.lua:687
#: mods/lzr_editor/init.lua:673
msgid "Level settings"
msgstr "Leveleinstellungen"
#: mods/lzr_editor/init.lua:688
#: mods/lzr_editor/init.lua:674
msgid "Name"
msgstr "Name"
#: mods/lzr_editor/init.lua:689
#: mods/lzr_editor/init.lua:675
msgid "Size"
msgstr "Größe"
#: mods/lzr_editor/init.lua:690 mods/lzr_editor/init.lua:716
#: mods/lzr_editor/init.lua:676 mods/lzr_editor/init.lua:702
msgid "X"
msgstr "X"
#: mods/lzr_editor/init.lua:691 mods/lzr_editor/init.lua:717
#: mods/lzr_editor/init.lua:677 mods/lzr_editor/init.lua:703
msgid "Y"
msgstr "Y"
#: mods/lzr_editor/init.lua:692 mods/lzr_editor/init.lua:718
#: mods/lzr_editor/init.lua:678 mods/lzr_editor/init.lua:704
msgid "Z"
msgstr "Z"
#: mods/lzr_editor/init.lua:693
#: mods/lzr_editor/init.lua:679
msgid "Wall node"
msgstr "Wand-Node"
#: mods/lzr_editor/init.lua:694
#: mods/lzr_editor/init.lua:680
msgid "Floor node"
msgstr "Boden-Node"
#: mods/lzr_editor/init.lua:695
#: mods/lzr_editor/init.lua:681
msgid "Ceiling node"
msgstr "Decken-Node"
#: mods/lzr_editor/init.lua:700
msgid "Information block text"
msgstr "Informationsblocktext"
#: mods/lzr_editor/init.lua:686
msgid "Goldie speech"
msgstr "Goldi-Rede"
#: mods/lzr_editor/init.lua:702
#: mods/lzr_editor/init.lua:688
msgid "Music"
msgstr "Musik"
#: mods/lzr_editor/init.lua:705
#: mods/lzr_editor/init.lua:691
msgid "Sky"
msgstr "Himmel"
#: mods/lzr_editor/init.lua:708
#: mods/lzr_editor/init.lua:694
msgid "Weather"
msgstr "Wetter"
#: mods/lzr_editor/init.lua:711
#: mods/lzr_editor/init.lua:697
msgid "Backdrop"
msgstr "Kulisse"
#: mods/lzr_editor/init.lua:719
#: mods/lzr_editor/init.lua:705
msgid "X coordinate of backdrop position"
msgstr "X-Koordinate der Kulissenposition"
#: mods/lzr_editor/init.lua:720
#: mods/lzr_editor/init.lua:706
msgid "Y coordinate of backdrop position"
msgstr "Y-Koordinate der Kulissenposition"
#: mods/lzr_editor/init.lua:721
#: mods/lzr_editor/init.lua:707
msgid "Z coordinate of backdrop position"
msgstr "Z-Koordinate der Kulissenposition"
#: mods/lzr_editor/init.lua:724
#: mods/lzr_editor/init.lua:710
msgid "Level name as shown to the player"
msgstr "Levelname, so, wie er dem Spieler angezeigt wird"
#: mods/lzr_editor/init.lua:725
#: mods/lzr_editor/init.lua:711
msgid "Level size along the X axis"
msgstr "Levelgröße entlang der X-Achse"
#: mods/lzr_editor/init.lua:726
#: mods/lzr_editor/init.lua:712
msgid "Level size along the Y axis"
msgstr "Levelgröße entlang der Y-Achse"
#: mods/lzr_editor/init.lua:727
#: mods/lzr_editor/init.lua:713
msgid "Level size along the Z axis"
msgstr "Levelgröße entlang der Z-Achse"
#: mods/lzr_editor/init.lua:728
#: mods/lzr_editor/init.lua:714
msgid ""
"Itemstring of node to be placed on the left, front, back and right level "
"borders"
@ -267,25 +272,24 @@ msgstr ""
"Itemstring des Nodes, der an den linken, vorderen, hinteren und rechten "
"Levelgrenzen platziert wird"
#: mods/lzr_editor/init.lua:729
#: mods/lzr_editor/init.lua:715
msgid "Itemstring of node to be placed at the bottom of the level"
msgstr "Itemstring des Nodes, der unterhalb des Levels platziert wird"
#: mods/lzr_editor/init.lua:730
#: mods/lzr_editor/init.lua:716
msgid "Itemstring of node to be placed at the top of the level"
msgstr "Itemstring des Nodes, der oberhalb des Levels platziert wird"
#: mods/lzr_editor/init.lua:731
msgid "Text to be shown when player interacts with the information block"
#: mods/lzr_editor/init.lua:717
msgid "Text to be shown when player interacts with Goldie the Parrot"
msgstr ""
"Text, der angezeigt wird, wenn der Spieler mit dem Informationsblock "
"interagiert"
"Text, der angezeigt wird, wenn der Spieler mit Goldi dem Papagei interagiert"
#: mods/lzr_editor/init.lua:732
#: mods/lzr_editor/init.lua:718
msgid "Which audio ambience to play"
msgstr "Welche Geräuschkulisse abgespielt werden soll"
#: mods/lzr_editor/init.lua:733
#: mods/lzr_editor/init.lua:719
msgid ""
"How the sky looks like. Affects color, sun, moon, stars, clouds and the time "
"of day"
@ -293,44 +297,44 @@ msgstr ""
"Wie der Himmel aussieht. Beeinflusst Farbe, Sonne, Mond, Sterne, Wolken und "
"die Tageszeit"
#: mods/lzr_editor/init.lua:734
#: mods/lzr_editor/init.lua:720
msgid "Visual weather effects (no audio)"
msgstr "Sichtbare Wettereffekte (keine Töne)"
#: mods/lzr_editor/init.lua:735
#: mods/lzr_editor/init.lua:721
msgid "The world that surrounds the level"
msgstr "Die Welt, die den Level umgibt"
#: mods/lzr_editor/init.lua:737 mods/lzr_editor/select_item.lua:186
#: mods/lzr_editor/init.lua:723 mods/lzr_editor/select_item.lua:186
msgid "OK"
msgstr "OK"
#: mods/lzr_editor/init.lua:738 mods/lzr_editor/init.lua:796
#: mods/lzr_editor/init.lua:724 mods/lzr_editor/init.lua:782
#: mods/lzr_editor/select_item.lua:221
msgid "Cancel"
msgstr "Abbrechen"
#: mods/lzr_editor/init.lua:751
#: mods/lzr_editor/init.lua:737
msgid "Save level as …"
msgstr "Level speichern als …"
#: mods/lzr_editor/init.lua:752
#: mods/lzr_editor/init.lua:738
msgid "Save"
msgstr "Speichern"
#: mods/lzr_editor/init.lua:755
#: mods/lzr_editor/init.lua:741
msgid "Load level …"
msgstr "Level laden …"
#: mods/lzr_editor/init.lua:756
#: mods/lzr_editor/init.lua:742
msgid "Load"
msgstr "Laden"
#: mods/lzr_editor/init.lua:784
#: mods/lzr_editor/init.lua:770
msgid "File list:"
msgstr "Dateiliste:"
#: mods/lzr_editor/init.lua:793
#: mods/lzr_editor/init.lua:779
msgid "File name"
msgstr "Dateiname"
@ -387,3 +391,9 @@ msgstr "Grenz-Node auswählen:"
#: mods/lzr_editor/select_item.lua:219
msgid "Page @1/@2"
msgstr "Seite @1/@2"
#~ msgid "More than one information block"
#~ msgstr "Mehr als ein Informationsblock"
#~ msgid "Information block text"
#~ msgstr "Informationsblocktext"

View File

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Luanti textdomain lzr_editor x.x.x\n"
"Report-Msgid-Bugs-To: Wuzzy@disroot.org\n"
"POT-Creation-Date: 2024-12-10 03:16+0100\n"
"POT-Creation-Date: 2024-12-14 13:56+0100\n"
"PO-Revision-Date: \n"
"Last-Translator: \n"
"Language-Team: \n"
@ -34,230 +34,236 @@ msgid "Rooted plant in level area"
msgstr "Planta rota en el área del nivel"
#: mods/lzr_editor/init.lua:86
msgid "More than one information block"
msgstr "Más de un bloque de información"
#, fuzzy
msgid "More than one parrot spawner"
msgstr "Más de un teletransporte"
#: mods/lzr_editor/init.lua:87
#, fuzzy
msgid "More than one hidden parrot spawner"
msgstr "Más de un teletransporte"
#: mods/lzr_editor/init.lua:88
msgid "Bad param2 for hidden parrot spawner"
msgstr ""
#: mods/lzr_editor/init.lua:89
msgid "Trigger is out of bounds"
msgstr "Disparador está fuera de límites"
#: mods/lzr_editor/init.lua:88
#: mods/lzr_editor/init.lua:90
msgid "Trigger ID does not match location"
msgstr "El ID del disparador no coincide con la ubicación"
#: mods/lzr_editor/init.lua:89
#: mods/lzr_editor/init.lua:91
msgid "Laser-incompatible node found"
msgstr "Nodo del láser incompatible encontrado"
#: mods/lzr_editor/init.lua:90
#: mods/lzr_editor/init.lua:92
msgid "No treasures to collect"
msgstr "No hay cofres para colectar"
#: mods/lzr_editor/init.lua:107
#: mods/lzr_editor/init.lua:109
msgid "• Error: @1"
msgstr "• Error: @1"
#: mods/lzr_editor/init.lua:116
#: mods/lzr_editor/init.lua:118
msgid "• Warning: @1"
msgstr "• Advertencia: @1"
#: mods/lzr_editor/init.lua:202
#: mods/lzr_editor/init.lua:204
msgid "Welcome to the Level Editor!"
msgstr "¡Bienvenido al editor del nivel!"
#: mods/lzr_editor/init.lua:203
#: mods/lzr_editor/init.lua:205
msgid "See LEVEL_EDITOR.md for instructions."
msgstr "Mira LEVEL_EDITOR.md para instrucciones."
#: mods/lzr_editor/init.lua:244
#: mods/lzr_editor/init.lua:246
msgid "The following problems were found in this level:"
msgstr "Los siguientes problemas fueron encontrados en este nivel:"
#: mods/lzr_editor/init.lua:323
#: mods/lzr_editor/init.lua:325
msgid "Save current level"
msgstr "Guardar nivel actual"
#: mods/lzr_editor/init.lua:324 mods/lzr_editor/init.lua:505
#: mods/lzr_editor/init.lua:326 mods/lzr_editor/init.lua:494
msgid "<level name>"
msgstr "<nombre del nivel>"
#: mods/lzr_editor/init.lua:327 mods/lzr_editor/init.lua:509
#: mods/lzr_editor/init.lua:576 mods/lzr_editor/init.lua:936
#: mods/lzr_editor/init.lua:329 mods/lzr_editor/init.lua:498
#: mods/lzr_editor/init.lua:565 mods/lzr_editor/init.lua:936
#: mods/lzr_editor/init.lua:1395
msgid "Not in editor mode!"
msgstr "¡No en modo editor!"
#: mods/lzr_editor/init.lua:329 mods/lzr_editor/init.lua:543
#: mods/lzr_editor/init.lua:556 mods/lzr_editor/init.lua:578
#: mods/lzr_editor/init.lua:331 mods/lzr_editor/init.lua:532
#: mods/lzr_editor/init.lua:545 mods/lzr_editor/init.lua:567
#: mods/lzr_editor/init.lua:938 mods/lzr_editor/init.lua:956
#: mods/lzr_editor/init.lua:1397
msgid "Cant do this while loading!"
msgstr "¡No puedes esto mientras carga!"
#: mods/lzr_editor/init.lua:332 mods/lzr_editor/init.lua:514
#: mods/lzr_editor/init.lua:334 mods/lzr_editor/init.lua:503
#: mods/lzr_editor/init.lua:1238 mods/lzr_editor/init.lua:1258
msgid "No level name provided."
msgstr "Ningún nombre de nivel dado."
#: mods/lzr_editor/init.lua:336 mods/lzr_editor/init.lua:518
#: mods/lzr_editor/init.lua:338 mods/lzr_editor/init.lua:507
msgid "Level name must not contain slash or backslash!"
msgstr "¡El nombre del nivel no debe contener barras o barras invertidas!"
#. ~ @1 and @2 are file locations
#: mods/lzr_editor/init.lua:341 mods/lzr_editor/init.lua:1267
#: mods/lzr_editor/init.lua:343 mods/lzr_editor/init.lua:1267
msgid "Level saved to @1 and @2."
msgstr "Nivel guardado a @1 y @2."
#. ~ @1 and @2 are file locations
#: mods/lzr_editor/init.lua:344 mods/lzr_editor/init.lua:1269
#: mods/lzr_editor/init.lua:346 mods/lzr_editor/init.lua:1269
msgid "Level saved to @1, but could not write metadata to @2."
msgstr "Nivel guardado en @1, pero no se pudieron escribir metadatos en @2."
#: mods/lzr_editor/init.lua:346 mods/lzr_editor/init.lua:1271
#: mods/lzr_editor/init.lua:348 mods/lzr_editor/init.lua:1271
msgid "Error writing level file!"
msgstr "¡Error al escribir el archivo de nivel!"
#. ~ The "window boundary" refers to a special block used for the boundaries of the level to create windows in the walls. It has been removed in later versions of the game.
#: mods/lzr_editor/init.lua:399
#: mods/lzr_editor/init.lua:388
msgid ""
"Note: This level uses a legacy window boundary, which is no longer supported."
msgstr ""
"Nota: Este nivel utiliza un límite de ventana heredado, que ya no está "
"soportado."
#: mods/lzr_editor/init.lua:504
#: mods/lzr_editor/init.lua:493
msgid "Load level"
msgstr "Cargar nivel"
#: mods/lzr_editor/init.lua:511
#: mods/lzr_editor/init.lua:500
msgid "The editor is already loading a level!"
msgstr "¡El editor ya está cargando un nivel!"
#: mods/lzr_editor/init.lua:522 mods/lzr_editor/init.lua:1247
#: mods/lzr_editor/init.lua:511 mods/lzr_editor/init.lua:1247
msgid "Level file does not exist!"
msgstr "¡El archivo del nivel no existe!"
#: mods/lzr_editor/init.lua:527 mods/lzr_editor/init.lua:1252
#: mods/lzr_editor/init.lua:516 mods/lzr_editor/init.lua:1252
msgid "Level loaded."
msgstr "Nivel cargado."
#: mods/lzr_editor/init.lua:529 mods/lzr_editor/init.lua:1254
#: mods/lzr_editor/init.lua:518 mods/lzr_editor/init.lua:1254
msgid "Error reading level file!"
msgstr "¡Error al leer el archivo del nivel!"
#: mods/lzr_editor/init.lua:535
#: mods/lzr_editor/init.lua:524
msgid "Start or exit level editor"
msgstr "Inicia o sal del editor del nivel"
#: mods/lzr_editor/init.lua:536
#: mods/lzr_editor/init.lua:525
msgid "[ enter | exit ]"
msgstr "[entrar | salir ]"
#: mods/lzr_editor/init.lua:541
#: mods/lzr_editor/init.lua:530
msgid "Already in level editor!"
msgstr "¡Ya estas en un editor de nivel!"
#: mods/lzr_editor/init.lua:554
#: mods/lzr_editor/init.lua:543
msgid "Not in level editor!"
msgstr "¡No en el editor del nivel!"
#: mods/lzr_editor/init.lua:571
#: mods/lzr_editor/init.lua:560
msgid "Remove all triggers and reset them to their initial state"
msgstr "Elimine todos los disparadores y restablezcalos a su estado inicial"
#: mods/lzr_editor/init.lua:581
#: mods/lzr_editor/init.lua:570
msgid "Triggers have been reset."
msgstr "Los disparadores has sido reiniciados."
#: mods/lzr_editor/init.lua:670
msgid "Goldie speech"
msgstr "Discurso de Goldie"
#: mods/lzr_editor/init.lua:687
#: mods/lzr_editor/init.lua:673
msgid "Level settings"
msgstr "Configuraciones del nivel"
#: mods/lzr_editor/init.lua:688
#: mods/lzr_editor/init.lua:674
msgid "Name"
msgstr "Nombre"
#: mods/lzr_editor/init.lua:689
#: mods/lzr_editor/init.lua:675
msgid "Size"
msgstr "Tamaño"
#: mods/lzr_editor/init.lua:690 mods/lzr_editor/init.lua:716
#: mods/lzr_editor/init.lua:676 mods/lzr_editor/init.lua:702
msgid "X"
msgstr "X"
#: mods/lzr_editor/init.lua:691 mods/lzr_editor/init.lua:717
#: mods/lzr_editor/init.lua:677 mods/lzr_editor/init.lua:703
msgid "Y"
msgstr "Y"
#: mods/lzr_editor/init.lua:692 mods/lzr_editor/init.lua:718
#: mods/lzr_editor/init.lua:678 mods/lzr_editor/init.lua:704
msgid "Z"
msgstr "Z"
#: mods/lzr_editor/init.lua:693
#: mods/lzr_editor/init.lua:679
msgid "Wall node"
msgstr "Nodo de pared"
#: mods/lzr_editor/init.lua:694
#: mods/lzr_editor/init.lua:680
msgid "Floor node"
msgstr "Nodo del suelo"
#: mods/lzr_editor/init.lua:695
#: mods/lzr_editor/init.lua:681
msgid "Ceiling node"
msgstr "Nodo de techo"
#: mods/lzr_editor/init.lua:700
msgid "Information block text"
msgstr "Información del bloque de texto"
#: mods/lzr_editor/init.lua:686
msgid "Goldie speech"
msgstr "Discurso de Goldie"
#: mods/lzr_editor/init.lua:702
#: mods/lzr_editor/init.lua:688
msgid "Music"
msgstr "Música"
#: mods/lzr_editor/init.lua:705
#: mods/lzr_editor/init.lua:691
msgid "Sky"
msgstr "Cielo"
#: mods/lzr_editor/init.lua:708
#: mods/lzr_editor/init.lua:694
msgid "Weather"
msgstr "Clima"
#: mods/lzr_editor/init.lua:711
#: mods/lzr_editor/init.lua:697
msgid "Backdrop"
msgstr "Telón de fondo"
#: mods/lzr_editor/init.lua:719
#: mods/lzr_editor/init.lua:705
msgid "X coordinate of backdrop position"
msgstr "Coordenada X de la posición del telón de fondo"
#: mods/lzr_editor/init.lua:720
#: mods/lzr_editor/init.lua:706
msgid "Y coordinate of backdrop position"
msgstr "Coordenada Y de la posición del telón de fondo"
#: mods/lzr_editor/init.lua:721
#: mods/lzr_editor/init.lua:707
msgid "Z coordinate of backdrop position"
msgstr "Coordenada Z de la posición del telón de fondo"
#: mods/lzr_editor/init.lua:724
#: mods/lzr_editor/init.lua:710
msgid "Level name as shown to the player"
msgstr "Nombre del nivel como se muestra al jugador"
#: mods/lzr_editor/init.lua:725
#: mods/lzr_editor/init.lua:711
msgid "Level size along the X axis"
msgstr "Tamaño del nivel a lo largo del eje X"
#: mods/lzr_editor/init.lua:726
#: mods/lzr_editor/init.lua:712
msgid "Level size along the Y axis"
msgstr "Tamaño del nivel a lo largo del eje Y"
#: mods/lzr_editor/init.lua:727
#: mods/lzr_editor/init.lua:713
msgid "Level size along the Z axis"
msgstr "Tamaño del nivel a lo largo del eje Z"
#: mods/lzr_editor/init.lua:728
#: mods/lzr_editor/init.lua:714
msgid ""
"Itemstring of node to be placed on the left, front, back and right level "
"borders"
@ -265,27 +271,28 @@ msgstr ""
"Itemstring del nodo que se colocará en los bordes izquierdo, delantero, "
"trasero y derecho del nivel"
#: mods/lzr_editor/init.lua:729
#: mods/lzr_editor/init.lua:715
msgid "Itemstring of node to be placed at the bottom of the level"
msgstr ""
"Cadena de elementos del nodo que se colocará en la parte inferior del nivel"
#: mods/lzr_editor/init.lua:730
#: mods/lzr_editor/init.lua:716
msgid "Itemstring of node to be placed at the top of the level"
msgstr ""
"Cadena de elementos del nodo que se colocará en la parte superior del nivel"
#: mods/lzr_editor/init.lua:731
msgid "Text to be shown when player interacts with the information block"
#: mods/lzr_editor/init.lua:717
#, fuzzy
msgid "Text to be shown when player interacts with Goldie the Parrot"
msgstr ""
"Texto que se mostrará cuando el jugador interactúe con el bloque de "
"información"
#: mods/lzr_editor/init.lua:732
#: mods/lzr_editor/init.lua:718
msgid "Which audio ambience to play"
msgstr "Cuál audio de ambiente para reproducir"
#: mods/lzr_editor/init.lua:733
#: mods/lzr_editor/init.lua:719
msgid ""
"How the sky looks like. Affects color, sun, moon, stars, clouds and the time "
"of day"
@ -293,44 +300,44 @@ msgstr ""
"Cómo se ve el cielo. Afecta el color, el sol, la luna, las estrellas, las "
"nubes y la hora del día"
#: mods/lzr_editor/init.lua:734
#: mods/lzr_editor/init.lua:720
msgid "Visual weather effects (no audio)"
msgstr "Efectos climáticos visuales (sin audio)"
#: mods/lzr_editor/init.lua:735
#: mods/lzr_editor/init.lua:721
msgid "The world that surrounds the level"
msgstr "El mundo que rodea el nivel"
#: mods/lzr_editor/init.lua:737 mods/lzr_editor/select_item.lua:186
#: mods/lzr_editor/init.lua:723 mods/lzr_editor/select_item.lua:186
msgid "OK"
msgstr "OK"
#: mods/lzr_editor/init.lua:738 mods/lzr_editor/init.lua:796
#: mods/lzr_editor/init.lua:724 mods/lzr_editor/init.lua:782
#: mods/lzr_editor/select_item.lua:221
msgid "Cancel"
msgstr "Cancelar"
#: mods/lzr_editor/init.lua:751
#: mods/lzr_editor/init.lua:737
msgid "Save level as …"
msgstr "Guardar nivel como …"
#: mods/lzr_editor/init.lua:752
#: mods/lzr_editor/init.lua:738
msgid "Save"
msgstr "Guardar"
#: mods/lzr_editor/init.lua:755
#: mods/lzr_editor/init.lua:741
msgid "Load level …"
msgstr "Cargar nivel …"
#: mods/lzr_editor/init.lua:756
#: mods/lzr_editor/init.lua:742
msgid "Load"
msgstr "Cargar"
#: mods/lzr_editor/init.lua:784
#: mods/lzr_editor/init.lua:770
msgid "File list:"
msgstr "Lista de archivos:"
#: mods/lzr_editor/init.lua:793
#: mods/lzr_editor/init.lua:779
msgid "File name"
msgstr "Nombre del archivo"
@ -387,3 +394,9 @@ msgstr "Seleccione un nodo de límite:"
#: mods/lzr_editor/select_item.lua:219
msgid "Page @1/@2"
msgstr "Página @1/@2"
#~ msgid "More than one information block"
#~ msgstr "Más de un bloque de información"
#~ msgid "Information block text"
#~ msgstr "Información del bloque de texto"

View File

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Luanti textdomain lzr_editor x.x.x\n"
"Report-Msgid-Bugs-To: Wuzzy@disroot.org\n"
"POT-Creation-Date: 2024-12-10 03:16+0100\n"
"POT-Creation-Date: 2024-12-14 13:56+0100\n"
"PO-Revision-Date: \n"
"Last-Translator: \n"
"Language-Team: \n"
@ -36,253 +36,260 @@ msgid "Rooted plant in level area"
msgstr "il y a une plante à racines dans la zone interactive du niveau"
#: mods/lzr_editor/init.lua:86
msgid "More than one information block"
msgstr "trop de blocs d'information (max. 1)"
#, fuzzy
msgid "More than one parrot spawner"
msgstr "trop de téléporteurs (max. 1)"
#: mods/lzr_editor/init.lua:87
#, fuzzy
msgid "More than one hidden parrot spawner"
msgstr "trop de téléporteurs (max. 1)"
#: mods/lzr_editor/init.lua:88
msgid "Bad param2 for hidden parrot spawner"
msgstr ""
#: mods/lzr_editor/init.lua:89
msgid "Trigger is out of bounds"
msgstr "un déclencheur sort du niveau"
#: mods/lzr_editor/init.lua:88
#: mods/lzr_editor/init.lua:90
msgid "Trigger ID does not match location"
msgstr "l'identifiant d'un déclencheur ne correspond pas à sa position"
#: mods/lzr_editor/init.lua:89
#: mods/lzr_editor/init.lua:91
msgid "Laser-incompatible node found"
msgstr "un bloc incompatible avec les lasers est présent dans le niveau"
#: mods/lzr_editor/init.lua:90
#: mods/lzr_editor/init.lua:92
msgid "No treasures to collect"
msgstr "aucun trésor à trouver"
#: mods/lzr_editor/init.lua:107
#: mods/lzr_editor/init.lua:109
msgid "• Error: @1"
msgstr "• Erreur : @1"
#: mods/lzr_editor/init.lua:116
#: mods/lzr_editor/init.lua:118
msgid "• Warning: @1"
msgstr "• Attention :@1"
#: mods/lzr_editor/init.lua:202
#: mods/lzr_editor/init.lua:204
msgid "Welcome to the Level Editor!"
msgstr "Bienvenue dans l'éditeur de niveaux !"
#: mods/lzr_editor/init.lua:203
#: mods/lzr_editor/init.lua:205
msgid "See LEVEL_EDITOR.md for instructions."
msgstr "Pour plus d'informations, voir « LEVEL_EDITOR.md »."
#: mods/lzr_editor/init.lua:244
#: mods/lzr_editor/init.lua:246
msgid "The following problems were found in this level:"
msgstr "Ce niveau comporte les problèmes suivants :"
#: mods/lzr_editor/init.lua:323
#: mods/lzr_editor/init.lua:325
msgid "Save current level"
msgstr "Enregistrer le niveau"
#: mods/lzr_editor/init.lua:324 mods/lzr_editor/init.lua:505
#: mods/lzr_editor/init.lua:326 mods/lzr_editor/init.lua:494
msgid "<level name>"
msgstr "<nom du niveau>"
#: mods/lzr_editor/init.lua:327 mods/lzr_editor/init.lua:509
#: mods/lzr_editor/init.lua:576 mods/lzr_editor/init.lua:936
#: mods/lzr_editor/init.lua:329 mods/lzr_editor/init.lua:498
#: mods/lzr_editor/init.lua:565 mods/lzr_editor/init.lua:936
#: mods/lzr_editor/init.lua:1395
msgid "Not in editor mode!"
msgstr "Vous n'êtes pas dans l'éditeur de niveaux !"
#: mods/lzr_editor/init.lua:329 mods/lzr_editor/init.lua:543
#: mods/lzr_editor/init.lua:556 mods/lzr_editor/init.lua:578
#: mods/lzr_editor/init.lua:331 mods/lzr_editor/init.lua:532
#: mods/lzr_editor/init.lua:545 mods/lzr_editor/init.lua:567
#: mods/lzr_editor/init.lua:938 mods/lzr_editor/init.lua:956
#: mods/lzr_editor/init.lua:1397
msgid "Cant do this while loading!"
msgstr "Impossible de faire cela pendant le chargement du niveau !"
#: mods/lzr_editor/init.lua:332 mods/lzr_editor/init.lua:514
#: mods/lzr_editor/init.lua:334 mods/lzr_editor/init.lua:503
#: mods/lzr_editor/init.lua:1238 mods/lzr_editor/init.lua:1258
msgid "No level name provided."
msgstr "Le niveau n'a pas été nommé."
#: mods/lzr_editor/init.lua:336 mods/lzr_editor/init.lua:518
#: mods/lzr_editor/init.lua:338 mods/lzr_editor/init.lua:507
msgid "Level name must not contain slash or backslash!"
msgstr "Le nom du niveau ne doit contenir ni « / », ni « \\ » !"
#. ~ @1 and @2 are file locations
#: mods/lzr_editor/init.lua:341 mods/lzr_editor/init.lua:1267
#: mods/lzr_editor/init.lua:343 mods/lzr_editor/init.lua:1267
msgid "Level saved to @1 and @2."
msgstr "Le niveau a été enregistré dans @1 et @2."
#. ~ @1 and @2 are file locations
#: mods/lzr_editor/init.lua:344 mods/lzr_editor/init.lua:1269
#: mods/lzr_editor/init.lua:346 mods/lzr_editor/init.lua:1269
msgid "Level saved to @1, but could not write metadata to @2."
msgstr ""
"Le niveau a été enregistré dans @1, mais les métadonnées n'ont pas pu être "
"enregistrées dans @2."
#: mods/lzr_editor/init.lua:346 mods/lzr_editor/init.lua:1271
#: mods/lzr_editor/init.lua:348 mods/lzr_editor/init.lua:1271
msgid "Error writing level file!"
msgstr "Une erreur est survenue pendant l'écriture du fichier du niveau !"
#. ~ The "window boundary" refers to a special block used for the boundaries of the level to create windows in the walls. It has been removed in later versions of the game.
#: mods/lzr_editor/init.lua:399
#: mods/lzr_editor/init.lua:388
msgid ""
"Note: This level uses a legacy window boundary, which is no longer supported."
msgstr ""
#: mods/lzr_editor/init.lua:504
#: mods/lzr_editor/init.lua:493
msgid "Load level"
msgstr "Ouvrir un niveau"
#: mods/lzr_editor/init.lua:511
#: mods/lzr_editor/init.lua:500
msgid "The editor is already loading a level!"
msgstr "L'éditeur est déjà en train de charger un niveau !"
#: mods/lzr_editor/init.lua:522 mods/lzr_editor/init.lua:1247
#: mods/lzr_editor/init.lua:511 mods/lzr_editor/init.lua:1247
msgid "Level file does not exist!"
msgstr "Le fichier de niveau spécifié est introuvable !"
#: mods/lzr_editor/init.lua:527 mods/lzr_editor/init.lua:1252
#: mods/lzr_editor/init.lua:516 mods/lzr_editor/init.lua:1252
msgid "Level loaded."
msgstr "Le niveau a été chargé."
#: mods/lzr_editor/init.lua:529 mods/lzr_editor/init.lua:1254
#: mods/lzr_editor/init.lua:518 mods/lzr_editor/init.lua:1254
msgid "Error reading level file!"
msgstr "Une erreur est survenue pendant la lecture du fichier du niveau !"
#: mods/lzr_editor/init.lua:535
#: mods/lzr_editor/init.lua:524
msgid "Start or exit level editor"
msgstr "Entrer ou sortir de l'éditeur de niveaux"
#: mods/lzr_editor/init.lua:536
#: mods/lzr_editor/init.lua:525
msgid "[ enter | exit ]"
msgstr "[ entrer | sortir ]"
#: mods/lzr_editor/init.lua:541
#: mods/lzr_editor/init.lua:530
msgid "Already in level editor!"
msgstr "Vous êtes déjà dans l'éditeur de niveaux !"
#: mods/lzr_editor/init.lua:554
#: mods/lzr_editor/init.lua:543
msgid "Not in level editor!"
msgstr "Vous n'êtes pas dans l'éditeur de niveaux !"
#: mods/lzr_editor/init.lua:571
#: mods/lzr_editor/init.lua:560
msgid "Remove all triggers and reset them to their initial state"
msgstr "Supprime tous les déclencheurs et les réinitialise"
#: mods/lzr_editor/init.lua:581
#: mods/lzr_editor/init.lua:570
msgid "Triggers have been reset."
msgstr "Les déclencheurs ont été réinitialisés."
#: mods/lzr_editor/init.lua:670
msgid "Goldie speech"
msgstr "Texte de Goldie"
#: mods/lzr_editor/init.lua:687
#: mods/lzr_editor/init.lua:673
msgid "Level settings"
msgstr "Configuration du niveau"
#: mods/lzr_editor/init.lua:688
#: mods/lzr_editor/init.lua:674
msgid "Name"
msgstr "Nom"
#: mods/lzr_editor/init.lua:689
#: mods/lzr_editor/init.lua:675
msgid "Size"
msgstr "Taille"
#: mods/lzr_editor/init.lua:690 mods/lzr_editor/init.lua:716
#: mods/lzr_editor/init.lua:676 mods/lzr_editor/init.lua:702
msgid "X"
msgstr "X"
#: mods/lzr_editor/init.lua:691 mods/lzr_editor/init.lua:717
#: mods/lzr_editor/init.lua:677 mods/lzr_editor/init.lua:703
msgid "Y"
msgstr "Y"
#: mods/lzr_editor/init.lua:692 mods/lzr_editor/init.lua:718
#: mods/lzr_editor/init.lua:678 mods/lzr_editor/init.lua:704
msgid "Z"
msgstr "Z"
#: mods/lzr_editor/init.lua:693
#: mods/lzr_editor/init.lua:679
msgid "Wall node"
msgstr "Bloc pour les murs"
#: mods/lzr_editor/init.lua:694
#: mods/lzr_editor/init.lua:680
msgid "Floor node"
msgstr "Bloc pour le sol"
#: mods/lzr_editor/init.lua:695
#: mods/lzr_editor/init.lua:681
msgid "Ceiling node"
msgstr "Bloc pour le plafond"
#: mods/lzr_editor/init.lua:700
msgid "Information block text"
msgstr "Texte du bloc d'information"
#: mods/lzr_editor/init.lua:686
msgid "Goldie speech"
msgstr "Texte de Goldie"
#: mods/lzr_editor/init.lua:702
#: mods/lzr_editor/init.lua:688
msgid "Music"
msgstr "Musique"
#: mods/lzr_editor/init.lua:705
#: mods/lzr_editor/init.lua:691
msgid "Sky"
msgstr "Ciel"
#: mods/lzr_editor/init.lua:708
#: mods/lzr_editor/init.lua:694
msgid "Weather"
msgstr "Météo"
#: mods/lzr_editor/init.lua:711
#: mods/lzr_editor/init.lua:697
msgid "Backdrop"
msgstr "Arrière-plan"
#: mods/lzr_editor/init.lua:719
#: mods/lzr_editor/init.lua:705
msgid "X coordinate of backdrop position"
msgstr "Coordonnée X de l'arrière-plan"
#: mods/lzr_editor/init.lua:720
#: mods/lzr_editor/init.lua:706
msgid "Y coordinate of backdrop position"
msgstr "Coordonnée Y de l'arrière-plan"
#: mods/lzr_editor/init.lua:721
#: mods/lzr_editor/init.lua:707
msgid "Z coordinate of backdrop position"
msgstr "Coordonnée Z de l'arrière-plan"
#: mods/lzr_editor/init.lua:724
#: mods/lzr_editor/init.lua:710
msgid "Level name as shown to the player"
msgstr "Le nom du niveau qui sera montré au joueur"
#: mods/lzr_editor/init.lua:725
#: mods/lzr_editor/init.lua:711
msgid "Level size along the X axis"
msgstr "Taille du niveau selon l'axe X"
#: mods/lzr_editor/init.lua:726
#: mods/lzr_editor/init.lua:712
msgid "Level size along the Y axis"
msgstr "Taille du niveau selon l'axe Y"
#: mods/lzr_editor/init.lua:727
#: mods/lzr_editor/init.lua:713
msgid "Level size along the Z axis"
msgstr "Taille du niveau selon l'axe Z"
#: mods/lzr_editor/init.lua:728
#: mods/lzr_editor/init.lua:714
msgid ""
"Itemstring of node to be placed on the left, front, back and right level "
"borders"
msgstr ""
#: mods/lzr_editor/init.lua:729
#: mods/lzr_editor/init.lua:715
msgid "Itemstring of node to be placed at the bottom of the level"
msgstr "Itemstring du bloc utilisé pour le sol du niveau"
#: mods/lzr_editor/init.lua:730
#: mods/lzr_editor/init.lua:716
msgid "Itemstring of node to be placed at the top of the level"
msgstr "Itemstring du bloc utilisé pour le plafond du niveau"
#: mods/lzr_editor/init.lua:731
msgid "Text to be shown when player interacts with the information block"
#: mods/lzr_editor/init.lua:717
#, fuzzy
msgid "Text to be shown when player interacts with Goldie the Parrot"
msgstr ""
"Texte qui sera montré à un joueur qui interagit avec le bloc d'information"
#: mods/lzr_editor/init.lua:732
#: mods/lzr_editor/init.lua:718
msgid "Which audio ambience to play"
msgstr "L'atmosphère auditive à jouer"
#: mods/lzr_editor/init.lua:733
#: mods/lzr_editor/init.lua:719
msgid ""
"How the sky looks like. Affects color, sun, moon, stars, clouds and the time "
"of day"
@ -290,44 +297,44 @@ msgstr ""
"À quoi ressemble le ciel ; affecte sa couleur ainsi que le Soleil, la Lune, "
"les étoiles, les nuages"
#: mods/lzr_editor/init.lua:734
#: mods/lzr_editor/init.lua:720
msgid "Visual weather effects (no audio)"
msgstr "Effets météo visuels (pas audio)"
#: mods/lzr_editor/init.lua:735
#: mods/lzr_editor/init.lua:721
msgid "The world that surrounds the level"
msgstr "Le monde qui entoure le niveau"
#: mods/lzr_editor/init.lua:737 mods/lzr_editor/select_item.lua:186
#: mods/lzr_editor/init.lua:723 mods/lzr_editor/select_item.lua:186
msgid "OK"
msgstr "OK"
#: mods/lzr_editor/init.lua:738 mods/lzr_editor/init.lua:796
#: mods/lzr_editor/init.lua:724 mods/lzr_editor/init.lua:782
#: mods/lzr_editor/select_item.lua:221
msgid "Cancel"
msgstr "Annuler"
#: mods/lzr_editor/init.lua:751
#: mods/lzr_editor/init.lua:737
msgid "Save level as …"
msgstr "Enregistrer le niveau sous …"
#: mods/lzr_editor/init.lua:752
#: mods/lzr_editor/init.lua:738
msgid "Save"
msgstr "Enregistrer"
#: mods/lzr_editor/init.lua:755
#: mods/lzr_editor/init.lua:741
msgid "Load level …"
msgstr "Ouvrir le niveau …"
#: mods/lzr_editor/init.lua:756
#: mods/lzr_editor/init.lua:742
msgid "Load"
msgstr "Ouvrir"
#: mods/lzr_editor/init.lua:784
#: mods/lzr_editor/init.lua:770
msgid "File list:"
msgstr "Liste des fichiers :"
#: mods/lzr_editor/init.lua:793
#: mods/lzr_editor/init.lua:779
msgid "File name"
msgstr "Nom du fichier"
@ -383,3 +390,9 @@ msgstr "Sélectionnez un bloc pour la limite du niveau :"
#: mods/lzr_editor/select_item.lua:219
msgid "Page @1/@2"
msgstr "Page @1/@2"
#~ msgid "More than one information block"
#~ msgstr "trop de blocs d'information (max. 1)"
#~ msgid "Information block text"
#~ msgstr "Texte du bloc d'information"

