hades_revisited/mods/hades_flowerpots/init.lua

207 lines
7.7 KiB
Lua

local S = minetest.get_translator("hades_flowerpots")
local flowers = {
{"red", "hades_flowers:red", S("Flower Pot with Red Flower")},
{"orange", "hades_flowers:orange", S("Flower Pot with Orange Flower")},
{"blue", "hades_flowers:blue", S("Flower Pot with Blue Flower")},
{"violet", "hades_flowers:violet", S("Flower Pot with Violet Flower")},
{"yellow", "hades_flowers:yellow", S("Flower Pot with Yellow Flower")},
{"white", "hades_flowers:white", S("Flower Pot with White Flower")},
-- TODO: Maybe add grass
{"branch_bush", "hades_bushes:branch_bush", S("Flower Pot with Branch Bush")},
{"sapling", "hades_trees:sapling", S("Flower Pot with Temperate Tree Sapling")},
{"jungle_sapling", "hades_trees:jungle_sapling", S("Flower Pot with Common Tropical Tree Sapling")},
{"cultivated_jungle_sapling", "hades_trees:cultivated_jungle_sapling", S("Flower Pot with Cultivated Tropical Tree Sapling")},
{"olive_sapling", "hades_trees:olive_sapling", S("Flower Pot with Olive Tree Sapling")},
{"pale_sapling", "hades_trees:pale_sapling", S("Flower Pot with Pale Tree Sapling")},
{"birch_sapling", "hades_trees:birch_sapling", S("Flower Pot with Birch Tree Sapling")},
{"orange_sapling", "hades_trees:orange_sapling", S("Flower Pot with Orange Tree Sapling")},
{"banana_sapling", "hades_trees:banana_sapling", S("Flower Pot with Banana Tree Sapling")},
{"cocoa_sapling", "hades_trees:cocoa_sapling", S("Flower Pot with Cocoa Tree Sapling")},
{"coconut_sapling", "hades_trees:coconut_sapling", S("Flower Pot with Coconut Tree Sapling")},
{"canvas_sapling", "hades_trees:canvas_sapling", S("Flower Pot with Canvas Tree Sapling")},
}
local cuboids = {
{"cactus", "hades_core:cactus", S("Flower Pot with Cactus")},
{"leaves", "hades_trees:leaves", S("Flower Pot with Temperate Leaves")},
{"jungle_leaves", "hades_trees:jungle_leaves", S("Flower Pot with Common Tropical Leaves")},
{"cultivated_jungle_leaves", "hades_trees:cultivated_jungle_leaves", S("Flower Pot with Cultivated Tropical Leaves")},
{"olive_leaves", "hades_trees:olive_leaves", S("Flower Pot with Olive Leaves")},
{"birch_leaves", "hades_trees:birch_leaves", S("Flower Pot with Birch Leaves")},
{"pale_leaves", "hades_trees:pale_leaves", S("Flower Pot with Pale Leaves")},
{"orange_leaves", "hades_trees:orange_leaves", S("Flower Pot with Orange Leaves")},
{"banana_leaves", "hades_trees:banana_leaves", S("Flower Pot with Banana Leaves")},
{"canvas_leaves", "hades_trees:canvas_leaves", S("Flower Pot with Canvas Leaves")},
{"burned_branches", "hades_trees:burned_branches", S("Flower Pot with Burned Branches")},
}
minetest.register_node("hades_flowerpots:flower_pot", {
description = S("Flower Pot"),
_tt_help = S("Can hold a flower or other small plant"),
drawtype = "mesh",
mesh = "hades_flowerpots_flowerpot.obj",
tiles = {
"hades_flowerpots_flowerpot.png",
},
use_texture_alpha = "clip",
visual_scale = 0.5,
wield_scale = {x=1.0, y=1.0, z=1.0},
paramtype = "light",
is_ground_content = false,
floodable = true,
selection_box = {
type = "fixed",
fixed = {-0.2, -0.5, -0.2, 0.2, -0.1, 0.2}
},
collision_box = {
type = "fixed",
fixed = {-0.2, -0.5, -0.2, 0.2, -0.1, 0.2}
},
groups = {cracky = 3, oddly_breakable_by_hand = 1, attached_node=1},
sounds = hades_sounds.node_sound_stone_defaults(),
on_rightclick = function(pos, node, clicker, itemstack)
local item = clicker:get_wielded_item():get_name()
local name = clicker:get_player_name()
if minetest.is_protected(pos, name) and not minetest.check_player_privs(name, "protection_bypass") then
minetest.record_protection_violation(pos, name)
return
end
for _, row in ipairs(flowers) do
local flower = row[1]
local flower_node = row[2]
if item == flower_node then
local fdef = minetest.registered_nodes[flower_node]
if fdef and fdef.sounds and fdef.sounds.place then
