155 lines
4.3 KiB
Lua
155 lines
4.3 KiB
Lua
local S = minetest.get_translator("hades_core")
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local N = function(s) return s end
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local WATER_VISC = 1
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local LAVA_VISC = 7
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local LIGHT_MAX = minetest.LIGHT_MAX - 1
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-- Liquids
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minetest.register_node("hades_core:water_flowing", {
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description = S("Flowing Water"),
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drawtype = "flowingliquid",
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tiles = {"default_water.png"},
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special_tiles = {
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{
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image="default_water_flowing_animated.png",
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backface_culling=false,
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animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=0.8}
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},
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{
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image="default_water_flowing_animated.png",
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backface_culling=true,
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animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=0.8}
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},
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},
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use_texture_alpha = "blend",
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paramtype = "light",
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paramtype2 = "flowingliquid",
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walkable = false,
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pointable = false,
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diggable = false,
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buildable_to = true,
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is_ground_content = false,
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drop = "",
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drowning = 1,
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liquidtype = "flowing",
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liquid_alternative_flowing = "hades_core:water_flowing",
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liquid_alternative_source = "hades_core:water_source",
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liquid_viscosity = WATER_VISC,
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post_effect_color = {a=64, r=100, g=100, b=200},
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groups = {water=3, liquid=3, puts_out_fire=1, not_in_creative_inventory=1},
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sounds = hades_sounds.node_sound_water_defaults(),
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})
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minetest.register_node("hades_core:water_source", {
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description = S("Water Source"),
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drawtype = "liquid",
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tiles = {
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{
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name = "default_water_source_animated.png",
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backface_culling = false,
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animation = {type="vertical_frames", aspect_w=16, aspect_h=16, length=2.0},
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},
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{
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name = "default_water_source_animated.png",
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backface_culling = true,
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animation = {type="vertical_frames", aspect_w=16, aspect_h=16, length=2.0},
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},
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},
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use_texture_alpha = "blend",
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paramtype = "light",
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walkable = false,
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pointable = false,
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diggable = false,
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buildable_to = true,
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is_ground_content = false,
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drop = "",
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drowning = 1,
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liquidtype = "source",
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liquid_alternative_flowing = "hades_core:water_flowing",
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liquid_alternative_source = "hades_core:water_source",
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liquid_viscosity = WATER_VISC,
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post_effect_color = {a=64, r=100, g=100, b=200},
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groups = {water=3, liquid=3, puts_out_fire=1},
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sounds = hades_sounds.node_sound_water_defaults(),
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})
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minetest.register_node("hades_core:lava_flowing", {
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description = S("Flowing Lava"),
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drawtype = "flowingliquid",
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tiles = {"default_lava.png"},
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special_tiles = {
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{
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image="default_lava_flowing_animated.png",
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backface_culling=false,
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animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=3.3}
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},
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{
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image="default_lava_flowing_animated.png",
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backface_culling=true,
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animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=3.3}
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},
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},
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paramtype = "light",
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paramtype2 = "flowingliquid",
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light_source = minetest.LIGHT_MAX - 1,
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walkable = false,
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pointable = false,
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diggable = false,
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buildable_to = true,
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is_ground_content = false,
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drop = "",
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drowning = 1,
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liquidtype = "flowing",
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liquid_alternative_flowing = "hades_core:lava_flowing",
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liquid_alternative_source = "hades_core:lava_source",
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liquid_viscosity = LAVA_VISC,
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liquid_renewable = true,
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damage_per_second = 2*2,
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post_effect_color = {a=192, r=255, g=64, b=0},
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groups = {lava=3, liquid=2, igniter=1, not_in_creative_inventory=1},
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sounds = hades_sounds.node_sound_lava_defaults(),
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_hades_node_death_message = { N("Overheating in lava") },
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})
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minetest.register_node("hades_core:lava_source", {
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description = S("Lava Source"),
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drawtype = "liquid",
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tiles = {
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{
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name = "default_lava_source_animated.png",
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backface_culling = false,
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animation = {type="vertical_frames", aspect_w=16, aspect_h=16, length=4.0},
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},
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{
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name = "default_lava_source_animated.png",
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backface_culling = true,
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animation = {type="vertical_frames", aspect_w=16, aspect_h=16, length=4.0},
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}
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},
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paramtype = "light",
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light_source = minetest.LIGHT_MAX - 1,
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walkable = false,
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pointable = false,
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diggable = false,
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buildable_to = true,
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is_ground_content = false,
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drop = "",
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drowning = 1,
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liquidtype = "source",
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liquid_alternative_flowing = "hades_core:lava_flowing",
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liquid_alternative_source = "hades_core:lava_source",
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liquid_viscosity = LAVA_VISC,
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liquid_renewable = true,
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damage_per_second = 2*2,
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post_effect_color = {a=192, r=255, g=64, b=0},
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groups = {lava=3, liquid=2, igniter=1},
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sounds = hades_sounds.node_sound_lava_defaults(),
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_hades_node_death_message = { N("Overheating in lava") },
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})
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