View File

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Luanti textdomain lzr_editor x.x.x\n"
"Report-Msgid-Bugs-To: Wuzzy@disroot.org\n"
"POT-Creation-Date: 2024-12-10 03:16+0100\n"
"POT-Creation-Date: 2024-12-14 13:56+0100\n"
"PO-Revision-Date: \n"
"Last-Translator: \n"
"Language-Team: \n"
@ -34,293 +34,297 @@ msgid "Rooted plant in level area"
msgstr ""
#: mods/lzr_editor/init.lua:86
msgid "More than one information block"
msgid "More than one parrot spawner"
msgstr ""
#: mods/lzr_editor/init.lua:87
msgid "Trigger is out of bounds"
msgid "More than one hidden parrot spawner"
msgstr ""
#: mods/lzr_editor/init.lua:88
msgid "Trigger ID does not match location"
msgid "Bad param2 for hidden parrot spawner"
msgstr ""
#: mods/lzr_editor/init.lua:89
msgid "Laser-incompatible node found"
msgid "Trigger is out of bounds"
msgstr ""
#: mods/lzr_editor/init.lua:90
msgid "Trigger ID does not match location"
msgstr ""
#: mods/lzr_editor/init.lua:91
msgid "Laser-incompatible node found"
msgstr ""
#: mods/lzr_editor/init.lua:92
msgid "No treasures to collect"
msgstr ""
#: mods/lzr_editor/init.lua:107
#: mods/lzr_editor/init.lua:109
msgid "• Error: @1"
msgstr ""
#: mods/lzr_editor/init.lua:116
#: mods/lzr_editor/init.lua:118
msgid "• Warning: @1"
msgstr ""
#: mods/lzr_editor/init.lua:202
#: mods/lzr_editor/init.lua:204
msgid "Welcome to the Level Editor!"
msgstr ""
#: mods/lzr_editor/init.lua:203
#: mods/lzr_editor/init.lua:205
msgid "See LEVEL_EDITOR.md for instructions."
msgstr ""
#: mods/lzr_editor/init.lua:244
#: mods/lzr_editor/init.lua:246
msgid "The following problems were found in this level:"
msgstr ""
#: mods/lzr_editor/init.lua:323
#: mods/lzr_editor/init.lua:325
msgid "Save current level"
msgstr ""
#: mods/lzr_editor/init.lua:324 mods/lzr_editor/init.lua:505
#: mods/lzr_editor/init.lua:326 mods/lzr_editor/init.lua:494
msgid "<level name>"
msgstr ""
#: mods/lzr_editor/init.lua:327 mods/lzr_editor/init.lua:509
#: mods/lzr_editor/init.lua:576 mods/lzr_editor/init.lua:936
#: mods/lzr_editor/init.lua:329 mods/lzr_editor/init.lua:498
#: mods/lzr_editor/init.lua:565 mods/lzr_editor/init.lua:936
#: mods/lzr_editor/init.lua:1395
msgid "Not in editor mode!"
msgstr ""
#: mods/lzr_editor/init.lua:329 mods/lzr_editor/init.lua:543
#: mods/lzr_editor/init.lua:556 mods/lzr_editor/init.lua:578
#: mods/lzr_editor/init.lua:331 mods/lzr_editor/init.lua:532
#: mods/lzr_editor/init.lua:545 mods/lzr_editor/init.lua:567
#: mods/lzr_editor/init.lua:938 mods/lzr_editor/init.lua:956
#: mods/lzr_editor/init.lua:1397
msgid "Cant do this while loading!"
msgstr ""
#: mods/lzr_editor/init.lua:332 mods/lzr_editor/init.lua:514
#: mods/lzr_editor/init.lua:334 mods/lzr_editor/init.lua:503
#: mods/lzr_editor/init.lua:1238 mods/lzr_editor/init.lua:1258
msgid "No level name provided."
msgstr ""
#: mods/lzr_editor/init.lua:336 mods/lzr_editor/init.lua:518
#: mods/lzr_editor/init.lua:338 mods/lzr_editor/init.lua:507
msgid "Level name must not contain slash or backslash!"
msgstr ""
#. ~ @1 and @2 are file locations
#: mods/lzr_editor/init.lua:341 mods/lzr_editor/init.lua:1267
#: mods/lzr_editor/init.lua:343 mods/lzr_editor/init.lua:1267
msgid "Level saved to @1 and @2."
msgstr ""
#. ~ @1 and @2 are file locations
#: mods/lzr_editor/init.lua:344 mods/lzr_editor/init.lua:1269
#: mods/lzr_editor/init.lua:346 mods/lzr_editor/init.lua:1269
msgid "Level saved to @1, but could not write metadata to @2."
msgstr ""
#: mods/lzr_editor/init.lua:346 mods/lzr_editor/init.lua:1271
#: mods/lzr_editor/init.lua:348 mods/lzr_editor/init.lua:1271
msgid "Error writing level file!"
msgstr ""
#. ~ The "window boundary" refers to a special block used for the boundaries of the level to create windows in the walls. It has been removed in later versions of the game.
#: mods/lzr_editor/init.lua:399
#: mods/lzr_editor/init.lua:388
msgid ""
"Note: This level uses a legacy window boundary, which is no longer supported."
msgstr ""
#: mods/lzr_editor/init.lua:504
#: mods/lzr_editor/init.lua:493
msgid "Load level"
msgstr ""
#: mods/lzr_editor/init.lua:511
#: mods/lzr_editor/init.lua:500
msgid "The editor is already loading a level!"
msgstr ""
#: mods/lzr_editor/init.lua:522 mods/lzr_editor/init.lua:1247
#: mods/lzr_editor/init.lua:511 mods/lzr_editor/init.lua:1247
msgid "Level file does not exist!"
msgstr ""
#: mods/lzr_editor/init.lua:527 mods/lzr_editor/init.lua:1252
#: mods/lzr_editor/init.lua:516 mods/lzr_editor/init.lua:1252
msgid "Level loaded."
msgstr ""
#: mods/lzr_editor/init.lua:529 mods/lzr_editor/init.lua:1254
#: mods/lzr_editor/init.lua:518 mods/lzr_editor/init.lua:1254
msgid "Error reading level file!"
msgstr ""
#: mods/lzr_editor/init.lua:535
#: mods/lzr_editor/init.lua:524
msgid "Start or exit level editor"
msgstr ""
#: mods/lzr_editor/init.lua:536
#: mods/lzr_editor/init.lua:525
msgid "[ enter | exit ]"
msgstr ""
#: mods/lzr_editor/init.lua:541
#: mods/lzr_editor/init.lua:530
msgid "Already in level editor!"
msgstr ""
#: mods/lzr_editor/init.lua:554
#: mods/lzr_editor/init.lua:543
msgid "Not in level editor!"
msgstr ""
#: mods/lzr_editor/init.lua:571
#: mods/lzr_editor/init.lua:560
msgid "Remove all triggers and reset them to their initial state"
msgstr ""
#: mods/lzr_editor/init.lua:581
#: mods/lzr_editor/init.lua:570
msgid "Triggers have been reset."
msgstr ""
#: mods/lzr_editor/init.lua:670
msgid "Goldie speech"
msgstr ""
#: mods/lzr_editor/init.lua:687
#: mods/lzr_editor/init.lua:673
msgid "Level settings"
msgstr ""
#: mods/lzr_editor/init.lua:688
#: mods/lzr_editor/init.lua:674
msgid "Name"
msgstr ""
#: mods/lzr_editor/init.lua:689
#: mods/lzr_editor/init.lua:675
msgid "Size"
msgstr ""
#: mods/lzr_editor/init.lua:690 mods/lzr_editor/init.lua:716
#: mods/lzr_editor/init.lua:676 mods/lzr_editor/init.lua:702
msgid "X"
msgstr ""
#: mods/lzr_editor/init.lua:691 mods/lzr_editor/init.lua:717
#: mods/lzr_editor/init.lua:677 mods/lzr_editor/init.lua:703
msgid "Y"
msgstr ""
#: mods/lzr_editor/init.lua:692 mods/lzr_editor/init.lua:718
#: mods/lzr_editor/init.lua:678 mods/lzr_editor/init.lua:704
msgid "Z"
msgstr ""
#: mods/lzr_editor/init.lua:693
#: mods/lzr_editor/init.lua:679
msgid "Wall node"
msgstr ""
#: mods/lzr_editor/init.lua:694
#: mods/lzr_editor/init.lua:680
msgid "Floor node"
msgstr ""
#: mods/lzr_editor/init.lua:695
#: mods/lzr_editor/init.lua:681
msgid "Ceiling node"
msgstr ""
#: mods/lzr_editor/init.lua:700
msgid "Information block text"
#: mods/lzr_editor/init.lua:686
msgid "Goldie speech"
msgstr ""
#: mods/lzr_editor/init.lua:702
#: mods/lzr_editor/init.lua:688
msgid "Music"
msgstr ""
#: mods/lzr_editor/init.lua:705
#: mods/lzr_editor/init.lua:691
msgid "Sky"
msgstr ""
#: mods/lzr_editor/init.lua:708
#: mods/lzr_editor/init.lua:694
msgid "Weather"
msgstr ""
#: mods/lzr_editor/init.lua:711
#: mods/lzr_editor/init.lua:697
msgid "Backdrop"
msgstr ""
#: mods/lzr_editor/init.lua:719
#: mods/lzr_editor/init.lua:705
msgid "X coordinate of backdrop position"
msgstr ""
#: mods/lzr_editor/init.lua:720
#: mods/lzr_editor/init.lua:706
msgid "Y coordinate of backdrop position"
msgstr ""
#: mods/lzr_editor/init.lua:721
#: mods/lzr_editor/init.lua:707
msgid "Z coordinate of backdrop position"
msgstr ""
#: mods/lzr_editor/init.lua:724
#: mods/lzr_editor/init.lua:710
msgid "Level name as shown to the player"
msgstr ""
#: mods/lzr_editor/init.lua:725
#: mods/lzr_editor/init.lua:711
msgid "Level size along the X axis"
msgstr ""
#: mods/lzr_editor/init.lua:726
#: mods/lzr_editor/init.lua:712
msgid "Level size along the Y axis"
msgstr ""
#: mods/lzr_editor/init.lua:727
#: mods/lzr_editor/init.lua:713
msgid "Level size along the Z axis"
msgstr ""
#: mods/lzr_editor/init.lua:728
#: mods/lzr_editor/init.lua:714
msgid ""
"Itemstring of node to be placed on the left, front, back and right level "
"borders"
msgstr ""
#: mods/lzr_editor/init.lua:729
#: mods/lzr_editor/init.lua:715
msgid "Itemstring of node to be placed at the bottom of the level"
msgstr ""
#: mods/lzr_editor/init.lua:730
#: mods/lzr_editor/init.lua:716
msgid "Itemstring of node to be placed at the top of the level"
msgstr ""
#: mods/lzr_editor/init.lua:731
msgid "Text to be shown when player interacts with the information block"
#: mods/lzr_editor/init.lua:717
msgid "Text to be shown when player interacts with Goldie the Parrot"
msgstr ""
#: mods/lzr_editor/init.lua:732
#: mods/lzr_editor/init.lua:718
msgid "Which audio ambience to play"
msgstr ""
#: mods/lzr_editor/init.lua:733
#: mods/lzr_editor/init.lua:719
msgid ""
"How the sky looks like. Affects color, sun, moon, stars, clouds and the time "
"of day"
msgstr ""
#: mods/lzr_editor/init.lua:734
#: mods/lzr_editor/init.lua:720
msgid "Visual weather effects (no audio)"
msgstr ""
#: mods/lzr_editor/init.lua:735
#: mods/lzr_editor/init.lua:721
msgid "The world that surrounds the level"
msgstr ""
#: mods/lzr_editor/init.lua:737 mods/lzr_editor/select_item.lua:186
#: mods/lzr_editor/init.lua:723 mods/lzr_editor/select_item.lua:186
msgid "OK"
msgstr ""
#: mods/lzr_editor/init.lua:738 mods/lzr_editor/init.lua:796
#: mods/lzr_editor/init.lua:724 mods/lzr_editor/init.lua:782
#: mods/lzr_editor/select_item.lua:221
msgid "Cancel"
msgstr ""
#: mods/lzr_editor/init.lua:751
#: mods/lzr_editor/init.lua:737
msgid "Save level as …"
msgstr ""
#: mods/lzr_editor/init.lua:752
#: mods/lzr_editor/init.lua:738
msgid "Save"
msgstr ""
#: mods/lzr_editor/init.lua:755
#: mods/lzr_editor/init.lua:741
msgid "Load level …"
msgstr ""
#: mods/lzr_editor/init.lua:756
#: mods/lzr_editor/init.lua:742
msgid "Load"
msgstr ""
#: mods/lzr_editor/init.lua:784
#: mods/lzr_editor/init.lua:770
msgid "File list:"
msgstr ""
#: mods/lzr_editor/init.lua:793
#: mods/lzr_editor/init.lua:779
msgid "File name"
msgstr ""

View File

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Luanti textdomain lzr_editor x.x.x\n"
"Report-Msgid-Bugs-To: Wuzzy@disroot.org\n"
"POT-Creation-Date: 2024-12-10 03:16+0100\n"
"POT-Creation-Date: 2024-12-14 13:56+0100\n"
"PO-Revision-Date: \n"
"Last-Translator: \n"
"Language-Team: \n"
@ -34,293 +34,297 @@ msgid "Rooted plant in level area"
msgstr ""
#: mods/lzr_editor/init.lua:86
msgid "More than one information block"
msgid "More than one parrot spawner"
msgstr ""
#: mods/lzr_editor/init.lua:87
msgid "Trigger is out of bounds"
msgid "More than one hidden parrot spawner"
msgstr ""
#: mods/lzr_editor/init.lua:88
msgid "Trigger ID does not match location"
msgid "Bad param2 for hidden parrot spawner"
msgstr ""
#: mods/lzr_editor/init.lua:89
msgid "Laser-incompatible node found"
msgid "Trigger is out of bounds"
msgstr ""
#: mods/lzr_editor/init.lua:90
msgid "Trigger ID does not match location"
msgstr ""
#: mods/lzr_editor/init.lua:91
msgid "Laser-incompatible node found"
msgstr ""
#: mods/lzr_editor/init.lua:92
msgid "No treasures to collect"
msgstr ""
#: mods/lzr_editor/init.lua:107
#: mods/lzr_editor/init.lua:109
msgid "• Error: @1"
msgstr ""
#: mods/lzr_editor/init.lua:116
#: mods/lzr_editor/init.lua:118
msgid "• Warning: @1"
msgstr ""
#: mods/lzr_editor/init.lua:202
#: mods/lzr_editor/init.lua:204
msgid "Welcome to the Level Editor!"
msgstr ""
#: mods/lzr_editor/init.lua:203
#: mods/lzr_editor/init.lua:205
msgid "See LEVEL_EDITOR.md for instructions."
msgstr ""
#: mods/lzr_editor/init.lua:244
#: mods/lzr_editor/init.lua:246
msgid "The following problems were found in this level:"
msgstr ""
#: mods/lzr_editor/init.lua:323
#: mods/lzr_editor/init.lua:325
msgid "Save current level"
msgstr ""
#: mods/lzr_editor/init.lua:324 mods/lzr_editor/init.lua:505
#: mods/lzr_editor/init.lua:326 mods/lzr_editor/init.lua:494
msgid "<level name>"
msgstr ""
#: mods/lzr_editor/init.lua:327 mods/lzr_editor/init.lua:509
#: mods/lzr_editor/init.lua:576 mods/lzr_editor/init.lua:936
#: mods/lzr_editor/init.lua:329 mods/lzr_editor/init.lua:498
#: mods/lzr_editor/init.lua:565 mods/lzr_editor/init.lua:936
#: mods/lzr_editor/init.lua:1395
msgid "Not in editor mode!"
msgstr ""
#: mods/lzr_editor/init.lua:329 mods/lzr_editor/init.lua:543
#: mods/lzr_editor/init.lua:556 mods/lzr_editor/init.lua:578
#: mods/lzr_editor/init.lua:331 mods/lzr_editor/init.lua:532
#: mods/lzr_editor/init.lua:545 mods/lzr_editor/init.lua:567
#: mods/lzr_editor/init.lua:938 mods/lzr_editor/init.lua:956
#: mods/lzr_editor/init.lua:1397
msgid "Cant do this while loading!"
msgstr ""
#: mods/lzr_editor/init.lua:332 mods/lzr_editor/init.lua:514
#: mods/lzr_editor/init.lua:334 mods/lzr_editor/init.lua:503
#: mods/lzr_editor/init.lua:1238 mods/lzr_editor/init.lua:1258
msgid "No level name provided."
msgstr ""
#: mods/lzr_editor/init.lua:336 mods/lzr_editor/init.lua:518
#: mods/lzr_editor/init.lua:338 mods/lzr_editor/init.lua:507
msgid "Level name must not contain slash or backslash!"
msgstr ""
#. ~ @1 and @2 are file locations
#: mods/lzr_editor/init.lua:341 mods/lzr_editor/init.lua:1267
#: mods/lzr_editor/init.lua:343 mods/lzr_editor/init.lua:1267
msgid "Level saved to @1 and @2."
msgstr ""
#. ~ @1 and @2 are file locations
#: mods/lzr_editor/init.lua:344 mods/lzr_editor/init.lua:1269
#: mods/lzr_editor/init.lua:346 mods/lzr_editor/init.lua:1269
msgid "Level saved to @1, but could not write metadata to @2."
msgstr ""
#: mods/lzr_editor/init.lua:346 mods/lzr_editor/init.lua:1271
#: mods/lzr_editor/init.lua:348 mods/lzr_editor/init.lua:1271
msgid "Error writing level file!"
msgstr ""
#. ~ The "window boundary" refers to a special block used for the boundaries of the level to create windows in the walls. It has been removed in later versions of the game.
#: mods/lzr_editor/init.lua:399
#: mods/lzr_editor/init.lua:388
msgid ""
"Note: This level uses a legacy window boundary, which is no longer supported."
msgstr ""
#: mods/lzr_editor/init.lua:504
#: mods/lzr_editor/init.lua:493
msgid "Load level"
msgstr ""
#: mods/lzr_editor/init.lua:511
#: mods/lzr_editor/init.lua:500
msgid "The editor is already loading a level!"
msgstr ""
#: mods/lzr_editor/init.lua:522 mods/lzr_editor/init.lua:1247
#: mods/lzr_editor/init.lua:511 mods/lzr_editor/init.lua:1247
msgid "Level file does not exist!"
msgstr ""
#: mods/lzr_editor/init.lua:527 mods/lzr_editor/init.lua:1252
#: mods/lzr_editor/init.lua:516 mods/lzr_editor/init.lua:1252
msgid "Level loaded."
msgstr ""
#: mods/lzr_editor/init.lua:529 mods/lzr_editor/init.lua:1254
#: mods/lzr_editor/init.lua:518 mods/lzr_editor/init.lua:1254
msgid "Error reading level file!"
msgstr ""
#: mods/lzr_editor/init.lua:535
#: mods/lzr_editor/init.lua:524
msgid "Start or exit level editor"
msgstr ""
#: mods/lzr_editor/init.lua:536
#: mods/lzr_editor/init.lua:525
msgid "[ enter | exit ]"
msgstr ""
#: mods/lzr_editor/init.lua:541
#: mods/lzr_editor/init.lua:530
msgid "Already in level editor!"
msgstr ""
#: mods/lzr_editor/init.lua:554
#: mods/lzr_editor/init.lua:543
msgid "Not in level editor!"
msgstr ""
#: mods/lzr_editor/init.lua:571
#: mods/lzr_editor/init.lua:560
msgid "Remove all triggers and reset them to their initial state"
msgstr ""
#: mods/lzr_editor/init.lua:581
#: mods/lzr_editor/init.lua:570
msgid "Triggers have been reset."
msgstr ""
#: mods/lzr_editor/init.lua:670
msgid "Goldie speech"
msgstr ""
#: mods/lzr_editor/init.lua:687
#: mods/lzr_editor/init.lua:673
msgid "Level settings"
msgstr ""
#: mods/lzr_editor/init.lua:688
#: mods/lzr_editor/init.lua:674
msgid "Name"
msgstr ""
#: mods/lzr_editor/init.lua:689
#: mods/lzr_editor/init.lua:675
msgid "Size"
msgstr ""
#: mods/lzr_editor/init.lua:690 mods/lzr_editor/init.lua:716
#: mods/lzr_editor/init.lua:676 mods/lzr_editor/init.lua:702
msgid "X"
msgstr ""
#: mods/lzr_editor/init.lua:691 mods/lzr_editor/init.lua:717
#: mods/lzr_editor/init.lua:677 mods/lzr_editor/init.lua:703
msgid "Y"
msgstr ""
#: mods/lzr_editor/init.lua:692 mods/lzr_editor/init.lua:718
#: mods/lzr_editor/init.lua:678 mods/lzr_editor/init.lua:704
msgid "Z"
msgstr ""
#: mods/lzr_editor/init.lua:693
#: mods/lzr_editor/init.lua:679
msgid "Wall node"
msgstr ""
#: mods/lzr_editor/init.lua:694
#: mods/lzr_editor/init.lua:680
msgid "Floor node"
msgstr ""
#: mods/lzr_editor/init.lua:695
#: mods/lzr_editor/init.lua:681
msgid "Ceiling node"
msgstr ""
#: mods/lzr_editor/init.lua:700
msgid "Information block text"
#: mods/lzr_editor/init.lua:686
msgid "Goldie speech"
msgstr ""
#: mods/lzr_editor/init.lua:702
#: mods/lzr_editor/init.lua:688
msgid "Music"
msgstr ""
#: mods/lzr_editor/init.lua:705
#: mods/lzr_editor/init.lua:691
msgid "Sky"
msgstr ""
#: mods/lzr_editor/init.lua:708
#: mods/lzr_editor/init.lua:694
msgid "Weather"
msgstr ""
#: mods/lzr_editor/init.lua:711
#: mods/lzr_editor/init.lua:697
msgid "Backdrop"
msgstr ""
#: mods/lzr_editor/init.lua:719
#: mods/lzr_editor/init.lua:705
msgid "X coordinate of backdrop position"
msgstr ""
#: mods/lzr_editor/init.lua:720
#: mods/lzr_editor/init.lua:706
msgid "Y coordinate of backdrop position"
msgstr ""
#: mods/lzr_editor/init.lua:721
#: mods/lzr_editor/init.lua:707
msgid "Z coordinate of backdrop position"
msgstr ""
#: mods/lzr_editor/init.lua:724
#: mods/lzr_editor/init.lua:710
msgid "Level name as shown to the player"
msgstr ""
#: mods/lzr_editor/init.lua:725
#: mods/lzr_editor/init.lua:711
msgid "Level size along the X axis"
msgstr ""
#: mods/lzr_editor/init.lua:726
#: mods/lzr_editor/init.lua:712
msgid "Level size along the Y axis"
msgstr ""
#: mods/lzr_editor/init.lua:727
#: mods/lzr_editor/init.lua:713
msgid "Level size along the Z axis"
msgstr ""
#: mods/lzr_editor/init.lua:728
#: mods/lzr_editor/init.lua:714
msgid ""
"Itemstring of node to be placed on the left, front, back and right level "
"borders"
msgstr ""
#: mods/lzr_editor/init.lua:729
#: mods/lzr_editor/init.lua:715
msgid "Itemstring of node to be placed at the bottom of the level"
msgstr ""
#: mods/lzr_editor/init.lua:730
#: mods/lzr_editor/init.lua:716
msgid "Itemstring of node to be placed at the top of the level"
msgstr ""
#: mods/lzr_editor/init.lua:731
msgid "Text to be shown when player interacts with the information block"
#: mods/lzr_editor/init.lua:717
msgid "Text to be shown when player interacts with Goldie the Parrot"
msgstr ""
#: mods/lzr_editor/init.lua:732
#: mods/lzr_editor/init.lua:718
msgid "Which audio ambience to play"
msgstr ""
#: mods/lzr_editor/init.lua:733
#: mods/lzr_editor/init.lua:719
msgid ""
"How the sky looks like. Affects color, sun, moon, stars, clouds and the time "
"of day"
msgstr ""
#: mods/lzr_editor/init.lua:734
#: mods/lzr_editor/init.lua:720
msgid "Visual weather effects (no audio)"
msgstr ""
#: mods/lzr_editor/init.lua:735
#: mods/lzr_editor/init.lua:721
msgid "The world that surrounds the level"
msgstr ""
#: mods/lzr_editor/init.lua:737 mods/lzr_editor/select_item.lua:186
#: mods/lzr_editor/init.lua:723 mods/lzr_editor/select_item.lua:186
msgid "OK"
msgstr ""
#: mods/lzr_editor/init.lua:738 mods/lzr_editor/init.lua:796
#: mods/lzr_editor/init.lua:724 mods/lzr_editor/init.lua:782
#: mods/lzr_editor/select_item.lua:221
msgid "Cancel"
msgstr ""
#: mods/lzr_editor/init.lua:751
#: mods/lzr_editor/init.lua:737
msgid "Save level as …"
msgstr ""
#: mods/lzr_editor/init.lua:752
#: mods/lzr_editor/init.lua:738
msgid "Save"
msgstr ""
#: mods/lzr_editor/init.lua:755
#: mods/lzr_editor/init.lua:741
msgid "Load level …"
msgstr ""
#: mods/lzr_editor/init.lua:756
#: mods/lzr_editor/init.lua:742
msgid "Load"
msgstr ""
#: mods/lzr_editor/init.lua:784
#: mods/lzr_editor/init.lua:770
msgid "File list:"
msgstr ""
#: mods/lzr_editor/init.lua:793
#: mods/lzr_editor/init.lua:779
msgid "File name"
msgstr ""