minetest.sound_play(fdef.sounds.place, {pos=pos}, true)
end
minetest.set_node(pos, {name="hades_flowerpots:flower_pot_"..flower})
if not minetest.is_creative_enabled(name) then
itemstack:take_item()
end
end
end
for _, row in ipairs(cuboids) do
local flower = row[1]
local flower_node = row[2]
if item == flower_node then
local fdef = minetest.registered_nodes[flower_node]
if fdef and fdef.sounds and fdef.sounds.place then
minetest.sound_play(fdef.sounds.place, {pos=pos}, true)
end
minetest.set_node(pos, {name="hades_flowerpots:flower_pot_"..flower})
if not minetest.is_creative_enabled(name) then
itemstack:take_item()
end
end
end
end,
})
minetest.register_craft({
output = 'hades_flowerpots:flower_pot',
recipe = {
{'hades_core:clay_brick', '', 'hades_core:clay_brick'},
{'', 'hades_core:clay_brick', ''},
}
})
for _, row in ipairs(flowers) do
local flower = row[1]
local flower_node = row[2]
local desc = row[3]
local texture = minetest.registered_nodes[flower_node]["tiles"]
minetest.register_node("hades_flowerpots:flower_pot_"..flower, {
description = desc,
drawtype = "mesh",
mesh = "hades_flowerpots_flowerpot.obj",
tiles = {
"[combine:32x32:0,0=hades_flowerpots_flowerpot.png:0,0="..texture[1],
},
use_texture_alpha = "clip",
visual_scale = 0.5,
wield_scale = {x=1.0, y=1.0, z=1.0},
paramtype = "light",
is_ground_content = false,
selection_box = {
type = "fixed",
fixed = {-0.2, -0.5, -0.2, 0.2, -0.1, 0.2},
},
collision_box = {
type = "fixed",
fixed = {-0.2, -0.5, -0.2, 0.2, -0.1, 0.2},
},
groups = {cracky = 3, oddly_breakable_by_hand = 1, not_in_creative_inventory=1, attached_node=1},
sounds = hades_sounds.node_sound_stone_defaults(),
on_rightclick = function(pos, item, clicker)
local name = clicker:get_player_name()
if minetest.is_protected(pos, name) and not minetest.check_player_privs(name, "protection_bypass") then
minetest.record_protection_violation(pos, name)
return
end
if not minetest.is_creative_enabled(name) then
minetest.add_item({x=pos.x, y=pos.y+0.5, z=pos.z}, flower_node)
end
local fdef = minetest.registered_nodes[flower_node]
if fdef and fdef.sounds and fdef.sounds.dug then
minetest.sound_play(fdef.sounds.dug, {pos=pos}, true)
end
minetest.set_node(pos, {name="hades_flowerpots:flower_pot"})
end,
drop = {
max_items = 2,items = {{items = {"hades_flowerpots:flower_pot", flower_node},rarity = 1,},},
},
})
end
for _, row in ipairs(cuboids) do
local flower = row[1]
local flower_node = row[2]
local desc = row[3]
minetest.register_node("hades_flowerpots:flower_pot_"..flower, {
description = desc,
drawtype = "mesh",
mesh = "hades_flowerpots_flowerpot_with_cuboid.obj",
tiles = {
"hades_flowerpots_cuboid_base.png^hades_flowerpots_"..flower..".png",
},
use_texture_alpha = "clip",
visual_scale = 0.5,
wield_scale = {x=1.0, y=1.0, z=1.0},
paramtype = "light",
is_ground_content = false,
selection_box = {
type = "fixed",
fixed = {-0.2, -0.5, -0.2, 0.2, -0.1, 0.2}
},
collision_box = {
type = "fixed",
fixed = {-0.2, -0.5, -0.2, 0.2, -0.1, 0.2}
},
groups = {cracky = 3, oddly_breakable_by_hand = 1, not_in_creative_inventory=1, attached_node=1},
sounds = hades_sounds.node_sound_stone_defaults(),
on_rightclick = function(pos, item, clicker)
local name = clicker:get_player_name()
if minetest.is_protected(pos, name) and not minetest.check_player_privs(name, "protection_bypass") then
minetest.record_protection_violation(pos, name)
return
end
if not minetest.is_creative_enabled(name) then
minetest.add_item({x=pos.x, y=pos.y+0.5, z=pos.z}, flower_node)
end
local fdef = minetest.registered_nodes[flower_node]
if fdef and fdef.sounds and fdef.sounds.dug then
minetest.sound_play(fdef.sounds.dug, {pos=pos}, true)
end
minetest.set_node(pos, {name="hades_flowerpots:flower_pot"})
end,
drop = {
max_items = 2,items = {{items = {"hades_flowerpots:flower_pot", flower_node},rarity = 1,},},
},
})
end