hades_revisited/mods/hades_bags/init.lua

175 lines
5.3 KiB
Lua

--[[
Bags for Hades Revisited
Copyright (c) 2012 cornernote, Brett O'Donnell <cornernote@gmail.com>
Original Source Code: https://github.com/cornernote/minetest-bags
]]--
local S = minetest.get_translator("hades_bags")
local F = minetest.formspec_escape
local BAGS_COUNT = 4
local bags_page = {}
local get_formspec = function(player, page)
if page=="bags" then
local name = player:get_player_name()
return "button[1,2.2;2,0.5;bag1;"..F(S("Bag 1")).."]"
.."button[3,2.2;2,0.5;bag2;"..F(S("Bag 2")).."]"
.."button[5,2.2;2,0.5;bag3;"..F(S("Bag 3")).."]"
.."button[7,2.2;2,0.5;bag4;"..F(S("Bag 4")).."]"
.."list[detached:"..name.."_bags;bags;1.5,1;1,1;0]"
.."list[detached:"..name.."_bags;bags;3.5,1;1,1;1]"
.."list[detached:"..name.."_bags;bags;5.5,1;1,1;2]"
.."list[detached:"..name.."_bags;bags;7.5,1;1,1;3]"
.."listring[current_player;main]"
.."listring[detached:"..name.."_bags;bags]"
end
for b=1,4 do
if page=="bag"..b then
local image = player:get_inventory():get_stack("bags", b):get_definition().inventory_image
return "button[0,0;2,0.5;main;"..F(S("Main")).."]"
.."label[3,0;"..F(S("Bag @1", b)).."]"
.."image[7,0;1,1;"..image.."]"
.."list[current_player;bag"..b.."contents;1,1;8,3;]"
.."listring[]"
end
end
end
sfinv.register_page("hades_bags:bags", {
title = S("Bags"),
is_in_nav = function(self, player, context)
return true
end,
get = function(self, player, context)
local player_name = player:get_player_name()
local inv = player:get_inventory()
local page
if not bags_page[player_name] then
page = "bags"
else
page = bags_page[player_name]
end
return sfinv.make_formspec(player, context, get_formspec(player, page), true)
end,
on_player_receive_fields = function(self, player, context, fields)
local player_name = player:get_player_name()
local inv = player:get_inventory()
assert(inv)
if fields.main then
bags_page[player_name] = "bags"
else
for b=1, BAGS_COUNT do
if fields["bag"..b] and not inv:get_stack("bags", b):is_empty() then
bags_page[player_name] = "bag"..b
break
end
end
end
sfinv.set_player_inventory_formspec(player, context)
end,
})
-- register_on_joinplayer
minetest.register_on_joinplayer(function(player)
local player_inv = player:get_inventory()
local bags_inv = minetest.create_detached_inventory(player:get_player_name().."_bags",{
on_put = function(inv, listname, index, stack, player)
player:get_inventory():set_stack(listname, index, stack)
local bagname = "bag"..index
player:get_inventory():set_size(bagname.."contents", stack:get_definition().groups.bagslots)
end,
on_take = function(inv, listname, index, stack, player)
player:get_inventory():set_stack(listname, index, nil)
end,
allow_put = function(inv, listname, index, stack, player)
if stack:get_definition().groups.bagslots and inv:get_stack(listname, index):is_empty() then
return 1
else
return 0
end
end,
allow_take = function(inv, listname, index, stack, player)
local bagname = "bag"..index
if bagname and player:get_inventory():is_empty(bagname.."contents")==true then
return stack:get_count()
else
return 0
end
end,
allow_move = function(inv, from_list, from_index, to_list, to_index, count, player)
return 0
end,
}, player:get_player_name())
player_inv:set_size("bags", BAGS_COUNT)
bags_inv:set_size("bags", BAGS_COUNT)
bags_inv:set_list("bags", player_inv:get_list("bags"))
end)
minetest.register_on_leaveplayer(function(player)
bags_page[player:get_player_name()] = nil
end)
-- register bags
minetest.register_craftitem("hades_bags:small", {
description = S("Small Bag"),
stack_max = 1,
_tt_help = S("+8 inventory slots"),
inventory_image = "bags_small.png",
groups = {bagslots=8, disable_repair=1},
})
minetest.register_craftitem("hades_bags:medium", {
description = S("Medium Bag"),
stack_max = 1,
_tt_help = S("+16 inventory slots"),
inventory_image = "bags_medium.png",
groups = {bagslots=16, disable_repair=1},
})
minetest.register_craftitem("hades_bags:large", {
description = S("Large Bag"),
stack_max = 1,
_tt_help = S("+24 inventory slots"),
inventory_image = "bags_large.png",
groups = {bagslots=24, disable_repair=1},
})
-- register bag crafts
minetest.register_craft({
output = "hades_bags:small",
recipe = {
{"", "hades_farming:string", ""},
{"group:cloth", "group:cloth", "group:cloth"},
{"group:cloth", "group:cloth", "group:cloth"},
},
})
minetest.register_craft({
output = "hades_bags:medium",
recipe = {
{"", "group:stick", ""},
{"hades_bags:small", "hades_farming:string", "hades_bags:small"},
{"hades_bags:small", "hades_farming:string", "hades_bags:small"},
},
})
minetest.register_craft({
output = "hades_bags:large",
recipe = {
{"", "group:stick", ""},
{"hades_bags:medium", "hades_farming:string", "hades_bags:medium"},
{"hades_bags:medium", "hades_farming:string", "hades_bags:medium"},
},
})
-- Legacy aliases
minetest.register_alias("bags:small", "hades_bags:small")
minetest.register_alias("bags:medium", "hades_bags:medium")
minetest.register_alias("bags:large", "hades_bags:large")
-- log that we started
minetest.log("action", "[MOD]"..minetest.get_current_modname().." -- loaded from "..minetest.get_modpath(minetest.get_current_modname()))