View File

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Luanti textdomain lzr_editor x.x.x\n"
"Report-Msgid-Bugs-To: Wuzzy@disroot.org\n"
"POT-Creation-Date: 2024-12-10 03:16+0100\n"
"POT-Creation-Date: 2024-12-14 13:56+0100\n"
"PO-Revision-Date: \n"
"Last-Translator: \n"
"Language-Team: \n"
@ -34,293 +34,297 @@ msgid "Rooted plant in level area"
msgstr ""
#: mods/lzr_editor/init.lua:86
msgid "More than one information block"
msgid "More than one parrot spawner"
msgstr ""
#: mods/lzr_editor/init.lua:87
msgid "Trigger is out of bounds"
msgid "More than one hidden parrot spawner"
msgstr ""
#: mods/lzr_editor/init.lua:88
msgid "Trigger ID does not match location"
msgid "Bad param2 for hidden parrot spawner"
msgstr ""
#: mods/lzr_editor/init.lua:89
msgid "Laser-incompatible node found"
msgid "Trigger is out of bounds"
msgstr ""
#: mods/lzr_editor/init.lua:90
msgid "Trigger ID does not match location"
msgstr ""
#: mods/lzr_editor/init.lua:91
msgid "Laser-incompatible node found"
msgstr ""
#: mods/lzr_editor/init.lua:92
msgid "No treasures to collect"
msgstr ""
#: mods/lzr_editor/init.lua:107
#: mods/lzr_editor/init.lua:109
msgid "• Error: @1"
msgstr ""
#: mods/lzr_editor/init.lua:116
#: mods/lzr_editor/init.lua:118
msgid "• Warning: @1"
msgstr ""
#: mods/lzr_editor/init.lua:202
#: mods/lzr_editor/init.lua:204
msgid "Welcome to the Level Editor!"
msgstr ""
#: mods/lzr_editor/init.lua:203
#: mods/lzr_editor/init.lua:205
msgid "See LEVEL_EDITOR.md for instructions."
msgstr ""
#: mods/lzr_editor/init.lua:244
#: mods/lzr_editor/init.lua:246
msgid "The following problems were found in this level:"
msgstr ""
#: mods/lzr_editor/init.lua:323
#: mods/lzr_editor/init.lua:325
msgid "Save current level"
msgstr ""
#: mods/lzr_editor/init.lua:324 mods/lzr_editor/init.lua:505
#: mods/lzr_editor/init.lua:326 mods/lzr_editor/init.lua:494
msgid "<level name>"
msgstr ""
#: mods/lzr_editor/init.lua:327 mods/lzr_editor/init.lua:509
#: mods/lzr_editor/init.lua:576 mods/lzr_editor/init.lua:936
#: mods/lzr_editor/init.lua:329 mods/lzr_editor/init.lua:498
#: mods/lzr_editor/init.lua:565 mods/lzr_editor/init.lua:936
#: mods/lzr_editor/init.lua:1395
msgid "Not in editor mode!"
msgstr ""
#: mods/lzr_editor/init.lua:329 mods/lzr_editor/init.lua:543
#: mods/lzr_editor/init.lua:556 mods/lzr_editor/init.lua:578
#: mods/lzr_editor/init.lua:331 mods/lzr_editor/init.lua:532
#: mods/lzr_editor/init.lua:545 mods/lzr_editor/init.lua:567
#: mods/lzr_editor/init.lua:938 mods/lzr_editor/init.lua:956
#: mods/lzr_editor/init.lua:1397
msgid "Cant do this while loading!"
msgstr ""
#: mods/lzr_editor/init.lua:332 mods/lzr_editor/init.lua:514
#: mods/lzr_editor/init.lua:334 mods/lzr_editor/init.lua:503
#: mods/lzr_editor/init.lua:1238 mods/lzr_editor/init.lua:1258
msgid "No level name provided."
msgstr ""
#: mods/lzr_editor/init.lua:336 mods/lzr_editor/init.lua:518
#: mods/lzr_editor/init.lua:338 mods/lzr_editor/init.lua:507
msgid "Level name must not contain slash or backslash!"
msgstr ""
#. ~ @1 and @2 are file locations
#: mods/lzr_editor/init.lua:341 mods/lzr_editor/init.lua:1267
#: mods/lzr_editor/init.lua:343 mods/lzr_editor/init.lua:1267
msgid "Level saved to @1 and @2."
msgstr ""
#. ~ @1 and @2 are file locations
#: mods/lzr_editor/init.lua:344 mods/lzr_editor/init.lua:1269
#: mods/lzr_editor/init.lua:346 mods/lzr_editor/init.lua:1269
msgid "Level saved to @1, but could not write metadata to @2."
msgstr ""
#: mods/lzr_editor/init.lua:346 mods/lzr_editor/init.lua:1271
#: mods/lzr_editor/init.lua:348 mods/lzr_editor/init.lua:1271
msgid "Error writing level file!"
msgstr ""
#. ~ The "window boundary" refers to a special block used for the boundaries of the level to create windows in the walls. It has been removed in later versions of the game.
#: mods/lzr_editor/init.lua:399
#: mods/lzr_editor/init.lua:388
msgid ""
"Note: This level uses a legacy window boundary, which is no longer supported."
msgstr ""
#: mods/lzr_editor/init.lua:504
#: mods/lzr_editor/init.lua:493
msgid "Load level"
msgstr ""
#: mods/lzr_editor/init.lua:511
#: mods/lzr_editor/init.lua:500
msgid "The editor is already loading a level!"
msgstr ""
#: mods/lzr_editor/init.lua:522 mods/lzr_editor/init.lua:1247
#: mods/lzr_editor/init.lua:511 mods/lzr_editor/init.lua:1247
msgid "Level file does not exist!"
msgstr ""
#: mods/lzr_editor/init.lua:527 mods/lzr_editor/init.lua:1252
#: mods/lzr_editor/init.lua:516 mods/lzr_editor/init.lua:1252
msgid "Level loaded."
msgstr ""
#: mods/lzr_editor/init.lua:529 mods/lzr_editor/init.lua:1254
#: mods/lzr_editor/init.lua:518 mods/lzr_editor/init.lua:1254
msgid "Error reading level file!"
msgstr ""
#: mods/lzr_editor/init.lua:535
#: mods/lzr_editor/init.lua:524
msgid "Start or exit level editor"
msgstr ""
#: mods/lzr_editor/init.lua:536
#: mods/lzr_editor/init.lua:525
msgid "[ enter | exit ]"
msgstr ""
#: mods/lzr_editor/init.lua:541
#: mods/lzr_editor/init.lua:530
msgid "Already in level editor!"
msgstr ""
#: mods/lzr_editor/init.lua:554
#: mods/lzr_editor/init.lua:543
msgid "Not in level editor!"
msgstr ""
#: mods/lzr_editor/init.lua:571
#: mods/lzr_editor/init.lua:560
msgid "Remove all triggers and reset them to their initial state"
msgstr ""
#: mods/lzr_editor/init.lua:581
#: mods/lzr_editor/init.lua:570
msgid "Triggers have been reset."
msgstr ""
#: mods/lzr_editor/init.lua:670
msgid "Goldie speech"
msgstr ""
#: mods/lzr_editor/init.lua:687
#: mods/lzr_editor/init.lua:673
msgid "Level settings"
msgstr ""
#: mods/lzr_editor/init.lua:688
#: mods/lzr_editor/init.lua:674
msgid "Name"
msgstr ""
#: mods/lzr_editor/init.lua:689
#: mods/lzr_editor/init.lua:675
msgid "Size"
msgstr ""
#: mods/lzr_editor/init.lua:690 mods/lzr_editor/init.lua:716
#: mods/lzr_editor/init.lua:676 mods/lzr_editor/init.lua:702
msgid "X"
msgstr ""
#: mods/lzr_editor/init.lua:691 mods/lzr_editor/init.lua:717
#: mods/lzr_editor/init.lua:677 mods/lzr_editor/init.lua:703
msgid "Y"
msgstr ""
#: mods/lzr_editor/init.lua:692 mods/lzr_editor/init.lua:718
#: mods/lzr_editor/init.lua:678 mods/lzr_editor/init.lua:704
msgid "Z"
msgstr ""
#: mods/lzr_editor/init.lua:693
#: mods/lzr_editor/init.lua:679
msgid "Wall node"
msgstr ""
#: mods/lzr_editor/init.lua:694
#: mods/lzr_editor/init.lua:680
msgid "Floor node"
msgstr ""
#: mods/lzr_editor/init.lua:695
#: mods/lzr_editor/init.lua:681
msgid "Ceiling node"
msgstr ""
#: mods/lzr_editor/init.lua:700
msgid "Information block text"
#: mods/lzr_editor/init.lua:686
msgid "Goldie speech"
msgstr ""
#: mods/lzr_editor/init.lua:702
#: mods/lzr_editor/init.lua:688
msgid "Music"
msgstr ""
#: mods/lzr_editor/init.lua:705
#: mods/lzr_editor/init.lua:691
msgid "Sky"
msgstr ""
#: mods/lzr_editor/init.lua:708
#: mods/lzr_editor/init.lua:694
msgid "Weather"
msgstr ""
#: mods/lzr_editor/init.lua:711
#: mods/lzr_editor/init.lua:697
msgid "Backdrop"
msgstr ""
#: mods/lzr_editor/init.lua:719
#: mods/lzr_editor/init.lua:705
msgid "X coordinate of backdrop position"
msgstr ""
#: mods/lzr_editor/init.lua:720
#: mods/lzr_editor/init.lua:706
msgid "Y coordinate of backdrop position"
msgstr ""
#: mods/lzr_editor/init.lua:721
#: mods/lzr_editor/init.lua:707
msgid "Z coordinate of backdrop position"
msgstr ""
#: mods/lzr_editor/init.lua:724
#: mods/lzr_editor/init.lua:710
msgid "Level name as shown to the player"
msgstr ""
#: mods/lzr_editor/init.lua:725
#: mods/lzr_editor/init.lua:711
msgid "Level size along the X axis"
msgstr ""
#: mods/lzr_editor/init.lua:726
#: mods/lzr_editor/init.lua:712
msgid "Level size along the Y axis"
msgstr ""
#: mods/lzr_editor/init.lua:727
#: mods/lzr_editor/init.lua:713
msgid "Level size along the Z axis"
msgstr ""
#: mods/lzr_editor/init.lua:728
#: mods/lzr_editor/init.lua:714
msgid ""
"Itemstring of node to be placed on the left, front, back and right level "
"borders"
msgstr ""
#: mods/lzr_editor/init.lua:729
#: mods/lzr_editor/init.lua:715
msgid "Itemstring of node to be placed at the bottom of the level"
msgstr ""
#: mods/lzr_editor/init.lua:730
#: mods/lzr_editor/init.lua:716
msgid "Itemstring of node to be placed at the top of the level"
msgstr ""
#: mods/lzr_editor/init.lua:731
msgid "Text to be shown when player interacts with the information block"
#: mods/lzr_editor/init.lua:717
msgid "Text to be shown when player interacts with Goldie the Parrot"
msgstr ""
#: mods/lzr_editor/init.lua:732
#: mods/lzr_editor/init.lua:718
msgid "Which audio ambience to play"
msgstr ""
#: mods/lzr_editor/init.lua:733
#: mods/lzr_editor/init.lua:719
msgid ""
"How the sky looks like. Affects color, sun, moon, stars, clouds and the time "
"of day"
msgstr ""
#: mods/lzr_editor/init.lua:734
#: mods/lzr_editor/init.lua:720
msgid "Visual weather effects (no audio)"
msgstr ""
#: mods/lzr_editor/init.lua:735
#: mods/lzr_editor/init.lua:721
msgid "The world that surrounds the level"
msgstr ""
#: mods/lzr_editor/init.lua:737 mods/lzr_editor/select_item.lua:186
#: mods/lzr_editor/init.lua:723 mods/lzr_editor/select_item.lua:186
msgid "OK"
msgstr ""
#: mods/lzr_editor/init.lua:738 mods/lzr_editor/init.lua:796
#: mods/lzr_editor/init.lua:724 mods/lzr_editor/init.lua:782
#: mods/lzr_editor/select_item.lua:221
msgid "Cancel"
msgstr ""
#: mods/lzr_editor/init.lua:751
#: mods/lzr_editor/init.lua:737
msgid "Save level as …"
msgstr ""
#: mods/lzr_editor/init.lua:752
#: mods/lzr_editor/init.lua:738
msgid "Save"
msgstr ""
#: mods/lzr_editor/init.lua:755
#: mods/lzr_editor/init.lua:741
msgid "Load level …"
msgstr ""
#: mods/lzr_editor/init.lua:756
#: mods/lzr_editor/init.lua:742
msgid "Load"
msgstr ""
#: mods/lzr_editor/init.lua:784
#: mods/lzr_editor/init.lua:770
msgid "File list:"
msgstr ""
#: mods/lzr_editor/init.lua:793
#: mods/lzr_editor/init.lua:779
msgid "File name"
msgstr ""

View File

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Luanti textdomain lzr_editor x.x.x\n"
"Report-Msgid-Bugs-To: Wuzzy@disroot.org\n"
"POT-Creation-Date: 2024-12-10 03:16+0100\n"
"POT-Creation-Date: 2024-12-14 13:56+0100\n"
"PO-Revision-Date: \n"
"Last-Translator: \n"
"Language-Team: \n"
@ -34,293 +34,297 @@ msgid "Rooted plant in level area"
msgstr ""
#: mods/lzr_editor/init.lua:86
msgid "More than one information block"
msgid "More than one parrot spawner"
msgstr ""
#: mods/lzr_editor/init.lua:87
msgid "Trigger is out of bounds"
msgid "More than one hidden parrot spawner"
msgstr ""
#: mods/lzr_editor/init.lua:88
msgid "Trigger ID does not match location"
msgid "Bad param2 for hidden parrot spawner"
msgstr ""
#: mods/lzr_editor/init.lua:89
msgid "Laser-incompatible node found"
msgid "Trigger is out of bounds"
msgstr ""
#: mods/lzr_editor/init.lua:90
msgid "Trigger ID does not match location"
msgstr ""
#: mods/lzr_editor/init.lua:91
msgid "Laser-incompatible node found"
msgstr ""
#: mods/lzr_editor/init.lua:92
msgid "No treasures to collect"
msgstr ""
#: mods/lzr_editor/init.lua:107
#: mods/lzr_editor/init.lua:109
msgid "• Error: @1"
msgstr ""
#: mods/lzr_editor/init.lua:116
#: mods/lzr_editor/init.lua:118
msgid "• Warning: @1"
msgstr ""
#: mods/lzr_editor/init.lua:202
#: mods/lzr_editor/init.lua:204
msgid "Welcome to the Level Editor!"
msgstr ""
#: mods/lzr_editor/init.lua:203
#: mods/lzr_editor/init.lua:205
msgid "See LEVEL_EDITOR.md for instructions."
msgstr ""
#: mods/lzr_editor/init.lua:244
#: mods/lzr_editor/init.lua:246
msgid "The following problems were found in this level:"
msgstr ""
#: mods/lzr_editor/init.lua:323
#: mods/lzr_editor/init.lua:325
msgid "Save current level"
msgstr ""
#: mods/lzr_editor/init.lua:324 mods/lzr_editor/init.lua:505
#: mods/lzr_editor/init.lua:326 mods/lzr_editor/init.lua:494
msgid "<level name>"
msgstr ""
#: mods/lzr_editor/init.lua:327 mods/lzr_editor/init.lua:509
#: mods/lzr_editor/init.lua:576 mods/lzr_editor/init.lua:936
#: mods/lzr_editor/init.lua:329 mods/lzr_editor/init.lua:498
#: mods/lzr_editor/init.lua:565 mods/lzr_editor/init.lua:936
#: mods/lzr_editor/init.lua:1395
msgid "Not in editor mode!"
msgstr ""
#: mods/lzr_editor/init.lua:329 mods/lzr_editor/init.lua:543
#: mods/lzr_editor/init.lua:556 mods/lzr_editor/init.lua:578
#: mods/lzr_editor/init.lua:331 mods/lzr_editor/init.lua:532
#: mods/lzr_editor/init.lua:545 mods/lzr_editor/init.lua:567
#: mods/lzr_editor/init.lua:938 mods/lzr_editor/init.lua:956
#: mods/lzr_editor/init.lua:1397
msgid "Cant do this while loading!"
msgstr ""
#: mods/lzr_editor/init.lua:332 mods/lzr_editor/init.lua:514
#: mods/lzr_editor/init.lua:334 mods/lzr_editor/init.lua:503
#: mods/lzr_editor/init.lua:1238 mods/lzr_editor/init.lua:1258
msgid "No level name provided."
msgstr ""
#: mods/lzr_editor/init.lua:336 mods/lzr_editor/init.lua:518
#: mods/lzr_editor/init.lua:338 mods/lzr_editor/init.lua:507
msgid "Level name must not contain slash or backslash!"
msgstr ""
#. ~ @1 and @2 are file locations
#: mods/lzr_editor/init.lua:341 mods/lzr_editor/init.lua:1267
#: mods/lzr_editor/init.lua:343 mods/lzr_editor/init.lua:1267
msgid "Level saved to @1 and @2."
msgstr ""
#. ~ @1 and @2 are file locations
#: mods/lzr_editor/init.lua:344 mods/lzr_editor/init.lua:1269
#: mods/lzr_editor/init.lua:346 mods/lzr_editor/init.lua:1269
msgid "Level saved to @1, but could not write metadata to @2."
msgstr ""
#: mods/lzr_editor/init.lua:346 mods/lzr_editor/init.lua:1271
#: mods/lzr_editor/init.lua:348 mods/lzr_editor/init.lua:1271
msgid "Error writing level file!"
msgstr ""
#. ~ The "window boundary" refers to a special block used for the boundaries of the level to create windows in the walls. It has been removed in later versions of the game.
#: mods/lzr_editor/init.lua:399
#: mods/lzr_editor/init.lua:388
msgid ""
"Note: This level uses a legacy window boundary, which is no longer supported."
msgstr ""
#: mods/lzr_editor/init.lua:504
#: mods/lzr_editor/init.lua:493
msgid "Load level"
msgstr ""
#: mods/lzr_editor/init.lua:511
#: mods/lzr_editor/init.lua:500
msgid "The editor is already loading a level!"
msgstr ""
#: mods/lzr_editor/init.lua:522 mods/lzr_editor/init.lua:1247
#: mods/lzr_editor/init.lua:511 mods/lzr_editor/init.lua:1247
msgid "Level file does not exist!"
msgstr ""
#: mods/lzr_editor/init.lua:527 mods/lzr_editor/init.lua:1252
#: mods/lzr_editor/init.lua:516 mods/lzr_editor/init.lua:1252
msgid "Level loaded."
msgstr ""
#: mods/lzr_editor/init.lua:529 mods/lzr_editor/init.lua:1254
#: mods/lzr_editor/init.lua:518 mods/lzr_editor/init.lua:1254
msgid "Error reading level file!"
msgstr ""
#: mods/lzr_editor/init.lua:535
#: mods/lzr_editor/init.lua:524
msgid "Start or exit level editor"
msgstr ""
#: mods/lzr_editor/init.lua:536
#: mods/lzr_editor/init.lua:525
msgid "[ enter | exit ]"
msgstr ""
#: mods/lzr_editor/init.lua:541
#: mods/lzr_editor/init.lua:530
msgid "Already in level editor!"
msgstr ""
#: mods/lzr_editor/init.lua:554
#: mods/lzr_editor/init.lua:543
msgid "Not in level editor!"
msgstr ""
#: mods/lzr_editor/init.lua:571
#: mods/lzr_editor/init.lua:560
msgid "Remove all triggers and reset them to their initial state"
msgstr ""
#: mods/lzr_editor/init.lua:581
#: mods/lzr_editor/init.lua:570
msgid "Triggers have been reset."
msgstr ""
#: mods/lzr_editor/init.lua:670
msgid "Goldie speech"
msgstr ""
#: mods/lzr_editor/init.lua:687
#: mods/lzr_editor/init.lua:673
msgid "Level settings"
msgstr ""
#: mods/lzr_editor/init.lua:688
#: mods/lzr_editor/init.lua:674
msgid "Name"
msgstr ""
#: mods/lzr_editor/init.lua:689
#: mods/lzr_editor/init.lua:675
msgid "Size"
msgstr ""
#: mods/lzr_editor/init.lua:690 mods/lzr_editor/init.lua:716
#: mods/lzr_editor/init.lua:676 mods/lzr_editor/init.lua:702
msgid "X"
msgstr ""
#: mods/lzr_editor/init.lua:691 mods/lzr_editor/init.lua:717
#: mods/lzr_editor/init.lua:677 mods/lzr_editor/init.lua:703
msgid "Y"
msgstr ""
#: mods/lzr_editor/init.lua:692 mods/lzr_editor/init.lua:718
#: mods/lzr_editor/init.lua:678 mods/lzr_editor/init.lua:704
msgid "Z"
msgstr ""
#: mods/lzr_editor/init.lua:693
#: mods/lzr_editor/init.lua:679
msgid "Wall node"
msgstr ""
#: mods/lzr_editor/init.lua:694
#: mods/lzr_editor/init.lua:680
msgid "Floor node"
msgstr ""
#: mods/lzr_editor/init.lua:695
#: mods/lzr_editor/init.lua:681
msgid "Ceiling node"
msgstr ""
#: mods/lzr_editor/init.lua:700
msgid "Information block text"
#: mods/lzr_editor/init.lua:686
msgid "Goldie speech"
msgstr ""
#: mods/lzr_editor/init.lua:702
#: mods/lzr_editor/init.lua:688
msgid "Music"
msgstr ""
#: mods/lzr_editor/init.lua:705
#: mods/lzr_editor/init.lua:691
msgid "Sky"
msgstr ""
#: mods/lzr_editor/init.lua:708
#: mods/lzr_editor/init.lua:694
msgid "Weather"
msgstr ""
#: mods/lzr_editor/init.lua:711
#: mods/lzr_editor/init.lua:697
msgid "Backdrop"
msgstr ""
#: mods/lzr_editor/init.lua:719
#: mods/lzr_editor/init.lua:705
msgid "X coordinate of backdrop position"
msgstr ""
#: mods/lzr_editor/init.lua:720
#: mods/lzr_editor/init.lua:706
msgid "Y coordinate of backdrop position"
msgstr ""
#: mods/lzr_editor/init.lua:721
#: mods/lzr_editor/init.lua:707
msgid "Z coordinate of backdrop position"
msgstr ""
#: mods/lzr_editor/init.lua:724
#: mods/lzr_editor/init.lua:710
msgid "Level name as shown to the player"
msgstr ""
#: mods/lzr_editor/init.lua:725
#: mods/lzr_editor/init.lua:711
msgid "Level size along the X axis"
msgstr ""
#: mods/lzr_editor/init.lua:726
#: mods/lzr_editor/init.lua:712
msgid "Level size along the Y axis"
msgstr ""
#: mods/lzr_editor/init.lua:727
#: mods/lzr_editor/init.lua:713
msgid "Level size along the Z axis"
msgstr ""
#: mods/lzr_editor/init.lua:728
#: mods/lzr_editor/init.lua:714
msgid ""
"Itemstring of node to be placed on the left, front, back and right level "
"borders"
msgstr ""
#: mods/lzr_editor/init.lua:729
#: mods/lzr_editor/init.lua:715
msgid "Itemstring of node to be placed at the bottom of the level"
msgstr ""
#: mods/lzr_editor/init.lua:730
#: mods/lzr_editor/init.lua:716
msgid "Itemstring of node to be placed at the top of the level"
msgstr ""
#: mods/lzr_editor/init.lua:731
msgid "Text to be shown when player interacts with the information block"
#: mods/lzr_editor/init.lua:717
msgid "Text to be shown when player interacts with Goldie the Parrot"
msgstr ""
#: mods/lzr_editor/init.lua:732
#: mods/lzr_editor/init.lua:718
msgid "Which audio ambience to play"
msgstr ""
#: mods/lzr_editor/init.lua:733
#: mods/lzr_editor/init.lua:719
msgid ""
"How the sky looks like. Affects color, sun, moon, stars, clouds and the time "
"of day"
msgstr ""
#: mods/lzr_editor/init.lua:734
#: mods/lzr_editor/init.lua:720
msgid "Visual weather effects (no audio)"
msgstr ""
#: mods/lzr_editor/init.lua:735
#: mods/lzr_editor/init.lua:721
msgid "The world that surrounds the level"
msgstr ""
#: mods/lzr_editor/init.lua:737 mods/lzr_editor/select_item.lua:186
#: mods/lzr_editor/init.lua:723 mods/lzr_editor/select_item.lua:186
msgid "OK"
msgstr ""
#: mods/lzr_editor/init.lua:738 mods/lzr_editor/init.lua:796
#: mods/lzr_editor/init.lua:724 mods/lzr_editor/init.lua:782
#: mods/lzr_editor/select_item.lua:221
msgid "Cancel"
msgstr ""
#: mods/lzr_editor/init.lua:751
#: mods/lzr_editor/init.lua:737
msgid "Save level as …"
msgstr ""
#: mods/lzr_editor/init.lua:752
#: mods/lzr_editor/init.lua:738
msgid "Save"
msgstr ""
#: mods/lzr_editor/init.lua:755
#: mods/lzr_editor/init.lua:741
msgid "Load level …"
msgstr ""
#: mods/lzr_editor/init.lua:756
#: mods/lzr_editor/init.lua:742
msgid "Load"
msgstr ""
#: mods/lzr_editor/init.lua:784
#: mods/lzr_editor/init.lua:770
msgid "File list:"
msgstr ""
#: mods/lzr_editor/init.lua:793
#: mods/lzr_editor/init.lua:779
msgid "File name"
msgstr ""

