hades_revisited/mods/pipeworks
Wuzzy 25fc60e56c Upd. translation files, translate a bit to German 2022-04-06 00:37:21 +02:00
..
locale Upd. translation files, translate a bit to German 2022-04-06 00:37:21 +02:00
textures Change glass color to light gray 2021-07-10 02:50:09 +02:00
LICENSE Replace WTFPL with MIT License 2021-07-07 13:01:11 +02:00
README Fix some misleading README texts 2021-05-16 01:03:12 +02:00
autocrafter.lua Increase inventory size to 40 2021-07-07 14:59:36 +02:00
autoplace_pipes.lua upload 2015-11-09 17:06:37 +01:00
autoplace_tubes.lua upload 2015-11-09 17:06:37 +01:00
changelog.txt upload 2015-11-09 17:06:37 +01:00
compat.lua Extract furnace from default mod 2020-03-29 03:06:42 +02:00
crafts.lua Remove mesecons 2021-07-16 15:59:25 +02:00
default_settings.txt upload 2015-11-09 17:06:37 +01:00
deployer.lua Remove mesecons 2021-07-16 15:59:25 +02:00
devices.lua Remove mesecons 2021-07-16 15:59:25 +02:00
flowing_logic.lua Rename mod 'default' to 'hades_core' (MEGA commit) 2020-03-29 23:07:16 +02:00
init.lua Replace WTFPL with MIT License 2021-07-07 13:01:11 +02:00
item_transport.lua Increase inventory size to 40 2021-07-07 14:59:36 +02:00
mod.conf Clean up mod metadata files 2021-08-04 02:24:42 +02:00
models.lua upload 2015-11-09 17:06:37 +01:00
node_breaker.lua Remove mesecons 2021-07-16 15:59:25 +02:00
pipes.lua Fix all texture alpha warnings 2021-07-07 13:15:55 +02:00
teleport_tube.lua More consistent item names in mesecons + pipeworks 2018-03-31 01:19:15 +02:00
tubes.lua Increase inventory size to 40 2021-07-07 14:59:36 +02:00

README

Pipeworks - Hades Revisited Edition

This mod uses nodeboxes to supply a complete set of 3D pipes and tubes, 
along devices that work with them. This copy of Pipeworks is specifically
tailored for Hades Revisited only.

See https://gitlab.com/VanessaE/pipeworks/-/wikis/home for detailed information
about usage of this mod ... more or less.

Unlike the previous version of this mod, these pipes are rounded, and when 
placed, they'll automatically join together as needed.  Pipes can go vertically 
or horizontally, and there are enough nodes defined to allow for all possible 
connections.  Valves and pumps can only be placed horizontally, and will 
automatically rotate and join with neighboring pipes as objects are added, as 
well as joining with each other under certain circumstances.

Pipes come in two variants: one type bears one or more dark windows on each 
pipe, suggesting they're empty, while the other type bears green-tinted 
windows, as if full (the two colors should also be easy to select if you want 
to change them in a paint program).  These windows only appear on straight 
lengths and on certain junctions.

This mod is a work in progress.

Please note that owing to the nature of this mod, I have opted to use 64px 
textures.  Anything less just looks terrible.