Tweak wrench messages
parent
5ddd7527a3
commit
f9cbe09d0c
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@ -306,26 +306,35 @@ local function on_adjust_door( pos, node, player, mode )
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if is_door_protected( pos, ndef, player_name ) then return false end
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if mode == doors.ADJUST_LOCKING and ndef.is_lockable and locking_mode > 0 then
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local mode_defs = { "unlocked", "locked", "shared" }
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if mode == doors.ADJUST_LOCKING then
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if ndef.is_lockable and locking_mode > 0 then
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local mode_defs = { S("unlocked"), S("locked"), S("shared") }
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locking_mode = locking_mode % 3 + 1
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minetest.chat_send_player( player_name, "Door locking is set to " .. mode_defs[ locking_mode ] .. "." )
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meta:set_int( "locking_mode", locking_mode )
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locking_mode = locking_mode % 3 + 1
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minetest.chat_send_player(player_name, minetest.colorize("#00FFFF", S("Door locking is set to @1.", mode_defs[locking_mode])))
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meta:set_int( "locking_mode", locking_mode )
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return true
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return true
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else
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minetest.chat_send_player(player_name, minetest.colorize("#FFFF00", S("This door does not provide locking adjustments.")))
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return false
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end
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elseif mode == doors.ADJUST_CLOSING then
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if ndef.is_closable and closing_mode > 0 then
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local mode_defs = { "manual", "auto-close", "hold-open" }
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elseif mode == doors.ADJUST_CLOSING and ndef.is_closable and closing_mode > 0 then
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local mode_defs = { "manual", "auto-close", "hold-open" }
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closing_mode = closing_mode % 3 + 1
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minetest.chat_send_player(player_name, minetest.colorize("#00FFFF", S("Door closing is set to @1.", mode_defs[closing_mode])))
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meta:set_int( "closing_mode", closing_mode )
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closing_mode = closing_mode % 3 + 1
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minetest.chat_send_player( player_name, "Door closing is set to " .. mode_defs[ closing_mode ] .. "." )
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meta:set_int( "closing_mode", closing_mode )
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return true
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return true
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else
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minetest.chat_send_player(player_name, minetest.colorize("#FFFF00", S("This door does not provide closing adjustments.")))
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return false
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end
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end
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minetest.chat_send_player( player_name, "This door does not provide locking and/or closing adjustments." )
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minetest.log("error", "[doors] Invalid mode argument in on_adjust_door! (mode="..tostring(mode)..")")
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return false
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end
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@ -115,6 +115,9 @@ doors.register_door("doors:door_steel", {
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sound_open = "doors_steel_door_open",
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sound_close = "doors_steel_door_close",
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sunlight_propagates = false,
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is_closable = true,
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is_lockable = true,
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can_center = true,
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})
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minetest.register_craft({
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@ -353,6 +356,9 @@ doors.register_trapdoor("doors:trapdoor_steel", {
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sound_open = "doors_steel_door_open",
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sound_close = "doors_steel_door_close",
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groups = {cracky = 1, level = 2, door = 1},
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is_closable = true,
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is_lockable = true,
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can_center = true,
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})
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minetest.register_craft({
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