View File

@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Lazarr! 2.0.0\n"
"Report-Msgid-Bugs-To: Wuzzy@disroot.org\n"
"POT-Creation-Date: 2024-12-10 03:16+0100\n"
"POT-Creation-Date: 2024-12-14 13:56+0100\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
@ -38,293 +38,297 @@ msgid "Rooted plant in level area"
msgstr ""
#: mods/lzr_editor/init.lua:86
msgid "More than one information block"
msgid "More than one parrot spawner"
msgstr ""
#: mods/lzr_editor/init.lua:87
msgid "Trigger is out of bounds"
msgid "More than one hidden parrot spawner"
msgstr ""
#: mods/lzr_editor/init.lua:88
msgid "Trigger ID does not match location"
msgid "Bad param2 for hidden parrot spawner"
msgstr ""
#: mods/lzr_editor/init.lua:89
msgid "Laser-incompatible node found"
msgid "Trigger is out of bounds"
msgstr ""
#: mods/lzr_editor/init.lua:90
msgid "Trigger ID does not match location"
msgstr ""
#: mods/lzr_editor/init.lua:91
msgid "Laser-incompatible node found"
msgstr ""
#: mods/lzr_editor/init.lua:92
msgid "No treasures to collect"
msgstr ""
#: mods/lzr_editor/init.lua:107
#: mods/lzr_editor/init.lua:109
msgid "• Error: @1"
msgstr ""
#: mods/lzr_editor/init.lua:116
#: mods/lzr_editor/init.lua:118
msgid "• Warning: @1"
msgstr ""
#: mods/lzr_editor/init.lua:202
#: mods/lzr_editor/init.lua:204
msgid "Welcome to the Level Editor!"
msgstr ""
#: mods/lzr_editor/init.lua:203
#: mods/lzr_editor/init.lua:205
msgid "See LEVEL_EDITOR.md for instructions."
msgstr ""
#: mods/lzr_editor/init.lua:244
#: mods/lzr_editor/init.lua:246
msgid "The following problems were found in this level:"
msgstr ""
#: mods/lzr_editor/init.lua:323
#: mods/lzr_editor/init.lua:325
msgid "Save current level"
msgstr ""
#: mods/lzr_editor/init.lua:324 mods/lzr_editor/init.lua:505
#: mods/lzr_editor/init.lua:326 mods/lzr_editor/init.lua:494
msgid "<level name>"
msgstr ""
#: mods/lzr_editor/init.lua:327 mods/lzr_editor/init.lua:509
#: mods/lzr_editor/init.lua:576 mods/lzr_editor/init.lua:936
#: mods/lzr_editor/init.lua:329 mods/lzr_editor/init.lua:498
#: mods/lzr_editor/init.lua:565 mods/lzr_editor/init.lua:936
#: mods/lzr_editor/init.lua:1395
msgid "Not in editor mode!"
msgstr ""
#: mods/lzr_editor/init.lua:329 mods/lzr_editor/init.lua:543
#: mods/lzr_editor/init.lua:556 mods/lzr_editor/init.lua:578
#: mods/lzr_editor/init.lua:331 mods/lzr_editor/init.lua:532
#: mods/lzr_editor/init.lua:545 mods/lzr_editor/init.lua:567
#: mods/lzr_editor/init.lua:938 mods/lzr_editor/init.lua:956
#: mods/lzr_editor/init.lua:1397
msgid "Cant do this while loading!"
msgstr ""
#: mods/lzr_editor/init.lua:332 mods/lzr_editor/init.lua:514
#: mods/lzr_editor/init.lua:334 mods/lzr_editor/init.lua:503
#: mods/lzr_editor/init.lua:1238 mods/lzr_editor/init.lua:1258
msgid "No level name provided."
msgstr ""
#: mods/lzr_editor/init.lua:336 mods/lzr_editor/init.lua:518
#: mods/lzr_editor/init.lua:338 mods/lzr_editor/init.lua:507
msgid "Level name must not contain slash or backslash!"
msgstr ""
#. ~ @1 and @2 are file locations
#: mods/lzr_editor/init.lua:341 mods/lzr_editor/init.lua:1267
#: mods/lzr_editor/init.lua:343 mods/lzr_editor/init.lua:1267
msgid "Level saved to @1 and @2."
msgstr ""
#. ~ @1 and @2 are file locations
#: mods/lzr_editor/init.lua:344 mods/lzr_editor/init.lua:1269
#: mods/lzr_editor/init.lua:346 mods/lzr_editor/init.lua:1269
msgid "Level saved to @1, but could not write metadata to @2."
msgstr ""
#: mods/lzr_editor/init.lua:346 mods/lzr_editor/init.lua:1271
#: mods/lzr_editor/init.lua:348 mods/lzr_editor/init.lua:1271
msgid "Error writing level file!"
msgstr ""
#. ~ The "window boundary" refers to a special block used for the boundaries of the level to create windows in the walls. It has been removed in later versions of the game.
#: mods/lzr_editor/init.lua:399
#: mods/lzr_editor/init.lua:388
msgid ""
"Note: This level uses a legacy window boundary, which is no longer supported."
msgstr ""
#: mods/lzr_editor/init.lua:504
#: mods/lzr_editor/init.lua:493
msgid "Load level"
msgstr ""
#: mods/lzr_editor/init.lua:511
#: mods/lzr_editor/init.lua:500
msgid "The editor is already loading a level!"
msgstr ""
#: mods/lzr_editor/init.lua:522 mods/lzr_editor/init.lua:1247
#: mods/lzr_editor/init.lua:511 mods/lzr_editor/init.lua:1247
msgid "Level file does not exist!"
msgstr ""
#: mods/lzr_editor/init.lua:527 mods/lzr_editor/init.lua:1252
#: mods/lzr_editor/init.lua:516 mods/lzr_editor/init.lua:1252
msgid "Level loaded."
msgstr ""
#: mods/lzr_editor/init.lua:529 mods/lzr_editor/init.lua:1254
#: mods/lzr_editor/init.lua:518 mods/lzr_editor/init.lua:1254
msgid "Error reading level file!"
msgstr ""
#: mods/lzr_editor/init.lua:535
#: mods/lzr_editor/init.lua:524
msgid "Start or exit level editor"
msgstr ""
#: mods/lzr_editor/init.lua:536
#: mods/lzr_editor/init.lua:525
msgid "[ enter | exit ]"
msgstr ""
#: mods/lzr_editor/init.lua:541
#: mods/lzr_editor/init.lua:530
msgid "Already in level editor!"
msgstr ""
#: mods/lzr_editor/init.lua:554
#: mods/lzr_editor/init.lua:543
msgid "Not in level editor!"
msgstr ""
#: mods/lzr_editor/init.lua:571
#: mods/lzr_editor/init.lua:560
msgid "Remove all triggers and reset them to their initial state"
msgstr ""
#: mods/lzr_editor/init.lua:581
#: mods/lzr_editor/init.lua:570
msgid "Triggers have been reset."
msgstr ""
#: mods/lzr_editor/init.lua:670
msgid "Goldie speech"
msgstr ""
#: mods/lzr_editor/init.lua:687
#: mods/lzr_editor/init.lua:673
msgid "Level settings"
msgstr ""
#: mods/lzr_editor/init.lua:688
#: mods/lzr_editor/init.lua:674
msgid "Name"
msgstr ""
#: mods/lzr_editor/init.lua:689
#: mods/lzr_editor/init.lua:675
msgid "Size"
msgstr ""
#: mods/lzr_editor/init.lua:690 mods/lzr_editor/init.lua:716
#: mods/lzr_editor/init.lua:676 mods/lzr_editor/init.lua:702
msgid "X"
msgstr ""
#: mods/lzr_editor/init.lua:691 mods/lzr_editor/init.lua:717
#: mods/lzr_editor/init.lua:677 mods/lzr_editor/init.lua:703
msgid "Y"
msgstr ""
#: mods/lzr_editor/init.lua:692 mods/lzr_editor/init.lua:718
#: mods/lzr_editor/init.lua:678 mods/lzr_editor/init.lua:704
msgid "Z"
msgstr ""
#: mods/lzr_editor/init.lua:693
#: mods/lzr_editor/init.lua:679
msgid "Wall node"
msgstr ""
#: mods/lzr_editor/init.lua:694
#: mods/lzr_editor/init.lua:680
msgid "Floor node"
msgstr ""
#: mods/lzr_editor/init.lua:695
#: mods/lzr_editor/init.lua:681
msgid "Ceiling node"
msgstr ""
#: mods/lzr_editor/init.lua:700
msgid "Information block text"
#: mods/lzr_editor/init.lua:686
msgid "Goldie speech"
msgstr ""
#: mods/lzr_editor/init.lua:702
#: mods/lzr_editor/init.lua:688
msgid "Music"
msgstr ""
#: mods/lzr_editor/init.lua:705
#: mods/lzr_editor/init.lua:691
msgid "Sky"
msgstr ""
#: mods/lzr_editor/init.lua:708
#: mods/lzr_editor/init.lua:694
msgid "Weather"
msgstr ""
#: mods/lzr_editor/init.lua:711
#: mods/lzr_editor/init.lua:697
msgid "Backdrop"
msgstr ""
#: mods/lzr_editor/init.lua:719
#: mods/lzr_editor/init.lua:705
msgid "X coordinate of backdrop position"
msgstr ""
#: mods/lzr_editor/init.lua:720
#: mods/lzr_editor/init.lua:706
msgid "Y coordinate of backdrop position"
msgstr ""
#: mods/lzr_editor/init.lua:721
#: mods/lzr_editor/init.lua:707
msgid "Z coordinate of backdrop position"
msgstr ""
#: mods/lzr_editor/init.lua:724
#: mods/lzr_editor/init.lua:710
msgid "Level name as shown to the player"
msgstr ""
#: mods/lzr_editor/init.lua:725
#: mods/lzr_editor/init.lua:711
msgid "Level size along the X axis"
msgstr ""
#: mods/lzr_editor/init.lua:726
#: mods/lzr_editor/init.lua:712
msgid "Level size along the Y axis"
msgstr ""
#: mods/lzr_editor/init.lua:727
#: mods/lzr_editor/init.lua:713
msgid "Level size along the Z axis"
msgstr ""
#: mods/lzr_editor/init.lua:728
#: mods/lzr_editor/init.lua:714
msgid ""
"Itemstring of node to be placed on the left, front, back and right level "
"borders"
msgstr ""
#: mods/lzr_editor/init.lua:729
#: mods/lzr_editor/init.lua:715
msgid "Itemstring of node to be placed at the bottom of the level"
msgstr ""
#: mods/lzr_editor/init.lua:730
#: mods/lzr_editor/init.lua:716
msgid "Itemstring of node to be placed at the top of the level"
msgstr ""
#: mods/lzr_editor/init.lua:731
msgid "Text to be shown when player interacts with the information block"
#: mods/lzr_editor/init.lua:717
msgid "Text to be shown when player interacts with Goldie the Parrot"
msgstr ""
#: mods/lzr_editor/init.lua:732
#: mods/lzr_editor/init.lua:718
msgid "Which audio ambience to play"
msgstr ""
#: mods/lzr_editor/init.lua:733
#: mods/lzr_editor/init.lua:719
msgid ""
"How the sky looks like. Affects color, sun, moon, stars, clouds and the time "
"of day"
msgstr ""
#: mods/lzr_editor/init.lua:734
#: mods/lzr_editor/init.lua:720
msgid "Visual weather effects (no audio)"
msgstr ""
#: mods/lzr_editor/init.lua:735
#: mods/lzr_editor/init.lua:721
msgid "The world that surrounds the level"
msgstr ""
#: mods/lzr_editor/init.lua:737 mods/lzr_editor/select_item.lua:186
#: mods/lzr_editor/init.lua:723 mods/lzr_editor/select_item.lua:186
msgid "OK"
msgstr ""
#: mods/lzr_editor/init.lua:738 mods/lzr_editor/init.lua:796
#: mods/lzr_editor/init.lua:724 mods/lzr_editor/init.lua:782
#: mods/lzr_editor/select_item.lua:221
msgid "Cancel"
msgstr ""
#: mods/lzr_editor/init.lua:751
#: mods/lzr_editor/init.lua:737
msgid "Save level as …"
msgstr ""
#: mods/lzr_editor/init.lua:752
#: mods/lzr_editor/init.lua:738
msgid "Save"
msgstr ""
#: mods/lzr_editor/init.lua:755
#: mods/lzr_editor/init.lua:741
msgid "Load level …"
msgstr ""
#: mods/lzr_editor/init.lua:756
#: mods/lzr_editor/init.lua:742
msgid "Load"
msgstr ""
#: mods/lzr_editor/init.lua:784
#: mods/lzr_editor/init.lua:770
msgid "File list:"
msgstr ""
#: mods/lzr_editor/init.lua:793
#: mods/lzr_editor/init.lua:779
msgid "File name"
msgstr ""

View File

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Luanti textdomain lzr_editor x.x.x\n"
"Report-Msgid-Bugs-To: Wuzzy@disroot.org\n"
"POT-Creation-Date: 2024-12-10 03:16+0100\n"
"POT-Creation-Date: 2024-12-14 13:56+0100\n"
"PO-Revision-Date: \n"
"Last-Translator: \n"
"Language-Team: \n"
@ -34,293 +34,297 @@ msgid "Rooted plant in level area"
msgstr ""
#: mods/lzr_editor/init.lua:86
msgid "More than one information block"
msgid "More than one parrot spawner"
msgstr ""
#: mods/lzr_editor/init.lua:87
msgid "Trigger is out of bounds"
msgid "More than one hidden parrot spawner"
msgstr ""
#: mods/lzr_editor/init.lua:88
msgid "Trigger ID does not match location"
msgid "Bad param2 for hidden parrot spawner"
msgstr ""
#: mods/lzr_editor/init.lua:89
msgid "Laser-incompatible node found"
msgid "Trigger is out of bounds"
msgstr ""
#: mods/lzr_editor/init.lua:90
msgid "Trigger ID does not match location"
msgstr ""
#: mods/lzr_editor/init.lua:91
msgid "Laser-incompatible node found"
msgstr ""
#: mods/lzr_editor/init.lua:92
msgid "No treasures to collect"
msgstr ""
#: mods/lzr_editor/init.lua:107
#: mods/lzr_editor/init.lua:109
msgid "• Error: @1"
msgstr ""
#: mods/lzr_editor/init.lua:116
#: mods/lzr_editor/init.lua:118
msgid "• Warning: @1"
msgstr ""
#: mods/lzr_editor/init.lua:202
#: mods/lzr_editor/init.lua:204
msgid "Welcome to the Level Editor!"
msgstr ""
#: mods/lzr_editor/init.lua:203
#: mods/lzr_editor/init.lua:205
msgid "See LEVEL_EDITOR.md for instructions."
msgstr ""
#: mods/lzr_editor/init.lua:244
#: mods/lzr_editor/init.lua:246
msgid "The following problems were found in this level:"
msgstr ""
#: mods/lzr_editor/init.lua:323
#: mods/lzr_editor/init.lua:325
msgid "Save current level"
msgstr ""
#: mods/lzr_editor/init.lua:324 mods/lzr_editor/init.lua:505
#: mods/lzr_editor/init.lua:326 mods/lzr_editor/init.lua:494
msgid "<level name>"
msgstr ""
#: mods/lzr_editor/init.lua:327 mods/lzr_editor/init.lua:509
#: mods/lzr_editor/init.lua:576 mods/lzr_editor/init.lua:936
#: mods/lzr_editor/init.lua:329 mods/lzr_editor/init.lua:498
#: mods/lzr_editor/init.lua:565 mods/lzr_editor/init.lua:936
#: mods/lzr_editor/init.lua:1395
msgid "Not in editor mode!"
msgstr ""
#: mods/lzr_editor/init.lua:329 mods/lzr_editor/init.lua:543
#: mods/lzr_editor/init.lua:556 mods/lzr_editor/init.lua:578
#: mods/lzr_editor/init.lua:331 mods/lzr_editor/init.lua:532
#: mods/lzr_editor/init.lua:545 mods/lzr_editor/init.lua:567
#: mods/lzr_editor/init.lua:938 mods/lzr_editor/init.lua:956
#: mods/lzr_editor/init.lua:1397
msgid "Cant do this while loading!"
msgstr ""
#: mods/lzr_editor/init.lua:332 mods/lzr_editor/init.lua:514
#: mods/lzr_editor/init.lua:334 mods/lzr_editor/init.lua:503
#: mods/lzr_editor/init.lua:1238 mods/lzr_editor/init.lua:1258
msgid "No level name provided."
msgstr ""
#: mods/lzr_editor/init.lua:336 mods/lzr_editor/init.lua:518
#: mods/lzr_editor/init.lua:338 mods/lzr_editor/init.lua:507
msgid "Level name must not contain slash or backslash!"
msgstr ""
#. ~ @1 and @2 are file locations
#: mods/lzr_editor/init.lua:341 mods/lzr_editor/init.lua:1267
#: mods/lzr_editor/init.lua:343 mods/lzr_editor/init.lua:1267
msgid "Level saved to @1 and @2."
msgstr ""
#. ~ @1 and @2 are file locations
#: mods/lzr_editor/init.lua:344 mods/lzr_editor/init.lua:1269
#: mods/lzr_editor/init.lua:346 mods/lzr_editor/init.lua:1269
msgid "Level saved to @1, but could not write metadata to @2."
msgstr ""
#: mods/lzr_editor/init.lua:346 mods/lzr_editor/init.lua:1271
#: mods/lzr_editor/init.lua:348 mods/lzr_editor/init.lua:1271
msgid "Error writing level file!"
msgstr ""
#. ~ The "window boundary" refers to a special block used for the boundaries of the level to create windows in the walls. It has been removed in later versions of the game.
#: mods/lzr_editor/init.lua:399
#: mods/lzr_editor/init.lua:388
msgid ""
"Note: This level uses a legacy window boundary, which is no longer supported."
msgstr ""
#: mods/lzr_editor/init.lua:504
#: mods/lzr_editor/init.lua:493
msgid "Load level"
msgstr ""
#: mods/lzr_editor/init.lua:511
#: mods/lzr_editor/init.lua:500
msgid "The editor is already loading a level!"
msgstr ""
#: mods/lzr_editor/init.lua:522 mods/lzr_editor/init.lua:1247
#: mods/lzr_editor/init.lua:511 mods/lzr_editor/init.lua:1247
msgid "Level file does not exist!"
msgstr ""
#: mods/lzr_editor/init.lua:527 mods/lzr_editor/init.lua:1252
#: mods/lzr_editor/init.lua:516 mods/lzr_editor/init.lua:1252
msgid "Level loaded."
msgstr ""
#: mods/lzr_editor/init.lua:529 mods/lzr_editor/init.lua:1254
#: mods/lzr_editor/init.lua:518 mods/lzr_editor/init.lua:1254
msgid "Error reading level file!"
msgstr ""
#: mods/lzr_editor/init.lua:535
#: mods/lzr_editor/init.lua:524
msgid "Start or exit level editor"
msgstr ""
#: mods/lzr_editor/init.lua:536
#: mods/lzr_editor/init.lua:525
msgid "[ enter | exit ]"
msgstr ""
#: mods/lzr_editor/init.lua:541
#: mods/lzr_editor/init.lua:530
msgid "Already in level editor!"
msgstr ""
#: mods/lzr_editor/init.lua:554
#: mods/lzr_editor/init.lua:543
msgid "Not in level editor!"
msgstr ""
#: mods/lzr_editor/init.lua:571
#: mods/lzr_editor/init.lua:560
msgid "Remove all triggers and reset them to their initial state"
msgstr ""
#: mods/lzr_editor/init.lua:581
#: mods/lzr_editor/init.lua:570
msgid "Triggers have been reset."
msgstr ""
#: mods/lzr_editor/init.lua:670
msgid "Goldie speech"
msgstr ""
#: mods/lzr_editor/init.lua:687
#: mods/lzr_editor/init.lua:673
msgid "Level settings"
msgstr ""
#: mods/lzr_editor/init.lua:688
#: mods/lzr_editor/init.lua:674
msgid "Name"
msgstr ""
#: mods/lzr_editor/init.lua:689
#: mods/lzr_editor/init.lua:675
msgid "Size"
msgstr ""
#: mods/lzr_editor/init.lua:690 mods/lzr_editor/init.lua:716
#: mods/lzr_editor/init.lua:676 mods/lzr_editor/init.lua:702
msgid "X"
msgstr ""
#: mods/lzr_editor/init.lua:691 mods/lzr_editor/init.lua:717
#: mods/lzr_editor/init.lua:677 mods/lzr_editor/init.lua:703
msgid "Y"
msgstr ""
#: mods/lzr_editor/init.lua:692 mods/lzr_editor/init.lua:718
#: mods/lzr_editor/init.lua:678 mods/lzr_editor/init.lua:704
msgid "Z"
msgstr ""
#: mods/lzr_editor/init.lua:693
#: mods/lzr_editor/init.lua:679
msgid "Wall node"
msgstr ""
#: mods/lzr_editor/init.lua:694
#: mods/lzr_editor/init.lua:680
msgid "Floor node"
msgstr ""
#: mods/lzr_editor/init.lua:695
#: mods/lzr_editor/init.lua:681
msgid "Ceiling node"
msgstr ""
#: mods/lzr_editor/init.lua:700
msgid "Information block text"
#: mods/lzr_editor/init.lua:686
msgid "Goldie speech"
msgstr ""
#: mods/lzr_editor/init.lua:702
#: mods/lzr_editor/init.lua:688
msgid "Music"
msgstr ""
#: mods/lzr_editor/init.lua:705
#: mods/lzr_editor/init.lua:691
msgid "Sky"
msgstr ""
#: mods/lzr_editor/init.lua:708
#: mods/lzr_editor/init.lua:694
msgid "Weather"
msgstr ""
#: mods/lzr_editor/init.lua:711
#: mods/lzr_editor/init.lua:697
msgid "Backdrop"
msgstr ""
#: mods/lzr_editor/init.lua:719
#: mods/lzr_editor/init.lua:705
msgid "X coordinate of backdrop position"
msgstr ""
#: mods/lzr_editor/init.lua:720
#: mods/lzr_editor/init.lua:706
msgid "Y coordinate of backdrop position"
msgstr ""
#: mods/lzr_editor/init.lua:721
#: mods/lzr_editor/init.lua:707
msgid "Z coordinate of backdrop position"
msgstr ""
#: mods/lzr_editor/init.lua:724
#: mods/lzr_editor/init.lua:710
msgid "Level name as shown to the player"
msgstr ""
#: mods/lzr_editor/init.lua:725
#: mods/lzr_editor/init.lua:711
msgid "Level size along the X axis"
msgstr ""
#: mods/lzr_editor/init.lua:726
#: mods/lzr_editor/init.lua:712
msgid "Level size along the Y axis"
msgstr ""
#: mods/lzr_editor/init.lua:727
#: mods/lzr_editor/init.lua:713
msgid "Level size along the Z axis"
msgstr ""
#: mods/lzr_editor/init.lua:728
#: mods/lzr_editor/init.lua:714
msgid ""
"Itemstring of node to be placed on the left, front, back and right level "
"borders"
msgstr ""
#: mods/lzr_editor/init.lua:729
#: mods/lzr_editor/init.lua:715
msgid "Itemstring of node to be placed at the bottom of the level"
msgstr ""
#: mods/lzr_editor/init.lua:730
#: mods/lzr_editor/init.lua:716
msgid "Itemstring of node to be placed at the top of the level"
msgstr ""
#: mods/lzr_editor/init.lua:731
msgid "Text to be shown when player interacts with the information block"
#: mods/lzr_editor/init.lua:717
msgid "Text to be shown when player interacts with Goldie the Parrot"
msgstr ""
#: mods/lzr_editor/init.lua:732
#: mods/lzr_editor/init.lua:718
msgid "Which audio ambience to play"
msgstr ""
#: mods/lzr_editor/init.lua:733
#: mods/lzr_editor/init.lua:719
msgid ""
"How the sky looks like. Affects color, sun, moon, stars, clouds and the time "
"of day"
msgstr ""
#: mods/lzr_editor/init.lua:734
#: mods/lzr_editor/init.lua:720
msgid "Visual weather effects (no audio)"
msgstr ""
#: mods/lzr_editor/init.lua:735
#: mods/lzr_editor/init.lua:721
msgid "The world that surrounds the level"
msgstr ""
#: mods/lzr_editor/init.lua:737 mods/lzr_editor/select_item.lua:186
#: mods/lzr_editor/init.lua:723 mods/lzr_editor/select_item.lua:186
msgid "OK"
msgstr "OK"
#: mods/lzr_editor/init.lua:738 mods/lzr_editor/init.lua:796
#: mods/lzr_editor/init.lua:724 mods/lzr_editor/init.lua:782
#: mods/lzr_editor/select_item.lua:221
msgid "Cancel"
msgstr ""
#: mods/lzr_editor/init.lua:751
#: mods/lzr_editor/init.lua:737
msgid "Save level as …"
msgstr ""
#: mods/lzr_editor/init.lua:752
#: mods/lzr_editor/init.lua:738
msgid "Save"
msgstr ""
#: mods/lzr_editor/init.lua:755
#: mods/lzr_editor/init.lua:741
msgid "Load level …"
msgstr ""
#: mods/lzr_editor/init.lua:756
#: mods/lzr_editor/init.lua:742
msgid "Load"
msgstr ""
#: mods/lzr_editor/init.lua:784
#: mods/lzr_editor/init.lua:770
msgid "File list:"
msgstr ""
#: mods/lzr_editor/init.lua:793
#: mods/lzr_editor/init.lua:779
msgid "File name"
msgstr ""

View File

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Luanti textdomain lzr_editor x.x.x\n"
"Report-Msgid-Bugs-To: Wuzzy@disroot.org\n"
"POT-Creation-Date: 2024-12-10 03:16+0100\n"
"POT-Creation-Date: 2024-12-14 13:56+0100\n"
"PO-Revision-Date: \n"
"Last-Translator: \n"
"Language-Team: \n"
@ -35,293 +35,297 @@ msgid "Rooted plant in level area"
msgstr ""
#: mods/lzr_editor/init.lua:86
msgid "More than one information block"
msgid "More than one parrot spawner"
msgstr ""
#: mods/lzr_editor/init.lua:87
msgid "Trigger is out of bounds"
msgid "More than one hidden parrot spawner"
msgstr ""
#: mods/lzr_editor/init.lua:88
msgid "Trigger ID does not match location"
msgid "Bad param2 for hidden parrot spawner"
msgstr ""
#: mods/lzr_editor/init.lua:89
msgid "Laser-incompatible node found"
msgid "Trigger is out of bounds"
msgstr ""
#: mods/lzr_editor/init.lua:90
msgid "Trigger ID does not match location"
msgstr ""
#: mods/lzr_editor/init.lua:91
msgid "Laser-incompatible node found"
msgstr ""
#: mods/lzr_editor/init.lua:92
msgid "No treasures to collect"
msgstr ""
#: mods/lzr_editor/init.lua:107
#: mods/lzr_editor/init.lua:109
msgid "• Error: @1"
msgstr ""
#: mods/lzr_editor/init.lua:116
#: mods/lzr_editor/init.lua:118
msgid "• Warning: @1"
msgstr ""
#: mods/lzr_editor/init.lua:202
#: mods/lzr_editor/init.lua:204
msgid "Welcome to the Level Editor!"
msgstr ""
#: mods/lzr_editor/init.lua:203
#: mods/lzr_editor/init.lua:205
msgid "See LEVEL_EDITOR.md for instructions."
msgstr ""
#: mods/lzr_editor/init.lua:244
#: mods/lzr_editor/init.lua:246
msgid "The following problems were found in this level:"
msgstr ""
#: mods/lzr_editor/init.lua:323
#: mods/lzr_editor/init.lua:325
msgid "Save current level"
msgstr ""
#: mods/lzr_editor/init.lua:324 mods/lzr_editor/init.lua:505
#: mods/lzr_editor/init.lua:326 mods/lzr_editor/init.lua:494
msgid "<level name>"
msgstr ""
#: mods/lzr_editor/init.lua:327 mods/lzr_editor/init.lua:509
#: mods/lzr_editor/init.lua:576 mods/lzr_editor/init.lua:936
#: mods/lzr_editor/init.lua:329 mods/lzr_editor/init.lua:498
#: mods/lzr_editor/init.lua:565 mods/lzr_editor/init.lua:936
#: mods/lzr_editor/init.lua:1395
msgid "Not in editor mode!"
msgstr ""
#: mods/lzr_editor/init.lua:329 mods/lzr_editor/init.lua:543
#: mods/lzr_editor/init.lua:556 mods/lzr_editor/init.lua:578
#: mods/lzr_editor/init.lua:331 mods/lzr_editor/init.lua:532
#: mods/lzr_editor/init.lua:545 mods/lzr_editor/init.lua:567
#: mods/lzr_editor/init.lua:938 mods/lzr_editor/init.lua:956
#: mods/lzr_editor/init.lua:1397
msgid "Cant do this while loading!"
msgstr ""
#: mods/lzr_editor/init.lua:332 mods/lzr_editor/init.lua:514
#: mods/lzr_editor/init.lua:334 mods/lzr_editor/init.lua:503
#: mods/lzr_editor/init.lua:1238 mods/lzr_editor/init.lua:1258
msgid "No level name provided."
msgstr ""
#: mods/lzr_editor/init.lua:336 mods/lzr_editor/init.lua:518
#: mods/lzr_editor/init.lua:338 mods/lzr_editor/init.lua:507
msgid "Level name must not contain slash or backslash!"
msgstr ""
#. ~ @1 and @2 are file locations
#: mods/lzr_editor/init.lua:341 mods/lzr_editor/init.lua:1267
#: mods/lzr_editor/init.lua:343 mods/lzr_editor/init.lua:1267
msgid "Level saved to @1 and @2."
msgstr ""
#. ~ @1 and @2 are file locations
#: mods/lzr_editor/init.lua:344 mods/lzr_editor/init.lua:1269
#: mods/lzr_editor/init.lua:346 mods/lzr_editor/init.lua:1269
msgid "Level saved to @1, but could not write metadata to @2."
msgstr ""
#: mods/lzr_editor/init.lua:346 mods/lzr_editor/init.lua:1271
#: mods/lzr_editor/init.lua:348 mods/lzr_editor/init.lua:1271
msgid "Error writing level file!"
msgstr ""
#. ~ The "window boundary" refers to a special block used for the boundaries of the level to create windows in the walls. It has been removed in later versions of the game.
#: mods/lzr_editor/init.lua:399
#: mods/lzr_editor/init.lua:388
msgid ""
"Note: This level uses a legacy window boundary, which is no longer supported."
msgstr ""
#: mods/lzr_editor/init.lua:504
#: mods/lzr_editor/init.lua:493
msgid "Load level"
msgstr ""
#: mods/lzr_editor/init.lua:511
#: mods/lzr_editor/init.lua:500
msgid "The editor is already loading a level!"
msgstr ""
#: mods/lzr_editor/init.lua:522 mods/lzr_editor/init.lua:1247
#: mods/lzr_editor/init.lua:511 mods/lzr_editor/init.lua:1247
msgid "Level file does not exist!"
msgstr ""
#: mods/lzr_editor/init.lua:527 mods/lzr_editor/init.lua:1252
#: mods/lzr_editor/init.lua:516 mods/lzr_editor/init.lua:1252
msgid "Level loaded."
msgstr ""
#: mods/lzr_editor/init.lua:529 mods/lzr_editor/init.lua:1254
#: mods/lzr_editor/init.lua:518 mods/lzr_editor/init.lua:1254
msgid "Error reading level file!"
msgstr ""
#: mods/lzr_editor/init.lua:535
#: mods/lzr_editor/init.lua:524
msgid "Start or exit level editor"
msgstr ""
#: mods/lzr_editor/init.lua:536
#: mods/lzr_editor/init.lua:525
msgid "[ enter | exit ]"
msgstr "[ enter | exit ]"
#: mods/lzr_editor/init.lua:541
#: mods/lzr_editor/init.lua:530
msgid "Already in level editor!"
msgstr ""
#: mods/lzr_editor/init.lua:554
#: mods/lzr_editor/init.lua:543
msgid "Not in level editor!"
msgstr ""
#: mods/lzr_editor/init.lua:571
#: mods/lzr_editor/init.lua:560
msgid "Remove all triggers and reset them to their initial state"
msgstr ""
#: mods/lzr_editor/init.lua:581
#: mods/lzr_editor/init.lua:570
msgid "Triggers have been reset."
msgstr ""
#: mods/lzr_editor/init.lua:670
msgid "Goldie speech"
msgstr ""
#: mods/lzr_editor/init.lua:687
#: mods/lzr_editor/init.lua:673
msgid "Level settings"
msgstr ""
#: mods/lzr_editor/init.lua:688
#: mods/lzr_editor/init.lua:674
msgid "Name"
msgstr ""
#: mods/lzr_editor/init.lua:689
#: mods/lzr_editor/init.lua:675
msgid "Size"
msgstr ""
#: mods/lzr_editor/init.lua:690 mods/lzr_editor/init.lua:716
#: mods/lzr_editor/init.lua:676 mods/lzr_editor/init.lua:702
msgid "X"
msgstr "X"
#: mods/lzr_editor/init.lua:691 mods/lzr_editor/init.lua:717
#: mods/lzr_editor/init.lua:677 mods/lzr_editor/init.lua:703
msgid "Y"
msgstr ""
#: mods/lzr_editor/init.lua:692 mods/lzr_editor/init.lua:718
#: mods/lzr_editor/init.lua:678 mods/lzr_editor/init.lua:704
msgid "Z"
msgstr ""
#: mods/lzr_editor/init.lua:693
#: mods/lzr_editor/init.lua:679
msgid "Wall node"
msgstr ""
#: mods/lzr_editor/init.lua:694
#: mods/lzr_editor/init.lua:680
msgid "Floor node"
msgstr ""
#: mods/lzr_editor/init.lua:695
#: mods/lzr_editor/init.lua:681
msgid "Ceiling node"
msgstr ""
#: mods/lzr_editor/init.lua:700
msgid "Information block text"
#: mods/lzr_editor/init.lua:686
msgid "Goldie speech"
msgstr ""
#: mods/lzr_editor/init.lua:702
#: mods/lzr_editor/init.lua:688
msgid "Music"
msgstr ""
#: mods/lzr_editor/init.lua:705
#: mods/lzr_editor/init.lua:691
msgid "Sky"
msgstr "Небо"
#: mods/lzr_editor/init.lua:708
#: mods/lzr_editor/init.lua:694
msgid "Weather"
msgstr ""
#: mods/lzr_editor/init.lua:711
#: mods/lzr_editor/init.lua:697
msgid "Backdrop"
msgstr ""
#: mods/lzr_editor/init.lua:719
#: mods/lzr_editor/init.lua:705
msgid "X coordinate of backdrop position"
msgstr ""
#: mods/lzr_editor/init.lua:720
#: mods/lzr_editor/init.lua:706
msgid "Y coordinate of backdrop position"
msgstr ""
#: mods/lzr_editor/init.lua:721
#: mods/lzr_editor/init.lua:707
msgid "Z coordinate of backdrop position"
msgstr ""
#: mods/lzr_editor/init.lua:724
#: mods/lzr_editor/init.lua:710
msgid "Level name as shown to the player"
msgstr ""
#: mods/lzr_editor/init.lua:725
#: mods/lzr_editor/init.lua:711
msgid "Level size along the X axis"
msgstr ""
#: mods/lzr_editor/init.lua:726
#: mods/lzr_editor/init.lua:712
msgid "Level size along the Y axis"
msgstr ""
#: mods/lzr_editor/init.lua:727
#: mods/lzr_editor/init.lua:713
msgid "Level size along the Z axis"
msgstr ""
#: mods/lzr_editor/init.lua:728
#: mods/lzr_editor/init.lua:714
msgid ""
"Itemstring of node to be placed on the left, front, back and right level "
"borders"
msgstr ""
#: mods/lzr_editor/init.lua:729
#: mods/lzr_editor/init.lua:715
msgid "Itemstring of node to be placed at the bottom of the level"
msgstr ""
#: mods/lzr_editor/init.lua:730
#: mods/lzr_editor/init.lua:716
msgid "Itemstring of node to be placed at the top of the level"
msgstr ""
#: mods/lzr_editor/init.lua:731
msgid "Text to be shown when player interacts with the information block"
#: mods/lzr_editor/init.lua:717
msgid "Text to be shown when player interacts with Goldie the Parrot"
msgstr ""
#: mods/lzr_editor/init.lua:732
#: mods/lzr_editor/init.lua:718
msgid "Which audio ambience to play"
msgstr ""
#: mods/lzr_editor/init.lua:733
#: mods/lzr_editor/init.lua:719
msgid ""
"How the sky looks like. Affects color, sun, moon, stars, clouds and the time "
"of day"
msgstr ""
#: mods/lzr_editor/init.lua:734
#: mods/lzr_editor/init.lua:720
msgid "Visual weather effects (no audio)"
msgstr ""
#: mods/lzr_editor/init.lua:735
#: mods/lzr_editor/init.lua:721
msgid "The world that surrounds the level"
msgstr ""
#: mods/lzr_editor/init.lua:737 mods/lzr_editor/select_item.lua:186
#: mods/lzr_editor/init.lua:723 mods/lzr_editor/select_item.lua:186
msgid "OK"
msgstr "ОК"
#: mods/lzr_editor/init.lua:738 mods/lzr_editor/init.lua:796
#: mods/lzr_editor/init.lua:724 mods/lzr_editor/init.lua:782
#: mods/lzr_editor/select_item.lua:221
msgid "Cancel"
msgstr ""
#: mods/lzr_editor/init.lua:751
#: mods/lzr_editor/init.lua:737
msgid "Save level as …"
msgstr ""
#: mods/lzr_editor/init.lua:752
#: mods/lzr_editor/init.lua:738
msgid "Save"
msgstr ""
#: mods/lzr_editor/init.lua:755
#: mods/lzr_editor/init.lua:741
msgid "Load level …"
msgstr ""
#: mods/lzr_editor/init.lua:756
#: mods/lzr_editor/init.lua:742
msgid "Load"
msgstr ""
#: mods/lzr_editor/init.lua:784
#: mods/lzr_editor/init.lua:770
msgid "File list:"
msgstr ""
#: mods/lzr_editor/init.lua:793
#: mods/lzr_editor/init.lua:779
msgid "File name"
msgstr ""

