Rename dark chest to onyx chest

This commit is contained in:
Wuzzy 2024-12-22 03:52:11 +01:00
parent 02107f973e
commit 85f8b2174a
2 changed files with 7 additions and 7 deletions

View File

@ -252,10 +252,10 @@ lzr_infobooks.register_book("treasures", {
item_image = "lzr_treasure:chest_wood_locked",
},
{
title = S("Wooden Chests and Dark Chests"),
title = S("Wooden Chests and Onyx Chests"),
text = S("There two types of chests:").."\n\n"..
S("Wooden Chest: When the lock has been broken, it stays broken.").."\n"..
S("Dark Chest: The lock can be broken, but it will regenerate when the laser puzzle is no longer solved."),
S("Onyx Chest: The lock can be broken, but it will regenerate when the laser puzzle is no longer solved."),
item_image = { "lzr_treasure:chest_wood_locked", "lzr_treasure:chest_dark_locked"},
},
},

View File

@ -475,15 +475,15 @@ register_chest("wood", {
register_chest("dark", {
--~ Block description
description_unlocked = S("Dark Chest"),
description_unlocked = S("Onyx Chest"),
--~ Block description
description_locked = S("Locked Dark Chest"),
description_locked = S("Locked Onyx Chest"),
--~ Block description
description_open = S("Open Dark Chest"),
description_open = S("Open Onyx Chest"),
--~ Block description
description_open_laser = S("Open Dark Chest with Laser"),
description_open_laser = S("Open Onyx Chest with Laser"),
--~ Block description. @1 = a treasure
description_open_with = NS("Open Dark Chest with @1"),
description_open_with = NS("Open Onyx Chest with @1"),
tile_top = "lzr_treasure_dark_chest_top.png",
tile_bottom = "lzr_treasure_dark_chest_top.png",
tile_side = "lzr_treasure_dark_chest_side.png",