Move some textures to their correct mods

master
Wuzzy 2020-03-29 06:44:41 +02:00
parent 5b160f470e
commit f9f7c221cf
15 changed files with 27 additions and 6 deletions

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@ -123,7 +123,7 @@ minetest.register_on_dieplayer(function(player)
"list[current_name;main;0,0;8,4;]"..
"list[current_player;main;0,5;8,4;]"..
"listring[]"..
"background[-0.5,-0.65;9,10.35;".."bones.png".."]")
"background[-0.5,-0.65;9,10.35;".."bones_inventory.png".."]")
meta:set_string("infotext", player:get_player_name().."'s fresh bones")
meta:set_string("owner", player:get_player_name())
meta:set_int("time", 0)

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@ -102,8 +102,8 @@ minetest.register_on_joinplayer(function(player)
player:set_inventory_formspec(hades_gui.gui_survival_form)
end
player:hud_set_hotbar_itemcount(10)
player:hud_set_hotbar_image("gui_hotbar.png")
player:hud_set_hotbar_selected_image("gui_hotbar_selected.png")
player:hud_set_hotbar_image("hades_gui_hotbar.png")
player:hud_set_hotbar_selected_image("hades_gui_hotbar_selected.png")
player:set_formspec_prepend("listcolors[#000000;#C68D3C;#ffffff;#C68D3C;#000000]")
end)

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@ -176,7 +176,21 @@ minetest.register_craft({
{'hades_trees:jungle_wood', 'hades_trees:wood'},
}
})
minetest.register_craft({
output = 'hades_trees:floor_wood_jungle 4',
recipe = {
{'hades_trees:jungle_wood', 'hades_trees:wood'},
{'hades_trees:wood', 'hades_trees:jungle_wood'},
}
})
minetest.register_craft({
output = 'hades_trees:floor_wood_pale 4',
recipe = {
{'hades_trees:pale_wood', 'hades_trees:wood'},
{'hades_trees:wood', 'hades_trees:pale_wood'},
}
})
minetest.register_craft({
output = 'hades_trees:floor_wood_pale 4',
recipe = {
@ -185,7 +199,13 @@ minetest.register_craft({
}
})
-- Sapling crafting
minetest.register_craft({
output = 'hades_trees:floor_pale_jungle 4',
recipe = {
{'hades_trees:pale_wood', 'hades_trees:jungle_wood'},
{'hades_trees:jungle_wood', 'hades_trees:pale_wood'},
}
})
minetest.register_craft({
output = 'hades_trees:floor_pale_jungle 4',
recipe = {
@ -194,6 +214,7 @@ minetest.register_craft({
}
})
-- Sapling crafting
minetest.register_craft({
output = 'hades_trees:sapling',
recipe = {

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@ -1045,7 +1045,7 @@ stairs.register_stair_and_slab("dark_green", "wool:dark_green",
minetest.register_node("stairs:stair_glowcrystal_block", {
description = "Glowing Stair",
drawtype = "nodebox",
tiles = {"default_block_glowcrystal.png"},
tiles = {"glowcrystals_block_glowcrystal.png"},
paramtype = "light",
paramtype2 = "facedir",
sunlight_propagates = true,

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@ -25,7 +25,7 @@ minetest.register_node("trash_can:trash_can_wooden",{
"list[current_name;main;3,1;2,3;]"..
"list[current_player;main;0,5;8,4;]"..
"listring[]"..
"background[-0.5,-0.55;9,10.25;".."trashcan.png".."]")
"background[-0.5,-0.55;9,10.25;".."trash_can_inventory.png".."]")
meta:set_string("infotext", "Trash Can")
local inv = meta:get_inventory()
inv:set_size("main", 8*4)

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