View File

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Luanti textdomain lzr_editor x.x.x\n"
"Report-Msgid-Bugs-To: Wuzzy@disroot.org\n"
"POT-Creation-Date: 2024-12-10 03:16+0100\n"
"POT-Creation-Date: 2024-12-14 13:56+0100\n"
"PO-Revision-Date: \n"
"Last-Translator: \n"
"Language-Team: \n"
@ -34,293 +34,297 @@ msgid "Rooted plant in level area"
msgstr ""
#: mods/lzr_editor/init.lua:86
msgid "More than one information block"
msgid "More than one parrot spawner"
msgstr ""
#: mods/lzr_editor/init.lua:87
msgid "Trigger is out of bounds"
msgid "More than one hidden parrot spawner"
msgstr ""
#: mods/lzr_editor/init.lua:88
msgid "Trigger ID does not match location"
msgid "Bad param2 for hidden parrot spawner"
msgstr ""
#: mods/lzr_editor/init.lua:89
msgid "Laser-incompatible node found"
msgid "Trigger is out of bounds"
msgstr ""
#: mods/lzr_editor/init.lua:90
msgid "Trigger ID does not match location"
msgstr ""
#: mods/lzr_editor/init.lua:91
msgid "Laser-incompatible node found"
msgstr ""
#: mods/lzr_editor/init.lua:92
msgid "No treasures to collect"
msgstr ""
#: mods/lzr_editor/init.lua:107
#: mods/lzr_editor/init.lua:109
msgid "• Error: @1"
msgstr ""
#: mods/lzr_editor/init.lua:116
#: mods/lzr_editor/init.lua:118
msgid "• Warning: @1"
msgstr ""
#: mods/lzr_editor/init.lua:202
#: mods/lzr_editor/init.lua:204
msgid "Welcome to the Level Editor!"
msgstr ""
#: mods/lzr_editor/init.lua:203
#: mods/lzr_editor/init.lua:205
msgid "See LEVEL_EDITOR.md for instructions."
msgstr ""
#: mods/lzr_editor/init.lua:244
#: mods/lzr_editor/init.lua:246
msgid "The following problems were found in this level:"
msgstr ""
#: mods/lzr_editor/init.lua:323
#: mods/lzr_editor/init.lua:325
msgid "Save current level"
msgstr ""
#: mods/lzr_editor/init.lua:324 mods/lzr_editor/init.lua:505
#: mods/lzr_editor/init.lua:326 mods/lzr_editor/init.lua:494
msgid "<level name>"
msgstr ""
#: mods/lzr_editor/init.lua:327 mods/lzr_editor/init.lua:509
#: mods/lzr_editor/init.lua:576 mods/lzr_editor/init.lua:936
#: mods/lzr_editor/init.lua:329 mods/lzr_editor/init.lua:498
#: mods/lzr_editor/init.lua:565 mods/lzr_editor/init.lua:936
#: mods/lzr_editor/init.lua:1395
msgid "Not in editor mode!"
msgstr ""
#: mods/lzr_editor/init.lua:329 mods/lzr_editor/init.lua:543
#: mods/lzr_editor/init.lua:556 mods/lzr_editor/init.lua:578
#: mods/lzr_editor/init.lua:331 mods/lzr_editor/init.lua:532
#: mods/lzr_editor/init.lua:545 mods/lzr_editor/init.lua:567
#: mods/lzr_editor/init.lua:938 mods/lzr_editor/init.lua:956
#: mods/lzr_editor/init.lua:1397
msgid "Cant do this while loading!"
msgstr ""
#: mods/lzr_editor/init.lua:332 mods/lzr_editor/init.lua:514
#: mods/lzr_editor/init.lua:334 mods/lzr_editor/init.lua:503
#: mods/lzr_editor/init.lua:1238 mods/lzr_editor/init.lua:1258
msgid "No level name provided."
msgstr ""
#: mods/lzr_editor/init.lua:336 mods/lzr_editor/init.lua:518
#: mods/lzr_editor/init.lua:338 mods/lzr_editor/init.lua:507
msgid "Level name must not contain slash or backslash!"
msgstr ""
#. ~ @1 and @2 are file locations
#: mods/lzr_editor/init.lua:341 mods/lzr_editor/init.lua:1267
#: mods/lzr_editor/init.lua:343 mods/lzr_editor/init.lua:1267
msgid "Level saved to @1 and @2."
msgstr ""
#. ~ @1 and @2 are file locations
#: mods/lzr_editor/init.lua:344 mods/lzr_editor/init.lua:1269
#: mods/lzr_editor/init.lua:346 mods/lzr_editor/init.lua:1269
msgid "Level saved to @1, but could not write metadata to @2."
msgstr ""
#: mods/lzr_editor/init.lua:346 mods/lzr_editor/init.lua:1271
#: mods/lzr_editor/init.lua:348 mods/lzr_editor/init.lua:1271
msgid "Error writing level file!"
msgstr ""
#. ~ The "window boundary" refers to a special block used for the boundaries of the level to create windows in the walls. It has been removed in later versions of the game.
#: mods/lzr_editor/init.lua:399
#: mods/lzr_editor/init.lua:388
msgid ""
"Note: This level uses a legacy window boundary, which is no longer supported."
msgstr ""
#: mods/lzr_editor/init.lua:504
#: mods/lzr_editor/init.lua:493
msgid "Load level"
msgstr ""
#: mods/lzr_editor/init.lua:511
#: mods/lzr_editor/init.lua:500
msgid "The editor is already loading a level!"
msgstr ""
#: mods/lzr_editor/init.lua:522 mods/lzr_editor/init.lua:1247
#: mods/lzr_editor/init.lua:511 mods/lzr_editor/init.lua:1247
msgid "Level file does not exist!"
msgstr ""
#: mods/lzr_editor/init.lua:527 mods/lzr_editor/init.lua:1252
#: mods/lzr_editor/init.lua:516 mods/lzr_editor/init.lua:1252
msgid "Level loaded."
msgstr ""
#: mods/lzr_editor/init.lua:529 mods/lzr_editor/init.lua:1254
#: mods/lzr_editor/init.lua:518 mods/lzr_editor/init.lua:1254
msgid "Error reading level file!"
msgstr ""
#: mods/lzr_editor/init.lua:535
#: mods/lzr_editor/init.lua:524
msgid "Start or exit level editor"
msgstr ""
#: mods/lzr_editor/init.lua:536
#: mods/lzr_editor/init.lua:525
msgid "[ enter | exit ]"
msgstr ""
#: mods/lzr_editor/init.lua:541
#: mods/lzr_editor/init.lua:530
msgid "Already in level editor!"
msgstr ""
#: mods/lzr_editor/init.lua:554
#: mods/lzr_editor/init.lua:543
msgid "Not in level editor!"
msgstr ""
#: mods/lzr_editor/init.lua:571
#: mods/lzr_editor/init.lua:560
msgid "Remove all triggers and reset them to their initial state"
msgstr ""
#: mods/lzr_editor/init.lua:581
#: mods/lzr_editor/init.lua:570
msgid "Triggers have been reset."
msgstr ""
#: mods/lzr_editor/init.lua:670
msgid "Goldie speech"
msgstr ""
#: mods/lzr_editor/init.lua:687
#: mods/lzr_editor/init.lua:673
msgid "Level settings"
msgstr ""
#: mods/lzr_editor/init.lua:688
#: mods/lzr_editor/init.lua:674
msgid "Name"
msgstr ""
#: mods/lzr_editor/init.lua:689
#: mods/lzr_editor/init.lua:675
msgid "Size"
msgstr ""
#: mods/lzr_editor/init.lua:690 mods/lzr_editor/init.lua:716
#: mods/lzr_editor/init.lua:676 mods/lzr_editor/init.lua:702
msgid "X"
msgstr ""
#: mods/lzr_editor/init.lua:691 mods/lzr_editor/init.lua:717
#: mods/lzr_editor/init.lua:677 mods/lzr_editor/init.lua:703
msgid "Y"
msgstr ""
#: mods/lzr_editor/init.lua:692 mods/lzr_editor/init.lua:718
#: mods/lzr_editor/init.lua:678 mods/lzr_editor/init.lua:704
msgid "Z"
msgstr ""
#: mods/lzr_editor/init.lua:693
#: mods/lzr_editor/init.lua:679
msgid "Wall node"
msgstr ""
#: mods/lzr_editor/init.lua:694
#: mods/lzr_editor/init.lua:680
msgid "Floor node"
msgstr ""
#: mods/lzr_editor/init.lua:695
#: mods/lzr_editor/init.lua:681
msgid "Ceiling node"
msgstr ""
#: mods/lzr_editor/init.lua:700
msgid "Information block text"
#: mods/lzr_editor/init.lua:686
msgid "Goldie speech"
msgstr ""
#: mods/lzr_editor/init.lua:702
#: mods/lzr_editor/init.lua:688
msgid "Music"
msgstr ""
#: mods/lzr_editor/init.lua:705
#: mods/lzr_editor/init.lua:691
msgid "Sky"
msgstr ""
#: mods/lzr_editor/init.lua:708
#: mods/lzr_editor/init.lua:694
msgid "Weather"
msgstr ""
#: mods/lzr_editor/init.lua:711
#: mods/lzr_editor/init.lua:697
msgid "Backdrop"
msgstr ""
#: mods/lzr_editor/init.lua:719
#: mods/lzr_editor/init.lua:705
msgid "X coordinate of backdrop position"
msgstr ""
#: mods/lzr_editor/init.lua:720
#: mods/lzr_editor/init.lua:706
msgid "Y coordinate of backdrop position"
msgstr ""
#: mods/lzr_editor/init.lua:721
#: mods/lzr_editor/init.lua:707
msgid "Z coordinate of backdrop position"
msgstr ""
#: mods/lzr_editor/init.lua:724
#: mods/lzr_editor/init.lua:710
msgid "Level name as shown to the player"
msgstr ""
#: mods/lzr_editor/init.lua:725
#: mods/lzr_editor/init.lua:711
msgid "Level size along the X axis"
msgstr ""
#: mods/lzr_editor/init.lua:726
#: mods/lzr_editor/init.lua:712
msgid "Level size along the Y axis"
msgstr ""
#: mods/lzr_editor/init.lua:727
#: mods/lzr_editor/init.lua:713
msgid "Level size along the Z axis"
msgstr ""
#: mods/lzr_editor/init.lua:728
#: mods/lzr_editor/init.lua:714
msgid ""
"Itemstring of node to be placed on the left, front, back and right level "
"borders"
msgstr ""
#: mods/lzr_editor/init.lua:729
#: mods/lzr_editor/init.lua:715
msgid "Itemstring of node to be placed at the bottom of the level"
msgstr ""
#: mods/lzr_editor/init.lua:730
#: mods/lzr_editor/init.lua:716
msgid "Itemstring of node to be placed at the top of the level"
msgstr ""
#: mods/lzr_editor/init.lua:731
msgid "Text to be shown when player interacts with the information block"
#: mods/lzr_editor/init.lua:717
msgid "Text to be shown when player interacts with Goldie the Parrot"
msgstr ""
#: mods/lzr_editor/init.lua:732
#: mods/lzr_editor/init.lua:718
msgid "Which audio ambience to play"
msgstr ""
#: mods/lzr_editor/init.lua:733
#: mods/lzr_editor/init.lua:719
msgid ""
"How the sky looks like. Affects color, sun, moon, stars, clouds and the time "
"of day"
msgstr ""
#: mods/lzr_editor/init.lua:734
#: mods/lzr_editor/init.lua:720
msgid "Visual weather effects (no audio)"
msgstr ""
#: mods/lzr_editor/init.lua:735
#: mods/lzr_editor/init.lua:721
msgid "The world that surrounds the level"
msgstr ""
#: mods/lzr_editor/init.lua:737 mods/lzr_editor/select_item.lua:186
#: mods/lzr_editor/init.lua:723 mods/lzr_editor/select_item.lua:186
msgid "OK"
msgstr ""
#: mods/lzr_editor/init.lua:738 mods/lzr_editor/init.lua:796
#: mods/lzr_editor/init.lua:724 mods/lzr_editor/init.lua:782
#: mods/lzr_editor/select_item.lua:221
msgid "Cancel"
msgstr ""
#: mods/lzr_editor/init.lua:751
#: mods/lzr_editor/init.lua:737
msgid "Save level as …"
msgstr ""
#: mods/lzr_editor/init.lua:752
#: mods/lzr_editor/init.lua:738
msgid "Save"
msgstr ""
#: mods/lzr_editor/init.lua:755
#: mods/lzr_editor/init.lua:741
msgid "Load level …"
msgstr ""
#: mods/lzr_editor/init.lua:756
#: mods/lzr_editor/init.lua:742
msgid "Load"
msgstr ""
#: mods/lzr_editor/init.lua:784
#: mods/lzr_editor/init.lua:770
msgid "File list:"
msgstr ""
#: mods/lzr_editor/init.lua:793
#: mods/lzr_editor/init.lua:779
msgid "File name"
msgstr ""

View File

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Luanti textdomain lzr_editor x.x.x\n"
"Report-Msgid-Bugs-To: Wuzzy@disroot.org\n"
"POT-Creation-Date: 2024-12-10 03:16+0100\n"
"POT-Creation-Date: 2024-12-14 13:56+0100\n"
"PO-Revision-Date: \n"
"Last-Translator: \n"
"Language-Team: \n"
@ -34,293 +34,297 @@ msgid "Rooted plant in level area"
msgstr ""
#: mods/lzr_editor/init.lua:86
msgid "More than one information block"
msgid "More than one parrot spawner"
msgstr ""
#: mods/lzr_editor/init.lua:87
msgid "Trigger is out of bounds"
msgid "More than one hidden parrot spawner"
msgstr ""
#: mods/lzr_editor/init.lua:88
msgid "Trigger ID does not match location"
msgid "Bad param2 for hidden parrot spawner"
msgstr ""
#: mods/lzr_editor/init.lua:89
msgid "Laser-incompatible node found"
msgid "Trigger is out of bounds"
msgstr ""
#: mods/lzr_editor/init.lua:90
msgid "Trigger ID does not match location"
msgstr ""
#: mods/lzr_editor/init.lua:91
msgid "Laser-incompatible node found"
msgstr ""
#: mods/lzr_editor/init.lua:92
msgid "No treasures to collect"
msgstr ""
#: mods/lzr_editor/init.lua:107
#: mods/lzr_editor/init.lua:109
msgid "• Error: @1"
msgstr ""
#: mods/lzr_editor/init.lua:116
#: mods/lzr_editor/init.lua:118
msgid "• Warning: @1"
msgstr ""
#: mods/lzr_editor/init.lua:202
#: mods/lzr_editor/init.lua:204
msgid "Welcome to the Level Editor!"
msgstr ""
#: mods/lzr_editor/init.lua:203
#: mods/lzr_editor/init.lua:205
msgid "See LEVEL_EDITOR.md for instructions."
msgstr ""
#: mods/lzr_editor/init.lua:244
#: mods/lzr_editor/init.lua:246
msgid "The following problems were found in this level:"
msgstr ""
#: mods/lzr_editor/init.lua:323
#: mods/lzr_editor/init.lua:325
msgid "Save current level"
msgstr ""
#: mods/lzr_editor/init.lua:324 mods/lzr_editor/init.lua:505
#: mods/lzr_editor/init.lua:326 mods/lzr_editor/init.lua:494
msgid "<level name>"
msgstr ""
#: mods/lzr_editor/init.lua:327 mods/lzr_editor/init.lua:509
#: mods/lzr_editor/init.lua:576 mods/lzr_editor/init.lua:936
#: mods/lzr_editor/init.lua:329 mods/lzr_editor/init.lua:498
#: mods/lzr_editor/init.lua:565 mods/lzr_editor/init.lua:936
#: mods/lzr_editor/init.lua:1395
msgid "Not in editor mode!"
msgstr ""
#: mods/lzr_editor/init.lua:329 mods/lzr_editor/init.lua:543
#: mods/lzr_editor/init.lua:556 mods/lzr_editor/init.lua:578
#: mods/lzr_editor/init.lua:331 mods/lzr_editor/init.lua:532
#: mods/lzr_editor/init.lua:545 mods/lzr_editor/init.lua:567
#: mods/lzr_editor/init.lua:938 mods/lzr_editor/init.lua:956
#: mods/lzr_editor/init.lua:1397
msgid "Cant do this while loading!"
msgstr ""
#: mods/lzr_editor/init.lua:332 mods/lzr_editor/init.lua:514
#: mods/lzr_editor/init.lua:334 mods/lzr_editor/init.lua:503
#: mods/lzr_editor/init.lua:1238 mods/lzr_editor/init.lua:1258
msgid "No level name provided."
msgstr ""
#: mods/lzr_editor/init.lua:336 mods/lzr_editor/init.lua:518
#: mods/lzr_editor/init.lua:338 mods/lzr_editor/init.lua:507
msgid "Level name must not contain slash or backslash!"
msgstr ""
#. ~ @1 and @2 are file locations
#: mods/lzr_editor/init.lua:341 mods/lzr_editor/init.lua:1267
#: mods/lzr_editor/init.lua:343 mods/lzr_editor/init.lua:1267
msgid "Level saved to @1 and @2."
msgstr ""
#. ~ @1 and @2 are file locations
#: mods/lzr_editor/init.lua:344 mods/lzr_editor/init.lua:1269
#: mods/lzr_editor/init.lua:346 mods/lzr_editor/init.lua:1269
msgid "Level saved to @1, but could not write metadata to @2."
msgstr ""
#: mods/lzr_editor/init.lua:346 mods/lzr_editor/init.lua:1271
#: mods/lzr_editor/init.lua:348 mods/lzr_editor/init.lua:1271
msgid "Error writing level file!"
msgstr ""
#. ~ The "window boundary" refers to a special block used for the boundaries of the level to create windows in the walls. It has been removed in later versions of the game.
#: mods/lzr_editor/init.lua:399
#: mods/lzr_editor/init.lua:388
msgid ""
"Note: This level uses a legacy window boundary, which is no longer supported."
msgstr ""
#: mods/lzr_editor/init.lua:504
#: mods/lzr_editor/init.lua:493
msgid "Load level"
msgstr ""
#: mods/lzr_editor/init.lua:511
#: mods/lzr_editor/init.lua:500
msgid "The editor is already loading a level!"
msgstr ""
#: mods/lzr_editor/init.lua:522 mods/lzr_editor/init.lua:1247
#: mods/lzr_editor/init.lua:511 mods/lzr_editor/init.lua:1247
msgid "Level file does not exist!"
msgstr ""
#: mods/lzr_editor/init.lua:527 mods/lzr_editor/init.lua:1252
#: mods/lzr_editor/init.lua:516 mods/lzr_editor/init.lua:1252
msgid "Level loaded."
msgstr ""
#: mods/lzr_editor/init.lua:529 mods/lzr_editor/init.lua:1254
#: mods/lzr_editor/init.lua:518 mods/lzr_editor/init.lua:1254
msgid "Error reading level file!"
msgstr ""
#: mods/lzr_editor/init.lua:535
#: mods/lzr_editor/init.lua:524
msgid "Start or exit level editor"
msgstr ""
#: mods/lzr_editor/init.lua:536
#: mods/lzr_editor/init.lua:525
msgid "[ enter | exit ]"
msgstr ""
#: mods/lzr_editor/init.lua:541
#: mods/lzr_editor/init.lua:530
msgid "Already in level editor!"
msgstr ""
#: mods/lzr_editor/init.lua:554
#: mods/lzr_editor/init.lua:543
msgid "Not in level editor!"
msgstr ""
#: mods/lzr_editor/init.lua:571
#: mods/lzr_editor/init.lua:560
msgid "Remove all triggers and reset them to their initial state"
msgstr ""
#: mods/lzr_editor/init.lua:581
#: mods/lzr_editor/init.lua:570
msgid "Triggers have been reset."
msgstr ""
#: mods/lzr_editor/init.lua:670
msgid "Goldie speech"
msgstr ""
#: mods/lzr_editor/init.lua:687
#: mods/lzr_editor/init.lua:673
msgid "Level settings"
msgstr ""
#: mods/lzr_editor/init.lua:688
#: mods/lzr_editor/init.lua:674
msgid "Name"
msgstr ""
#: mods/lzr_editor/init.lua:689
#: mods/lzr_editor/init.lua:675
msgid "Size"
msgstr ""
#: mods/lzr_editor/init.lua:690 mods/lzr_editor/init.lua:716
#: mods/lzr_editor/init.lua:676 mods/lzr_editor/init.lua:702
msgid "X"
msgstr ""
#: mods/lzr_editor/init.lua:691 mods/lzr_editor/init.lua:717
#: mods/lzr_editor/init.lua:677 mods/lzr_editor/init.lua:703
msgid "Y"
msgstr ""
#: mods/lzr_editor/init.lua:692 mods/lzr_editor/init.lua:718
#: mods/lzr_editor/init.lua:678 mods/lzr_editor/init.lua:704
msgid "Z"
msgstr ""
#: mods/lzr_editor/init.lua:693
#: mods/lzr_editor/init.lua:679
msgid "Wall node"
msgstr ""
#: mods/lzr_editor/init.lua:694
#: mods/lzr_editor/init.lua:680
msgid "Floor node"
msgstr ""
#: mods/lzr_editor/init.lua:695
#: mods/lzr_editor/init.lua:681
msgid "Ceiling node"
msgstr ""
#: mods/lzr_editor/init.lua:700
msgid "Information block text"
#: mods/lzr_editor/init.lua:686
msgid "Goldie speech"
msgstr ""
#: mods/lzr_editor/init.lua:702
#: mods/lzr_editor/init.lua:688
msgid "Music"
msgstr ""
#: mods/lzr_editor/init.lua:705
#: mods/lzr_editor/init.lua:691
msgid "Sky"
msgstr ""
#: mods/lzr_editor/init.lua:708
#: mods/lzr_editor/init.lua:694
msgid "Weather"
msgstr ""
#: mods/lzr_editor/init.lua:711
#: mods/lzr_editor/init.lua:697
msgid "Backdrop"
msgstr ""
#: mods/lzr_editor/init.lua:719
#: mods/lzr_editor/init.lua:705
msgid "X coordinate of backdrop position"
msgstr ""
#: mods/lzr_editor/init.lua:720
#: mods/lzr_editor/init.lua:706
msgid "Y coordinate of backdrop position"
msgstr ""
#: mods/lzr_editor/init.lua:721
#: mods/lzr_editor/init.lua:707
msgid "Z coordinate of backdrop position"
msgstr ""
#: mods/lzr_editor/init.lua:724
#: mods/lzr_editor/init.lua:710
msgid "Level name as shown to the player"
msgstr ""
#: mods/lzr_editor/init.lua:725
#: mods/lzr_editor/init.lua:711
msgid "Level size along the X axis"
msgstr ""
#: mods/lzr_editor/init.lua:726
#: mods/lzr_editor/init.lua:712
msgid "Level size along the Y axis"
msgstr ""
#: mods/lzr_editor/init.lua:727
#: mods/lzr_editor/init.lua:713
msgid "Level size along the Z axis"
msgstr ""
#: mods/lzr_editor/init.lua:728
#: mods/lzr_editor/init.lua:714
msgid ""
"Itemstring of node to be placed on the left, front, back and right level "
"borders"
msgstr ""
#: mods/lzr_editor/init.lua:729
#: mods/lzr_editor/init.lua:715
msgid "Itemstring of node to be placed at the bottom of the level"
msgstr ""
#: mods/lzr_editor/init.lua:730
#: mods/lzr_editor/init.lua:716
msgid "Itemstring of node to be placed at the top of the level"
msgstr ""
#: mods/lzr_editor/init.lua:731
msgid "Text to be shown when player interacts with the information block"
#: mods/lzr_editor/init.lua:717
msgid "Text to be shown when player interacts with Goldie the Parrot"
msgstr ""
#: mods/lzr_editor/init.lua:732
#: mods/lzr_editor/init.lua:718
msgid "Which audio ambience to play"
msgstr ""
#: mods/lzr_editor/init.lua:733
#: mods/lzr_editor/init.lua:719
msgid ""
"How the sky looks like. Affects color, sun, moon, stars, clouds and the time "
"of day"
msgstr ""
#: mods/lzr_editor/init.lua:734
#: mods/lzr_editor/init.lua:720
msgid "Visual weather effects (no audio)"
msgstr ""
#: mods/lzr_editor/init.lua:735
#: mods/lzr_editor/init.lua:721
msgid "The world that surrounds the level"
msgstr ""
#: mods/lzr_editor/init.lua:737 mods/lzr_editor/select_item.lua:186
#: mods/lzr_editor/init.lua:723 mods/lzr_editor/select_item.lua:186
msgid "OK"
msgstr ""
#: mods/lzr_editor/init.lua:738 mods/lzr_editor/init.lua:796
#: mods/lzr_editor/init.lua:724 mods/lzr_editor/init.lua:782
#: mods/lzr_editor/select_item.lua:221
msgid "Cancel"
msgstr ""
#: mods/lzr_editor/init.lua:751
#: mods/lzr_editor/init.lua:737
msgid "Save level as …"
msgstr ""
#: mods/lzr_editor/init.lua:752
#: mods/lzr_editor/init.lua:738
msgid "Save"
msgstr ""
#: mods/lzr_editor/init.lua:755
#: mods/lzr_editor/init.lua:741
msgid "Load level …"
msgstr ""
#: mods/lzr_editor/init.lua:756
#: mods/lzr_editor/init.lua:742
msgid "Load"
msgstr ""
#: mods/lzr_editor/init.lua:784
#: mods/lzr_editor/init.lua:770
msgid "File list:"
msgstr ""
#: mods/lzr_editor/init.lua:793
#: mods/lzr_editor/init.lua:779
msgid "File name"
msgstr ""

