Teleporter no longer acts as menu

This commit is contained in:
Wuzzy 2024-10-08 00:06:36 +02:00
parent fb0b7bb130
commit af738f01de

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@ -44,7 +44,7 @@ The minimal requirements for every level are:
* Have at least one closed treasure chest (locked or unlocked)
* Have a way to obtain all treasures (which is the goal of every level)
* Have exactly ONE teleporter (`lzr_teleporter:teleporter_off`)
(The player starts here, it also acts as a simple game menu when punched)
(The player starts here)
## Triggers