Rename mod: walls → hades_walls

master
Wuzzy 2022-04-26 03:39:58 +02:00
parent 6bcdaed22c
commit aa8b61b522
8 changed files with 29 additions and 20 deletions

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@ -293,12 +293,12 @@ minetest.register_abm({
minetest.register_abm({
label = "Grow moss on cobblestone wall",
nodenames = {"walls:cobble"},
nodenames = {"hades_walls:cobble"},
neighbors = {"group:water"},
interval = 500,
chance = 35,
action = function(pos, node)
minetest.set_node(pos, {name="walls:mossycobble"})
minetest.set_node(pos, {name="hades_walls:mossycobble"})
end,
})

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@ -162,7 +162,7 @@ local get_apply_fertilizer = function(super)
end
end
end
elseif nname == "hades_core:dirt" or minetest.get_item_group(nname, "dirt_with_grass") > 1 or nname == "hades_core:stone" or nname == "hades_core:tuff" or nname == "hades_core:cobble" or nname == "walls:cobble" then
elseif nname == "hades_core:dirt" or minetest.get_item_group(nname, "dirt_with_grass") > 1 or nname == "hades_core:stone" or nname == "hades_core:tuff" or nname == "hades_core:cobble" or nname == "hades_walls:cobble" then
-- Grow grass cover on dirt
-- [SUPER] also grow moss
local posses = {}
@ -205,8 +205,8 @@ local get_apply_fertilizer = function(super)
node.name = "hades_core:mossytuff"
elseif nname == "hades_core:cobble" then
node.name = "hades_core:mossycobble"
elseif nname == "walls:cobble" then
node.name = "walls:mossycobble"
elseif nname == "hades_walls:cobble" then
node.name = "hades_walls:mossycobble"
end
set_node_protected(ppos, node, name)
end

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@ -1,5 +1,5 @@
Minetest Game mod: walls
========================
hades_walls
===========
See license.txt for license information.
Authors of source code

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@ -1,8 +1,8 @@
local S = minetest.get_translator("walls")
local S = minetest.get_translator("hades_walls")
walls = {}
hades_walls = {}
walls.register = function(wall_name, wall_desc, wall_texture, wall_mat, wall_sounds, connects_to)
hades_walls.register = function(wall_name, wall_desc, wall_texture, wall_mat, wall_sounds, connects_to)
if connects_to then
table.insert(connects_to, "group:wall")
table.insert(connects_to, "group:fence")
@ -44,30 +44,39 @@ walls.register = function(wall_name, wall_desc, wall_texture, wall_mat, wall_sou
end
walls.register("walls:cobble", S("Cobblestone Wall"), "default_cobble.png",
hades_walls.register("hades_walls:cobble", S("Cobblestone Wall"), "default_cobble.png",
"hades_core:cobble", hades_sounds.node_sound_stone_defaults(),
{"group:stone", "group:sandstone"})
walls.register("walls:mossycobble", S("Mossy Cobblestone Wall"), "default_mossycobble.png",
hades_walls.register("hades_walls:mossycobble", S("Mossy Cobblestone Wall"), "default_mossycobble.png",
"hades_core:mossycobble", hades_sounds.node_sound_stone_defaults(),
{"group:stone", "group:sandstone"})
walls.register("walls:cobble_baked", S("Burned Cobblestone Wall"), "hades_core_cobble_baked.png",
hades_walls.register("hades_walls:cobble_baked", S("Burned Cobblestone Wall"), "hades_core_cobble_baked.png",
"hades_core:cobble_baked", hades_sounds.node_sound_stone_defaults(),
{"group:stone", "group:sandstone"})
walls.register("walls:sandstone", S("Fine Sandstone Wall"), "default_sandstone.png",
hades_walls.register("hades_walls:sandstone", S("Fine Sandstone Wall"), "default_sandstone.png",
"hades_core:sandstone", hades_sounds.node_sound_stone_defaults(),
{"group:stone", "group:sandstone"})
walls.register("walls:sandstone_volcanic", S("Volcanic Sandstone Wall"), "hades_core_sandstone_volcanic.png",
hades_walls.register("hades_walls:sandstone_volcanic", S("Volcanic Sandstone Wall"), "hades_core_sandstone_volcanic.png",
"hades_core:sandstone_volcanic", hades_sounds.node_sound_stone_defaults(),
{"group:stone", "group:sandstone"})
walls.register("walls:cobble_sandstone", S("Cobbled Fine Sandstone Wall"), "hades_core_cobble_sandstone.png",
hades_walls.register("hades_walls:cobble_sandstone", S("Cobbled Fine Sandstone Wall"), "hades_core_cobble_sandstone.png",
"hades_core:cobble_sandstone", hades_sounds.node_sound_stone_defaults(),
{"group:stone", "group:sandstone"})
walls.register("walls:cobble_sandstone_volcanic", S("Cobbled Volcanic Sandstone Wall"), "hades_core_cobble_sandstone_volcanic.png",
hades_walls.register("hades_walls:cobble_sandstone_volcanic", S("Cobbled Volcanic Sandstone Wall"), "hades_core_cobble_sandstone_volcanic.png",
"hades_core:cobble_sandstone_volcanic", hades_sounds.node_sound_stone_defaults(),
{"group:stone", "group:sandstone"})
-- Legacy alias
minetest.register_alias("walls:cobble", "hades_walls:cobble")
minetest.register_alias("walls:mossycobble", "hades_walls:mossycobble")
minetest.register_alias("walls:cobble_baked", "hades_walls:cobble_baked")
minetest.register_alias("walls:sandstone", "hades_walls:sandstone")
minetest.register_alias("walls:sandstone_volcanic", "hades_walls:sandstone_volcanic")
minetest.register_alias("walls:cobble_sandstone", "hades_walls:cobble_sandstone")
minetest.register_alias("walls:cobble_sandstone_volcanic", "hades_walls:cobble_sandstone_volcanic")

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@ -1,4 +1,4 @@
# textdomain: walls
# textdomain: hades_walls
Cobblestone Wall=Kopfsteinpflastermauer
Mossy Cobblestone Wall=Bemoste Kopfsteinpflastermauer
Burned Cobblestone Wall=Verbrannte Kopfsteinpflastermauer

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@ -1,4 +1,4 @@
# textdomain: walls
# textdomain: hades_walls
Cobblestone Wall=
Mossy Cobblestone Wall=
Burned Cobblestone Wall=

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@ -1,2 +1,2 @@
name = walls
name = hades_walls
depends = hades_sounds