View File

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Luanti textdomain lzr_editor x.x.x\n"
"Report-Msgid-Bugs-To: Wuzzy@disroot.org\n"
"POT-Creation-Date: 2024-12-10 03:16+0100\n"
"POT-Creation-Date: 2024-12-14 13:56+0100\n"
"PO-Revision-Date: \n"
"Last-Translator: \n"
"Language-Team: \n"
@ -34,293 +34,297 @@ msgid "Rooted plant in level area"
msgstr ""
#: mods/lzr_editor/init.lua:86
msgid "More than one information block"
msgid "More than one parrot spawner"
msgstr ""
#: mods/lzr_editor/init.lua:87
msgid "Trigger is out of bounds"
msgid "More than one hidden parrot spawner"
msgstr ""
#: mods/lzr_editor/init.lua:88
msgid "Trigger ID does not match location"
msgid "Bad param2 for hidden parrot spawner"
msgstr ""
#: mods/lzr_editor/init.lua:89
msgid "Laser-incompatible node found"
msgid "Trigger is out of bounds"
msgstr ""
#: mods/lzr_editor/init.lua:90
msgid "Trigger ID does not match location"
msgstr ""
#: mods/lzr_editor/init.lua:91
msgid "Laser-incompatible node found"
msgstr ""
#: mods/lzr_editor/init.lua:92
msgid "No treasures to collect"
msgstr ""
#: mods/lzr_editor/init.lua:107
#: mods/lzr_editor/init.lua:109
msgid "• Error: @1"
msgstr ""
#: mods/lzr_editor/init.lua:116
#: mods/lzr_editor/init.lua:118
msgid "• Warning: @1"
msgstr ""
#: mods/lzr_editor/init.lua:202
#: mods/lzr_editor/init.lua:204
msgid "Welcome to the Level Editor!"
msgstr ""
#: mods/lzr_editor/init.lua:203
#: mods/lzr_editor/init.lua:205
msgid "See LEVEL_EDITOR.md for instructions."
msgstr ""
#: mods/lzr_editor/init.lua:244
#: mods/lzr_editor/init.lua:246
msgid "The following problems were found in this level:"
msgstr ""
#: mods/lzr_editor/init.lua:323
#: mods/lzr_editor/init.lua:325
msgid "Save current level"
msgstr ""
#: mods/lzr_editor/init.lua:324 mods/lzr_editor/init.lua:505
#: mods/lzr_editor/init.lua:326 mods/lzr_editor/init.lua:494
msgid "<level name>"
msgstr ""
#: mods/lzr_editor/init.lua:327 mods/lzr_editor/init.lua:509
#: mods/lzr_editor/init.lua:576 mods/lzr_editor/init.lua:936
#: mods/lzr_editor/init.lua:329 mods/lzr_editor/init.lua:498
#: mods/lzr_editor/init.lua:565 mods/lzr_editor/init.lua:936
#: mods/lzr_editor/init.lua:1395
msgid "Not in editor mode!"
msgstr ""
#: mods/lzr_editor/init.lua:329 mods/lzr_editor/init.lua:543
#: mods/lzr_editor/init.lua:556 mods/lzr_editor/init.lua:578
#: mods/lzr_editor/init.lua:331 mods/lzr_editor/init.lua:532
#: mods/lzr_editor/init.lua:545 mods/lzr_editor/init.lua:567
#: mods/lzr_editor/init.lua:938 mods/lzr_editor/init.lua:956
#: mods/lzr_editor/init.lua:1397
msgid "Cant do this while loading!"
msgstr ""
#: mods/lzr_editor/init.lua:332 mods/lzr_editor/init.lua:514
#: mods/lzr_editor/init.lua:334 mods/lzr_editor/init.lua:503
#: mods/lzr_editor/init.lua:1238 mods/lzr_editor/init.lua:1258
msgid "No level name provided."
msgstr ""
#: mods/lzr_editor/init.lua:336 mods/lzr_editor/init.lua:518
#: mods/lzr_editor/init.lua:338 mods/lzr_editor/init.lua:507
msgid "Level name must not contain slash or backslash!"
msgstr ""
#. ~ @1 and @2 are file locations
#: mods/lzr_editor/init.lua:341 mods/lzr_editor/init.lua:1267
#: mods/lzr_editor/init.lua:343 mods/lzr_editor/init.lua:1267
msgid "Level saved to @1 and @2."
msgstr ""
#. ~ @1 and @2 are file locations
#: mods/lzr_editor/init.lua:344 mods/lzr_editor/init.lua:1269
#: mods/lzr_editor/init.lua:346 mods/lzr_editor/init.lua:1269
msgid "Level saved to @1, but could not write metadata to @2."
msgstr ""
#: mods/lzr_editor/init.lua:346 mods/lzr_editor/init.lua:1271
#: mods/lzr_editor/init.lua:348 mods/lzr_editor/init.lua:1271
msgid "Error writing level file!"
msgstr ""
#. ~ The "window boundary" refers to a special block used for the boundaries of the level to create windows in the walls. It has been removed in later versions of the game.
#: mods/lzr_editor/init.lua:399
#: mods/lzr_editor/init.lua:388
msgid ""
"Note: This level uses a legacy window boundary, which is no longer supported."
msgstr ""
#: mods/lzr_editor/init.lua:504
#: mods/lzr_editor/init.lua:493
msgid "Load level"
msgstr ""
#: mods/lzr_editor/init.lua:511
#: mods/lzr_editor/init.lua:500
msgid "The editor is already loading a level!"
msgstr ""
#: mods/lzr_editor/init.lua:522 mods/lzr_editor/init.lua:1247
#: mods/lzr_editor/init.lua:511 mods/lzr_editor/init.lua:1247
msgid "Level file does not exist!"
msgstr ""
#: mods/lzr_editor/init.lua:527 mods/lzr_editor/init.lua:1252
#: mods/lzr_editor/init.lua:516 mods/lzr_editor/init.lua:1252
msgid "Level loaded."
msgstr ""
#: mods/lzr_editor/init.lua:529 mods/lzr_editor/init.lua:1254
#: mods/lzr_editor/init.lua:518 mods/lzr_editor/init.lua:1254
msgid "Error reading level file!"
msgstr ""
#: mods/lzr_editor/init.lua:535
#: mods/lzr_editor/init.lua:524
msgid "Start or exit level editor"
msgstr ""
#: mods/lzr_editor/init.lua:536
#: mods/lzr_editor/init.lua:525
msgid "[ enter | exit ]"
msgstr ""
#: mods/lzr_editor/init.lua:541
#: mods/lzr_editor/init.lua:530
msgid "Already in level editor!"
msgstr ""
#: mods/lzr_editor/init.lua:554
#: mods/lzr_editor/init.lua:543
msgid "Not in level editor!"
msgstr ""
#: mods/lzr_editor/init.lua:571
#: mods/lzr_editor/init.lua:560
msgid "Remove all triggers and reset them to their initial state"
msgstr ""
#: mods/lzr_editor/init.lua:581
#: mods/lzr_editor/init.lua:570
msgid "Triggers have been reset."
msgstr ""
#: mods/lzr_editor/init.lua:670
msgid "Goldie speech"
msgstr ""
#: mods/lzr_editor/init.lua:687
#: mods/lzr_editor/init.lua:673
msgid "Level settings"
msgstr ""
#: mods/lzr_editor/init.lua:688
#: mods/lzr_editor/init.lua:674
msgid "Name"
msgstr ""
#: mods/lzr_editor/init.lua:689
#: mods/lzr_editor/init.lua:675
msgid "Size"
msgstr ""
#: mods/lzr_editor/init.lua:690 mods/lzr_editor/init.lua:716
#: mods/lzr_editor/init.lua:676 mods/lzr_editor/init.lua:702
msgid "X"
msgstr ""
#: mods/lzr_editor/init.lua:691 mods/lzr_editor/init.lua:717
#: mods/lzr_editor/init.lua:677 mods/lzr_editor/init.lua:703
msgid "Y"
msgstr ""
#: mods/lzr_editor/init.lua:692 mods/lzr_editor/init.lua:718
#: mods/lzr_editor/init.lua:678 mods/lzr_editor/init.lua:704
msgid "Z"
msgstr ""
#: mods/lzr_editor/init.lua:693
#: mods/lzr_editor/init.lua:679
msgid "Wall node"
msgstr ""
#: mods/lzr_editor/init.lua:694
#: mods/lzr_editor/init.lua:680
msgid "Floor node"
msgstr ""
#: mods/lzr_editor/init.lua:695
#: mods/lzr_editor/init.lua:681
msgid "Ceiling node"
msgstr ""
#: mods/lzr_editor/init.lua:700
msgid "Information block text"
#: mods/lzr_editor/init.lua:686
msgid "Goldie speech"
msgstr ""
#: mods/lzr_editor/init.lua:702
#: mods/lzr_editor/init.lua:688
msgid "Music"
msgstr ""
#: mods/lzr_editor/init.lua:705
#: mods/lzr_editor/init.lua:691
msgid "Sky"
msgstr ""
#: mods/lzr_editor/init.lua:708
#: mods/lzr_editor/init.lua:694
msgid "Weather"
msgstr ""
#: mods/lzr_editor/init.lua:711
#: mods/lzr_editor/init.lua:697
msgid "Backdrop"
msgstr ""
#: mods/lzr_editor/init.lua:719
#: mods/lzr_editor/init.lua:705
msgid "X coordinate of backdrop position"
msgstr ""
#: mods/lzr_editor/init.lua:720
#: mods/lzr_editor/init.lua:706
msgid "Y coordinate of backdrop position"
msgstr ""
#: mods/lzr_editor/init.lua:721
#: mods/lzr_editor/init.lua:707
msgid "Z coordinate of backdrop position"
msgstr ""
#: mods/lzr_editor/init.lua:724
#: mods/lzr_editor/init.lua:710
msgid "Level name as shown to the player"
msgstr ""
#: mods/lzr_editor/init.lua:725
#: mods/lzr_editor/init.lua:711
msgid "Level size along the X axis"
msgstr ""
#: mods/lzr_editor/init.lua:726
#: mods/lzr_editor/init.lua:712
msgid "Level size along the Y axis"
msgstr ""
#: mods/lzr_editor/init.lua:727
#: mods/lzr_editor/init.lua:713
msgid "Level size along the Z axis"
msgstr ""
#: mods/lzr_editor/init.lua:728
#: mods/lzr_editor/init.lua:714
msgid ""
"Itemstring of node to be placed on the left, front, back and right level "
"borders"
msgstr ""
#: mods/lzr_editor/init.lua:729
#: mods/lzr_editor/init.lua:715
msgid "Itemstring of node to be placed at the bottom of the level"
msgstr ""
#: mods/lzr_editor/init.lua:730
#: mods/lzr_editor/init.lua:716
msgid "Itemstring of node to be placed at the top of the level"
msgstr ""
#: mods/lzr_editor/init.lua:731
msgid "Text to be shown when player interacts with the information block"
#: mods/lzr_editor/init.lua:717
msgid "Text to be shown when player interacts with Goldie the Parrot"
msgstr ""
#: mods/lzr_editor/init.lua:732
#: mods/lzr_editor/init.lua:718
msgid "Which audio ambience to play"
msgstr ""
#: mods/lzr_editor/init.lua:733
#: mods/lzr_editor/init.lua:719
msgid ""
"How the sky looks like. Affects color, sun, moon, stars, clouds and the time "
"of day"
msgstr ""
#: mods/lzr_editor/init.lua:734
#: mods/lzr_editor/init.lua:720
msgid "Visual weather effects (no audio)"
msgstr ""
#: mods/lzr_editor/init.lua:735
#: mods/lzr_editor/init.lua:721
msgid "The world that surrounds the level"
msgstr ""
#: mods/lzr_editor/init.lua:737 mods/lzr_editor/select_item.lua:186
#: mods/lzr_editor/init.lua:723 mods/lzr_editor/select_item.lua:186
msgid "OK"
msgstr "Tamam"
#: mods/lzr_editor/init.lua:738 mods/lzr_editor/init.lua:796
#: mods/lzr_editor/init.lua:724 mods/lzr_editor/init.lua:782
#: mods/lzr_editor/select_item.lua:221
msgid "Cancel"
msgstr ""
#: mods/lzr_editor/init.lua:751
#: mods/lzr_editor/init.lua:737
msgid "Save level as …"
msgstr ""
#: mods/lzr_editor/init.lua:752
#: mods/lzr_editor/init.lua:738
msgid "Save"
msgstr ""
#: mods/lzr_editor/init.lua:755
#: mods/lzr_editor/init.lua:741
msgid "Load level …"
msgstr ""
#: mods/lzr_editor/init.lua:756
#: mods/lzr_editor/init.lua:742
msgid "Load"
msgstr ""
#: mods/lzr_editor/init.lua:784
#: mods/lzr_editor/init.lua:770
msgid "File list:"
msgstr ""
#: mods/lzr_editor/init.lua:793
#: mods/lzr_editor/init.lua:779
msgid "File name"
msgstr ""

View File

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Luanti textdomain lzr_editor x.x.x\n"
"Report-Msgid-Bugs-To: Wuzzy@disroot.org\n"
"POT-Creation-Date: 2024-12-10 03:16+0100\n"
"POT-Creation-Date: 2024-12-14 13:56+0100\n"
"PO-Revision-Date: \n"
"Last-Translator: \n"
"Language-Team: \n"
@ -34,293 +34,297 @@ msgid "Rooted plant in level area"
msgstr ""
#: mods/lzr_editor/init.lua:86
msgid "More than one information block"
msgid "More than one parrot spawner"
msgstr ""
#: mods/lzr_editor/init.lua:87
msgid "Trigger is out of bounds"
msgid "More than one hidden parrot spawner"
msgstr ""
#: mods/lzr_editor/init.lua:88
msgid "Trigger ID does not match location"
msgid "Bad param2 for hidden parrot spawner"
msgstr ""
#: mods/lzr_editor/init.lua:89
msgid "Laser-incompatible node found"
msgid "Trigger is out of bounds"
msgstr ""
#: mods/lzr_editor/init.lua:90
msgid "Trigger ID does not match location"
msgstr ""
#: mods/lzr_editor/init.lua:91
msgid "Laser-incompatible node found"
msgstr ""
#: mods/lzr_editor/init.lua:92
msgid "No treasures to collect"
msgstr ""
#: mods/lzr_editor/init.lua:107
#: mods/lzr_editor/init.lua:109
msgid "• Error: @1"
msgstr ""
#: mods/lzr_editor/init.lua:116
#: mods/lzr_editor/init.lua:118
msgid "• Warning: @1"
msgstr ""
#: mods/lzr_editor/init.lua:202
#: mods/lzr_editor/init.lua:204
msgid "Welcome to the Level Editor!"
msgstr ""
#: mods/lzr_editor/init.lua:203
#: mods/lzr_editor/init.lua:205
msgid "See LEVEL_EDITOR.md for instructions."
msgstr ""
#: mods/lzr_editor/init.lua:244
#: mods/lzr_editor/init.lua:246
msgid "The following problems were found in this level:"
msgstr ""
#: mods/lzr_editor/init.lua:323
#: mods/lzr_editor/init.lua:325
msgid "Save current level"
msgstr ""
#: mods/lzr_editor/init.lua:324 mods/lzr_editor/init.lua:505
#: mods/lzr_editor/init.lua:326 mods/lzr_editor/init.lua:494
msgid "<level name>"
msgstr ""
#: mods/lzr_editor/init.lua:327 mods/lzr_editor/init.lua:509
#: mods/lzr_editor/init.lua:576 mods/lzr_editor/init.lua:936
#: mods/lzr_editor/init.lua:329 mods/lzr_editor/init.lua:498
#: mods/lzr_editor/init.lua:565 mods/lzr_editor/init.lua:936
#: mods/lzr_editor/init.lua:1395
msgid "Not in editor mode!"
msgstr ""
#: mods/lzr_editor/init.lua:329 mods/lzr_editor/init.lua:543
#: mods/lzr_editor/init.lua:556 mods/lzr_editor/init.lua:578
#: mods/lzr_editor/init.lua:331 mods/lzr_editor/init.lua:532
#: mods/lzr_editor/init.lua:545 mods/lzr_editor/init.lua:567
#: mods/lzr_editor/init.lua:938 mods/lzr_editor/init.lua:956
#: mods/lzr_editor/init.lua:1397
msgid "Cant do this while loading!"
msgstr ""
#: mods/lzr_editor/init.lua:332 mods/lzr_editor/init.lua:514
#: mods/lzr_editor/init.lua:334 mods/lzr_editor/init.lua:503
#: mods/lzr_editor/init.lua:1238 mods/lzr_editor/init.lua:1258
msgid "No level name provided."
msgstr ""
#: mods/lzr_editor/init.lua:336 mods/lzr_editor/init.lua:518
#: mods/lzr_editor/init.lua:338 mods/lzr_editor/init.lua:507
msgid "Level name must not contain slash or backslash!"
msgstr ""
#. ~ @1 and @2 are file locations
#: mods/lzr_editor/init.lua:341 mods/lzr_editor/init.lua:1267
#: mods/lzr_editor/init.lua:343 mods/lzr_editor/init.lua:1267
msgid "Level saved to @1 and @2."
msgstr ""
#. ~ @1 and @2 are file locations
#: mods/lzr_editor/init.lua:344 mods/lzr_editor/init.lua:1269
#: mods/lzr_editor/init.lua:346 mods/lzr_editor/init.lua:1269
msgid "Level saved to @1, but could not write metadata to @2."
msgstr ""
#: mods/lzr_editor/init.lua:346 mods/lzr_editor/init.lua:1271
#: mods/lzr_editor/init.lua:348 mods/lzr_editor/init.lua:1271
msgid "Error writing level file!"
msgstr ""
#. ~ The "window boundary" refers to a special block used for the boundaries of the level to create windows in the walls. It has been removed in later versions of the game.
#: mods/lzr_editor/init.lua:399
#: mods/lzr_editor/init.lua:388
msgid ""
"Note: This level uses a legacy window boundary, which is no longer supported."
msgstr ""
#: mods/lzr_editor/init.lua:504
#: mods/lzr_editor/init.lua:493
msgid "Load level"
msgstr ""
#: mods/lzr_editor/init.lua:511
#: mods/lzr_editor/init.lua:500
msgid "The editor is already loading a level!"
msgstr ""
#: mods/lzr_editor/init.lua:522 mods/lzr_editor/init.lua:1247
#: mods/lzr_editor/init.lua:511 mods/lzr_editor/init.lua:1247
msgid "Level file does not exist!"
msgstr ""
#: mods/lzr_editor/init.lua:527 mods/lzr_editor/init.lua:1252
#: mods/lzr_editor/init.lua:516 mods/lzr_editor/init.lua:1252
msgid "Level loaded."
msgstr ""
#: mods/lzr_editor/init.lua:529 mods/lzr_editor/init.lua:1254
#: mods/lzr_editor/init.lua:518 mods/lzr_editor/init.lua:1254
msgid "Error reading level file!"
msgstr ""
#: mods/lzr_editor/init.lua:535
#: mods/lzr_editor/init.lua:524
msgid "Start or exit level editor"
msgstr ""
#: mods/lzr_editor/init.lua:536
#: mods/lzr_editor/init.lua:525
msgid "[ enter | exit ]"
msgstr ""
#: mods/lzr_editor/init.lua:541
#: mods/lzr_editor/init.lua:530
msgid "Already in level editor!"
msgstr ""
#: mods/lzr_editor/init.lua:554
#: mods/lzr_editor/init.lua:543
msgid "Not in level editor!"
msgstr ""
#: mods/lzr_editor/init.lua:571
#: mods/lzr_editor/init.lua:560
msgid "Remove all triggers and reset them to their initial state"
msgstr ""
#: mods/lzr_editor/init.lua:581
#: mods/lzr_editor/init.lua:570
msgid "Triggers have been reset."
msgstr ""
#: mods/lzr_editor/init.lua:670
msgid "Goldie speech"
msgstr ""
#: mods/lzr_editor/init.lua:687
#: mods/lzr_editor/init.lua:673
msgid "Level settings"
msgstr ""
#: mods/lzr_editor/init.lua:688
#: mods/lzr_editor/init.lua:674
msgid "Name"
msgstr ""
#: mods/lzr_editor/init.lua:689
#: mods/lzr_editor/init.lua:675
msgid "Size"
msgstr ""
#: mods/lzr_editor/init.lua:690 mods/lzr_editor/init.lua:716
#: mods/lzr_editor/init.lua:676 mods/lzr_editor/init.lua:702
msgid "X"
msgstr ""
#: mods/lzr_editor/init.lua:691 mods/lzr_editor/init.lua:717
#: mods/lzr_editor/init.lua:677 mods/lzr_editor/init.lua:703
msgid "Y"
msgstr ""
#: mods/lzr_editor/init.lua:692 mods/lzr_editor/init.lua:718
#: mods/lzr_editor/init.lua:678 mods/lzr_editor/init.lua:704
msgid "Z"
msgstr ""
#: mods/lzr_editor/init.lua:693
#: mods/lzr_editor/init.lua:679
msgid "Wall node"
msgstr ""
#: mods/lzr_editor/init.lua:694
#: mods/lzr_editor/init.lua:680
msgid "Floor node"
msgstr ""
#: mods/lzr_editor/init.lua:695
#: mods/lzr_editor/init.lua:681
msgid "Ceiling node"
msgstr ""
#: mods/lzr_editor/init.lua:700
msgid "Information block text"
#: mods/lzr_editor/init.lua:686
msgid "Goldie speech"
msgstr ""
#: mods/lzr_editor/init.lua:702
#: mods/lzr_editor/init.lua:688
msgid "Music"
msgstr ""
#: mods/lzr_editor/init.lua:705
#: mods/lzr_editor/init.lua:691
msgid "Sky"
msgstr ""
#: mods/lzr_editor/init.lua:708
#: mods/lzr_editor/init.lua:694
msgid "Weather"
msgstr ""
#: mods/lzr_editor/init.lua:711
#: mods/lzr_editor/init.lua:697
msgid "Backdrop"
msgstr ""
#: mods/lzr_editor/init.lua:719
#: mods/lzr_editor/init.lua:705
msgid "X coordinate of backdrop position"
msgstr ""
#: mods/lzr_editor/init.lua:720
#: mods/lzr_editor/init.lua:706
msgid "Y coordinate of backdrop position"
msgstr ""
#: mods/lzr_editor/init.lua:721
#: mods/lzr_editor/init.lua:707
msgid "Z coordinate of backdrop position"
msgstr ""
#: mods/lzr_editor/init.lua:724
#: mods/lzr_editor/init.lua:710
msgid "Level name as shown to the player"
msgstr ""
#: mods/lzr_editor/init.lua:725
#: mods/lzr_editor/init.lua:711
msgid "Level size along the X axis"
msgstr ""
#: mods/lzr_editor/init.lua:726
#: mods/lzr_editor/init.lua:712
msgid "Level size along the Y axis"
msgstr ""
#: mods/lzr_editor/init.lua:727
#: mods/lzr_editor/init.lua:713
msgid "Level size along the Z axis"
msgstr ""
#: mods/lzr_editor/init.lua:728
#: mods/lzr_editor/init.lua:714
msgid ""
"Itemstring of node to be placed on the left, front, back and right level "
"borders"
msgstr ""
#: mods/lzr_editor/init.lua:729
#: mods/lzr_editor/init.lua:715
msgid "Itemstring of node to be placed at the bottom of the level"
msgstr ""
#: mods/lzr_editor/init.lua:730
#: mods/lzr_editor/init.lua:716
msgid "Itemstring of node to be placed at the top of the level"
msgstr ""
#: mods/lzr_editor/init.lua:731
msgid "Text to be shown when player interacts with the information block"
#: mods/lzr_editor/init.lua:717
msgid "Text to be shown when player interacts with Goldie the Parrot"
msgstr ""
#: mods/lzr_editor/init.lua:732
#: mods/lzr_editor/init.lua:718
msgid "Which audio ambience to play"
msgstr ""
#: mods/lzr_editor/init.lua:733
#: mods/lzr_editor/init.lua:719
msgid ""
"How the sky looks like. Affects color, sun, moon, stars, clouds and the time "
"of day"
msgstr ""
#: mods/lzr_editor/init.lua:734
#: mods/lzr_editor/init.lua:720
msgid "Visual weather effects (no audio)"
msgstr ""
#: mods/lzr_editor/init.lua:735
#: mods/lzr_editor/init.lua:721
msgid "The world that surrounds the level"
msgstr ""
#: mods/lzr_editor/init.lua:737 mods/lzr_editor/select_item.lua:186
#: mods/lzr_editor/init.lua:723 mods/lzr_editor/select_item.lua:186
msgid "OK"
msgstr ""
#: mods/lzr_editor/init.lua:738 mods/lzr_editor/init.lua:796
#: mods/lzr_editor/init.lua:724 mods/lzr_editor/init.lua:782
#: mods/lzr_editor/select_item.lua:221
msgid "Cancel"
msgstr ""
#: mods/lzr_editor/init.lua:751
#: mods/lzr_editor/init.lua:737
msgid "Save level as …"
msgstr ""
#: mods/lzr_editor/init.lua:752
#: mods/lzr_editor/init.lua:738
msgid "Save"
msgstr ""
#: mods/lzr_editor/init.lua:755
#: mods/lzr_editor/init.lua:741
msgid "Load level …"
msgstr ""
#: mods/lzr_editor/init.lua:756
#: mods/lzr_editor/init.lua:742
msgid "Load"
msgstr ""
#: mods/lzr_editor/init.lua:784
#: mods/lzr_editor/init.lua:770
msgid "File list:"
msgstr ""
#: mods/lzr_editor/init.lua:793
#: mods/lzr_editor/init.lua:779
msgid "File name"
msgstr ""

View File

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Luanti textdomain lzr_editor x.x.x\n"
"Report-Msgid-Bugs-To: Wuzzy@disroot.org\n"
"POT-Creation-Date: 2024-12-10 03:16+0100\n"
"POT-Creation-Date: 2024-12-14 13:56+0100\n"
"PO-Revision-Date: \n"
"Last-Translator: \n"
"Language-Team: \n"
@ -34,293 +34,297 @@ msgid "Rooted plant in level area"
msgstr ""
#: mods/lzr_editor/init.lua:86
msgid "More than one information block"
msgid "More than one parrot spawner"
msgstr ""
#: mods/lzr_editor/init.lua:87
msgid "Trigger is out of bounds"
msgid "More than one hidden parrot spawner"
msgstr ""
#: mods/lzr_editor/init.lua:88
msgid "Trigger ID does not match location"
msgid "Bad param2 for hidden parrot spawner"
msgstr ""
#: mods/lzr_editor/init.lua:89
msgid "Laser-incompatible node found"
msgid "Trigger is out of bounds"
msgstr ""
#: mods/lzr_editor/init.lua:90
msgid "Trigger ID does not match location"
msgstr ""
#: mods/lzr_editor/init.lua:91
msgid "Laser-incompatible node found"
msgstr ""
#: mods/lzr_editor/init.lua:92
msgid "No treasures to collect"
msgstr ""
#: mods/lzr_editor/init.lua:107
#: mods/lzr_editor/init.lua:109
msgid "• Error: @1"
msgstr ""
#: mods/lzr_editor/init.lua:116
#: mods/lzr_editor/init.lua:118
msgid "• Warning: @1"
msgstr ""
#: mods/lzr_editor/init.lua:202
#: mods/lzr_editor/init.lua:204
msgid "Welcome to the Level Editor!"
msgstr ""
#: mods/lzr_editor/init.lua:203
#: mods/lzr_editor/init.lua:205
msgid "See LEVEL_EDITOR.md for instructions."
msgstr ""
#: mods/lzr_editor/init.lua:244
#: mods/lzr_editor/init.lua:246
msgid "The following problems were found in this level:"
msgstr ""
#: mods/lzr_editor/init.lua:323
#: mods/lzr_editor/init.lua:325
msgid "Save current level"
msgstr "儲存目前關卡"
#: mods/lzr_editor/init.lua:324 mods/lzr_editor/init.lua:505
#: mods/lzr_editor/init.lua:326 mods/lzr_editor/init.lua:494
msgid "<level name>"
msgstr ""
#: mods/lzr_editor/init.lua:327 mods/lzr_editor/init.lua:509
#: mods/lzr_editor/init.lua:576 mods/lzr_editor/init.lua:936
#: mods/lzr_editor/init.lua:329 mods/lzr_editor/init.lua:498
#: mods/lzr_editor/init.lua:565 mods/lzr_editor/init.lua:936
#: mods/lzr_editor/init.lua:1395
msgid "Not in editor mode!"
msgstr "並非處於關卡編輯器之內!"
#: mods/lzr_editor/init.lua:329 mods/lzr_editor/init.lua:543
#: mods/lzr_editor/init.lua:556 mods/lzr_editor/init.lua:578
#: mods/lzr_editor/init.lua:331 mods/lzr_editor/init.lua:532
#: mods/lzr_editor/init.lua:545 mods/lzr_editor/init.lua:567
#: mods/lzr_editor/init.lua:938 mods/lzr_editor/init.lua:956
#: mods/lzr_editor/init.lua:1397
msgid "Cant do this while loading!"
msgstr ""
#: mods/lzr_editor/init.lua:332 mods/lzr_editor/init.lua:514
#: mods/lzr_editor/init.lua:334 mods/lzr_editor/init.lua:503
#: mods/lzr_editor/init.lua:1238 mods/lzr_editor/init.lua:1258
msgid "No level name provided."
msgstr ""
#: mods/lzr_editor/init.lua:336 mods/lzr_editor/init.lua:518
#: mods/lzr_editor/init.lua:338 mods/lzr_editor/init.lua:507
msgid "Level name must not contain slash or backslash!"
msgstr ""
#. ~ @1 and @2 are file locations
#: mods/lzr_editor/init.lua:341 mods/lzr_editor/init.lua:1267
#: mods/lzr_editor/init.lua:343 mods/lzr_editor/init.lua:1267
msgid "Level saved to @1 and @2."
msgstr ""
#. ~ @1 and @2 are file locations
#: mods/lzr_editor/init.lua:344 mods/lzr_editor/init.lua:1269
#: mods/lzr_editor/init.lua:346 mods/lzr_editor/init.lua:1269
msgid "Level saved to @1, but could not write metadata to @2."
msgstr ""
#: mods/lzr_editor/init.lua:346 mods/lzr_editor/init.lua:1271
#: mods/lzr_editor/init.lua:348 mods/lzr_editor/init.lua:1271
msgid "Error writing level file!"
msgstr "寫入關卡檔案期間卡生錯誤!"
#. ~ The "window boundary" refers to a special block used for the boundaries of the level to create windows in the walls. It has been removed in later versions of the game.
#: mods/lzr_editor/init.lua:399
#: mods/lzr_editor/init.lua:388
msgid ""
"Note: This level uses a legacy window boundary, which is no longer supported."
msgstr ""
#: mods/lzr_editor/init.lua:504
#: mods/lzr_editor/init.lua:493
msgid "Load level"
msgstr "載入關卡"
#: mods/lzr_editor/init.lua:511
#: mods/lzr_editor/init.lua:500
msgid "The editor is already loading a level!"
msgstr ""
#: mods/lzr_editor/init.lua:522 mods/lzr_editor/init.lua:1247
#: mods/lzr_editor/init.lua:511 mods/lzr_editor/init.lua:1247
msgid "Level file does not exist!"
msgstr "關卡檔案不存在!"
#: mods/lzr_editor/init.lua:527 mods/lzr_editor/init.lua:1252
#: mods/lzr_editor/init.lua:516 mods/lzr_editor/init.lua:1252
msgid "Level loaded."
msgstr "成功載入關卡。"
#: mods/lzr_editor/init.lua:529 mods/lzr_editor/init.lua:1254
#: mods/lzr_editor/init.lua:518 mods/lzr_editor/init.lua:1254
msgid "Error reading level file!"
msgstr "讀取關卡檔案期間卡生錯誤!"
#: mods/lzr_editor/init.lua:535
#: mods/lzr_editor/init.lua:524
msgid "Start or exit level editor"
msgstr "啓動或退出關卡編輯器"
#: mods/lzr_editor/init.lua:536
#: mods/lzr_editor/init.lua:525
msgid "[ enter | exit ]"
msgstr ""
#: mods/lzr_editor/init.lua:541
#: mods/lzr_editor/init.lua:530
msgid "Already in level editor!"
msgstr "已經處於關卡編輯器之內!"
#: mods/lzr_editor/init.lua:554
#: mods/lzr_editor/init.lua:543
msgid "Not in level editor!"
msgstr "並非處於關卡編輯器之內!"
#: mods/lzr_editor/init.lua:571
#: mods/lzr_editor/init.lua:560
msgid "Remove all triggers and reset them to their initial state"
msgstr ""
#: mods/lzr_editor/init.lua:581
#: mods/lzr_editor/init.lua:570
msgid "Triggers have been reset."
msgstr ""
#: mods/lzr_editor/init.lua:670
msgid "Goldie speech"
msgstr ""
#: mods/lzr_editor/init.lua:687
#: mods/lzr_editor/init.lua:673
msgid "Level settings"
msgstr ""
#: mods/lzr_editor/init.lua:688
#: mods/lzr_editor/init.lua:674
msgid "Name"
msgstr ""
#: mods/lzr_editor/init.lua:689
#: mods/lzr_editor/init.lua:675
msgid "Size"
msgstr ""
#: mods/lzr_editor/init.lua:690 mods/lzr_editor/init.lua:716
#: mods/lzr_editor/init.lua:676 mods/lzr_editor/init.lua:702
msgid "X"
msgstr ""
#: mods/lzr_editor/init.lua:691 mods/lzr_editor/init.lua:717
#: mods/lzr_editor/init.lua:677 mods/lzr_editor/init.lua:703
msgid "Y"
msgstr ""
#: mods/lzr_editor/init.lua:692 mods/lzr_editor/init.lua:718
#: mods/lzr_editor/init.lua:678 mods/lzr_editor/init.lua:704
msgid "Z"
msgstr ""
#: mods/lzr_editor/init.lua:693
#: mods/lzr_editor/init.lua:679
msgid "Wall node"
msgstr ""
#: mods/lzr_editor/init.lua:694
#: mods/lzr_editor/init.lua:680
msgid "Floor node"
msgstr ""
#: mods/lzr_editor/init.lua:695
#: mods/lzr_editor/init.lua:681
msgid "Ceiling node"
msgstr ""
#: mods/lzr_editor/init.lua:700
msgid "Information block text"
#: mods/lzr_editor/init.lua:686
msgid "Goldie speech"
msgstr ""
#: mods/lzr_editor/init.lua:702
#: mods/lzr_editor/init.lua:688
msgid "Music"
msgstr ""
#: mods/lzr_editor/init.lua:705
#: mods/lzr_editor/init.lua:691
msgid "Sky"
msgstr ""
#: mods/lzr_editor/init.lua:708
#: mods/lzr_editor/init.lua:694
msgid "Weather"
msgstr ""
#: mods/lzr_editor/init.lua:711
#: mods/lzr_editor/init.lua:697
msgid "Backdrop"
msgstr ""
#: mods/lzr_editor/init.lua:719
#: mods/lzr_editor/init.lua:705
msgid "X coordinate of backdrop position"
msgstr ""
#: mods/lzr_editor/init.lua:720
#: mods/lzr_editor/init.lua:706
msgid "Y coordinate of backdrop position"
msgstr ""
#: mods/lzr_editor/init.lua:721
#: mods/lzr_editor/init.lua:707
msgid "Z coordinate of backdrop position"
msgstr ""
#: mods/lzr_editor/init.lua:724
#: mods/lzr_editor/init.lua:710
msgid "Level name as shown to the player"
msgstr ""
#: mods/lzr_editor/init.lua:725
#: mods/lzr_editor/init.lua:711
msgid "Level size along the X axis"
msgstr ""
#: mods/lzr_editor/init.lua:726
#: mods/lzr_editor/init.lua:712
msgid "Level size along the Y axis"
msgstr ""
#: mods/lzr_editor/init.lua:727
#: mods/lzr_editor/init.lua:713
msgid "Level size along the Z axis"
msgstr ""
#: mods/lzr_editor/init.lua:728
#: mods/lzr_editor/init.lua:714
msgid ""
"Itemstring of node to be placed on the left, front, back and right level "
"borders"
msgstr ""
#: mods/lzr_editor/init.lua:729
#: mods/lzr_editor/init.lua:715
msgid "Itemstring of node to be placed at the bottom of the level"
msgstr ""
#: mods/lzr_editor/init.lua:730
#: mods/lzr_editor/init.lua:716
msgid "Itemstring of node to be placed at the top of the level"
msgstr ""
#: mods/lzr_editor/init.lua:731
msgid "Text to be shown when player interacts with the information block"
#: mods/lzr_editor/init.lua:717
msgid "Text to be shown when player interacts with Goldie the Parrot"
msgstr ""
#: mods/lzr_editor/init.lua:732
#: mods/lzr_editor/init.lua:718
msgid "Which audio ambience to play"
msgstr ""
#: mods/lzr_editor/init.lua:733
#: mods/lzr_editor/init.lua:719
msgid ""
"How the sky looks like. Affects color, sun, moon, stars, clouds and the time "
"of day"
msgstr ""
#: mods/lzr_editor/init.lua:734
#: mods/lzr_editor/init.lua:720
msgid "Visual weather effects (no audio)"
msgstr ""
#: mods/lzr_editor/init.lua:735
#: mods/lzr_editor/init.lua:721
msgid "The world that surrounds the level"
msgstr ""
#: mods/lzr_editor/init.lua:737 mods/lzr_editor/select_item.lua:186
#: mods/lzr_editor/init.lua:723 mods/lzr_editor/select_item.lua:186
msgid "OK"
msgstr ""
#: mods/lzr_editor/init.lua:738 mods/lzr_editor/init.lua:796
#: mods/lzr_editor/init.lua:724 mods/lzr_editor/init.lua:782
#: mods/lzr_editor/select_item.lua:221
msgid "Cancel"
msgstr ""
#: mods/lzr_editor/init.lua:751
#: mods/lzr_editor/init.lua:737
msgid "Save level as …"
msgstr ""
#: mods/lzr_editor/init.lua:752
#: mods/lzr_editor/init.lua:738
msgid "Save"
msgstr ""
#: mods/lzr_editor/init.lua:755
#: mods/lzr_editor/init.lua:741
msgid "Load level …"
msgstr ""
#: mods/lzr_editor/init.lua:756
#: mods/lzr_editor/init.lua:742
msgid "Load"
msgstr ""
#: mods/lzr_editor/init.lua:784
#: mods/lzr_editor/init.lua:770
msgid "File list:"
msgstr ""
#: mods/lzr_editor/init.lua:793
#: mods/lzr_editor/init.lua:779
msgid "File name"
msgstr ""

View File

@ -1,2 +1,3 @@
name = lzr_editor
depends = lzr_gamestate, lzr_levels, lzr_gui, lzr_player, lzr_node_drops, lzr_ambience, lzr_getitem, lzr_csv, lzr_globals, lzr_privs, lzr_weather, lzr_tools, lzr_hook, lzr_teleporter, lzr_treasure, lzr_mapgen, lzr_world, lzr_triggers
depends = lzr_gamestate, lzr_levels, lzr_gui, lzr_player, lzr_node_drops, lzr_ambience, lzr_getitem, lzr_csv, lzr_globals, lzr_privs, lzr_weather, lzr_tools, lzr_hook, lzr_teleporter, lzr_treasure, lzr_mapgen, lzr_world, lzr_triggers, lzr_util
description = Level editor for Lazarr!

