74 lines
2.8 KiB
Lua
74 lines
2.8 KiB
Lua
local S = minetest.get_translator("hades_trash")
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local F = minetest.formspec_escape
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--Node registration
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minetest.register_node("hades_trash:trash_can_plastic",{
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groups = {snappy=1,choppy=2,oddly_breakable_by_hand=2},
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tiles = {"hades_trash_trash_can_plastic_top.png", "hades_trash_trash_can_plastic_top.png", "hades_trash_trash_can_plastic.png"},
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description = S("Trash Can"),
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_tt_help = S("Lets you get rid of unwanted items"),
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drawtype="nodebox",
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paramtype = "light",
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is_ground_content = false,
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node_box = {
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type = "fixed",
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fixed = {
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{-0.3125,-0.5, 0.3125, 0.3125, 0.5, 0.375},
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{ 0.3125,-0.5,-0.375, 0.375, 0.5, 0.375},
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{-0.3125,-0.5,-0.375, 0.3125, 0.5, -0.3125},
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{-0.375, -0.5,-0.375, -0.3125, 0.5, 0.375},
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{-0.3125,-0.5,-0.3125, 0.3125,-0.4375,0.3125},
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}
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},
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on_construct = function(pos)
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local meta = minetest.get_meta(pos)
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meta:set_string("formspec",
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"size[10,9]"..
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"button[4,0;2,1;empty;"..F(S("Empty Trash")).."]"..
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"list[current_name;main;4,1;2,3;]"..
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"list[current_player;main;0,5;10,4;]"..
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"listring[]"..
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"background9[18,17;8,9;hades_trash_trash_can_inventory.png;true;18,17,-22,-17]")
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meta:set_string("infotext", S("Trash Can"))
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local inv = meta:get_inventory()
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inv:set_size("main", 8*4)
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end,
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-- Intentionally no 'can_dig' function. If you dig this node, items in trash are gone.
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on_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
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minetest.log("action", player:get_player_name()..
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" moves stuff in trash can at "..minetest.pos_to_string(pos))
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end,
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on_metadata_inventory_put = function(pos, listname, index, stack, player)
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minetest.log("action", player:get_player_name()..
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" moves stuff to trash can at "..minetest.pos_to_string(pos))
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end,
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on_metadata_inventory_take = function(pos, listname, index, stack, player)
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minetest.log("action", player:get_player_name()..
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" takes stuff from trash can at "..minetest.pos_to_string(pos))
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end,
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on_receive_fields = function(pos, formname, fields, sender)
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if fields.empty then
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local meta = minetest.get_meta(pos)
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local inv = meta:get_inventory()
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for i = 1, inv:get_size("main") do
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inv:set_stack("main", i, nil)
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end
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local player_name = sender:get_player_name()
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minetest.sound_play("hades_trash_empty", {to_player=player_name, gain = 1.0}, true)
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end
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end,
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sounds = hades_sounds.node_sound_defaults(),
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})
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--Crafting
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minetest.register_craft({
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output = 'hades_trash:trash_can_plastic',
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recipe = {
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{'hades_materials:plastic_base', '', 'hades_materials:plastic_base'},
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{'hades_materials:plastic_base', '', 'hades_materials:plastic_base'},
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{'hades_materials:plastic_base', 'hades_materials:plastic_base', 'hades_materials:plastic_base'},
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}
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})
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