hades_revisited/mods/mobs_hades/mutant.lua

77 lines
1.6 KiB
Lua

local S = minetest.get_translator("mobs_hades")
-- Mutant
mobs:register_mob("mobs_hades:mutant", {
type = "monster",
hp_min = 15,
hp_max = 20,
collisionbox = {-0.4, -0.01, -0.4, 0.4, 1.9, 0.4},
visual = "mesh",
mesh = "mobs_sand_monster.x",
textures = {
{"mobs_sand_monster.png"},
{"mobs_sand_monster2.png"},
{"mobs_sand_monster3.png"},
},
visual_size = {x=8,y=8},
makes_footstep_sound = true,
sounds = {
random = {name="mobs_hades_mutant_growl", gain=0.1},
damage = {name="mobs_hades_mutant_hurt", gain=0.1},
death = {name="mobs_hades_mutant_death", gain=0.2},
},
view_range = 10,
walk_velocity = 1.5,
run_velocity = 4,
damage = 1,
drops = {
{name = "hades_core:ash",
chance = 2,
min = 3,
max = 5,},
{name = "hades_core:iron_lump",
chance=9,
min=1,
max=2,},
{name = "hades_core:pick_wood",
chance=3,
min=1,
max=1,},
{name = "hades_core:shovel_wood",
chance=8,
min=1,
max=1,},
{name = "hades_trees:apple",
chance=4,
min=1,
max=2,},
},
armor = 100,
drawtype = "front",
water_damage = 3,
lava_damage = 1,
light_damage = 0,
attack_type = "dogfight",
animation = {
speed_normal = 15,
speed_run = 15,
stand_start = 0,
stand_end = 39,
walk_start = 41,
walk_end = 72,
run_start = 74,
run_end = 105,
punch_start = 74,
punch_end = 105,
},
jump = true,
step = 0.5,
blood_texture = "mobs_blood.png",
floats = 1,
})
mobs:register_spawn("mobs_hades:mutant", {"hades_core:ash"}, minetest.LIGHT_MAX, 0, 16000, 1, 31000)
mobs:register_spawn("mobs_hades:mutant", {"hades_core:ash"}, 5, 0, 6000, 3, 31000)
mobs:register_egg("mobs_hades:mutant", S("Mutant Spawn Egg"), "hades_core_ash.png", 1, false)