View File

@ -55,8 +55,7 @@ local reset_player = function(player, reset_type)
lzr_levels.leave_level(true, false)
elseif reset_type == "out_of_bounds_ship" then
-- Intentionally no message
local spawn = vector.add(lzr_globals.MENU_SHIP_POS, lzr_globals.MENU_SHIP_PLAYER_RESPAWN_OFFSET)
player:set_pos(spawn)
lzr_menu.teleport_player_to_ship(player, "skulls")
elseif reset_type == "out_of_bounds" then
--~ Message when you move out of the level boundaries. You may be creative in the translation
lzr_messages.show_message(player, S("Where yer thinks yar goin, landlubber?"), 6.0, 0xFF0000)

View File

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Luanti textdomain lzr_fallout x.x.x\n"
"Report-Msgid-Bugs-To: Wuzzy@disroot.org\n"
"POT-Creation-Date: 2024-12-10 03:16+0100\n"
"POT-Creation-Date: 2024-12-14 13:56+0100\n"
"PO-Revision-Date: \n"
"Last-Translator: \n"
"Language-Team: \n"
@ -19,16 +19,16 @@ msgid "Youre sleeping with the fishes!"
msgstr "Du bist zu tief abgetaucht!"
#. ~ Message when you move out of the level boundaries. You may be creative in the translation
#: mods/lzr_fallout/init.lua:62
#: mods/lzr_fallout/init.lua:61
msgid "Where yer thinks yar goin, landlubber?"
msgstr "Wo willste hin, Landratte?"
#. ~ Message when you got stuck inside skull blocks. You may be creative in the translation
#: mods/lzr_fallout/init.lua:68
#: mods/lzr_fallout/init.lua:67
msgid "You were skull-crushed!"
msgstr "Du wurdest getotenkopft!"
#. ~ Message when you got stuck inside solid blocks other than skulls. You may be creative in the translation
#: mods/lzr_fallout/init.lua:74
#: mods/lzr_fallout/init.lua:73
msgid "You were between a rock and a hard place."
msgstr "Du warst in der Klemme."

View File

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Luanti textdomain lzr_fallout x.x.x\n"
"Report-Msgid-Bugs-To: Wuzzy@disroot.org\n"
"POT-Creation-Date: 2024-12-10 03:16+0100\n"
"POT-Creation-Date: 2024-12-14 13:56+0100\n"
"PO-Revision-Date: \n"
"Last-Translator: \n"
"Language-Team: \n"
@ -19,16 +19,16 @@ msgid "Youre sleeping with the fishes!"
msgstr "¡Estás durmiendo con los peces!"
#. ~ Message when you move out of the level boundaries. You may be creative in the translation
#: mods/lzr_fallout/init.lua:62
#: mods/lzr_fallout/init.lua:61
msgid "Where yer thinks yar goin, landlubber?"
msgstr "¿A dónde crees que te vas?"
#. ~ Message when you got stuck inside skull blocks. You may be creative in the translation
#: mods/lzr_fallout/init.lua:68
#: mods/lzr_fallout/init.lua:67
msgid "You were skull-crushed!"
msgstr "¡Te cortaron el cráneo!"
#. ~ Message when you got stuck inside solid blocks other than skulls. You may be creative in the translation
#: mods/lzr_fallout/init.lua:74
#: mods/lzr_fallout/init.lua:73
msgid "You were between a rock and a hard place."
msgstr "Estabas entre una roca y un lugar difícil."

View File

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Luanti textdomain lzr_fallout x.x.x\n"
"Report-Msgid-Bugs-To: Wuzzy@disroot.org\n"
"POT-Creation-Date: 2024-12-10 03:16+0100\n"
"POT-Creation-Date: 2024-12-14 13:56+0100\n"
"PO-Revision-Date: \n"
"Last-Translator: \n"
"Language-Team: \n"
@ -19,17 +19,17 @@ msgid "Youre sleeping with the fishes!"
msgstr "Vous reposez avec les poissons !"
#. ~ Message when you move out of the level boundaries. You may be creative in the translation
#: mods/lzr_fallout/init.lua:62
#: mods/lzr_fallout/init.lua:61
msgid "Where yer thinks yar goin, landlubber?"
msgstr "Où vas-tu ainsi, marin d'eau douce ?"
#. ~ Message when you got stuck inside skull blocks. You may be creative in the translation
#: mods/lzr_fallout/init.lua:68
#: mods/lzr_fallout/init.lua:67
msgid "You were skull-crushed!"
msgstr "Votre crâne est mort écrasé !"
#. ~ Message when you got stuck inside solid blocks other than skulls. You may be creative in the translation
#: mods/lzr_fallout/init.lua:74
#: mods/lzr_fallout/init.lua:73
msgid "You were between a rock and a hard place."
msgstr ""
"Vous avez temporairement fait partie d'un sandwich au rocher et à un autre "

View File

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Luanti textdomain lzr_fallout x.x.x\n"
"Report-Msgid-Bugs-To: Wuzzy@disroot.org\n"
"POT-Creation-Date: 2024-12-10 03:16+0100\n"
"POT-Creation-Date: 2024-12-14 13:56+0100\n"
"PO-Revision-Date: \n"
"Last-Translator: \n"
"Language-Team: \n"
@ -19,16 +19,16 @@ msgid "Youre sleeping with the fishes!"
msgstr ""
#. ~ Message when you move out of the level boundaries. You may be creative in the translation
#: mods/lzr_fallout/init.lua:62
#: mods/lzr_fallout/init.lua:61
msgid "Where yer thinks yar goin, landlubber?"
msgstr ""
#. ~ Message when you got stuck inside skull blocks. You may be creative in the translation
#: mods/lzr_fallout/init.lua:68
#: mods/lzr_fallout/init.lua:67
msgid "You were skull-crushed!"
msgstr ""
#. ~ Message when you got stuck inside solid blocks other than skulls. You may be creative in the translation
#: mods/lzr_fallout/init.lua:74
#: mods/lzr_fallout/init.lua:73
msgid "You were between a rock and a hard place."
msgstr ""

View File

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Luanti textdomain lzr_fallout x.x.x\n"
"Report-Msgid-Bugs-To: Wuzzy@disroot.org\n"
"POT-Creation-Date: 2024-12-10 03:16+0100\n"
"POT-Creation-Date: 2024-12-14 13:56+0100\n"
"PO-Revision-Date: \n"
"Last-Translator: \n"
"Language-Team: \n"
@ -19,16 +19,16 @@ msgid "Youre sleeping with the fishes!"
msgstr ""
#. ~ Message when you move out of the level boundaries. You may be creative in the translation
#: mods/lzr_fallout/init.lua:62
#: mods/lzr_fallout/init.lua:61
msgid "Where yer thinks yar goin, landlubber?"
msgstr ""
#. ~ Message when you got stuck inside skull blocks. You may be creative in the translation
#: mods/lzr_fallout/init.lua:68
#: mods/lzr_fallout/init.lua:67
msgid "You were skull-crushed!"
msgstr ""
#. ~ Message when you got stuck inside solid blocks other than skulls. You may be creative in the translation
#: mods/lzr_fallout/init.lua:74
#: mods/lzr_fallout/init.lua:73
msgid "You were between a rock and a hard place."
msgstr ""

View File

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Luanti textdomain lzr_fallout x.x.x\n"
"Report-Msgid-Bugs-To: Wuzzy@disroot.org\n"
"POT-Creation-Date: 2024-12-10 03:16+0100\n"
"POT-Creation-Date: 2024-12-14 13:56+0100\n"
"PO-Revision-Date: \n"
"Last-Translator: \n"
"Language-Team: \n"
@ -19,16 +19,16 @@ msgid "Youre sleeping with the fishes!"
msgstr ""
#. ~ Message when you move out of the level boundaries. You may be creative in the translation
#: mods/lzr_fallout/init.lua:62
#: mods/lzr_fallout/init.lua:61
msgid "Where yer thinks yar goin, landlubber?"
msgstr ""
#. ~ Message when you got stuck inside skull blocks. You may be creative in the translation
#: mods/lzr_fallout/init.lua:68
#: mods/lzr_fallout/init.lua:67
msgid "You were skull-crushed!"
msgstr ""
#. ~ Message when you got stuck inside solid blocks other than skulls. You may be creative in the translation
#: mods/lzr_fallout/init.lua:74
#: mods/lzr_fallout/init.lua:73
msgid "You were between a rock and a hard place."
msgstr ""

View File

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Luanti textdomain lzr_fallout x.x.x\n"
"Report-Msgid-Bugs-To: Wuzzy@disroot.org\n"
"POT-Creation-Date: 2024-12-10 03:16+0100\n"
"POT-Creation-Date: 2024-12-14 13:56+0100\n"
"PO-Revision-Date: \n"
"Last-Translator: \n"
"Language-Team: \n"
@ -19,16 +19,16 @@ msgid "Youre sleeping with the fishes!"
msgstr ""
#. ~ Message when you move out of the level boundaries. You may be creative in the translation
#: mods/lzr_fallout/init.lua:62
#: mods/lzr_fallout/init.lua:61
msgid "Where yer thinks yar goin, landlubber?"
msgstr ""
#. ~ Message when you got stuck inside skull blocks. You may be creative in the translation
#: mods/lzr_fallout/init.lua:68
#: mods/lzr_fallout/init.lua:67
msgid "You were skull-crushed!"
msgstr ""
#. ~ Message when you got stuck inside solid blocks other than skulls. You may be creative in the translation
#: mods/lzr_fallout/init.lua:74
#: mods/lzr_fallout/init.lua:73
msgid "You were between a rock and a hard place."
msgstr ""

View File

@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Lazarr! 2.0.0\n"
"Report-Msgid-Bugs-To: Wuzzy@disroot.org\n"
"POT-Creation-Date: 2024-12-10 03:16+0100\n"
"POT-Creation-Date: 2024-12-14 13:56+0100\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
@ -23,16 +23,16 @@ msgid "Youre sleeping with the fishes!"
msgstr ""
#. ~ Message when you move out of the level boundaries. You may be creative in the translation
#: mods/lzr_fallout/init.lua:62
#: mods/lzr_fallout/init.lua:61
msgid "Where yer thinks yar goin, landlubber?"
msgstr ""
#. ~ Message when you got stuck inside skull blocks. You may be creative in the translation
#: mods/lzr_fallout/init.lua:68
#: mods/lzr_fallout/init.lua:67
msgid "You were skull-crushed!"
msgstr ""
#. ~ Message when you got stuck inside solid blocks other than skulls. You may be creative in the translation
#: mods/lzr_fallout/init.lua:74
#: mods/lzr_fallout/init.lua:73
msgid "You were between a rock and a hard place."
msgstr ""

View File

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Luanti textdomain lzr_fallout x.x.x\n"
"Report-Msgid-Bugs-To: Wuzzy@disroot.org\n"
"POT-Creation-Date: 2024-12-10 03:16+0100\n"
"POT-Creation-Date: 2024-12-14 13:56+0100\n"
"PO-Revision-Date: \n"
"Last-Translator: \n"
"Language-Team: \n"
@ -19,16 +19,16 @@ msgid "Youre sleeping with the fishes!"
msgstr ""
#. ~ Message when you move out of the level boundaries. You may be creative in the translation
#: mods/lzr_fallout/init.lua:62
#: mods/lzr_fallout/init.lua:61
msgid "Where yer thinks yar goin, landlubber?"
msgstr ""
#. ~ Message when you got stuck inside skull blocks. You may be creative in the translation
#: mods/lzr_fallout/init.lua:68
#: mods/lzr_fallout/init.lua:67
msgid "You were skull-crushed!"
msgstr ""
#. ~ Message when you got stuck inside solid blocks other than skulls. You may be creative in the translation
#: mods/lzr_fallout/init.lua:74
#: mods/lzr_fallout/init.lua:73
msgid "You were between a rock and a hard place."
msgstr ""

View File

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Luanti textdomain lzr_fallout x.x.x\n"
"Report-Msgid-Bugs-To: Wuzzy@disroot.org\n"
"POT-Creation-Date: 2024-12-10 03:16+0100\n"
"POT-Creation-Date: 2024-12-14 13:56+0100\n"
"PO-Revision-Date: \n"
"Last-Translator: \n"
"Language-Team: \n"
@ -20,16 +20,16 @@ msgid "Youre sleeping with the fishes!"
msgstr ""
#. ~ Message when you move out of the level boundaries. You may be creative in the translation
#: mods/lzr_fallout/init.lua:62
#: mods/lzr_fallout/init.lua:61
msgid "Where yer thinks yar goin, landlubber?"
msgstr ""
#. ~ Message when you got stuck inside skull blocks. You may be creative in the translation
#: mods/lzr_fallout/init.lua:68
#: mods/lzr_fallout/init.lua:67
msgid "You were skull-crushed!"
msgstr ""
#. ~ Message when you got stuck inside solid blocks other than skulls. You may be creative in the translation
#: mods/lzr_fallout/init.lua:74
#: mods/lzr_fallout/init.lua:73
msgid "You were between a rock and a hard place."
msgstr ""

View File

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Luanti textdomain lzr_fallout x.x.x\n"
"Report-Msgid-Bugs-To: Wuzzy@disroot.org\n"
"POT-Creation-Date: 2024-12-10 03:16+0100\n"
"POT-Creation-Date: 2024-12-14 13:56+0100\n"
"PO-Revision-Date: \n"
"Last-Translator: \n"
"Language-Team: \n"
@ -19,16 +19,16 @@ msgid "Youre sleeping with the fishes!"
msgstr ""
#. ~ Message when you move out of the level boundaries. You may be creative in the translation
#: mods/lzr_fallout/init.lua:62
#: mods/lzr_fallout/init.lua:61
msgid "Where yer thinks yar goin, landlubber?"
msgstr ""
#. ~ Message when you got stuck inside skull blocks. You may be creative in the translation
#: mods/lzr_fallout/init.lua:68
#: mods/lzr_fallout/init.lua:67
msgid "You were skull-crushed!"
msgstr ""
#. ~ Message when you got stuck inside solid blocks other than skulls. You may be creative in the translation
#: mods/lzr_fallout/init.lua:74
#: mods/lzr_fallout/init.lua:73
msgid "You were between a rock and a hard place."
msgstr ""

View File

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Luanti textdomain lzr_fallout x.x.x\n"
"Report-Msgid-Bugs-To: Wuzzy@disroot.org\n"
"POT-Creation-Date: 2024-12-10 03:16+0100\n"
"POT-Creation-Date: 2024-12-14 13:56+0100\n"
"PO-Revision-Date: \n"
"Last-Translator: \n"
"Language-Team: \n"
@ -19,16 +19,16 @@ msgid "Youre sleeping with the fishes!"
msgstr ""
#. ~ Message when you move out of the level boundaries. You may be creative in the translation
#: mods/lzr_fallout/init.lua:62
#: mods/lzr_fallout/init.lua:61
msgid "Where yer thinks yar goin, landlubber?"
msgstr ""
#. ~ Message when you got stuck inside skull blocks. You may be creative in the translation
#: mods/lzr_fallout/init.lua:68
#: mods/lzr_fallout/init.lua:67
msgid "You were skull-crushed!"
msgstr ""
#. ~ Message when you got stuck inside solid blocks other than skulls. You may be creative in the translation
#: mods/lzr_fallout/init.lua:74
#: mods/lzr_fallout/init.lua:73
msgid "You were between a rock and a hard place."
msgstr ""

View File

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Luanti textdomain lzr_fallout x.x.x\n"
"Report-Msgid-Bugs-To: Wuzzy@disroot.org\n"
"POT-Creation-Date: 2024-12-10 03:16+0100\n"
"POT-Creation-Date: 2024-12-14 13:56+0100\n"
"PO-Revision-Date: \n"
"Last-Translator: \n"
"Language-Team: \n"
@ -19,16 +19,16 @@ msgid "Youre sleeping with the fishes!"
msgstr ""
#. ~ Message when you move out of the level boundaries. You may be creative in the translation
#: mods/lzr_fallout/init.lua:62
#: mods/lzr_fallout/init.lua:61
msgid "Where yer thinks yar goin, landlubber?"
msgstr ""
#. ~ Message when you got stuck inside skull blocks. You may be creative in the translation
#: mods/lzr_fallout/init.lua:68
#: mods/lzr_fallout/init.lua:67
msgid "You were skull-crushed!"
msgstr ""
#. ~ Message when you got stuck inside solid blocks other than skulls. You may be creative in the translation
#: mods/lzr_fallout/init.lua:74
#: mods/lzr_fallout/init.lua:73
msgid "You were between a rock and a hard place."
msgstr ""

View File

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Luanti textdomain lzr_fallout x.x.x\n"
"Report-Msgid-Bugs-To: Wuzzy@disroot.org\n"
"POT-Creation-Date: 2024-12-10 03:16+0100\n"
"POT-Creation-Date: 2024-12-14 13:56+0100\n"
"PO-Revision-Date: \n"
"Last-Translator: \n"
"Language-Team: \n"
@ -19,16 +19,16 @@ msgid "Youre sleeping with the fishes!"
msgstr ""
#. ~ Message when you move out of the level boundaries. You may be creative in the translation
#: mods/lzr_fallout/init.lua:62
#: mods/lzr_fallout/init.lua:61
msgid "Where yer thinks yar goin, landlubber?"
msgstr ""
#. ~ Message when you got stuck inside skull blocks. You may be creative in the translation
#: mods/lzr_fallout/init.lua:68
#: mods/lzr_fallout/init.lua:67
msgid "You were skull-crushed!"
msgstr ""
#. ~ Message when you got stuck inside solid blocks other than skulls. You may be creative in the translation
#: mods/lzr_fallout/init.lua:74
#: mods/lzr_fallout/init.lua:73
msgid "You were between a rock and a hard place."
msgstr ""

View File

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Luanti textdomain lzr_fallout x.x.x\n"
"Report-Msgid-Bugs-To: Wuzzy@disroot.org\n"
"POT-Creation-Date: 2024-12-10 03:16+0100\n"
"POT-Creation-Date: 2024-12-14 13:56+0100\n"
"PO-Revision-Date: \n"
"Last-Translator: \n"
"Language-Team: \n"
@ -19,16 +19,16 @@ msgid "Youre sleeping with the fishes!"
msgstr ""
#. ~ Message when you move out of the level boundaries. You may be creative in the translation
#: mods/lzr_fallout/init.lua:62
#: mods/lzr_fallout/init.lua:61
msgid "Where yer thinks yar goin, landlubber?"
msgstr ""
#. ~ Message when you got stuck inside skull blocks. You may be creative in the translation
#: mods/lzr_fallout/init.lua:68
#: mods/lzr_fallout/init.lua:67
msgid "You were skull-crushed!"
msgstr ""
#. ~ Message when you got stuck inside solid blocks other than skulls. You may be creative in the translation
#: mods/lzr_fallout/init.lua:74
#: mods/lzr_fallout/init.lua:73
msgid "You were between a rock and a hard place."
msgstr ""

View File

@ -1,2 +1,3 @@
name = lzr_fallout
depends = lzr_globals, lzr_levels, lzr_world, lzr_damage
description = Reset the player when they moved out of the level

View File

@ -1 +1,2 @@
name = lzr_gamestate
description = Simple game states like "playing in a level" or "in a main menu"

View File

@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Lazarr! 2.0.0\n"
"Report-Msgid-Bugs-To: Wuzzy@disroot.org\n"
"POT-Creation-Date: 2024-12-10 03:16+0100\n"
"POT-Creation-Date: 2024-12-14 13:56+0100\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"

View File

@ -1,2 +1,3 @@
name = lzr_getitem
depends = lzr_gamestate
description = Dialog to obtain items from

View File

@ -62,6 +62,15 @@ lzr_globals.MENU_SHIP_CAPTAIN_CABIN_EXCLUSIONS = { { vector.new(0,9,23), vector.
lzr_globals.MENU_SHIP_PLAYER_SPAWN_OFFSET = vector.new(7, 9.5, 29)
-- Absolute player spawn position in ship, provided for convenience
lzr_globals.MENU_PLAYER_SPAWN_POS = vector.add(lzr_globals.MENU_SHIP_POS, lzr_globals.MENU_SHIP_PLAYER_SPAWN_OFFSET)
-- Where the hidden parrots spawn when the player has found them
lzr_globals.MENU_SHIP_HIDDEN_PARROT_OFFSETS = {
ruby = vector.new(10, 5.5, 29),
emmy = vector.new(10, 5.5, 30),
saphie = vector.new(10, 5.5, 31),
garnie = vector.new(11, 5.5, 29),
tuckie = vector.new(11, 5.5, 30),
dimey = vector.new(11, 5.5, 31),
}
-- Where in the ship the player respawns.
-- Used when player fell out of the map or got stuck (lzr_fallout)
lzr_globals.MENU_SHIP_PLAYER_RESPAWN_OFFSET = vector.new(6, 1.25, 9)
@ -81,6 +90,9 @@ lzr_globals.MENU_SHIP_CUSTOMBOOK_OFFSET = vector.new(8, 11, 31)
-- Where to place the painting "Perfect Plunderer"
-- (awarded when player completed all core levels)
lzr_globals.MENU_SHIP_PAINTING_PERFECT_PLUNDERER_OFFSET = vector.new(7, 12, 32)
-- Where to place the painting "Parrot Finder"
-- (awarded when player found all the hidden parrots)
lzr_globals.MENU_SHIP_PAINTING_PARROT_FINDER_OFFSET = vector.new(8, 12, 32)
-- Where to place the node that leads to the level editor
lzr_globals.MENU_SHIP_EDITOR_OFFSET = vector.new(13, 11, 31)
-- Where to place the node that changes sound options

View File

@ -1 +1,2 @@
name = lzr_globals
description = Global variables for Lazarr!

View File

@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Lazarr! 2.0.0\n"
"Report-Msgid-Bugs-To: Wuzzy@disroot.org\n"
"POT-Creation-Date: 2024-12-10 03:16+0100\n"
"POT-Creation-Date: 2024-12-14 13:56+0100\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"

View File

@ -1,2 +1,3 @@
name = lzr_gui
depends = lzr_player, lzr_gamestate
description = On-screen displays

View File

@ -1 +1,2 @@
name = lzr_hand
description = Player hand

View File

@ -72,7 +72,7 @@ local wallmounted_cycles = {
y = {4, 2, 5, 3},
z = {0, 3, 1, 2},
}
-- Functions to rotate a facedir/wallmounted/degrotate/4dir value around an axis by a certain amount
-- Functions to rotate a facedir/wallmounted/degrotate/4dir/... value around an axis by a certain amount
local rotate = {
-- Facedir: lower 5 bits used for direction, 0 - 23
facedir = function(param2, axis, amount)
@ -105,10 +105,19 @@ local rotate = {
-- 4dir: 0-3
["4dir"] = function(param2, axis, amount)
return (param2 + amount) % 4
end
end,
}
rotate.colorfacedir = rotate.facedir
rotate.colorwallmounted = rotate.wallmounted
local rotate_with_color = function(rotate_function, base_size)
return function(param2, axis, amount)
local base = math.floor(param2 / base_size)
local dir = param2 % base_size
dir = rotate_function(dir, axis, amount)
return base * base_size + dir
end
end
rotate.color4dir = rotate_with_color(rotate["4dir"], 4)
rotate.colorfacedir = rotate_with_color(rotate["facedir"], 32)
rotate.colorwallmounted = rotate_with_color(rotate["wallmounted"], 8)
local function rect(angle, radius)
return math.cos(2*math.pi * angle) * radius, math.sin(2*math.pi * angle) * radius
@ -150,6 +159,23 @@ end
-- 1: on_use parameters -> axis/amount/etc.
-- 2: param2/axis/amount/etc. -> new param2
function lzr_hook.use(itemstack, player, pointed_thing, is_right_click)
-- Object interaction takes precedence
if pointed_thing.type == "object" then
local obj = pointed_thing.ref
local ent = obj:get_luaentity()
if ent then
if not is_right_click and ent.on_punch then
local dir = vector.direction(player:get_pos(), obj:get_pos())
ent:on_punch(player, 1000000, itemstack:get_tool_capabilities(), dir)
elseif is_rightclick and ent.right_click then
ent:right_click(player)
end
end
return
end
if pointed_thing.type ~= "node" then
return
end
local gs = lzr_gamestate.get_state()
if gs == lzr_gamestate.LEVEL_COMPLETE or gs == lzr_gamestate.LEVEL_TEST then
return
@ -274,7 +300,7 @@ function lzr_hook.use(itemstack, player, pointed_thing, is_right_click)
end
-- Choose rotation function based on paramtype2 (facedir/wallmounted/degrotate/4dir)
-- Choose rotation function based on paramtype2 (facedir/wallmounted/degrotate/4dir/...)
local rotate_function = rotate[def.paramtype2]
if not rotate_function then
return
@ -282,7 +308,7 @@ function lzr_hook.use(itemstack, player, pointed_thing, is_right_click)
local action
if def.paramtype2 == "degrotate" or def.paramtype2 == "4dir" then
if def.paramtype2 == "degrotate" or def.paramtype2 == "4dir" or def.paramtype2 == "color4dir" then
axis, amount = push_edge(normal, point)
if axis ~= "y" and is_right_click then
axis = "y"
@ -349,6 +375,11 @@ minetest.register_tool("lzr_hook:hook",{
_tt_help = S("Punch to push edge, place to rotate face").."\n"..
S("Sneak to reverse rotation direction"),
inventory_image = "lzr_hook_hook.png",
-- Ensure infinite durability if used as digging tool by automation
tool_capabilities = {
full_punch_interval = 0,
punch_attack_uses = 0,
},
on_use = function(itemstack, player, pointed_thing)
return lzr_hook.use(itemstack, player, pointed_thing, false)
end,

View File

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Luanti textdomain lzr_hook x.x.x\n"
"Report-Msgid-Bugs-To: Wuzzy@disroot.org\n"
"POT-Creation-Date: 2024-12-10 03:16+0100\n"
"POT-Creation-Date: 2024-12-14 13:56+0100\n"
"PO-Revision-Date: \n"
"Last-Translator: \n"
"Language-Team: \n"
@ -13,14 +13,14 @@ msgstr ""
"Plural-Forms: nplurals=2; plural=n != 1;\n"
"X-Generator: ltt_convert 0.2.0\n"
#: mods/lzr_hook/init.lua:348
#: mods/lzr_hook/init.lua:357
msgid "Rotating Hook"
msgstr "Drehhaken"
#: mods/lzr_hook/init.lua:349
#: mods/lzr_hook/init.lua:358
msgid "Punch to push edge, place to rotate face"
msgstr "Hauen, um Kante zu drücken; platzieren, um Seite zu drehen"
#: mods/lzr_hook/init.lua:350
#: mods/lzr_hook/init.lua:359
msgid "Sneak to reverse rotation direction"
msgstr "Schleichen, um Drehrichtung umzukehren"

View File

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Luanti textdomain lzr_hook x.x.x\n"
"Report-Msgid-Bugs-To: Wuzzy@disroot.org\n"
"POT-Creation-Date: 2024-12-10 03:16+0100\n"
"POT-Creation-Date: 2024-12-14 13:56+0100\n"
"PO-Revision-Date: \n"
"Last-Translator: \n"
"Language-Team: \n"
@ -13,14 +13,14 @@ msgstr ""
"Plural-Forms: nplurals=2; plural=n != 1;\n"
"X-Generator: ltt_convert 0.2.0\n"
#: mods/lzr_hook/init.lua:348
#: mods/lzr_hook/init.lua:357
msgid "Rotating Hook"
msgstr "Gancho giratorio"
#: mods/lzr_hook/init.lua:349
#: mods/lzr_hook/init.lua:358
msgid "Punch to push edge, place to rotate face"
msgstr "Golpea para empujar el borde, coloca para rotar la cara"
#: mods/lzr_hook/init.lua:350
#: mods/lzr_hook/init.lua:359
msgid "Sneak to reverse rotation direction"
msgstr "Agáchate para revertir la dirección de rotación"

View File

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Luanti textdomain lzr_hook x.x.x\n"
"Report-Msgid-Bugs-To: Wuzzy@disroot.org\n"
"POT-Creation-Date: 2024-12-10 03:16+0100\n"
"POT-Creation-Date: 2024-12-14 13:56+0100\n"
"PO-Revision-Date: \n"
"Last-Translator: \n"
"Language-Team: \n"
@ -13,14 +13,14 @@ msgstr ""
"Plural-Forms: nplurals=2; plural=n > 1;\n"
"X-Generator: ltt_convert 0.2.0\n"
#: mods/lzr_hook/init.lua:348
#: mods/lzr_hook/init.lua:357
msgid "Rotating Hook"
msgstr "Crochet tourneur"
#: mods/lzr_hook/init.lua:349
#: mods/lzr_hook/init.lua:358
msgid "Punch to push edge, place to rotate face"
msgstr "Frappez pour pousser une arête, placez pour tourner selon une face"
#: mods/lzr_hook/init.lua:350
#: mods/lzr_hook/init.lua:359
msgid "Sneak to reverse rotation direction"
msgstr "Si vous êtes accroupi, la rotation de fera dans le sens inverse"

View File

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Luanti textdomain lzr_hook x.x.x\n"
"Report-Msgid-Bugs-To: Wuzzy@disroot.org\n"
"POT-Creation-Date: 2024-12-10 03:16+0100\n"
"POT-Creation-Date: 2024-12-14 13:56+0100\n"
"PO-Revision-Date: \n"
"Last-Translator: \n"
"Language-Team: \n"
@ -13,14 +13,14 @@ msgstr ""
"Plural-Forms: nplurals=1; plural=0;\n"
"X-Generator: ltt_convert 0.2.0\n"
#: mods/lzr_hook/init.lua:348
#: mods/lzr_hook/init.lua:357
msgid "Rotating Hook"
msgstr ""
#: mods/lzr_hook/init.lua:349
#: mods/lzr_hook/init.lua:358
msgid "Punch to push edge, place to rotate face"
msgstr ""
#: mods/lzr_hook/init.lua:350
#: mods/lzr_hook/init.lua:359
msgid "Sneak to reverse rotation direction"
msgstr ""

