193 lines
5.2 KiB
Lua
193 lines
5.2 KiB
Lua
local S = minetest.get_translator("gluncarp")
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local F = minetest.formspec_escape
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local colors = {
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"black",
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"blue",
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"brown",
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"cyan",
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"dark_green",
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"dark_grey",
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"green",
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"grey",
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"magenta",
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"orange",
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"pink",
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"red",
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"violet",
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"white",
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"yellow",
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"blackgold",
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}
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minetest.register_node("gluncarp:machine", {
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description = S("Carpet Workstation"),
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_tt_help = S("Turns cloth to carpets"),
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tiles = {
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"gluncarp_machine_top.png",
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"gluncarp_machine_bottom.png",
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"gluncarp_machine_side2.png",
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"gluncarp_machine_side1.png",
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"gluncarp_machine_back.png",
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"gluncarp_machine_front.png"
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},
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drawtype = "nodebox",
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paramtype = "light",
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paramtype2 = "facedir",
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is_ground_content = false,
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groups = {oddly_breakable_by_hand=2, choppy=3},
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node_box = {
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type = "fixed",
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fixed = {
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{-0.5, -0.5, -0.125, 0.5, -0.375, 0.125},
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{-0.5, 0.375, 0.0625, 0.5, 0.4375, 0.125},
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{0.4375, -0.375, -0.125, 0.5, 0.375, -0.0625},
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{-0.5, -0.375, -0.125, -0.4375, 0.375, -0.0625},
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{0.21875, -0.375, -0.03125, 0.28125, 0.5, 0.03125},
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{-0.28125, -0.375, -0.03125, -0.21875, 0.5, 0.03125},
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{-0.03125, -0.4375, -0.03125, 0.03125, 0.5, 0.03125},
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{-0.3125, -0.3125, -0.03125, 0.3125, 0.3125, 0.03125},
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{-0.5, -0.5, -0.25, 0.5, -0.4375, 0.25},
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{0.4375, -0.4375, 0.0625, 0.5, 0.4375, 0.125},
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{-0.5, -0.4375, 0.0625, -0.4375, 0.4375, 0.125},
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{-0.5, 0.375, -0.125, 0.5, 0.4375, -0.0625},
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{-0.5, 0.375, -0.125, -0.375, 0.4375, 0.125},
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{0.375, 0.375, -0.125, 0.5, 0.4375, 0.125},
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{0.21875, 0.375, -0.0625, 0.28125, 0.4375, 0.0625},
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{-0.03125, 0.375, -0.0625, 0.03125, 0.4375, 0.0625},
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{-0.28125, 0.375, -0.0625, -0.21875, 0.4375, 0.0625},
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}
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},
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selection_box = {
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type = 'fixed',
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fixed = {
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{-0.5, -0.5, -0.25, 0.5, 0.5, 0.25}
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}
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},
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sounds = hades_sounds.node_sound_wood_defaults(),
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after_place_node = function(pos, placer)
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local meta = minetest.get_meta(pos);
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meta:set_string("owner", (placer:get_player_name() or ""));
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meta:set_string("infotext", S("Carpet workstation (owned by @1)", placer:get_player_name() or ""));
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end,
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on_rotate = "simple",
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can_dig = function(pos,player)
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local meta = minetest.get_meta(pos);
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local inv = meta:get_inventory()
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if not inv:is_empty("wool") then
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return false
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elseif not inv:is_empty("res") then
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return false
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end
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return true
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end,
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on_construct = function(pos)
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local meta = minetest.get_meta(pos)
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meta:set_string("formspec", "size[10,6;]"..
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"bgcolor[#00000000;neither]"..
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"background9[6,6;10,6;gluncarp_background.png;true;6]"..
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"list[current_name;wool;3,0.5;1,1;]"..
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"list[current_name;res;6,0.5;1,1;]"..
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"label[3,0;"..F(S("Cloth:")).."]"..
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"label[6,0;"..F(S("Output:")).."]"..
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"label[4.5,0;"..F(S("Craft:")).."]"..
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"image_button[4.5,0.5;1,1;gluncarp_mach1.png;carpet; ]"..
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"list[current_player;main;0,2;10,4;]"..
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"listring[current_player;main]"..
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"listring[current_name;wool]"..
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"listring[current_player;main]"..
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"listring[current_name;res]")
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meta:set_string("infotext", S("Carpet workstation"))
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local inv = meta:get_inventory()
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-- Input slot (called "wool" for historic reasons only)
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inv:set_size("wool", 1)
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inv:set_size("res", 1)
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end,
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on_receive_fields = function(pos, formname, fields, sender)
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local meta = minetest.get_meta(pos)
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local inv = meta:get_inventory()
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if not fields["carpet"] then
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return
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end
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local count, material
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if fields["carpet"] then
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if inv:is_empty("wool") then
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return
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end
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end
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local clothstack = inv:get_stack("wool", 1)
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local clothname = clothstack:get_name()
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local resstack = inv:get_stack("res", 1)
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----------------------------------------------------------------------
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--Register Items
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----------------------------------------------------------------------
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for col=1,#colors do
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local color = colors[col]
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if clothname == "hades_cloth:"..color then
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material = color
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count = 4
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elseif clothname == "gluncarp:wool_"..color then
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material = color
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count = 4
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elseif clothname == "hades_stairs:slab_"..color then
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material = color
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count = 2
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elseif clothname == "hades_stairs:stair_"..color then
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material = color
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count = 3
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elseif clothname == "hades_stairs:stair_in_"..color then
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material = color
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count = 4
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elseif clothname == "hades_stairs:stair_out_"..color then
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material = color
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count = 4
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end
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end
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----------------------------------------------------------------------
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if material then
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local output_item = "gluncarp:"..material
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if not inv:is_empty("res") then
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if resstack:get_name() ~= output_item then
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return
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elseif resstack:get_count() == resstack:get_stack_max() then
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return
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end
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end
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local success = false
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for i = 0, count-1 do
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local result = inv:add_item("res", output_item)
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if result ~= nil then
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success = true
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end
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end
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if success then
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clothstack:take_item()
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inv:set_stack("wool", 1, clothstack)
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end
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end
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end,
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})
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--Craft
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minetest.register_craft({
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output = 'gluncarp:machine',
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recipe = {
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{'group:wood', 'group:stick', 'group:wood'},
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{'hades_farming:string', 'hades_farming:string', 'hades_farming:string'},
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{'group:wood', "group:stick", 'group:wood'},
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},
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})
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