View File

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Luanti textdomain lzr_hook x.x.x\n"
"Report-Msgid-Bugs-To: Wuzzy@disroot.org\n"
"POT-Creation-Date: 2024-12-10 03:16+0100\n"
"POT-Creation-Date: 2024-12-14 13:56+0100\n"
"PO-Revision-Date: \n"
"Last-Translator: \n"
"Language-Team: \n"
@ -13,14 +13,14 @@ msgstr ""
"Plural-Forms: nplurals=2; plural=n != 1;\n"
"X-Generator: ltt_convert 0.2.0\n"
#: mods/lzr_hook/init.lua:348
#: mods/lzr_hook/init.lua:357
msgid "Rotating Hook"
msgstr ""
#: mods/lzr_hook/init.lua:349
#: mods/lzr_hook/init.lua:358
msgid "Punch to push edge, place to rotate face"
msgstr ""
#: mods/lzr_hook/init.lua:350
#: mods/lzr_hook/init.lua:359
msgid "Sneak to reverse rotation direction"
msgstr ""

View File

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Luanti textdomain lzr_hook x.x.x\n"
"Report-Msgid-Bugs-To: Wuzzy@disroot.org\n"
"POT-Creation-Date: 2024-12-10 03:16+0100\n"
"POT-Creation-Date: 2024-12-14 13:56+0100\n"
"PO-Revision-Date: \n"
"Last-Translator: \n"
"Language-Team: \n"
@ -13,14 +13,14 @@ msgstr ""
"Plural-Forms: nplurals=1; plural=0;\n"
"X-Generator: ltt_convert 0.2.0\n"
#: mods/lzr_hook/init.lua:348
#: mods/lzr_hook/init.lua:357
msgid "Rotating Hook"
msgstr ""
#: mods/lzr_hook/init.lua:349
#: mods/lzr_hook/init.lua:358
msgid "Punch to push edge, place to rotate face"
msgstr ""
#: mods/lzr_hook/init.lua:350
#: mods/lzr_hook/init.lua:359
msgid "Sneak to reverse rotation direction"
msgstr ""

View File

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Luanti textdomain lzr_hook x.x.x\n"
"Report-Msgid-Bugs-To: Wuzzy@disroot.org\n"
"POT-Creation-Date: 2024-12-10 03:16+0100\n"
"POT-Creation-Date: 2024-12-14 13:56+0100\n"
"PO-Revision-Date: \n"
"Last-Translator: \n"
"Language-Team: \n"
@ -13,14 +13,14 @@ msgstr ""
"Plural-Forms: nplurals=1; plural=0;\n"
"X-Generator: ltt_convert 0.2.0\n"
#: mods/lzr_hook/init.lua:348
#: mods/lzr_hook/init.lua:357
msgid "Rotating Hook"
msgstr ""
#: mods/lzr_hook/init.lua:349
#: mods/lzr_hook/init.lua:358
msgid "Punch to push edge, place to rotate face"
msgstr ""
#: mods/lzr_hook/init.lua:350
#: mods/lzr_hook/init.lua:359
msgid "Sneak to reverse rotation direction"
msgstr ""

View File

@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Lazarr! 2.0.0\n"
"Report-Msgid-Bugs-To: Wuzzy@disroot.org\n"
"POT-Creation-Date: 2024-12-10 03:16+0100\n"
"POT-Creation-Date: 2024-12-14 13:56+0100\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
@ -17,14 +17,14 @@ msgstr ""
"Content-Type: text/plain; charset=CHARSET\n"
"Content-Transfer-Encoding: 8bit\n"
#: mods/lzr_hook/init.lua:348
#: mods/lzr_hook/init.lua:357
msgid "Rotating Hook"
msgstr ""
#: mods/lzr_hook/init.lua:349
#: mods/lzr_hook/init.lua:358
msgid "Punch to push edge, place to rotate face"
msgstr ""
#: mods/lzr_hook/init.lua:350
#: mods/lzr_hook/init.lua:359
msgid "Sneak to reverse rotation direction"
msgstr ""

View File

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Luanti textdomain lzr_hook x.x.x\n"
"Report-Msgid-Bugs-To: Wuzzy@disroot.org\n"
"POT-Creation-Date: 2024-12-10 03:16+0100\n"
"POT-Creation-Date: 2024-12-14 13:56+0100\n"
"PO-Revision-Date: \n"
"Last-Translator: \n"
"Language-Team: \n"
@ -13,14 +13,14 @@ msgstr ""
"Plural-Forms: nplurals=2; plural=n > 1;\n"
"X-Generator: ltt_convert 0.2.0\n"
#: mods/lzr_hook/init.lua:348
#: mods/lzr_hook/init.lua:357
msgid "Rotating Hook"
msgstr ""
#: mods/lzr_hook/init.lua:349
#: mods/lzr_hook/init.lua:358
msgid "Punch to push edge, place to rotate face"
msgstr ""
#: mods/lzr_hook/init.lua:350
#: mods/lzr_hook/init.lua:359
msgid "Sneak to reverse rotation direction"
msgstr ""

View File

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Luanti textdomain lzr_hook x.x.x\n"
"Report-Msgid-Bugs-To: Wuzzy@disroot.org\n"
"POT-Creation-Date: 2024-12-10 03:16+0100\n"
"POT-Creation-Date: 2024-12-14 13:56+0100\n"
"PO-Revision-Date: \n"
"Last-Translator: \n"
"Language-Team: \n"
@ -14,14 +14,14 @@ msgstr ""
"n%10<=4 && (n%100<10 || n%100>=20) ? 1 : 2);\n"
"X-Generator: ltt_convert 0.2.0\n"
#: mods/lzr_hook/init.lua:348
#: mods/lzr_hook/init.lua:357
msgid "Rotating Hook"
msgstr "Поворотный крюк"
#: mods/lzr_hook/init.lua:349
#: mods/lzr_hook/init.lua:358
msgid "Punch to push edge, place to rotate face"
msgstr "ЛКМ для сдвижения края, ПКМ для поворота стороны"
#: mods/lzr_hook/init.lua:350
#: mods/lzr_hook/init.lua:359
msgid "Sneak to reverse rotation direction"
msgstr "Крадитесь для обратного поворота"

View File

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Luanti textdomain lzr_hook x.x.x\n"
"Report-Msgid-Bugs-To: Wuzzy@disroot.org\n"
"POT-Creation-Date: 2024-12-10 03:16+0100\n"
"POT-Creation-Date: 2024-12-14 13:56+0100\n"
"PO-Revision-Date: \n"
"Last-Translator: \n"
"Language-Team: \n"
@ -13,14 +13,14 @@ msgstr ""
"Plural-Forms: nplurals=2; plural=n != 1;\n"
"X-Generator: ltt_convert 0.2.0\n"
#: mods/lzr_hook/init.lua:348
#: mods/lzr_hook/init.lua:357
msgid "Rotating Hook"
msgstr ""
#: mods/lzr_hook/init.lua:349
#: mods/lzr_hook/init.lua:358
msgid "Punch to push edge, place to rotate face"
msgstr ""
#: mods/lzr_hook/init.lua:350
#: mods/lzr_hook/init.lua:359
msgid "Sneak to reverse rotation direction"
msgstr ""

View File

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Luanti textdomain lzr_hook x.x.x\n"
"Report-Msgid-Bugs-To: Wuzzy@disroot.org\n"
"POT-Creation-Date: 2024-12-10 03:16+0100\n"
"POT-Creation-Date: 2024-12-14 13:56+0100\n"
"PO-Revision-Date: \n"
"Last-Translator: \n"
"Language-Team: \n"
@ -13,14 +13,14 @@ msgstr ""
"Plural-Forms: nplurals=3; plural=(n==1) ? 0 : (n>=2 && n<=4) ? 1 : 2;\n"
"X-Generator: ltt_convert 0.2.0\n"
#: mods/lzr_hook/init.lua:348
#: mods/lzr_hook/init.lua:357
msgid "Rotating Hook"
msgstr ""
#: mods/lzr_hook/init.lua:349
#: mods/lzr_hook/init.lua:358
msgid "Punch to push edge, place to rotate face"
msgstr ""
#: mods/lzr_hook/init.lua:350
#: mods/lzr_hook/init.lua:359
msgid "Sneak to reverse rotation direction"
msgstr ""

View File

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Luanti textdomain lzr_hook x.x.x\n"
"Report-Msgid-Bugs-To: Wuzzy@disroot.org\n"
"POT-Creation-Date: 2024-12-10 03:16+0100\n"
"POT-Creation-Date: 2024-12-14 13:56+0100\n"
"PO-Revision-Date: \n"
"Last-Translator: \n"
"Language-Team: \n"
@ -13,14 +13,14 @@ msgstr ""
"Plural-Forms: nplurals=2; plural=n > 1;\n"
"X-Generator: ltt_convert 0.2.0\n"
#: mods/lzr_hook/init.lua:348
#: mods/lzr_hook/init.lua:357
msgid "Rotating Hook"
msgstr ""
#: mods/lzr_hook/init.lua:349
#: mods/lzr_hook/init.lua:358
msgid "Punch to push edge, place to rotate face"
msgstr ""
#: mods/lzr_hook/init.lua:350
#: mods/lzr_hook/init.lua:359
msgid "Sneak to reverse rotation direction"
msgstr ""

View File

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Luanti textdomain lzr_hook x.x.x\n"
"Report-Msgid-Bugs-To: Wuzzy@disroot.org\n"
"POT-Creation-Date: 2024-12-10 03:16+0100\n"
"POT-Creation-Date: 2024-12-14 13:56+0100\n"
"PO-Revision-Date: \n"
"Last-Translator: \n"
"Language-Team: \n"
@ -13,14 +13,14 @@ msgstr ""
"Plural-Forms: \n"
"X-Generator: ltt_convert 0.2.0\n"
#: mods/lzr_hook/init.lua:348
#: mods/lzr_hook/init.lua:357
msgid "Rotating Hook"
msgstr ""
#: mods/lzr_hook/init.lua:349
#: mods/lzr_hook/init.lua:358
msgid "Punch to push edge, place to rotate face"
msgstr ""
#: mods/lzr_hook/init.lua:350
#: mods/lzr_hook/init.lua:359
msgid "Sneak to reverse rotation direction"
msgstr ""

View File

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Luanti textdomain lzr_hook x.x.x\n"
"Report-Msgid-Bugs-To: Wuzzy@disroot.org\n"
"POT-Creation-Date: 2024-12-10 03:16+0100\n"
"POT-Creation-Date: 2024-12-14 13:56+0100\n"
"PO-Revision-Date: \n"
"Last-Translator: \n"
"Language-Team: \n"
@ -13,14 +13,14 @@ msgstr ""
"Plural-Forms: \n"
"X-Generator: ltt_convert 0.2.0\n"
#: mods/lzr_hook/init.lua:348
#: mods/lzr_hook/init.lua:357
msgid "Rotating Hook"
msgstr ""
#: mods/lzr_hook/init.lua:349
#: mods/lzr_hook/init.lua:358
msgid "Punch to push edge, place to rotate face"
msgstr ""
#: mods/lzr_hook/init.lua:350
#: mods/lzr_hook/init.lua:359
msgid "Sneak to reverse rotation direction"
msgstr ""

View File

@ -2,6 +2,4 @@ local S = minetest.get_translator("lzr_incomplete_message")
minetest.register_on_joinplayer(function(player)
minetest.chat_send_player(player:get_player_name(), minetest.colorize("#FF00FF", S("This game is incomplete!")))
minetest.chat_send_player(player:get_player_name(), S("The levels are mostly a tech demo right now, so dont expect too much."))
minetest.chat_send_player(player:get_player_name(), S("You might want to give the level editor a try through."))
end)

View File

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Luanti textdomain lzr_incomplete_message x.x.x\n"
"Report-Msgid-Bugs-To: Wuzzy@disroot.org\n"
"POT-Creation-Date: 2024-12-10 03:16+0100\n"
"POT-Creation-Date: 2024-12-14 13:56+0100\n"
"PO-Revision-Date: \n"
"Last-Translator: \n"
"Language-Team: \n"
@ -17,12 +17,11 @@ msgstr ""
msgid "This game is incomplete!"
msgstr "Dieses Spiel ist unfertig!"
#: mods/lzr_incomplete_message/init.lua:5
msgid "The levels are mostly a tech demo right now, so dont expect too much."
msgstr ""
"Die Levels sind momentan hauptsächlich nur eine Vorstellung der "
"Spieltechnik, erwarten Sie also nicht zu viel."
#~ msgid ""
#~ "The levels are mostly a tech demo right now, so dont expect too much."
#~ msgstr ""
#~ "Die Levels sind momentan hauptsächlich nur eine Vorstellung der "
#~ "Spieltechnik, erwarten Sie also nicht zu viel."
#: mods/lzr_incomplete_message/init.lua:6
msgid "You might want to give the level editor a try through."
msgstr "Aber vielleicht wollen Sie den Level-Editor ausprobieren."
#~ msgid "You might want to give the level editor a try through."
#~ msgstr "Aber vielleicht wollen Sie den Level-Editor ausprobieren."

View File

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Luanti textdomain lzr_incomplete_message x.x.x\n"
"Report-Msgid-Bugs-To: Wuzzy@disroot.org\n"
"POT-Creation-Date: 2024-12-10 03:16+0100\n"
"POT-Creation-Date: 2024-12-14 13:56+0100\n"
"PO-Revision-Date: \n"
"Last-Translator: \n"
"Language-Team: \n"
@ -17,12 +17,11 @@ msgstr ""
msgid "This game is incomplete!"
msgstr "¡Este juego está incompleto!"
#: mods/lzr_incomplete_message/init.lua:5
msgid "The levels are mostly a tech demo right now, so dont expect too much."
msgstr ""
"Actualmente los niveles son principalmente una demostración técnica, así que "
"no esperes demasiado."
#~ msgid ""
#~ "The levels are mostly a tech demo right now, so dont expect too much."
#~ msgstr ""
#~ "Actualmente los niveles son principalmente una demostración técnica, así "
#~ "que no esperes demasiado."
#: mods/lzr_incomplete_message/init.lua:6
msgid "You might want to give the level editor a try through."
msgstr "Pero tal vez quieras probar el editor de niveles."
#~ msgid "You might want to give the level editor a try through."
#~ msgstr "Pero tal vez quieras probar el editor de niveles."

View File

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Luanti textdomain lzr_incomplete_message x.x.x\n"
"Report-Msgid-Bugs-To: Wuzzy@disroot.org\n"
"POT-Creation-Date: 2024-12-10 03:16+0100\n"
"POT-Creation-Date: 2024-12-14 13:56+0100\n"
"PO-Revision-Date: \n"
"Last-Translator: \n"
"Language-Team: \n"
@ -17,10 +17,9 @@ msgstr ""
msgid "This game is incomplete!"
msgstr "Ce jeu est incomplet !"
#: mods/lzr_incomplete_message/init.lua:5
msgid "The levels are mostly a tech demo right now, so dont expect too much."
msgstr "Les niveaux sont surtout des démos, ne vous attendez pas à trop."
#~ msgid ""
#~ "The levels are mostly a tech demo right now, so dont expect too much."
#~ msgstr "Les niveaux sont surtout des démos, ne vous attendez pas à trop."
#: mods/lzr_incomplete_message/init.lua:6
msgid "You might want to give the level editor a try through."
msgstr "Vous devriez essayer l'éditeur de niveaux, par contre."
#~ msgid "You might want to give the level editor a try through."
#~ msgstr "Vous devriez essayer l'éditeur de niveaux, par contre."

View File

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Luanti textdomain lzr_incomplete_message x.x.x\n"
"Report-Msgid-Bugs-To: Wuzzy@disroot.org\n"
"POT-Creation-Date: 2024-12-10 03:16+0100\n"
"POT-Creation-Date: 2024-12-14 13:56+0100\n"
"PO-Revision-Date: \n"
"Last-Translator: \n"
"Language-Team: \n"
@ -16,11 +16,3 @@ msgstr ""
#: mods/lzr_incomplete_message/init.lua:4
msgid "This game is incomplete!"
msgstr ""
#: mods/lzr_incomplete_message/init.lua:5
msgid "The levels are mostly a tech demo right now, so dont expect too much."
msgstr ""
#: mods/lzr_incomplete_message/init.lua:6
msgid "You might want to give the level editor a try through."
msgstr ""

View File

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Luanti textdomain lzr_incomplete_message x.x.x\n"
"Report-Msgid-Bugs-To: Wuzzy@disroot.org\n"
"POT-Creation-Date: 2024-12-10 03:16+0100\n"
"POT-Creation-Date: 2024-12-14 13:56+0100\n"
"PO-Revision-Date: \n"
"Last-Translator: \n"
"Language-Team: \n"
@ -16,11 +16,3 @@ msgstr ""
#: mods/lzr_incomplete_message/init.lua:4
msgid "This game is incomplete!"
msgstr ""
#: mods/lzr_incomplete_message/init.lua:5
msgid "The levels are mostly a tech demo right now, so dont expect too much."
msgstr ""
#: mods/lzr_incomplete_message/init.lua:6
msgid "You might want to give the level editor a try through."
msgstr ""

View File

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Luanti textdomain lzr_incomplete_message x.x.x\n"
"Report-Msgid-Bugs-To: Wuzzy@disroot.org\n"
"POT-Creation-Date: 2024-12-10 03:16+0100\n"
"POT-Creation-Date: 2024-12-14 13:56+0100\n"
"PO-Revision-Date: \n"
"Last-Translator: \n"
"Language-Team: \n"
@ -16,11 +16,3 @@ msgstr ""
#: mods/lzr_incomplete_message/init.lua:4
msgid "This game is incomplete!"
msgstr ""
#: mods/lzr_incomplete_message/init.lua:5
msgid "The levels are mostly a tech demo right now, so dont expect too much."
msgstr ""
#: mods/lzr_incomplete_message/init.lua:6
msgid "You might want to give the level editor a try through."
msgstr ""

View File

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Luanti textdomain lzr_incomplete_message x.x.x\n"
"Report-Msgid-Bugs-To: Wuzzy@disroot.org\n"
"POT-Creation-Date: 2024-12-10 03:16+0100\n"
"POT-Creation-Date: 2024-12-14 13:56+0100\n"
"PO-Revision-Date: \n"
"Last-Translator: \n"
"Language-Team: \n"
@ -16,11 +16,3 @@ msgstr ""
#: mods/lzr_incomplete_message/init.lua:4
msgid "This game is incomplete!"
msgstr ""
#: mods/lzr_incomplete_message/init.lua:5
msgid "The levels are mostly a tech demo right now, so dont expect too much."
msgstr ""
#: mods/lzr_incomplete_message/init.lua:6
msgid "You might want to give the level editor a try through."
msgstr ""

View File

@ -8,23 +8,15 @@ msgid ""
msgstr ""
"Project-Id-Version: Lazarr! 2.0.0\n"
"Report-Msgid-Bugs-To: Wuzzy@disroot.org\n"
"POT-Creation-Date: 2024-12-10 03:16+0100\n"
"POT-Creation-Date: 2024-12-14 13:56+0100\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
"Language: \n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Type: text/plain; charset=CHARSET\n"
"Content-Transfer-Encoding: 8bit\n"
#: mods/lzr_incomplete_message/init.lua:4
msgid "This game is incomplete!"
msgstr ""
#: mods/lzr_incomplete_message/init.lua:5
msgid "The levels are mostly a tech demo right now, so dont expect too much."
msgstr ""
#: mods/lzr_incomplete_message/init.lua:6
msgid "You might want to give the level editor a try through."
msgstr ""

View File

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Luanti textdomain lzr_incomplete_message x.x.x\n"
"Report-Msgid-Bugs-To: Wuzzy@disroot.org\n"
"POT-Creation-Date: 2024-12-10 03:16+0100\n"
"POT-Creation-Date: 2024-12-14 13:56+0100\n"
"PO-Revision-Date: \n"
"Last-Translator: \n"
"Language-Team: \n"
@ -16,11 +16,3 @@ msgstr ""
#: mods/lzr_incomplete_message/init.lua:4
msgid "This game is incomplete!"
msgstr ""
#: mods/lzr_incomplete_message/init.lua:5
msgid "The levels are mostly a tech demo right now, so dont expect too much."
msgstr ""
#: mods/lzr_incomplete_message/init.lua:6
msgid "You might want to give the level editor a try through."
msgstr ""

View File

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Luanti textdomain lzr_incomplete_message x.x.x\n"
"Report-Msgid-Bugs-To: Wuzzy@disroot.org\n"
"POT-Creation-Date: 2024-12-10 03:16+0100\n"
"POT-Creation-Date: 2024-12-14 13:56+0100\n"
"PO-Revision-Date: \n"
"Last-Translator: \n"
"Language-Team: \n"
@ -18,10 +18,10 @@ msgstr ""
msgid "This game is incomplete!"
msgstr "Эта игра не завершена!"
#: mods/lzr_incomplete_message/init.lua:5
msgid "The levels are mostly a tech demo right now, so dont expect too much."
msgstr "Уровни сейчас являются тех. демками, поэтому прошу не ожидать многого."
#~ msgid ""
#~ "The levels are mostly a tech demo right now, so dont expect too much."
#~ msgstr ""
#~ "Уровни сейчас являются тех. демками, поэтому прошу не ожидать многого."
#: mods/lzr_incomplete_message/init.lua:6
msgid "You might want to give the level editor a try through."
msgstr "Возможно, вы захотите попробовать редактор уровней."
#~ msgid "You might want to give the level editor a try through."
#~ msgstr "Возможно, вы захотите попробовать редактор уровней."

View File

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Luanti textdomain lzr_incomplete_message x.x.x\n"
"Report-Msgid-Bugs-To: Wuzzy@disroot.org\n"
"POT-Creation-Date: 2024-12-10 03:16+0100\n"
"POT-Creation-Date: 2024-12-14 13:56+0100\n"
"PO-Revision-Date: \n"
"Last-Translator: \n"
"Language-Team: \n"
@ -16,11 +16,3 @@ msgstr ""
#: mods/lzr_incomplete_message/init.lua:4
msgid "This game is incomplete!"
msgstr ""
#: mods/lzr_incomplete_message/init.lua:5
msgid "The levels are mostly a tech demo right now, so dont expect too much."
msgstr ""
#: mods/lzr_incomplete_message/init.lua:6
msgid "You might want to give the level editor a try through."
msgstr ""

View File

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Luanti textdomain lzr_incomplete_message x.x.x\n"
"Report-Msgid-Bugs-To: Wuzzy@disroot.org\n"
"POT-Creation-Date: 2024-12-10 03:16+0100\n"
"POT-Creation-Date: 2024-12-14 13:56+0100\n"
"PO-Revision-Date: \n"
"Last-Translator: \n"
"Language-Team: \n"
@ -16,11 +16,3 @@ msgstr ""
#: mods/lzr_incomplete_message/init.lua:4
msgid "This game is incomplete!"
msgstr ""
#: mods/lzr_incomplete_message/init.lua:5
msgid "The levels are mostly a tech demo right now, so dont expect too much."
msgstr ""
#: mods/lzr_incomplete_message/init.lua:6
msgid "You might want to give the level editor a try through."
msgstr ""

View File

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Luanti textdomain lzr_incomplete_message x.x.x\n"
"Report-Msgid-Bugs-To: Wuzzy@disroot.org\n"
"POT-Creation-Date: 2024-12-10 03:16+0100\n"
"POT-Creation-Date: 2024-12-14 13:56+0100\n"
"PO-Revision-Date: \n"
"Last-Translator: \n"
"Language-Team: \n"
@ -16,11 +16,3 @@ msgstr ""
#: mods/lzr_incomplete_message/init.lua:4
msgid "This game is incomplete!"
msgstr ""
#: mods/lzr_incomplete_message/init.lua:5
msgid "The levels are mostly a tech demo right now, so dont expect too much."
msgstr ""
#: mods/lzr_incomplete_message/init.lua:6
msgid "You might want to give the level editor a try through."
msgstr ""

View File

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Luanti textdomain lzr_incomplete_message x.x.x\n"
"Report-Msgid-Bugs-To: Wuzzy@disroot.org\n"
"POT-Creation-Date: 2024-12-10 03:16+0100\n"
"POT-Creation-Date: 2024-12-14 13:56+0100\n"
"PO-Revision-Date: \n"
"Last-Translator: \n"
"Language-Team: \n"
@ -16,11 +16,3 @@ msgstr ""
#: mods/lzr_incomplete_message/init.lua:4
msgid "This game is incomplete!"
msgstr ""
#: mods/lzr_incomplete_message/init.lua:5
msgid "The levels are mostly a tech demo right now, so dont expect too much."
msgstr ""
#: mods/lzr_incomplete_message/init.lua:6
msgid "You might want to give the level editor a try through."
msgstr ""

View File

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Luanti textdomain lzr_incomplete_message x.x.x\n"
"Report-Msgid-Bugs-To: Wuzzy@disroot.org\n"
"POT-Creation-Date: 2024-12-10 03:16+0100\n"
"POT-Creation-Date: 2024-12-14 13:56+0100\n"
"PO-Revision-Date: \n"
"Last-Translator: \n"
"Language-Team: \n"
@ -16,11 +16,3 @@ msgstr ""
#: mods/lzr_incomplete_message/init.lua:4
msgid "This game is incomplete!"
msgstr ""
#: mods/lzr_incomplete_message/init.lua:5
msgid "The levels are mostly a tech demo right now, so dont expect too much."
msgstr ""
#: mods/lzr_incomplete_message/init.lua:6
msgid "You might want to give the level editor a try through."
msgstr ""

View File

@ -1 +1,2 @@
name = lzr_incomplete_message
description = Displays message that this game is incomplete

View File

@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Lazarr! 2.0.0\n"
"Report-Msgid-Bugs-To: Wuzzy@disroot.org\n"
"POT-Creation-Date: 2024-12-10 03:16+0100\n"
"POT-Creation-Date: 2024-12-14 13:56+0100\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"

View File

@ -1,2 +1,3 @@
name = lzr_infobooks
depends = lzr_laser, lzr_hook, lzr_sounds, lzr_globals, lzr_decor, lzr_core
description = Information/help books for Lazarr!

View File

@ -3,6 +3,13 @@
-- effect)
local BOMB_DAMAGE_RADIUS = 3
-- Bomb "damage" radius for parrots
-- (triggers scorched texture)
local BOMB_DAMAGE_RADIUS_PARROT = 1.333
-- Time a parrot remains scorched by a bomb
local BOMB_PARROT_SCORCH_TIME = 5.0
-- How many a player is slowed down
-- when hit by a bomb
local BOMB_SLOWDOWN_TIME = 6.0
@ -628,6 +635,7 @@ lzr_laser.deal_bomb_damage = function(pos)
end
-- "damage" players (visual effect + temporary slowdown)
-- and parrots (scorch texture)
local gs = lzr_gamestate.get_state()
if gs == lzr_gamestate.LEVEL or gs == lzr_gamestate.LEVEL_COMPLETE then
local objs = minetest.get_objects_inside_radius(pos, BOMB_DAMAGE_RADIUS)
@ -637,6 +645,12 @@ lzr_laser.deal_bomb_damage = function(pos)
local ratio = math.max(0, math.min(1, 1 - dist / BOMB_DAMAGE_RADIUS))
lzr_damage.damage_player(objs[o], math.ceil(ratio * lzr_damage.MAX_DAMAGE))
lzr_slowdown.slowdown(objs[o], ratio * BOMB_SLOWDOWN_TIME, BOMB_SLOWDOWN_TIME)
else
local dist = vector.distance(pos, objs[o]:get_pos())
local ent = objs[o]:get_luaentity()
if dist <= BOMB_DAMAGE_RADIUS_PARROT and (ent.name == "lzr_parrot_npc:parrot" or ent.name == "lzr_parrot_npc:hidden_parrot") then
ent:_scorch(BOMB_PARROT_SCORCH_TIME)
end
end
end
end

View File

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Luanti textdomain lzr_laser x.x.x\n"
"Report-Msgid-Bugs-To: Wuzzy@disroot.org\n"
"POT-Creation-Date: 2024-12-10 03:16+0100\n"
"POT-Creation-Date: 2024-12-14 13:56+0100\n"
"PO-Revision-Date: \n"
"Last-Translator: \n"
"Language-Team: \n"
@ -279,7 +279,7 @@ msgid "Ignites neighboring barricades and burns up after 1 second"
msgstr "Zündet benachbarte Barrikaden an und verbrennt nach einer Sekunde"
#: mods/lzr_laser/blocks.lua:1344 mods/lzr_laser/blocks.lua:1384
#: mods/lzr_laser/blocks.lua:1404
#: mods/lzr_laser/blocks.lua:1405
msgid "Bomb"
msgstr "Bombe"
@ -300,21 +300,21 @@ msgid "Will explode soon"
msgstr "Wird in Kürze explodieren"
#. ~ Annotation for a block @1. "fixed" means it cannot be picked up or rotated
#: mods/lzr_laser/blocks.lua:1384 mods/lzr_laser/blocks.lua:1389
#: mods/lzr_laser/blocks.lua:1384 mods/lzr_laser/blocks.lua:1390
#: mods/lzr_laser/elements.lua:358
msgid "@1 (fixed)"
msgstr "@1 (fest)"
#: mods/lzr_laser/blocks.lua:1389 mods/lzr_laser/blocks.lua:1410
#: mods/lzr_laser/blocks.lua:1390 mods/lzr_laser/blocks.lua:1411
msgid "Ignited Bomb"
msgstr "Angezündete Bombe"
#: mods/lzr_laser/blocks.lua:1404
#: mods/lzr_laser/blocks.lua:1405
msgid "@1 (rotatable)"
msgstr "@1 (rotierbar)"
#. ~ Annotation for a block @1. "soft-fixed" means it cannot be picked up but it CAN be rotated
#: mods/lzr_laser/blocks.lua:1410 mods/lzr_laser/elements.lua:526
#: mods/lzr_laser/blocks.lua:1411 mods/lzr_laser/elements.lua:526
msgid "@1 (soft-fixed)"
msgstr "@1 (halbfest)"

View File

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Luanti textdomain lzr_laser x.x.x\n"
"Report-Msgid-Bugs-To: Wuzzy@disroot.org\n"
"POT-Creation-Date: 2024-12-10 03:16+0100\n"
"POT-Creation-Date: 2024-12-14 13:56+0100\n"
"PO-Revision-Date: \n"
"Last-Translator: \n"
"Language-Team: \n"
@ -279,7 +279,7 @@ msgid "Ignites neighboring barricades and burns up after 1 second"
msgstr "Prende fuego a las barricadas vecinas y se quema después de un segundo"
#: mods/lzr_laser/blocks.lua:1344 mods/lzr_laser/blocks.lua:1384
#: mods/lzr_laser/blocks.lua:1404
#: mods/lzr_laser/blocks.lua:1405
msgid "Bomb"
msgstr "Bomba"
@ -300,21 +300,21 @@ msgid "Will explode soon"
msgstr "Explotará pronto"
#. ~ Annotation for a block @1. "fixed" means it cannot be picked up or rotated
#: mods/lzr_laser/blocks.lua:1384 mods/lzr_laser/blocks.lua:1389
#: mods/lzr_laser/blocks.lua:1384 mods/lzr_laser/blocks.lua:1390
#: mods/lzr_laser/elements.lua:358
msgid "@1 (fixed)"
msgstr "@1 (fijado)"
#: mods/lzr_laser/blocks.lua:1389 mods/lzr_laser/blocks.lua:1410
#: mods/lzr_laser/blocks.lua:1390 mods/lzr_laser/blocks.lua:1411
msgid "Ignited Bomb"
msgstr "Bomba encendida"
#: mods/lzr_laser/blocks.lua:1404
#: mods/lzr_laser/blocks.lua:1405
msgid "@1 (rotatable)"
msgstr "@1 (se puede rotar)"
#. ~ Annotation for a block @1. "soft-fixed" means it cannot be picked up but it CAN be rotated
#: mods/lzr_laser/blocks.lua:1410 mods/lzr_laser/elements.lua:526
#: mods/lzr_laser/blocks.lua:1411 mods/lzr_laser/elements.lua:526
msgid "@1 (soft-fixed)"
msgstr "@1 (fijado suave)"

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